# Trailmakers 2.4 Time Trials Hotfix - Product: Trailmakers (https://whatsnew.fyi/product/trailmakers) - Vendor: Flashbulb - Date: 2026-06-19 - Original notes: https://store.steampowered.com/news/app/585420/view/685257114654870564 - Permalink: https://whatsnew.fyi/product/trailmakers/releases/2026-06-19-2.4-time-trials-hotfix What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Checkpoints in Time Trials not activating correctly - **fixed** — Bug where you could incorrectly get into the block rotate state when hovering over blocks without them being selected with a mouse and getting stuck - **fixed** — Speeder and Zeppelins in Airborne not correctly switching to their crashed state and dropping Chirpo Passengers - **fixed** — SFX when saving a Blueprint not playing - **fixed** — Pressing TAB when in Edit Blueprint UI opening the map in the background and leading to weird states - **fixed** — Being able to copy or delete blocks when doing a drag select which would lead to bad states - **fixed** — Incorrect text appearing in the French localization We have just released a small hotfix on Steam that fixes a couple more issues we wanted to get out there before the weekend starts. These fixes will arrive on Console platforms Monday 22nd if all goes as planned. **Fixes** - Fixed the Checkpoints in Time Trials not activating correctly. - Fixed a bug where you could incorrectly get into the block rotate state when hovering over blocks without them being selected with a mouse and getting stuck. - Fixed the Speeder and Zeppelins in Airborne not correctly switching to their crashed state and dropping Chirpo Passengers. - Fixed the SFX when saving a Blueprint not playing. - Fixed pressing TAB when in Edit Blueprint UI opening the map in the background and leading to weird states. - Fixed being able to copy or delete blocks when doing a drag select which would lead to bad states. - Fixed some incorrect text appearing in the French localization.