# theHunter: Call of the Wild Patch 9.1 Notes - Product: theHunter: Call of the Wild (https://whatsnew.fyi/product/thehunter-call-of-the-wild) - Vendor: Expansive Worlds - Date: 2026-04-13 - Original notes: https://store.steampowered.com/news/app/518790/view/512988086526808432 - Permalink: https://whatsnew.fyi/product/thehunter-call-of-the-wild/releases/2026-04-13-patch-9.1-notes What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Multi-Class Weapon Pack DLC containing 3 new bolt-action rifles and 1 new combination shotgun - **added** — RICHARDSSON .500 bolt-action rifle for large game covering classes 8-9 - **added** — JONEROS .17HMR rifle for birds and small game covering classes 1-2 - **added** — ALIS PRECISION SHOT .25-06 rifle for medium game covering classes 2-7 - **added** — CASSIDY COMBINATION SHOTGUN .22MAG break-action weapon covering classes 1-8 - **added** — Three new Fallow Deer fur variations: Acromelanistic, Erythristic, and Leucistic - **added** — 11 new Moose antlers available through the TruRacs system - **added** — New Great One Fabled Roe Deer on Hirschefelden, Cuatro Colinas, and Tòrr nan Sithean with 6 possible fur variants - **changed** — All existing Moose antlers have been remastered - **changed** — Reserves with large amounts of water optimized for improved performance - **fixed** — Fixed missing whimsy modifier for certain hunters unable to see Haggis creature on Scotland - **fixed** — Removed extraneous organs from Badgers - **fixed** — Reduced probability of getting Uncommon Dark Brown and Light Brown plumages for Wild Turkey - **fixed** — Fixed issue where you could get stuck by jumping under a Hanging Carcass Feeder - **fixed** — Prevented items from being placed too close to each other to avoid overlapping item icons - **fixed** — Reverted change to harvesting animals on top of Game Feeder that required looking at specific part of animal - **fixed** — Out of Her Comfort Zone mission on Silver Ridge Peaks now shows human icon instead of Snow Leopard - **fixed** — Fixed issue that could cause animals to spawn too close to the session host in multiplayer - **fixed** — Fixed crash that could happen when rapidly opening menu after fast traveling to another map _* The new patch arrives on Tuesday, April 14th with Multi-Class Weapon Pack DLC._ ##### New DLC: Multi-Class Weapon Pack On top of the patch, you can purchase a new weapon pack DLC that equips you with 3 new bolt-action rifles and 1 new combination shotgun, allowing you to hunt all animal classes with just one pack. For $5.99 you’ll get: - **RICHARDSSON .500**: Powerful, straight-pull rifle for the largest game. Covers classes 8-9. - **JONEROS .17HMR**: Highly accurate rifle ideal for birds and other small game. Covers classes 1-2. - **ALIS PRECISION SHOT .25-06**: Reliable choice for a wide range of medium game. Covers classes 2-7. - **CASSIDY COMBINATION SHOTGUN .22MAG**: Break-action weapon that essentially gives you both a rifle and shotgun in one metal package, allowing you to instantly adapt to any hunting scenario. Covers classes 1-8. ## ##### New Fallow Deer Furs One rare and two very rare new fur variations have been added to all Fallow Deer populations on both male and female: **Acromelanistic**, **Erythristic**, and **Leucistic**. The new furs will have a chance to appear on any _Fallow Deer_ both existing and new. This means with the patch, existing _Fallow Deer_ on your map may change fur types according to the new distribution of furs. ##### New Moose Antlers 11 new antlers of various shapes and sizes are now available through the TruRacs system for Moose. Additionally, all existing antlers have been remastered. ##### New Great One: Roe Deer If you are lucky, you may now find a _Fabled Roe Deer_ on _Hirs_chefelden, _Cuatro Colinas_, or _Tòrr nan Sithean_. The new Great One has 6 possible fur variants: **Kindledawn**, **Wildfire**, **Ghostveil**, **Moonmarked**, **Mistbound**, and **Rustveil**. On top of the 6 furs, there are also hundreds of possible TruRac combinations, making whichever Great One variant you come across truly feel unique. --- ##### Improvements ##### **Performance** - Reserves with large amounts of water have had optimizations to water and physics interactions to improve performance. --- ##### Bug Fixes ##### Animals - Certain hunters were missing their whimsy modifier and were thus completely unable to see the completely fictional mythical _Haggis_ creature on Scotland. We’ve evened out the playing field by handing out whimsy to those who lacked it. - Did surgery on all _Badgers_ to remove organs that weren’t supposed to be there. Kinda like our appendix, they weren’t doing anything useful. - Reduced the probability of getting _Uncommon_ _Dark Brown _and _Light Brown_ plumages for Wild Turkey. ##### **Equipment** - Fixed an issue where you could get stuck by jumping under a _Hanging_ _Carcass Feeder_, making you the next bait. - We made it so that you can’t place items too close to each other to prevent a bug where item icons could overlap and make it difficult to place or interact. ##### **Gameplay** - Last update, we fixed a bug where harvesting an animal on top of a _Game Feeder _would open both menus. This change had an unintended consequence that you would always have to look at a very specific part of the animal to harvest it. We have reverted the change, but also brought back the overlapping menu bug for now. ##### **Missions** - On _Silver Ridge Peaks_, the UI on the _Out of Her Comfort Zone_ mission will show a human icon rather than an imposter _Snow Leopard_. ##### **Multiplayer** - An issue that could cause animals to spawn too close to the session host has been resolved. ##### **System** - Fixed a crash that could happen if you tried to rapidly open the menu again after fast traveling to another map. ##### **Trophies** - _Dark Brown_ and _Light Brown_ plumages for _Wild Turkey_ are now correctly labelled as _Uncommon_ in the Trophy Manager rather than _Very Rare_. - Starting weapons on display in your _Trophy Lodge_ should consistently remain where they were when starting a _New Game_. - Fixed a shader issue that caused certain animals to g _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/518790/view/512988086526808432]_