# The Long Dark The Long Dark Updated to version 2.36 - Product: The Long Dark (https://whatsnew.fyi/product/the-long-dark) - Vendor: Hinterland Studio Inc. - Date: 2024-12-16 - Original notes: https://store.steampowered.com/news/app/305620/view/633415721648391355 - Permalink: https://whatsnew.fyi/product/the-long-dark/releases/2024-12-16-the-long-dark-updated-to-version-2.36 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Fixed an issue on Mac that could result in the application freezing when transitioning between load zones - **added** — Added a Festive Sweater - **added** — Added two new Festive Light Decorations that can be found in various locations across Great Bear Island and can be used in Safehouse Customization - **added** — Added festive touches to multiple locations around Great Bear Island - **added** — Added stacks of additional Batteries to Prison Interior, Main Hangar, and Hibernia Processing to account for long-running games - **added** — Added an additional description to the Furniture Workbench interface to indicate that in progress and finished Furniture can be found in the container portion - **removed** — Temporarily removed Cougars from Coastal Highway until spawn regions can be ensured to not conflict with common player routes required for Trading - **changed** — Tuned values for Vagabond Soup, Porter Soup, Last Resort Soup, and Pemmican Bars - **changed** — Tuned the Camera so that it no longer inherits the weight of Film loaded into it - **changed** — Tuned multiple Trade exchange requirements with an emphasis on reducing the cost of trades involving Batteries - **changed** — Tuned Timberwolf spawn values to reduce the chances of their appearance in Regions where they are able to spawn - **changed** — Tuned multiple Decorations, Tools, and objects which had excessive Destroy time and weight - **changed** — Tuned multiple items to allow for their use as Decoration items in Safehouse Customization - **changed** — Adjusted Broken Soda Machines to allow them to be destroyed - **changed** — Adjusted Stanchions to allow them to be destroyed - **changed** — Adjusted the Big Cat Killer Feat description to clarify it can no longer be unlocked and is a legacy Feat - **fixed** — Fixed an issue where the Cougar would sometimes incorrectly engage the Survivor in a Struggle after being shot - **fixed** — Fixed an issue where dead Cougars could replay their death animation and sound effect after a player transitioned to and from an interior - **fixed** — Fixed an issue when choosing a Close Risky Respawn that could result in the Survivor spawning into active Cougar Territory - **fixed** — Fixed an issue where Aurora Cougars incorrectly continue to glow after being harvested Hello Community, We have just released our v2.36 (149072) Hotfix for THE LONG DARK (including Survival Edition), TALES FROM THE FAR TERRITORY, and WINTERMUTE updated to v2.12 (148383). This Hotfix addresses multiple issues introduced in the v.2.33 update for TALES FROM THE FAR TERRITORY. ##### Bug Fixes This Hotfix includes fixes for the following issues: ##### CRASHES * Fixed an issue on Mac that could result in the application freezing when transitioning between load zones (interior to exterior, or between regions). ##### GAMEPLAY, UI, CONTROLS **Additions and Changes** *[Holiday Cheer] Added a Festive Sweater. *[Holiday Cheer] Added two new Festive Light Decorations that can be found in various locations across Great Bear Island and can be used in Safehouse Customization. *[Holiday Cheer] Added festive touches to multiple locations around Great Bear Island. *Added stacks of additional Batteries to the following locations, to account for long-running games that had harvested Batteries before the Trader was added to the game: Prison Interior (Blackrock Region), Main Hangar (Forsaken Airfield Region), and Hibernia Processing (Desolation Point). *Added an additional description to the interface of the Furniture Workbench to indicate that in progress and finished Furniture can be found in the "container" portion of the Workbench. *Temporarily removed Cougars from Coastal Highway until we can ensure the spawn regions do not conflict with common player routes required for Trading. *Tuned values for Vagabond Soup, Porter Soup, Last Resort Soup, and Pemmican Bars. *Tuned the Camera so that it no longer inherits the weight of Film loaded into it. *Tuned multiple Trade exchange requirements with an emphasis on reducing the cost of trades involving Batteries. *Tuned Timberwolf spawn values to reduce the chances of their appearance in Regions where they are able to spawn. *Tuned multiple Decorations, Tools, and objects which had excessive Destroy time and weight. *Tuned multiple items to allow for their use as Decoration items in Safehouse Customization. *Adjusted Broken Soda Machines to allow them to be destroyed. *Adjusted Stanchions to allow them to be destroyed. *Adjusted the "Big Cat Killer" Feat description to clarify it can no longer be unlocked and is a legacy Feat. **Cougar** *Fixed an issue where the Cougar would sometimes incorrectly engage the Survivor in a Struggle after being shot. *Fixed an issue where dead Cougars could replay their death animation and sound effect after a player transitioned to and from an interior. *Fixed an issue when choosing a "Close Risky Respawn" that could result in the Survivor spawning into active Cougar Territory. *Fixed an issue where Aurora Cougars incorrectly continue to glow after being harvested. *Fixed an issue where the Cougar could be toggled on in Challenge saves created prior to first installing Tales From the Far Territory. *Fixed an issue where the Cougar could be toggled on in Pilgrim and Misery Experience saves created prior to first installing Tales *From the Far Territory. *Fixed an issue that could result in the Cougar being present even when toggled off. **Safehouse Customization** *Fixed an issue that prevented multiple wall-mounted Decorations from being placeable on walls. *Fixed an issue with overlapping interface elements when attempting to Repair certain Safehouse objects. *Fixed an issue where Junk could be seen overlapping objects during placement. *Fixed an issue with Campfires which allowed Decorations to be placed intersecting and within them. *Fixed an issue where destroying certain objects or Decorations could result in parts of the object remaining floating in that space. *Fixed an issue where Ruined Fish could incorrectly be used to craft Mounted Fish Decorations. *Fixed multiple issues that allowed some objects and Decorations to be placed through walls. *Fixed an issue that caused some shelving to be oriented incorrectly against walls in placemen _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/305620/view/633415721648391355]_