# The Riftbreaker changelog > The Riftbreaker is a solo or Co-op base-building, survival game with Action-RPG elements for up to 4 players. - Vendor: EXOR Studios - Category: Games - Official site: http://www.riftbreaker.com/ - Tracked by: What's New (https://whatsnew.fyi/product/the-riftbreaker) - Harvested from: Steam (app 780310) - Entries below: 21 (newest first) What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. ## Releases ### The Riftbreaker Hotfix for Windows Update KB5086672, April 2nd, 2026. - Date: 2026-04-02 - Original notes: https://store.steampowered.com/news/app/780310/view/510735652706321383 - Permalink: https://whatsnew.fyi/product/the-riftbreaker/releases/steam-510735652706321383 ##### Hello Riftbreakers! We have just released an emergency hotfix for severe performance and game cursor update issues that were caused by the recent Windows Update KB5086672 (Windows 25h2). ##### The Riftbreaker Experimental Update, April 2nd, 2026. Changelog: **Changes:** - fixed severe performance and in-game cursor update issues caused by Windows Update KB5086672 (Windows 25h2) - fixed mission name display for missions locations found using the Planetary Scanner in Open Campaign Mode. This fix only works for freshly generated missions. Thank you for all the feedback so far, keep it coming! EXOR Studios ### The Riftbreaker Maintenance Update, March 26th, 2026. - Date: 2026-03-26 - Original notes: https://store.steampowered.com/news/app/780310/view/501727185003874345 - Permalink: https://whatsnew.fyi/product/the-riftbreaker/releases/steam-501727185003874345 ##### UPDATE: - These changes are now live on the default branch of the game. ##### Hello Riftbreakers! We hope you've been having a lot of fun with the World Expansion IV Update! We're happy with the current state of the game, but it doesn't mean our work stops there - we still have a lot of things we can fix and improve! Today, we are bringing our Experimental branch back to life. This is a special branch where we test our upcoming patches in preparation for their official release, usually a couple of days later. This Experimental Release is available to everyone on an opt-in basis. Please be aware that things might not work as intended, and you may encounter problems. If you don’t want to take any risks, please wait for the public release of this update. **MAKE SURE TO MAKE A BACKUP COPY OF YOUR SAVE FILES!** Make a copy of 'The Riftbreaker' folder from your documents and keep it safe. ##### With all these warnings out of the way, here’s how to access the experimental branch: - create a backup copy of your save folder (Documents/The Riftbreaker) - disable Steam Cloud save backup for The Riftbreaker - go to your Steam Library - right-click on The Riftbreaker - select 'Properties,’ then 'Betas,’ and use the following password: IknowWhatImDoing After that, you will be able to choose 'experimental' from the drop-down menu. Download the update, play the game, and let us know if you encounter any issues. We also have a channel on our Discord: #rb-experimental-feedback - we highly encourage you to join in and share your feedback. ##### The Riftbreaker Experimental Update, March 26th, 2026. Changelog: **Changes:** - blocked the ability to sell the Prime Rift Station when it has already started charging - low caliber tower ammo added as reward to shredder tower research in all research trees (fixed dependency) - added cry tornado upgraded description - added a few missing Chinese localizations (flowers and new neutral monsters) - added sample headless dedicated server config file - fixed floor eraser problems - fixed building time calculation problems - fixed missing localizations translations from some of the new WE IV strings - fixed magmoth and magmoth_ice description - fixed wrong dialogue line in ice_falling_rocks weather event - fixed earthquake event spawn position - fixed tornado event spawn position - fixed precache generation for cultivator saplings - fixed wrong dialogue line in one of the Cryo Fields encounters - removed DLC options when setting up an Open Campaign in multiplayer ( it does not and can not require DLC ) Thank you for all the feedback so far, keep it coming! EXOR Studios ### The Riftbreaker Hotfix, March 6th, 2026. - Date: 2026-03-06 - Original notes: https://store.steampowered.com/news/app/780310/view/490466921629615292 - Permalink: https://whatsnew.fyi/product/the-riftbreaker/releases/steam-490466921629615292 ##### Hello Riftbreakers! We have just published a patch that will help you with the following problems: ##### The Riftbreaker Hotfix, March 6th, 2026, EXE: 1179 DATA: 837 changelog: - Fixed crashing issues with the Cryo Fields Survival mission on Easy difficulty. - Meteors, stalactites and ice rocks weather events have been added to precache and should no longer cause stutters. - Supercoolant Refinery lvl 2 and 3 have been added to the Survival Mode research tree. - Ionizer lvl 2 and 3 have been added to the Survival Mode research tree. - Loot added to all frospore mushrooms. They now yield rewards for cultivation. - Added a missing tree species to the cultivation saplings list. - Added the blue Crystal formation from the Cryo Fields to the Cultivation saplings list. - Fixed switched icon names for frospore mushrooms skins 1 and 2. - Special Into the Dark bioanomaly added to precache and should no longer cause stutters. Outstanding issue: We are currently fixing a bug that causes the building speed reduction bonus not to work correctly in multiplayer. The current workaround: the host of the session should equip building speed mods - everyone on the server will have the buff. Any building speed buffs taken by clients will not work. We apologize for the issue. Expect more fixes to arrive next week. Have fun with the free weekend! EXOR Studios ### It's Here! World Expansion IV Free Update - Open Campaign + Cryo Fields Biome - Date: 2026-03-05 - Original notes: https://store.steampowered.com/news/app/780310/view/509606585808454123 - Permalink: https://whatsnew.fyi/product/the-riftbreaker/releases/steam-509606585808454123 **_If you want a TL;DR of this article, this commentary trailer will give you all the essentials in a