# Tree of Savior (English Ver.) changelog > Tree of Savior(abbreviated as TOS thereafter) is an MMORPG in which you embark on a journey to search for the goddesses in the… - Vendor: IMCGAMES Co.,Ltd. - Category: Games - Official site: https://treeofsavior.com/page/main/ - Tracked by: What's New (https://whatsnew.fyi/product/tree-of-savior-english-ver) - Harvested from: Steam (app 372000) - Entries below: 6 (newest first) What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. ## Releases ### New Special Class: Sagitta - Date: 2026-07-07 - Original notes: https://store.steampowered.com/news/app/372000/view/679628250084807287 - Permalink: https://whatsnew.fyi/product/tree-of-savior-english-ver/releases/steam-679628250084807287 - **added** — Introduce new Special Class Sagitta with passive ability Fatal Tempo that grants buff when using Ignition Pierce skill with max 6 stacks - **added** — Add Rank 1 skill Serrated Barb that fires a barbed arrow to accumulate Wedge stacks and deals Bleeding damage upon detonation - **added** — Add Rank 1 skill Breaching Point that fires a rotating arrow to accumulate Armor Break Wedge stacks and deals increased Critical damage upon detonation - **added** — Add Rank 1 skill Caustic Point that fires an arrow to accumulate Wedge stacks and forms an acid pool upon detonation that reduces enemy Evasion by 10% - **added** — Add Rank 1 skill modifier Caustic Point: Melting that increases Flechette hits by 2 when attacking enemies on the puddle with 50% additional SP consumption - **added** — Add Rank 2 skill Flechette that can only be activated after hitting with a Wedge Skill and deals damage to targeted enemy and surrounding enemies - **added** — Add Rank 2 skill modifier Flechette: Arc Pressure that grants Extreme Pressure buff increasing Sagitta skill damage by 30% for 3 seconds with 50% additional SP consumption - **added** — Add Rank 2 skill Ignition Pierce that fires a magic-infused penetrating arrow to instantly detonate all Wedge stacks on enemies - **added** — Add Rank 3 skill Outbreak Cap that accumulates Wedge stacks on a designated target and causes massive explosion dealing damage to enemies in a wide area upon detonation - **added** — Add Vaivora Vision - Fracture equipment that grants Sagitta all skill level 1 and increases final damage of Serrated Barb, Breaching Point, and Caustic Point by 10% each and Outbreak Cap by 100% ## ##### **Passive** [table equalcells="1" colwidth="147,"][th colwidth="147"] [th rowspan="2"] After \ → [Ignition Pierce] successfully hits, \ skill can be used for 2 seconds Grants \ buff when using \ skill (Max 6 stacks){nl}* Additional effect triggers and Outbreak Cap can be used when \ buff reaches max 6 stacks [td colwidth="147"] Fatal Tempo ## ##### **Rank 1** [table equalcells="1" colwidth="140,"][th colwidth="140"] Fires a barbed arrow to accumulate \ Wedge stacks on the enemy. Deals Bleeding damage upon detonation. [td colwidth="140"] Serrated Barb \ Casting Time: 0.3s Max Lv. Skill Factor: 20,398% x 1 Skill Factor upon detonation: 20,398% x 6 Targets: 5 Cooldown: 8s [table equalcells="1" colwidth="140,"][th colwidth="140"] Fires a heavy rotating arrow to accumulate [Armor Break] Wedge stacks on the enemy. Deals increased Critical damage upon detonation. [td colwidth="140"] Breaching Point \ Casting Time: 0.3s Max Lv (15). Skill Factor: 21,761% x 1 Skill Factor upon detonation: 21,761% x 5 Critical Damage +30% upon detonation Target: 8 Cooldown: 8s ## [table equalcells="1" colwidth="140,"][th colwidth="140"] Fires an arrow containing acidic solution to accumulate \ Wedge stacks on the enemy. Upon detonation, forms a pool of acid at the target's feet. Enemies on the pool take continuous acid damage and have their Evasion reduced. [td colwidth="140"] Caustic Point \ Casting Time: 0.3s Max Lv (15). Skill Factor: 16,984% x 1 Skill Factor upon detonation: 16,984% x 6 Duration: 3s Targets: 5 Cooldown: 8s Target Evasion-10% [th colwidth="140"] [th rowspan="2"] Increases the number of hits of Flechette by 2 when attacking