UI/UX Improvements Update 26-7-22 #260722
- Add dedicated sorting and filtering tabs to Microcosmic Circulation Interface with Completed/Incomplete filters for Martial Arts State, Five-Element Transfer filter, Circulation Strategy and subcategory filters for auxiliary Qi Arts, and tier sorting
- Add Study Strategy and subcategory filters for Fine Arts Reference Books to Book Study Interface
- Add sorting by study progress to Book Study Interface, ordering books by their completion percentage
- Add three region filters (Region, Identifier, and State) to World Map
- Add sorting by Pure Essence under the Status tab in General Character List
- Split Fine Arts and Martial Arts tab into two separate tabs: Attainment and Talent in General Character List
- Add Work State, Workplace, and Location filters to Industry Buildings villager assignment
- Add Grave Durability, Born, Died, and Affiliation filters to Grave Guarding
- Add Work State filter to Grant Profession
- Add Poison Count and Gu Poison Count filters to Five Venoms Ablution
- Add Deviation filter to Stone Cell Contemplation
- Add Nimble True Qi, Annihilation True Qi, Protection True Qi, and Acumen True Qi filters to Qi Absorption
- Add Metal, Water, Wood, Fire, and Earth filters to Drain Qi
- Add Secret Tome, Trait, and Location filters to Entrust Secret Tomes
- Add Fatal Blackstone Ash and Tempered by Ding Jiao filters to Liao's Ancient Ding
- Display Birth Time hover tooltip with associated trait effects in Character Creation
- Add Available XP to the Breakthrough Preparation interface
- Enlarge all world state icons and add prominent borders and exclamation marks to icons for negative states
- Adjust tooltip layout for the Weight Cap Exceeded state to provide more accurate information
- Apply color-coded keywords to Defeat Marker tooltips for better readability
UI/UX Improvements
I. Information & Interface Improvements
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Dedicated sorting and filtering tabs have been added to multiple interfaces for easier navigation in different scenarios.
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Microcosmic Circulation Interface
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Added "Completed" and "Incomplete" filters to Martial Arts State, making it easier to filter those that have or have not completed Qi growth.
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Added a "Five-Element Transfer" filter, allowing filtering by target element.
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Added "Circulation Strategy" and subcategory filters for auxiliary Qi Arts.
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Added tier sorting.
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Book Study Interface
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Added "Study Strategy" and subcategory filters for Fine Arts Reference Books.
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Added sorting by study progress, ordering books by their completion percentage (total progress across all chapters sums to 100%).
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World Map
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Added three region filters: Region, Identifier, and State.
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General Character List
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Added sorting by "Pure Essence" under the Status tab.
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Split the Fine Arts and Martial Arts tab into two separate tabs: Attainment and Talent.
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Sorting tabs now adjust dynamically based on context, simplifying the process of finding the right character for each task.
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Industry Buildings: Added "Work State," "Workplace," and "Location" to villager assignment.
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Grave Guarding: Added "Grave Durability," "Born," "Died," and "Affiliation."
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Grant Profession: Added "Work State."
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Five Venoms Ablution: Added "Poison Count" and "Gu Poison Count."
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Stone Cell Contemplation: Added "Deviation."
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Qi Absorption: Added "Nimble True Qi," "Annihilation True Qi," "Protection True Qi," and "Acumen True Qi."
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Drain Qi: Added "Metal," "Water," "Wood," "Fire," and "Earth."
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Entrust Secret Tomes: Added "Secret Tome," "Trait," and "Location."
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Liao's Ancient Ding: Added "Fatal Blackstone Ash" and "Tempered by Ding Jiao."
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Improved World State indicator visuals for better clarity:
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Enlarged all world state icons.
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Added prominent borders and exclamation marks to icons for negative states, such as "Homeless" and "Weight Cap Exceeded."
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Adjusted the tooltip layout for the "Weight Cap Exceeded" state to provide more accurate information.
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In Character Creation, the [Birth Time] hover tooltip now displays its associated trait effects.
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Defeat Marker tooltips now feature color-coded keywords for better readability.
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Added "Available XP" to the Breakthrough Preparation interface.
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Cricket tooltips now explain how feeding Souldew raises Spirituality, and also describe cricket skills.
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Added a harvest notification for industry buildings whose storage is nearing capacity.
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Added Health Status indicators to the left-side character list on the Character interface.
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Antagonizing actions from the Travel Bag now display a preview of their Energy cost and main attribute.
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"Study a Book" button tooltips now show Book Durability cost.
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Added a real-time duration countdown above Protection and Nimble icons in the Battle interface's Martial Arts list.
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The secondary tabs on the Character Info interface are now permanently displayed, with updated styling for better clarity.
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Toggling a mod in Mod Management now shows its dependencies in a pop-up.
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Added a "Relevance" sorting option to Steam Workshop searches in Mod Management.
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Added pop-up notifications for Silver and Prestige earned from Industry buildings, for clearer income tracking.
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Improved Taiwu Monthly Report logic: The Taiwu Village Chronicles now only appears after Taiwu reaches Taiwu Village.
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The Circulation interface now shows the current Qi status even when no martial arts are placed.
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Improved interactive tutorial prompts: Shortened the time before progress bars disappear, and added a one-click option to dismiss all prompts.
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Antagonizing actions initiated from the Travel Bag now immediately trigger a result check.
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Adjusted the Taiwu Monthly Report layout settings display and removed redundant notification groups.
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Adjusted where cost information is displayed in some event options.
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Improved spacing between the Companion's Command icon and its text in the Battle interface to prevent overlapping.
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Improved hover effects for the "Major Events" checkbox in the Grave Experience interface.