nutshell._** ##### Hello Riftbreakers! ##### We are very pleased to announce that the new World Expansion IV Update is now live! We have just released a huge, **free content update for The Riftbreaker**! It features the highly anticipated World Expansion IV, including the brand-new Cryo Fields biome, as well as an entirely new way to play the game - the Open Campaign mode. This update brings many changes and improvements to the game. **_We might be a little biased, but this artwork hits all the right notes for us._** All the features of the World Expansion IV Update are available** both in solo and co-op play**. If you want to test the co-op mode, please make sure that all players are on the same version of the game. You can check the build number at the bottom of any menu screen in the game. This is also important if you want to play using the dedicated server. You must update the server separately from your main copy of the game. **_All the features from this free update are availalbe both in solo and co-op modes. Invite your friends to try the game - it's free to play for the weekend!_** It’s also a great time to try The Riftbreaker if you haven’t played yet! **The game is 66% off right now**, the deepest discount to date! Moreover, The Riftbreaker is free to play on Steam as part of our Free Weekend promo - **you can play the game absolutely for free until Monday, the 9th of March. Promo starts at 10 AM PST, March 5th, 2026.**. **_Judging by the intensity of Brutal Survival such a layout would never happen. However, freedom is the name of the game in World Expansion IV - you can set your game up in a way that allows you to build pretty bases like this one._** ** ##### Open Campaign Mode ** The Open Campaign Mode is finally here! This new game mode allows you to skip the Story part of the regular Campaign, and gives you full control over how and where your mission on Galatea 37 begins. **_In Open campaign, you can start where you please._** You can choose any of the biomes available in the game as your starting area. No DLCs required! Each biome will put you in a completely unique early-game situation. Starting in the Tropical Zone is perfect for those who want a smooth start with few threats from the environment. Choosing harsher regions like the Volcanic Area or Acidic Plains will immediately test your survival skills with environmental hazards and limited technology options. However, we can guarantee that all biomes are viable starting points that allow you to complete the game - we checked ourselves! **_Some biomes offer a more relaxed start, others are complete chaos from the first minutes. This mode is not intended as a first-time experience, but you can try!_** There are no dialogues suggesting what to do next. There aren’t any short-term objectives to follow, either (apart from dynamic, random encounters). Your only goal is to construct and activate the Prime Rift Station. How you go about completing this task is completely up to you. Resource availability, environmental threats, and expansion strategy will all depend on the starting biome you choose and the decisions you make along the way. **_Building a structure that requires a ton of liquids in the desert just because a buddy said it would be funny? Sign me up!_** Open Campaign Mode is available in both single-player and Co-Op. It’s a great alternative for players who want a more open-ended experience and greater control over their progression from the very beginning. You’ll also enjoy it if you like figuring things out on your own - no hand-holding whatsoever! **_The new Cryo Fields biome can sometimes look serene and beautiful. Sometimes being the key word. Prepare for mayhem._** ** ##### Cryo Fields - A Completely New Frozen Biome ** This is a permanently frozen region where nearly everything behaves differently from what you’re used to. _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/780310/view/509606585808454123]_ ### The Riftbreaker Experimental Hotfix, January 30th, 2026. - Date: 2026-01-30 - Original notes: https://store.steampowered.com/news/app/780310/view/532122047321474140 - Permalink: https://whatsnew.fyi/product/the-riftbreaker/releases/steam-532122047321474140 ##### Hello Riftbreakers! We have just released a tiny hotfix for the experimental branch. It fixes a bug that caused the users without access to DLC content to crash whenever they generated a map in a DLC biome in the Open Campaign mode. There are no gameplay changes or any other fixes in this build. EXOR Studios ### The Riftbreaker World Expansion IV Experimental Update - Date: 2026-01-29 - Original notes: https://store.steampowered.com/news/app/780310/view/532122047321473394 - Permalink: https://whatsnew.fyi/product/the-riftbreaker/releases/steam-532122047321473394 ##### Hello Riftbreakers! We have just released a massive update for the experimental branch of The Riftbreaker! It features the highly anticipated World Expansion IV, including the brand-new Cryo Fields biome, as well as an entirely new way to play the game - the Open Campaign mode. This update brings many changes and improvements to the game, all of which will be released for free to all of you in just a couple of weeks. It is now the time for testing and finishing touches, and we would really appreciate your help with this. This article will tell you how to access the experimental branch, what feedback we are looking for, and, of course, a brief overview of the most important features of World Expansion IV. **_One of the several art pieces we have prepared for you for the experimental release!_** This Experimental Release is available to everyone on an opt-in basis. Please be aware that things might not work as intended, and you may encounter problems. If you don’t want to take any risks, please wait for the public release of this update. If you would like to help us test the new update ahead of the official release, follow these instructions. **This update is (most likely) incompatible with any current mods.** Please remove all mods before playing. **MAKE SURE TO MAKE A BACKUP COPY OF YOUR SAVE FILES!