enemies on the puddle with the Flechette skill SP Consumption +50% Can only be changed in town. [td colwidth="140"] \ Caustic Point: Melting ##### **Rank 2** [table equalcells="1" colwidth="140,"][th colwidth="140"] A conditional skill that can only be activated shortly after hitting with an [Wedge Skill]. Deals damage to the targeted enemy and surrounding enemies. [td colwidth="140"] Flechette Instant Cast Max Lv (10). Skill Factor: 10,932% x 5 Targets: 10 Cooldown: 1s [th colwidth="140"] [th rowspan="2"] Grants [Extreme Pressure] buff that increases Sagitta skill damage by 30% for 3 seconds after using Flechette SP Consumption +50% Can only be changed in town. [td colwidth="140"] \ Flechette: Arc Pressure [table equalcells="1" colwidth="140,"][th colwidth="140"] Fires a magic-infused penetrating arrow forward. Enemies hit will have all types of Wedge stacks currently embedded in their bodies detonated instantly, triggering the effects of each Wedge debuff. [td colwidth="140"] Ignition Pierce \ Casting Time: 0.5s Max Lv (10). Skill Factor: 11,570% x 5 Targets: 10 Cooldown: 2s ##### **Rank 3** [table equalcells="1" colwidth="140,"][th colwidth="140"] Accumulates \ Wedge stacks on a single designated target. Upon detonation, a massive explosion occurs centered on the target, dealing damage to enemies in a wide area. [td colwidth="140"] Outbreak Cap \ Casting Time: 1s Max Lv (5). Skill Factor: 30,523% x 1 Skill Factor upon detonation: 30,523% x 10 Targets: 15 Required Stack:6 Vaivora Vision - Fracture - Sagitta All Skill Level 1 - Serrated Barb Final damage +10% - Breaching Point Final damage +10% - Caustic Point Final damage +10% - Outbreak Cap Final damage +100% ※Details may change upon actual release ### New Special Class: Shardbringer - Date: 2026-06-02 - Original notes: https://store.steampowered.com/news/app/372000/view/687507011804334077 - Permalink: https://whatsnew.fyi/product/tree-of-savior-english-ver/releases/steam-687507011804334077 - **added** — Introduced Shardbringer special class with Dominator of Shards passive ability that grants Crystal Liberation buff after accumulating stacks by hitting Crystal Resonance afflicted targets - **added** — Added Crystal Sowing skill that plants crystal seeds into targets and inflicts Crystal Resonance debuff - **added** — Added Shard Gale skill that launches crystal shards forward and grants stacks when hitting Crystal Resonance afflicted targets, with Linked Barrage arts that removes casting time after using other skills - **added** — Added Crystal Zone skill that erupts crystal spikes in designated area and reduces movement speed of Crystal Resonance afflicted enemies, with AoE arts that increases magic circle range - **added** — Added Shard Ricochet skill that fires a crystal at target which ricochets to nearby Crystal Resonance afflicted enemies, with Shard Concentration arts for boss monsters - **added** — Added Crystal Spear skill that hurls a massive crystal spear piercing through enemies in a straight line - **added** — Added Obsidian Pulsar skill that erupts an obsidian spike consuming Crystal Resonance to deal damage that partially ignores Defense - **added** — Added Vaivora Vision - Ethereal Shard equipment that grants Shardbringer all skill level increase and final damage bonuses to Shard Ricochet, Crystal Spear, and Obsidian Pulsar ## ##### **Passive** [table equalcells="1" colwidth="147,"][th colwidth="147"] [th rowspan="2"] Hitting a target afflicted with [Crystal Resonance] increases \ buff stacks (Internal Cooldown: 1 stack per second) Grants the [Crystal Liberation] buff upon reaching 10 stacks of \ \ - Max 10 stacks - Increases the minimum Critical Rate of Shardbringer skills by 1% per stack - Duration: 60 seconds [Crystal Liberation] - Granted after removing \ - Can cast Obsidian Pulser - Additionally increases Accuracy and Block Penetration by 10% - Duration: 10 seconds [td colwidth="147"] Dominator of Shards ## ##### **Rank 1** [table equalcells="1" colwidth="140,"][th colwidth="140"] Extending their hand, the