II. Interaction & Controls Improvements
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Adjusted the "Adopt Chicken" interaction so that it now appears permanently in the interaction menu of high-tier characters in settlements that have a chicken, with a reason shown when unavailable.
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The Attributes and Health Status sections on the Practice interface are now collapsible and default to collapsed.
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Improved interaction on the Practice interface: Taiwu can now interact directly with active Martial Arts.
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When Taiwu selects a Qi Art for Microcosmic Circulation, the list now appears on the left side of the interface.
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Added quick-action buttons to character entries in the tile-based character list for faster interactions.
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Improved the layout and interaction of Industry Craft and related functions, making operations clearer and easier.
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The "Select Reagent" and "Select Tool" lists now appear by default when Taiwu enters the interface.
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Product types are now displayed as independent tabs on the Craft interface for quick selection.
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Added one-click buttons to quickly set crafting quantity to maximum or minimum.
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The "Pursuing Perfection" function now starts with no affix selected. Taiwu can choose to target a specific affix or go with a random one when triggering it.
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Added a preview of material-specific affix effects when crafting equipment.
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Added a new selection pop-up for specific products, where each product now shows the reagents and tools it needs right inside the window.
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Buy and Sell sections in shops and exchanges can now be collapsed, showing more items in list mode.
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When switching presets on the Martial Art Breakthrough Board, ones that haven't been broken through will now keep their selected Mind Methods.
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Improved the interaction for harvesting chicken feathers, making operations easier:
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Chicken feathers can now be harvested from any tile with industry operations, no longer requiring Taiwu to be on the Taiwu Village tile.
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Taiwu can now harvest chicken feathers by clicking directly on a chicken in the Industry View.
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Added a spacebar shortcut for the "Confirm Trade" function in shops and exchanges.
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Improved the hover detection range for operating building output tooltips.
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The Annihilation pause no longer triggers in Spectator Mode, ensuring a smoother spectator experience.
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Improved the default tab selection logic when Taiwu first enters the Cricket Feeding interface.
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Improved tab-switching via keyboard shortcuts for the Automaton growth interface in Swordsmith Villa's special interaction.
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Improved the sorting logic for gravestones in the character list.
III. Visual Improvements
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Added unique icons for each type of Sacred Wood Seeds, Sigils, and Jiaos.
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Added new illustrations for the , , and \ sections in the Notes page.
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Improved the display of character counts on the map legend by adding an option to merge counts per tile.
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Improved mini-scene transition animations within settlements for smoother visual switching.
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Improved the visual effects for Companion's Command cooldown completion during Battle.
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Adjusted the position and scale of special effects in the Mt. Chai Divine Furnace battle scenario.
Other Optimizations & New Contents
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Added experience entries for the Second Transformation and Spirituality Reversion events of Shadowform Crickets.
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Reworked the "Wicked Beggars' Lair" encounter: Adjusted interactive events and functions with beggars, adjusted events for interactive elements, and restructured the overall gameplay. Taiwu can now complete the encounter by interacting directly with the Wicked Beggar Boss once they have enough Favorability with the beggars.
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Adjusted replacement rules for Gu of the same growth type: If the new Gu's remaining duration exceeds the current one's, the duration will update to the new Gu's.
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Adjusted Elemental Hellstone battle effects in the "Land of Death" encounter: An elemental hellstone only triggers negative effects when its element suppresses the character's. The effect intensity has also been reduced.
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Improved the battle flow of Tutorial Chapter 8 for better clarity.
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Adjusted the consumption prompt text for the "Command the Ancient Cauldron" special interaction in the Kongsang Sect storyline to avoid ambiguity.
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Adjusted the Encounter - House of Eccentrics: study progress gained via debates no longer consumes durability.
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Improved Secret content processing during Month Advance to speed up the advance.
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Adjusted Sword Passing rules: The successor now automatically equips the previous Taiwu's equipment (except clothing) and inherits their presets.
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Cricket-transformed characters will no longer be selected as targets by Long Yufu during the Martial World Tournament storyline.
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The challenge rules for the Yin-Yang Eye secret tome now scale with game difficulty.
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Adjusted the Increased Utility/Decreased Utility mechanics in Secret Tomes: Breakthrough and utility slots can no longer be reduced below zero or offset by slots from other martial arts.
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Adjusted the display limit for villager animations in the Industry View to a maximum of 300.
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Adjusted resource quantity selection in the Warehouse: The minimum selectable quantity is now 1.
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Enhanced the Mechanism Bonus Effects of certain Arhat Statues:
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Alms-Bowl Arhat Statue: Now grants resistance to all toxins.
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Loong-Subduing Arhat Statue: Now grants both Phy. Penetration and Defense Qi Penetration bonuses.
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Tiger-Taming Arhat Statue: Now grants both Phy. Defense and Qi Defense bonuses.
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All bonuses are now set to Tier 1 Mechanism Bonus values.
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After the first Martial World Tournament concludes, a monthly event "Tournament Gift" will trigger: A retired sect elder will visit Taiwu and present rewards corresponding to the sect that hosted the tournament.
Bug Fixes
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Fixed multiple text and display issues.
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Fixed an error that could occur when enabling Personal Health filtering in the tile filter.
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Fixed an error that could occur when an NPC requested a locked item from Taiwu during a monthly event.
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Fixed a bug where feeding a cricket could target the wrong one.
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Fixed an extremely rare error when interacting with Liuli.
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Fixed a bug where deceased Taiwu villagers who had been granted professions might not appear in the list of Previously Registered.
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Fixed a bug where the Liquor-pickled Elephant Trunk was incorrectly categorized in banquets.
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Fixed an error that could occur when an automated Debate was completed.
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Fixed an error that could occur when talking to the lone constable after eliminating all traitors in the Encounter - Traitors' Hideout.
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Fixed an error