** Make a copy of 'The Riftbreaker' folder from your documents and keep it safe. - Create a backup copy of your save folder (Documents/The Riftbreaker) - Disable Steam Cloud save backup for The Riftbreaker - go to your Steam Library - right-click on The Riftbreaker - select 'Properties,’ then 'Betas,’ and use the following password: IknowWhatImDoing After that, you will be able to choose 'experimental' from the drop-down menu. Download the update, play the game, and let us know if you encounter any issues. We also have a channel on Discord: #rb-experimental-feedback. We encourage you to join and share your feedback. All the features of the World Expansion IV Update are available both in solo and co-op play. If you want to test the co-op mode, please make sure that all players are on the same version of the game. You can check the build number at the bottom of any menu screen in the game. This is also important if you want to play using the dedicated server. You must update the server separately from your main copy of the game and switch to the experimental branch for the dedicated server as well. **With these technicalities out of the way, let’s take a look at the contents of World Expansion IV. ** ##### Open Campaign Mode The Open Campaign Mode is an entirely new game mode **intended for experienced Riftbreakers and those who prefer jumping into the game blind and figuring things out on their own.** There are several key differences between the regular Campaign Mode and the Open Campaign: In Open Campaign, you can choose your starting biome. The regular Story Campaign is a guided experience, with narrative elements easing you into the world of Galatea 37. It always begins in the most welcoming biome - the Tropical Zone. The Open Campaign throws all safety nets out of the window. **You are free to choose the starting biome from among all the Galatean zones available in the game. **Each will come with its unique set of benefits and challenges. Will you trade the safety of the Tropical Zone for an abundance of Sludge and Flammable Gas in the Acidic Plains? Are you ready to handle the Volcanic Area without any heat resistance technology? Your early game experience will vary wildly, depending on the biome you pick, leading to entirely new possibilities in each playthrough. **_If you are into building crazy large structures for artistic purposes, the Open Campaign will be the perfect playground for you. You can build an economy that will sustain your most wacky projects. Still - beware! Galatean creatures are as dangerous here as in the regular campaign!_** ##### Open Campaign features no Story-based objective _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/780310/view/532122047321473394]_ ### The Riftbreaker Hotfix, December 17th 2025 - Date: 2025-12-17 - Original notes: https://store.steampowered.com/news/app/780310/view/538873641933210148 - Permalink: https://whatsnew.fyi/product/the-riftbreaker/releases/steam-538873641933210148 ##### Hello Riftbreakers! We have just released a tiny hotfix for a bug regarding seasonal events on the Dedicated Server. This fix prevents a crash that would happen if you wanted to use a Dedicated Server while the event is active. There are no gameplay changes or any other fixes in this build. EXOR Studios ### The Riftbreaker Maintenance Update, December 16th, 2025 - Date: 2025-12-16 - Original notes: https://store.steampowered.com/news/app/780310/view/532117694511580914 - Permalink: https://whatsnew.fyi/product/the-riftbreaker/releases/steam-532117694511580914 ##### Hello Riftbreakers! We have just released a small update for The Riftbreaker, aimed at improving the online connectivity, especially when using the Dedicated Server on various PC configurations, including connecting to a server with a Steam Deck. There are no gameplay changes in this build. EXOR Studios ### The Riftbreaker Experimental Update, December 15th, 2025 - Date: 2025-12-15 - Original notes: https://store.steampowered.com/news/app/780310/view/532117694511580044 - Permalink: https://whatsnew.fyi/product/the-riftbreaker/releases/steam-532117694511580044 ##### Hello Riftbreakers! We have just released a new update for the experimental branch of The Riftbreaker. It's not a patch that will drastically change your gameplay experience. Instead, this one is focused on backend changes. It features improvements and fixes for many errors and problems you have reported while using the Dedicated Server on various hardware configurations, including the Steam Deck. This Experimental Release is available to everyone on an opt-in basis. Please be aware that things might not work as intended, and you may encounter problems. If you don’t want to take any risks, please wait for the public release of this update. If you decide to test this build with the Dedicated Server, please make sure to update the server app to the latest version. If the version numbers don't match, you will not be able to connect. The build number is #799. **MAKE SURE TO MAKE A BACKUP COPY OF YOUR SAVE FILES!** Make a copy of 'The Riftbreaker' folder from your documents and keep it safe. ##### With all these warnings out of the way, here’s how to access the experimental branch: - create a backup copy of your save folder (Documents/The Riftbreaker) - disable Steam Cloud save backup for The Riftbreaker - go to your Steam Library - right-click on The Riftbreaker - select 'Properties,’ then 'Betas,’ and use the following password: IknowWhatImDoing After that, you will be able to choose 'experimental' from the drop-down menu. Download the update, play the game, and let us know if you encounter any issues. We also have a channel on our Discord: #rb-experimental-feedback - we highly encourage you to join in and share your feedback. If everything goes right, we expect this update to hit the main build of the game later this week. EXOR Studios ### The Riftbreaker Hotfix, October 22nd, 2025. - Date: 2025-10-22 - Original notes: https://store.steampowered.com/news/app/780310/view/518602366886347099 - Permalink: https://whatsnew.fyi/product/the-riftbreaker/releases/steam-518602366886347099 ##### Hello Riftbreakers! We have just published a patch that will help you with the following problems: - Crashes when selling Decompressor buildings. - Crashes when interacting with various objects. - Crashes