# The Long Dark TALES FROM THE FAR TERRITORY, PART FOUR IS HERE! - Product: The Long Dark (https://whatsnew.fyi/product/the-long-dark) - Vendor: Hinterland Studio Inc. - Date: 2023-12-05 - Original notes: https://store.steampowered.com/news/app/305620/view/3904120607133158745 - Permalink: https://whatsnew.fyi/product/the-long-dark/releases/2023-12-05-tales-from-the-far-territory-part-four-is-here What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Added new region The Zone of Contamination, accessed from Transfer Pass, featuring the abandoned Langston Mine with toxic hazards and poisoned wolves - **added** — Added new Tale Buried Echoes continuing the story from Signal Void in the Zone of Contamination - **added** — Added Travois tool crafted from Saplings and Deerskin for carrying large amounts of items across distances - **added** — Added Respirator gameplay item to protect from toxic gas underground and poisoned surface hazards using consumable Canisters - **added** — Added mine-specific protective gear including Miner's Coat, Pants, Chemical Resistant Boots, and Hard Hat - **added** — Added new music composed by Sascha Dikiciyan for the Zone of Contamination and Buried Echoes - **added** — Added Insulated Flask tool in various colours and patterns for carrying warm drinks like soups, coffee, and teas - **added** — Added Scurvy gameplay mechanic to survival nutrition system, enabled only on new saves - **added** — Added first-person harvesting animations for carcasses requiring appropriate tools instead of bare-handed harvesting - **added** — Added first-person hand covering visuals and matching hand animations when equipped - **fixed** — Fixed crash that could occur when viewing the Journal from the Survival Mode Main Menu - **fixed** — Fixed Distress Pistol Shells to work as light source for actions requiring light - **fixed** — Fixed issue where entering Placement mode during Near Death state prevented survivor from stumbling - **fixed** — Fixed thrown Flares falling too slowly after colliding with a surface - **fixed** — Fixed issue allowing Rock Caches to be placed on invalid surfaces - **fixed** — Fixed camera shaking violently when exiting Carcass Harvesting interface - **fixed** — Fixed food never cooling when heated or cooked and left on cooking slot - **fixed** — Fixed UI misalignment when diagnosing survivors in Episode 3 of Wintermute - **fixed** — Fixed Wolves consuming Carcasses from too far away Hello players, We have just updated THE LONG DARK to version 2.25, build 126227. This is the latest Expansion Pass update TALES FROM THE FAR TERRITORY, Part Four: BURIED ECHOES, along with a free update available to anyone who owns THE LONG DARK or SURVIVAL EDITION, and various bug fixes and quality of life improvements. For a description of the new features and content in Part Four, plus watch the latest Update Video: **PART FOUR: “BURIED ECHOES”** This Major Release includes the following new content, fixes and improvements: **Paid Expansion Pass Content** NEW REGION: THE ZONE OF CONTAMINATION Accessed by road from Transfer Pass, the ZONE OF CONTAMINATION is a polluted wasteland, the site of the abandoned Langston Mine. Watch out for Toxic Hazards and Poisoned Wolves. NEW TALE: BURIED ECHOES Continuing the story introduced in SIGNAL VOID, follow the clues deep into the Zone of Contamination and uncover the next layer of the mystery of Rüdiger, the Security Chief, and the strange events hinted at in the last Tale. NEW GAMEPLAY: THE TRAVOIS Crafted from Saplings, Deerskin, and other materials, the Travois is a simple, but robust Tool for carrying large amounts of items across vast distances. NEW GAMEPLAY: THE RESPIRATOR The Respirator will protect you from pockets of Toxic Gas you’ll encounter underground, as well as poisonous hazards on the surface. Just keep an eye open for the consumable Canisters, as without them the Respirator can’t protect you. NEW TOOLS: PROTECTIVE GEAR We’ve added Mine-specific protective clothing: a Miner’s Coat, Pants, Chemical Resistant Boots, and a Hard Hat. Each on their own provides a different amount of protection against physical damage, wind, and moisture. As always, you’ll trade these capabilities off against weight and other statistics. ADDITIONAL MUSIC New music composed by Sascha Dikiciyan, for the Zone of Contamination and Buried Echoes. **Free Content** _This content is available to anyone who owns THE LONG DARK or SURVIVAL EDITION._ NEW TOOLS: INSULATED FLASK Coming in a variety of colours and patterns, you can load multiple units of warm drinks like Soups, Coffee, Teas, and so on, into the Flask and take it with you on your next day of trekking through the snowy forests of Great Bear Island. NEW GAMEPLAY: SCURVY Nutrition has never been a big focus for the food and survival systems in THE LONG DARK, but Scurvy is such a big part of the romance of long-term survival in frozen conditions, so we wanted to bring it into our gameplay sandbox. (NOTE: Scurvy is only enabled on new saves, to avoid the risk that players have already harvested most of the Vitamin-C rich foods in their game world.) FIRST-PERSON HARVESTING ANIMATIONS New animations for harvesting Carcasses have been added. Note that Fresh or Frozen kills will now need to be initially dressed with an appropriate Tool. No more bare-handed Harvesting of newly killed animals. FIRST-PERSON HAND COVERINGS Equipped hand coverings are now reflected in-game, as well as hand animations to match. **Known Issues** The team is currently aware of the following issues in the game. If you encounter one of these issues, there is no need to report it to the Support Portal. Fixes for these issues are slated to go out with the first Hotfix following the initial release. - Bears will not spawn in multiple locations where they normally should. - In new saves, Broth weighs about twice as much as it should. - When updating to the latest version of THE LONG DARK (v 2.25) from an earlier version, Broth can no longer be consumed and has 0 caloric value. - When starting a new Custom Survival game, Scurvy will be active if ‘Start Gear Load Out’ is set to anything but ‘Very High’. - After picking up the Zone of Contamination Region Polaroid, the associated map hint is not revealed on the Survivor’s map. - Sometimes when harvesting a Timberwolf with a Knife, the Knife will be missing from the Survivor’s hand. - When sw _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/305620/view/3904120607133158745]_