# The Riftbreaker The Riftbreaker Experimental Update, September 5th, 2025. - Product: The Riftbreaker (https://whatsnew.fyi/product/the-riftbreaker) - Vendor: EXOR Studios - Date: 2025-09-05 - Original notes: https://store.steampowered.com/news/app/780310/view/530982825403352604 - Permalink: https://whatsnew.fyi/product/the-riftbreaker/releases/2025-09-05-the-riftbreaker-experimental-update-september-5th What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Factory buildings now correctly display their production values for fractional resource outputs - **changed** — Improved multiplayer gameplay performance through low level engine improvements that primarily affect low-end CPUs - **changed** — Changed the Prime Rift Station activation attack wave composition to reduce wave congestion and improve performance and gameplay pacing - **changed** — Changed the final attack wave in the Heart of the Swamp DLC by replacing weak enemies with fewer strong enemy units to improve performance - **changed** — Survival Mode biocache respawn mechanic is now silent and spawns biome-appropriate biocaches - **removed** — Removed laser pointers from the Mortar when using the charged shot - **added** — Added a glow effect to the Laser muzzle to improve the visual effect of the beam - **changed** — The fireflies random event weather is now brighter - **changed** — Redesigned the Report a Bug menu screen with a larger title and smaller text box size - **changed** — Changed the weather effects for the super moon event - **changed** — Reworked the prologue objective markers to use the new dynamic marker color system so colors in-game, on the minmap, and on the HUD match - **changed** — Changed the volcanic rock rain event with a new effect for big meteor explosions and added a small amount of resource drops from each bomb - **changed** — Changed the meteor shower event with a new explosion effect for small meteors, reduced camera shake, increased burning radius, and added a small amount of resource drops from meteors - **added** — Added Chinese localization to the Report a Bug screen - **changed** — Changed the Heavy Plasma projectile visual effects to have a shorter and smaller trail with sharp sparks - **added** — Added resin tree tiles to the Fungal Forest mission generator script - **added** — Added resin tree tiles to the Fungal Plateau mission in the Heart of the Swamp campaign - **added** — Implemented the server_rcon_password console command to set up a password for remote control of your server via console commands - **added** — Added an option to change the user display name by clicking on the name bar at the top of the menu screen - **added** — Added sound effects for many elements in the in-game UI including skills and consumables items, crafted item popups, back/cancel buttons, and disassembly selection ##### Hello Riftbreakers! We hope you've been having a lot of fun with the 2.0 Update! We're happy with the current state of the game, but it doesn't mean our work stops there - we still have a lot of things we can fix and improve! Today, we are bringing our Experimental branch back to life. This is a special branch where we test our upcoming patches in preparation for their official release, usually a couple of days later. This Experimental Release is available to everyone on an opt-in basis. Please be aware that things might not work as intended, and you may encounter problems. If you don’t want to take any risks, please wait for the public release of this update. **MAKE SURE TO MAKE A BACKUP COPY OF YOUR SAVE FILES!** Make a copy of 'The Riftbreaker' folder from your documents and keep it safe. ##### With all these warnings out of the way, here’s how to access the experimental branch: - create a backup copy of your save folder (Documents/The Riftbreaker) - disable Steam Cloud save backup for The Riftbreaker - go to your Steam Library - right-click on The Riftbreaker - select 'Properties,’ then 'Betas,’ and use the following password: IknowWhatImDoing After that, you will be able to choose 'experimental' from the drop-down menu. Download the update, play the game, and let us know if you encounter any issues. We also have a channel on our Discord: #rb-experimental-feedback - we highly encourage you to join in and share your feedback. ##### The Riftbreaker Experimental Update, September 5th, 2025. Changelog: **Changes:** - Factory buildings will now correctly display their production values if the building produces "fractions" of resources. For example - Carbonium Factory Level 2 produced 1.5 carbonium per second - the tooltip will now show the correct value. - Improved multiplayer gameplay performance - we added a set of low level engine improvements that should improve CPU performance. This will primarily affect low-end CPUs. This change is barely noticeable on machines with above recommended CPU specs. - Changed the Prime Rift Station activation attack wave composition. Reduced the wave congestion to improve performance and gameplay pacing. - Changed the final attack wave in the Heart of the Swamp DLC - replaced some weak enemies with fewer strong enemy units to improve performance. - Survival Mode - biocache respawn mechanic is now silent (does not include an on-screen notification) and spawns biome-appropriate biocaches. - Removed laser pointers from the Mortar when using the charged shot. - Added a glow effect to the Laser muzzle to improve the visual effect of the beam. - The fireflies random event weather has been changed to be a bit brighter. - Redesigned the "Report a Bug" menu screen. It now features a larger title and a smaller text box size. Changed the description for the "Report a Bug" in-game menu screen. - Changed the weather effects for the super moon event. - Reworked the prologue objective markers to use the new dynamic marker color system. The objective marker colors in-game, on the minmap, and on the HUD should now match. - Changed the volcanic rock rain event - added a new effect for big meteor explosions, added a small amount of resource drops from each bomb. - Changed the meteor shower event - added a new explosion effect for small meteors, reduced camera shake, increased burning radius, and added a small amount of resource drops from meteors. - Added Chinese localization to the Report a Bug screen. - Changed the Heavy Plasma projectile visual effects - shorter and smaller trail, sharp sparks. - Added resin tree tiles to the Fungal Forest mission generator script. - Added resin tree tiles to the Fungal Plateau mission in the Heart of the Swamp campaign. - Implemented the "server_rcon_password" console command. It allows you to set up a password for remote control of your server via console commands. Here's how it works: - By default, the "server_r _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/780310/view/530982825403352604]_