when drilling resources manually. There are no other changes in this build. We're sorry for these issues in the first place. EXOR Studios ### The Riftbreaker Maintenance Update, October 21st, 2025. - Date: 2025-10-21 - Original notes: https://store.steampowered.com/news/app/780310/view/554630615206463551 - Permalink: https://whatsnew.fyi/product/the-riftbreaker/releases/steam-554630615206463551 ##### Hello Riftbreakers! We have just released a new update for The Riftbreaker. If features numerous improvements for the flow and balancing of the Campaign Mode, especially in the context of Co-Op Multiplayer. We have also introduced a wide range of other fixes and improvements based on your feedback. They are all listed in the changelog below. ##### The Riftbreaker Experimental Maintenance Update, October 21st, 2025. Changelog: ##### Changes: - We have introduced numerous changes to improve the Campaign in both single- and multiplayer: - Improved the timing of objective display in the Stregaros Nest mission. - Improved the objective display during the ending sequence for the Heart of the Swamp campaign. - Acidic Plains Reconnaissance mission samples requirement will now scale depending on the number of players (1 - 10, 2 - 15, 3 - 20, 4 - 25). - Gather Palladium Samples mission requirement will now scale depending on the number of players (1 - 500, 2 - 650, 3 - 800, 4 - 1000). - Rhodonite Concentration mission requirement will now scale depending on the number of players (1 - 500, 2 - 650, 3 - 800, 4 - 1000). - Gather Uranium Samples mission requirement will now scale depending on the number of players (1 - 500, 2 - 650, 3 - 800, 4 - 1000). - Gather Titanium Samples mission requirement will now scale depending on the number of players (1 - 500, 2 - 650, 3 - 800, 4 - 1000). - Ferdonite Concentration mission requirement will now scale depending on the number of players (1 - 500, 2 - 650, 3 - 800, 4 - 1000). - Volcanic Area Reconnaisance mission samples requirement will now scale depending on the number of players (1 - 10, 2 - 15, 3 - 20, 4 - 25). - Increased the challenge for the Metallic Valley Investigation Outpost Stage 2 mission in the Multiplayer mode. It will include a higher number of Octabit nests depending on the number of players in that mission. - Reworked the Crystal Caverns outpost mission objectives to scale according to the multiplayer player count. - The Fungal Plateau mission will now be marked as completed exactly after the dialogue sequence, previously it was marked as finished 300s after the dialogue sequence. - The Metallic Valley Outpost will now be marked as finished after finishing the Metal Terror storyline and will be possible to be removed. - Caverns Exploration mission - Crawlog attacks will not start within the first 90 seconds of the mission. - Into the Dark campaign start - the Anoryx Blast warning will interrupt most other dialogues. - The Crystal Caverns Outpost will now be marked as finished after finishing the Into the Dark storyline and will be possible to be removed. - Fungal Swamp Outpost - adjusted initial Fungor attack strength per player count. - Fungal Swamp Outpost - adjusted initial Canceroth attack strength per player count. - Inner Swamp - adjusted objective requirements per player count. - Swamp Meadow - adjusted initial canceroth encounter strength per player count. - Swamp Forest - modified spline attacks to be species based. - Fixed a possible game logic lock in the Radioactive Desert Reconnaisance mission if a player started the Find Unusual Creature objective, jumped to a different mission containing the Stregaros species, and obtained its familiarity in that mission. - Added a 'Game Over' condition if Canceroth reached the resin intake point of the Great Mushroom Tree in the Fungal Swamp Outpost mission in the Heart of the Swamp campaign. - Heart of the Swamp - Fungal Forest - reduced the final Phirian attack strength on Easy difficulty. - Disabled the ambient crystal growth event in the Into the Dark Campaign Crystal Caverns Outpost (it shouldn't be there). - Fixed the Fungal Swamp Outpost Shield Generator zone marker position when it reappears. - Crystal Caverns Entrance mission - the boss music will no longer be interrupted by generic music if the player rushed to the boss fight before the first song played thro _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/780310/view/554630615206463551]_ ### The Riftbreaker Experimental Maintenance Update, October 20th, 2025. - Date: 2025-10-20 - Original notes: https://store.steampowered.com/news/app/780310/view/554630615206463417 - Permalink: https://whatsnew.fyi/product/the-riftbreaker/releases/steam-554630615206463417 ##### Hello Riftbreakers! We have just released a new update fot the experimental branch of The Riftbreaker. If features numerous improvements for the flow and balancing of the Campaign Mode, especially in the context of Co-Op Multiplayer. We have also introduced a wide range of other fixes and improvements based on your feedback. They are all listed in the changelog below. This Experimental Release is available to everyone on an opt-in basis. Please be aware that things might not work as intended, and you may encounter problems. If you don’t want to take any risks, please wait for the public release of this update. **MAKE SURE TO MAKE A BACKUP COPY OF YOUR SAVE FILES!