# The Long Dark The Long Dark Updated to version 2.40 - Product: The Long Dark (https://whatsnew.fyi/product/the-long-dark) - Vendor: Hinterland Studio Inc. - Date: 2025-03-19 - Original notes: https://store.steampowered.com/news/app/305620/view/586136154494994301 - Permalink: https://whatsnew.fyi/product/the-long-dark/releases/2025-03-19-the-long-dark-updated-to-version-2.40 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Fixed an issue that resulted in Crafted Work Benches disappearing when exiting and re-entering an interior - **fixed** — Fixed an issue where some folding chairs could not be broken down for materials - **fixed** — Fixed an issue that allowed players to place Decorations and Furniture on or intersecting interactable doors - **fixed** — Fixed an issue that resulted in the "Clear Junk" prompt not appearing as expected when Safehouse Customization mode was invoked - **fixed** — Fixed an issue that resulted in the "Clear Junk" prompt not appearing at all when using a controller and invoking Safehouse Customization mode - **fixed** — Fixed multiple issues with Decorations and objects in the Airfield Hangar that could not be Broken Down, Placed, or Destroyed - **fixed** — Fixed an issue with sign Decorations that prohibited them from being placed on walls - **fixed** — Fixed multiple issues with Safehouse Customization that resulted in objects and Decorations floating if an item they were placed upon was moved - **fixed** — Fixed an issue in Blackrock's Last Prospect Mine that caused the signs within to be interactable via Safehouse Customization - **fixed** — Fixed an issue with multiple light emitting Decorations that resulted in them failing to light up during Aurora events when moved from their original interior to any other - **fixed** — Fixed an issue where Rüdiger's remains could be picked up and moved using Safehouse Customization - **fixed** — Fixed an issue in Bleak Inlet Cannery that resulted in the inability to move a Fire Barrel via Safehouse Customization - **fixed** — Fixed an issue with handheld light sources in Safehouse Customization mode that could result in the light source being thrown while interacting with Decorations or Furniture - **fixed** — Fixed an issue where Shower Curtains and Shower Curtain Bars had no time cost to Destroy - **fixed** — Fixed multiple issues in Blackrock Penitentiary with Safehouse Customization item placement not working as expected - **fixed** — Fixed an issue that could result in Decorations and Furniture disappearing from interiors and the player's inventory - **fixed** — Fixed an issue that prevented a player from ascending or descending Rope Climbs if they activated Safehouse Customization while climbing - **fixed** — Fixed an issue that caused frame rates to drop when near Timberwolves - **fixed** — Adjusted asset groupings to improve memory performance in-game - **changed** — Adjusted collider settings on hundreds of objects, resulting in performance improvement and more accurate object detection Hello players, We have just updated THE LONG DARK to version 2.40, build 152417. This is a Hotfix to THE LONG DARK and THE LONG DARK: SURVIVAL EDITION and contains fixes for issues introduced with our Part Six release. ##### Known Issues The team is currently aware of the following issues in the game. If you encounter one of these issues, there is no need to report it to the Support Portal. We are aware and working to address them. - There are edge-cases where the Travois may fall beneath terrain. The Travois and items stored inside should now appear in Lost and Found boxes if it becomes unreachable. - There are edge-cases where Safehouse Decorations can disappear from an interior, container, or the player’s inventory. Items lost this way should now appear in Lost and Found boxes. ##### Bug Fixes This Hotfix includes fixes for the following issues: _PERFORMANCE & OPTIMIZATION_ - Adjusted asset groupings to improve memory performance in-game. - Adjusted collider settings on hundreds of objects, resulting in performance improvement and more accurate object detection. _GAMEPLAY, UI, CONTROLS_ [Safehouse Customization] - Fixed an issue that resulted in Crafted Work Benches disappearing when exiting and re-entering an interior. - Fixed an issue where some folding chairs could not be broken down for materials. - Fixed an issue that allowed players to place Decorations and Furniture on or intersecting interactable doors. - Fixed an issue that resulted in the "Clear Junk" prompt not appearing as expected when Safehouse Customization mode was invoked. - Fixed an issue that resulted in the "Clear Junk" prompt not appearing at all when using a controller and invoking Safehouse Customization mode. - Fixed multiple issues with Decorations and objects in the Airfield Hangar that could not be Broken Down, Placed, or Destroyed. - Fixed an issue with sign Decorations that prohibited them from being placed on walls. - Fixed multiple issues with Safehouse Customization that resulted in objects and Decorations floating if an item they were placed upon was moved. - Fixed an issue in Blackrock's Last Prospect Mine that caused the signs within to be interactable via Safehouse Customization - Fixed an issue with multiple light emitting Decorations that resulted in them failing to light up during Aurora events when moved from their original interior to any other. - Adjusted the placement behaviour of some items to deny some more preposterous item placements. - Fixed an issue where Rüdiger's remains could be picked up and moved using Safehouse Customization. The remains can now only be removed. - Fixed an issue in Bleak Inlet Cannery that resulted in the inability to move a Fire Barrel via Safehouse Customization. - Fixed an issue with handheld light sources in Safehouse Customization mode, that could result in the light source being thrown while interacting with Decorations or Furniture. - Fixed an issue where Shower Curtains and Shower Curtain Bars had no time cost to Destroy. - Fixed multiple issues in Blackrock Penitentiary with Safehouse Customization item placement not working as expected. - Fixed an issue that could result in Decorations and Furniture disappearing from interiors and the player's inventory. - Fixed an issue in Desolation Point Lonely Lighthouse with wall-hung Decorations that resulted in incorrect placement rules on the spiral staircase. - Fixed an issue that prevented a player from ascending or descending Rope Climbs if they activated Safehouse Customization while climbing. Safehouse Customization can no longer be invoked on Rope Climbs. - Fixed an issue in Forsaken Airfield Control Tower where the Folding Table could not be moved, only destroyed. - Fixed multiple issues in Zone of Contamination Pumphouse that resulted in some objects being difficult to place. - Fixed an issue in Zone of Contamination Pumphouse that prevented players from moving or destroying a specifi _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/305620/view/586136154494994301]_