# theHunter: Call of the Wild Patch Notes | Patch 8.4 - Product: theHunter: Call of the Wild (https://whatsnew.fyi/product/thehunter-call-of-the-wild) - Vendor: Expansive Worlds - Date: 2025-12-08 - Original notes: https://store.steampowered.com/news/app/518790/view/525361575047988661 - Permalink: https://whatsnew.fyi/product/thehunter-call-of-the-wild/releases/2025-12-08-patch-notes-patch-8.4 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Add The Wild Boar Great One with 9 fur variations and multiple tusk variations built with the TruRACs system - **added** — Add four new Multimounts: Buck and Brock, Claw and Order, Mischief Syndicate, and Boar Boys - **added** — Add 16 new plaques and 40 new stands for trophy customization with the ability to change their appearance - **added** — Add 2 new Wall Plaques for the Layton Lake Trophy Cabin - **changed** — Overhaul Trophy Lodge UI with filters for finding trophies, additional information in the Selection UI, and a preview when placing trophies - **changed** — Remaster Red Deer, Wild Boar, and Roe Deer with new fur variations and adjusted likelihood of fur appearances - **changed** — Remove the Shotgun skill requirement for 12GA Birdshot and 12GA Slugs to make bird hunting more accessible in early game - **fixed** — Fix waterfowl spawning too close to ground in Multiplayer - **fixed** — Fix waterfowl on Alberta getting stuck circling and never landing - **fixed** — Fix Snow Geese and Wild Boars switching their Mating calls with their Warning calls - **fixed** — Fix Red Foxes and Male Western Capercaillies turning invisible at longer ranges on lower graphics settings - **fixed** — Fix initial Need Zone selection for Lions, Gemsbok, and Bengal Tigers - **fixed** — Fix blood marker for vital hits not showing correctly on several species - **fixed** — Adjust scores for Stubble Quail and Snow Geese to more accurately reflect their weight ranges - **fixed** — Fix Northern Pintail, Wood Duck, and Snow Goose fleeing longer than intended - **fixed** — Fix clipping issues on Pheasant trophy poses - **fixed** — Fix Vertebrae issues on Blacktail Deer - **fixed** — Fix female Sika Deer's eyes - **fixed** — Allow Red Deer and Bison trophies to be placed on smaller trophy platforms ##### New Features - **New Great One: **The Wild Boar Great One comes with 9 fur variations and many variations of tusks, built with our TruRACs system. - **New Multimounts: **Buck and Brock, Claw and Order, Mischief Syndicate, and Boar Boys. - **Trophy Customization:** Plaques and stands can now be customized. We’ve added 16 new plaques and 40 new stands for everyone. You can also now also change their appearance. We've also added 2 new Wall Plaques for the Layton Lake Trophy Cabin. ##### Improvements and Adjustments - **Trophy Lodge UI Overhaul:** To make sorting and placing your trophies easier, we've added filters for finding trophies, additional information in the Selection UI, and a preview in the UI when placing a trophy. - **Remasters: **The Red Deer, Wild Boar, and Roe Deer are all getting remastered. We've also added fur variations (3 for Red, 2 for Boar, and 2 for Roe) and adjusted the likelihood of the furs appearing. - **12GA Adjustments:** 12GA Birdshot and 12GA Slugs no longer require the Shotgun skill to use, which should make bird hunting more accessible for all players in the early game. --- ##### Bug Fixes ##### Animals - Fixed an issue where waterfowl would spawn too close to ground in Multiplayer. - An issue where waterfowl on Alberta could get stuck circling and never land has been resolved. - Snow Geese and Wild Boars should no longer switch their Mating calls with their Warning calls. - On lower graphics settings, Red Foxes and Male Western Capercaillies should no longer turn invisible at longer ranges. - Fixed an issue with initial Need Zone selection for Lions, Gemsbok, and Bengal Tigers. - Some issues with a number of species where the blood marker for a vital hit wasn’t showing correctly have been fixed. - Scores for Stubble Quail and Snow Geese have been adjusted to more accurately reflect their weight ranges. - Fixed an issue with the Northern Pintail, Wood Duck, and Snow Goose that would cause them to flee longer than intended. - Clipping issues on some of the Pheasant’s trophy poses have been fixed. - Fixed some issues with Vertebrae on Blacktail Deer. - Fixed an issue with the female Sika Deer’s eyes. - Red Deer and Bison trophies can now be placed on smaller trophy platforms. - Renamed the Willow Ptarmigan “Red” plumage to “Erythristic”. ##### Dog - Fixed an issue where a dog tracking blood could occasionally get stuck and stop following the track. ##### Equipment - Decoy tooltips for new birds on Alberta will no longer display as “Mallard” decoys. - Fixed an issue where Northern Pintail and Snow Goose decoys would make a water splash effect when deployed on land. - Only the host will be able to manage their own Game Feeder in Multiplayer. - The warning icon on Game Feeder should now display correctly after they are remotely refilled. - Fixed an issue where animals attracted to an inaccessible Game Feeder could behave inappropriately. - Beavers will no longer instantly destroy tents placed in a particular spot on Yukon. - We made it more difficult to accidentally dismantle the Bait Barrel. ##### Gameplay - Fixed a specific location on Alberta where Beavers could get stuck - An issue where clues would occasionally spawn above the ground at a weird angle has been fixed. - Fast-traveling in multiplayer should now spook animals as intended. ##### Missions - The “Second Home” Mission on New England Mountains will now progress properly even if you died during the bear encounter. - The “Beaver Fever” Mission on Alberta can no longer be completed by repeatedly picking up the same beaver wire over and over. - If you arrived at the “Snow Day” Mission from Alberta shortly after launch and got stuck, you will now be able to progress. - If you quit immediately after triggering a particular dialogue on the “Last Minute Efforts” Mission on Alberta and got stuck, you can now progress. - Fixed an issue with the “Whodunnit?” Mission on Silver Ridge Peaks where a bloo _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/518790/view/525361575047988661]_