** Make a copy of 'The Riftbreaker' folder from your documents and keep it safe. ##### With all these warnings out of the way, here’s how to access the experimental branch: - create a backup copy of your save folder (Documents/The Riftbreaker) - disable Steam Cloud save backup for The Riftbreaker - go to your Steam Library - right-click on The Riftbreaker - select 'Properties,’ then 'Betas,’ and use the following password: IknowWhatImDoing After that, you will be able to choose 'experimental' from the drop-down menu. Download the update, play the game, and let us know if you encounter any issues. We also have a channel on our Discord: #rb-experimental-feedback - we highly encourage you to join in and share your feedback. If everything goes right, we expect this update to hit the main build of the game later this week. ##### The Riftbreaker Experimental Maintenance Update, October 20th, 2025. Changelog: ##### Changes: - We have introduced numerous changes to improve the Campaign in both single- and multiplayer: - Improved the timing of objective display in the Stregaros Nest mission. - Improved the objective display during the ending sequence for the Heart of the Swamp campaign. - Acidic Plains Reconnaissance mission samples requirement will now scale depending on the number of players (1 - 10, 2 - 15, 3 - 20, 4 - 25). - Gather Palladium Samples mission requirement will now scale depending on the number of players (1 - 500, 2 - 650, 3 - 800, 4 - 1000). - Rhodonite Concentration mission requirement will now scale depending on the number of players (1 - 500, 2 - 650, 3 - 800, 4 - 1000). - Gather Uranium Samples mission requirement will now scale depending on the number of players (1 - 500, 2 - 650, 3 - 800, 4 - 1000). - Gather Titanium Samples mission requirement will now scale depending on the number of players (1 - 500, 2 - 650, 3 - 800, 4 - 1000). - Ferdonite Concentration mission requirement will now scale depending on the number of players (1 - 500, 2 - 650, 3 - 800, 4 - 1000). - Volcanic Area Reconnaisance mission samples requirement will now scale depending on the number of players (1 - 10, 2 - 15, 3 - 20, 4 - 25). - Increased the challenge for the Metallic Valley Investigation Outpost Stage 2 mission in the Multiplayer mode. It will include a higher number of Octabit nests depending on the number of players in that mission. - Reworked the Crystal Caverns outpost mission objectives to scale according to the multiplayer player count. - The Fungal Plateau mission will now be marked as completed exactly after the dialogue sequence, previously it was marked as finished 300s after the dialogue sequence. - The Metallic Valley Outpost will now be marked as finished after finishing the Metal Terror storyline and will be possible to be removed. - Caverns Exploration mission - Crawlog attacks will not start within the first 90 seconds of the mission. - Into the Dark campaign start - the Anoryx Blast warning will interrupt most other dialogues. - The Crystal Caverns Outpost will now be marked as finished after finishing the Into the Dark storyline and will be possible to be removed. - Fungal Swamp Outpost - adjusted initial Fungor attack strength per player count. - Fungal Swamp Outpost - adjusted initial Canceroth _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/780310/view/554630615206463417]_ ### The Riftbreaker Hotfix, September 15th, 2025. - Date: 2025-09-15 - Original notes: https://store.steampowered.com/news/app/780310/view/571516038452085333 - Permalink: https://whatsnew.fyi/product/the-riftbreaker/releases/steam-571516038452085333 ##### Hello Riftbreakers! After a period of testing on the experimental branch and positive results, we are publishing the last week's hotfix to the default branch of The Riftbreaker. The new patch should fix all the maps and objectives where the game flow got stuck, right after loading your save file. No tricks necessary - it should just work. This build contains no other changes. Once again, please accept our apologies for causing this mess in the first place. We hope that this patch will help you progress with your Campaigns as expected. If you still encounter issues, please do not hesitate to contact us here, on the Steam Forum, or on our Discord at https://www.discord.gg/exorstudios EXOR Studios ### The Riftbreaker Hotfix, September 11th, 2025. - Date: 2025-09-11 - Original notes: https://store.steampowered.com/news/app/780310/view/511843161373409791 - Permalink: https://whatsnew.fyi/product/the-riftbreaker/releases/steam-511843161373409791 ##### Hello Riftbreakers! As we promised yesterday, we have developed a patch for The Riftbreaker that will fix the issues with blocked progress that many of you have reported after yesterday’s patch. The new patch should fix all the maps and objectives where the game flow got stuck, right after loading your save file. No tricks necessary - it should just work. We are pretty sure that this is a safe change, but we’d rather test it more extensively on the experimental branch. If you were affected by the error yesterday, follow these steps to gain access to the experimental branch. - Create a backup copy of your save folder (Documents/The Riftbreaker) - Disable Steam Cloud save backup for The Riftbreaker - Go to your Steam Library - Right-click on The Riftbreaker - Select 'Properties,’ then 'Betas,’ and use the following password: IknowWhatImDoing After that, you will be able to choose 'experimental' from the drop-down menu. Once again, please accept our apologies for causing this mess in the first place. We hope that this patch will help you progress with your Campaigns as expected. If you still encounter issues, please do not hesitate to contact us here, on the Steam Forum, or on our Discord at https://www.discord.gg/exorstudios EXOR Studios ### The Riftbreaker Hotfix, September 10th, 2025 - Date: 2025-09-10 - Original notes: https://store.steampowered.com/news/app/780310/view/511843161373409493 - Permalink: https://whatsnew.fyi/product/the-riftbreaker/releases/steam-511843161373409493 ##### Hello Riftbreakers! We have just pushed a hotfix to remedy the issue that caused players to be unable to progress in many areas of the Campaign mode - scouting missions, various areas in the DLC missions, and others. We are very sorry for any problems we have caused. This patch will not help if you have reached a point where the campaign has gotten stuck. We will develop a patch that will push your campaign flow further, but we need until tomorrow to get it done. In the meantime, loading an earlier save file should allow you to proceed without issues. Additionally, we have received reports from users that Windows Defender throws a false positive, preventing them from accessing their save files. These are the troubleshooting steps that helped them: https://steamcommunity.com/app/780310/discussions/0/598536531263685649/ Our investigation shows that this problem occurs when you have the 'Controlled Folder Access' feature enabled in Windows Defender Ransomware Protection. By default, it protects the Documents folder. If you have it enabled, you can probably see a lot of attempts by our game to write to your disk by checking the 'Protection History' section. You can whitelist the app from there. If you encountered this issue, please make sure The Riftbreaker is whitelisted in your Windows Defender app. Once again, please accept our sincere apologies for any problems caused. EXOR Studios ### The Riftbreaker Stability Update, September 10th, 2025. - Date: 2025-09-10 - Original notes: https://store.steampowered.com/news/app/780310/view/511843161373409474 - Permalink: https://whatsnew.fyi/product/the-riftbreaker/releases/steam-511843161373409474 ##### Hello Riftbreakers! Here is the changelog for the latest patch. We have not seen any significant problems on the experimental branch, so it is time for an update on the main branch. Give the changelog a read - we have managed to fix quite a lot of problems with this one! ##### The Riftbreaker Experimental Update, September 10th, 2025. EXE: 1096 DATA: 727 Changelog: **Changes:** - Factory buildings will now correctly display their production values if the building produces "fractions" of resources. For example - Carbonium Factory Level 2 produced 1.5 carbonium per second - the tooltip will now show the correct value. - Improved multiplayer gameplay performance - we added a set of low level engine improvements that should improve CPU performance. This will primarily affect low-end CPUs. This change is barely noticeable on machines with above recommended CPU specs. - Changed the Prime Rift Station activation attack wave composition. Reduced the wave congestion to improve performance and gameplay pacing. - Changed the final attack wave in the Heart of the Swamp DLC - replaced some weak enemies with fewer strong enemy units to improve performance. - Survival Mode - biocache respawn mechanic is now silent (does not include an on-screen notification) and spawns biome-appropriate biocaches. - Removed laser pointers from the Mortar when using the charged shot. - Added a glow effect to the Laser muzzle to improve the visual effect of the beam. - The fireflies random event weather has been changed to be a bit brighter. - Redesigned the "Report a Bug" menu screen. It now features a larger title and a smaller text box size. Changed the description for the "Report a Bug" in-game menu screen. - Changed the weather effects for the super moon event. - Reworked the prologue objective markers to use the new dynamic marker color system. The objective marker colors in-game, on the minmap, and on the HUD should now match. - Changed the volcanic rock rain event - added a new effect for big meteor explosions, added a small amount of resource drops from each bomb. - Changed the meteor shower event - added a new explosion effect for small meteors, reduced camera shake, increased burning radius, and added a small amount of resource drops from meteors. - Added Chinese localization to the Report a Bug screen. - Changed the Heavy Plasma projectile visual effects - shorter and smaller trail, sharp sparks. - Added resin tree tiles to the Fungal Forest mission generator script. - Added resin tree tiles to the Fungal Plateau mission in the Heart of the Swamp campaign. - Implemented the "server_rcon_password" console command. It allows you to set up a password for remote control of your server via console commands. Here's how it works: - By default, the "server_rcon_password" is empty. When there is no password set up, clients can't run console commands on the server. - The host sets up the password by typing in: set server_rcon_password XYZ, where XYZ is the password you want. The client must enter the exact same command to be able to run remote commands on the server. - If both the host and the client entered the password, the client can now run commands remotely using the "rcon" command. For example, if the client wants to enable God Mode on the server, the command will look like this: rcon cheat_god_mode 1. - Added an option to change the user display name by clicking on the name bar at the top of the menu screen. - Added sound effects for many elements in the in-game UI. (Skills and consumables items, crafted item popups, back/cancel buttons, disassembly selection, etc.) **Fixes:** - Fixed liquid resource requirement for the Rift Station activation procedure. It now requires liquid resources to be properly stored before the procedure starts. - Fixed research requirements for Armory Levels 4 and 5. Previously, they required the HQ building, levels 3 and 4 - now they require the Armory building, lev _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/780310/view/511843161373409474]_ ### The Riftbreaker Experimental Update, September 5th, 2025. - Date: 2025-09-05 - Original notes: https://store.steampowered.com/news/app/780310/view/530982825403352604 - Permalink: https://whatsnew.fyi/product/the-riftbreaker/releases/steam-530982825403352604 ##### Hello Riftbreakers! We hope you've been having a lot of fun with the 2.0 Update! We're happy with the current state of the game, but it doesn't mean our work stops there - we still have a lot of things we can fix and improve! Today, we are bringing our Experimental branch back to life. This is a special branch where we test our upcoming patches in preparation for their official release, usually a couple of days later. This Experimental Release is available to everyone on an opt-in basis. Please be aware that things might not work as intended, and you may encounter problems. If you don’t want to take any risks, please wait for the public release of this update. **MAKE SURE TO MAKE A BACKUP COPY OF YOUR SAVE FILES!** Make a copy of 'The Riftbreaker' folder from your documents and keep it safe. ##### With all these warnings out of the way, here’s how to access the experimental branch: - create a backup copy of your save folder (Documents/The Riftbreaker) - disable Steam Cloud save backup for The Riftbreaker - go to your Steam Library - right-click on The Riftbreaker - select 'Properties,’ then 'Betas,’ and use the following password: IknowWhatImDoing After that, you will be able to choose 'experimental' from the drop-down menu. Download the update, play the game, and let us know if you encounter any issues. We also have a channel on our Discord: #rb-experimental-feedback - we highly encourage you to join in and share your feedback. ##### The Riftbreaker Experimental Update, September 5th, 2025. Changelog: **Changes:** - Factory buildings will now correctly display their production values if the building produces "fractions" of resources. For example - Carbonium Factory Level 2 produced 1.5 carbonium per second - the tooltip will now show the correct value. - Improved multiplayer gameplay performance - we added a set of low level engine improvements that should improve CPU performance. This will primarily affect low-end CPUs. This change is barely noticeable on machines with above recommended CPU specs. - Changed the Prime Rift Station activation attack wave composition. Reduced the wave congestion to improve performance and gameplay pacing. - Changed the final attack wave in the Heart of the Swamp DLC - replaced some weak enemies with fewer strong enemy units to improve performance. - Survival Mode - biocache respawn mechanic is now silent (does not include an on-screen notification) and spawns biome-appropriate biocaches. - Removed laser pointers from the Mortar when using the charged shot. - Added a glow effect to the Laser muzzle to improve the visual effect of the beam. - The fireflies random event weather has been changed to be a bit brighter. - Redesigned the "Report a Bug" menu screen. It now features a larger title and a smaller text box size. Changed the description for the "Report a Bug" in-game menu screen. - Changed the weather effects for the super moon event. - Reworked the prologue objective markers to use the new dynamic marker color system. The objective marker colors in-game, on the minmap, and on the HUD should now match. - Changed the volcanic rock rain event - added a new effect for big meteor explosions, added a small amount of resource drops from each bomb. - Changed the meteor shower event - added a new explosion effect for small meteors, reduced camera shake, increased burning radius, and added a small amount of resource drops from meteors. - Added Chinese localization to the Report a Bug screen. - Changed the Heavy Plasma projectile visual effects - shorter and smaller trail, sharp sparks. - Added resin tree tiles to the Fungal Forest mission generator script. - Added resin tree tiles to the Fungal Plateau mission in the Heart of the Swamp campaign. - Implemented the "server_rcon_password" console command. It allows you to set up a password for remote control of your server via console commands. Here's how it works: - By default, the "server_r _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/780310/view/530982825403352604]_ ### The Riftbreaker 2.0 Update - Co-Op & Endgame - is Live! - Date: 2025-08-25 - Original notes: https://store.steampowered.com/news/app/780310/view/530980289128695027 - Permalink: https://whatsnew.fyi/product/the-riftbreaker/releases/steam-530980289128695027 ##### Hello Riftbreakers! Today is the day you and we have been waiting for - The Riftbreaker 2.0 Update is now live! After almost four years of development, the Online Co-Op mode for The Riftbreaker is now available to everyone in the form of this massive, free update. However, the 2.0 Update is much more than the addition of Co-Op mode - it is also a massive expansion of the original Story Campaign, which will test your building, combat, and logistics skills more than anything you’ve encountered before. This update also comes with a host of gameplay improvements, quality of life changes, and performance optimizations. **_Gather your team and jump in!_** Thank you all for your patience and support during the development process. It was a bumpy road. Over the past few years, we have refactored almost the entirety of the game’s codebase to make online play possible. Such a massive rework wouldn’t have been possible without your help. Thank you for the countless hours you spent testing the game during our Closed and Open Beta periods. Thank you for all the bug reports, improvement suggestions, and feedback. Today’s release is our mutual success. ** ##### Let’s break down all the new features coming to you in this grand update. ** **_Share responsibilities. Build bigger. Expand further. Conquer all._** **FOUR-PLAYER CO-OP** - Gather your team and conquer Galatea 37 together. You can play the entirety of the Campaign and Survival Modes, as well as the Prologue mission. You can play with your friends by setting up a server and inviting them to play with you, or you can join other Riftbreakers from all around the globe and find the perfect game through our in-game Server Browser. Our difficulty level scaling ensures that gameplay remains challenging but fair, requiring you to work together to reach the goals you set for yourselves. We have also implemented many co-op-centric features to enhance your online play experience. Use the in-game chat to coordinate your team. Teleport to other players at any time. Reactivate the mechs of your fallen teammates. Stick together and receive a temporary power boost. Most importantly, though, have fun together! **_Our endgame content will allow you to build amazing structures, much larger than anything before. You can build them all over the world, or cram them all on one map. Which one will you choose?_** **EXPANDED ENDGAME CAMPAIGN** - A brand-new story arc involving (https://store.steampowered.com/news/app/780310/view/541102686549836370?l=english) - specialized buildings with massive resource and upkeep requirements that will test your planning skills and grant powerful passive boosts in return. The 2.0 update is fully voiced by Francesca Meaux and Ryan Laughton, reprising their roles as Ashley and Mr. Riggs. The new plot adds as much story content as each of our previous World Expansions: 40 minutes of new dialogues, giving you new insights into the world of The Riftbreaker. Expand your economy beyond what was previously possible thanks to the new outpost limit set to 15. Discover new planetary locations for resource gathering or exploration thanks to the new Orbital Scanner functionality ([more on that in this article](https://store.steampowered.com/news/app/780310/view/536596558933656305?l=english)). Build up a massive mining operation, or cultivate resources to fulfill your needs. Whatever you do, don’t forget about defenses. Enemy attacks in the Endgame make the previous battles look like child’s play. **_Omega-strain creatures hide everywhere. If you anger the wildlife enough, they will come knocking to your door._** **NEW OMEGA-STRAIN CREATURES** - These are new, more powerful, and tougher versions of the existing species. They are the new backbone of the enemy hordes, bringing destruction wherever they go. Defeating them will yield great rewards. Our artists had the opportunity to let their imagination go wild and have updated Omega creature models to command respect. Omega _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/780310/view/530980289128695027]_ ### Co-Op Open Beta Update, August 24th, 2025 - Date: 2025-08-24 - Original notes: https://store.steampowered.com/news/app/780310/view/530981557607858521 - Permalink: https://whatsnew.fyi/product/the-riftbreaker/releases/steam-530981557607858521 ##### Hello Riftbreakers! Here's yet another patch for the Open Beta of The Riftbreaker 2.0 build in anticipation for the big day on Monday! ##### The Riftbreaker Co-Op Open Beta Update, August 24th, 2025 Changelog: - Fixed a potential deadlock when inviting players into a lobby - Fixed rotating Metal Terror ending sequence - Fixed patching decompressors reservation - Fixed missing resource info on Decompressor screen - Fixed connecting pipes to empty decompressors - Fix for refreshing values in the DecompressorMenuScreen on client side - DecompressorMenuScreen: fixed selected values EXOR Studios ### Co-Op Open Beta Update, August 21st, 2025 - Date: 2025-08-21 - Original notes: https://store.steampowered.com/news/app/780310/view/530981557607858300 - Permalink: https://whatsnew.fyi/product/the-riftbreaker/releases/steam-530981557607858300 ##### Hello Riftbreakers! Here's yet another patch for the Open Beta of The Riftbreaker 2.0 build in anticipation for the big day on Monday! ##### The Riftbreaker Co-Op Open Beta Update, August 21st, 2025 Changelog: - Fixed missing audio samples in the endgame campaign - Improved special encounter tile visuals and sounds - Building_base.lua: prevent crash when loading saves with missing/invalid modded content - ResourceVolumeSystem: prevent crash when loading saves that contains volume entities with missing/invalid GameplayResoruceDef - LootSystem: prevent crash on missing/invalid modded content - Updated game remaster version to 698 and disabled the forced "Disable Mods" setting. - Fix for missing player markers on screen edge - Forced GPU shader cache reload on the first-run after this update - Disabled unfinished swamp canyons tile from the mission generator - Added 6 Endgame related Achievements (don't worry, they can be achieved in singleplayer) - Enabled 3 additional mission generator encounters - Fixed multiple instances of multiplayer related crash bugs - Fixed rare instances of the game entering an infinite loading state when loading into a map EXOR Studios ### Co-Op Open Beta Update, August 19th, 2025 - Date: 2025-08-19 - Original notes: https://store.steampowered.com/news/app/780310/view/502833521075684246 - Permalink: https://whatsnew.fyi/product/the-riftbreaker/releases/steam-502833521075684246 ##### Hello Riftbreakers! Here's another patch for the Open Beta of The Riftbreaker 2.0 build. Since we don't know when to say stop, we will try to squeeze in yet another patch before the weekend. In the meantime, have fun! ##### The Riftbreaker Co-Op Open Beta Update, August 19th, 2025 Changelog: - Enabled 11 Campaign Mission encounters. You can try them out by finding new locations via the Orbital Scanner screen. - The Rift Station now has a small working buffer - if the required resource supply runs out for just a tiny moment, the whole sequence will not be immediately stopped. - The Dodge Roll skill no longer does damage to friendly structures when you roll through them. - Improved the sounds and visual effects of the Dodge Roll Skill. - Fixed an issue that caused the Crystal Caverns Survival Mode mission flow to be broken. - Fixed an issue that caused some projectiles to be invisible when playing in co-op as a client. - Fixed an error in loot collector drones that caused them to glitch out when failing to find a new target. - Fixed an error that caused outro videos to play twice if a player entered the pause menu after watching them for the first time. - Fixed a crash in GameplayState when old campaign state contained an invalid/missing MissionDef reference. - The popup saying 'Failed to connect to service' will now appear quicker in case of failure. - Fixed an issue that prevented the progress bar from appearing at first during co-op loading. - Fixed an error that caused problems with activating the Arcology Workshop. - Fixed conflicts between the auto aim and homing weapon characteristics. - Fixed the Megastructures build menu category highlight bug, which occurred if a player jumped to a different map after the highlight appeared and before it disappeared (120s window). - Fixed a crash in MultiplayerLobbyScreen on missing or invalid DifficultyDef. - Fixed an error that caused the mech melee attacks animations not to playback correctly when viewed by another player. - Fixed several issues with the spear and trident animations. - The minimized chat window should now always display the latest message. - The Pipe system will now refresh every time after removing or creating new connections to prevent crashes and other issues. - Fixed a crash in the InventoryScreen that happened if mech's hand slots became empty when the inventory screen was open. - Fixed an issue that caused other mechs to visually appear in [0,0,0] during multiplayer gameplay in very rare cases. - Fixed an issue with the vertical offset of the unlocked items popup. - Fixed UI button hitboxes overlapping on the Database screen. - Fixed a crash that occurred when trying to load a save file that was created precisely when a Necrodon's revive skill was active. - Fixed multiple other user-reported crash bugs. EXOR Studios