Shardbringer plants a crystal seed into the target ahead. Enemies struck are inflicted with the [Crystal Resonance] debuff. [td colwidth="140"] Crystal Sowing Duration: 30 seconds Targets: 15 [table equalcells="1" colwidth="140,"][th colwidth="140"] Launches sharp crystal shards forward to attack enemies. Hitting a target afflicted with [Crystal Resonance] grants 1 stack of \. [td colwidth="140"] Shard Gale Casting Time: 0.5s Max Lv (15). Skill Factor: 14,516% x 3 Target: 8 Cooldown: 2s [th colwidth="140"] [th rowspan="2"] Using a Shardbringer skill other than Shard Gale removes Shard Gale's casting time for 2 sec Activates instantly, but is still treated as a casting skill SP Consumption +50% [td colwidth="140"] Arts: Linked Barrage ## [table equalcells="1" colwidth="140,"][th colwidth="140"] Crystal spikes erupt within the designated area. All enemies inside the area take continuous damage. If any enemy afflicted with [Crystal Resonance] is within the area, their Movement Speed is reduced. [td colwidth="140"] Crystal Zone Casting Time: 0.5s Max Lv (15). Skill Factor: 14,967% x 6 Duration: 3s Targets: 8 Cooldown: 5s [Crystal Resonance] Target MSPD -10% [th colwidth="140"] [th rowspan="2"] The magic circle's range is increased by 20% SP Consumption +30% Can only be changed in town. [td colwidth="140"] Arts: AoE ##### **Rank 2** [table equalcells="1" colwidth="140,"][th colwidth="140"] Fires a sharp crystal at the target. If the crystal strikes an enemy afflicted with [Crystal Resonance], it shatters and ricochets to up to 10 nearby enemies also affected by [Crystal Resonance], dealing chained damage. Hitting a target afflicted with [Crystal Resonance] grants 1 stack of \. [td colwidth="140"] Shard Ricochet Casting Time: 0.8s Max Lv (10). Skill Factor: 9,818% x 11 Targets: 10 Cooldown: 10s [th colwidth="140"] [th rowspan="2"] If the initial target is a Boss Monster, all remaining ricochets hit the Boss instead of shattering to other enemies SP Consumption +100% Can only be changed in town. [td colwidth="140"] Arts: Shard Concentration [table equalcells="1" colwidth="140,"][th colwidth="140"] Hurls a massive crystal spear forward, piercing through enemies in a straight line. Hitting a target with [Crystal Resonance] grants 1 stack of \. [td colwidth="140"] Crystal Spear Casting Time: 0.8s Max Lv (10). Skill Factor: 14,170 x 5 Targets: 10 Cooldown: 12s ##### **Rank 3** [table equalcells="1" colwidth="140,"][th colwidth="140"] A gigantic obsidian spike erupts ahead, impaling the target. The attack forcibly consumes the target’s [Crystal Resonance] debuff to inflict devastating damage that partially ignores Defense. [td colwidth="140"] Obsidian Pulsar Casting Time: 1s Max Lv (5). Skill Factor: 16,624% x 15 Duration: 5s Targets: 15 Vaivora Vision - Ethereal Shard - Shardbringer All Skill Level 1 - Shard Ricochet Final Damage - Crystal Spear Final Damage 50% - Obsidian Pulsar Final Damage 100% ※Details may change upon actual release ### New Special Class: Incendier - Date: 2026-05-06 - Original notes: https://store.steampowered.com/news/app/372000/view/653727478219539298 - Permalink: https://whatsnew.fyi/product/tree-of-savior-english-ver/releases/steam-653727478219539298 - **added** — Introduce new special class Incendier with passive ability Ignition Point that grants stacks upon skill use, reaching maximum 14 stacks with 60 second duration and unlocking Dies Irae skill - **added** — Add Rank 1 skill Flare Blast that creates and fires a blazing sphere at enemies with 12,661% skill factor x3, maximum level 15, cooldown 3 seconds - **added** — Add Rank 1 skill Blazing Eruption that causes fire walls to surge forward with continuous damage, 12,288% skill factor x10, maximum level 15, cooldown 8 seconds - **added** — Add Rank 1 skill Gehenna that creates a blazing hellfire zone with continuous damage, 11,534% skill factor x10, maximum level 10, cooldown 10 seconds - **added** — Add Rank 2 skill Volcanic Geyser that erupts a giant pillar of fire at a designated location with continuous damage, 9,915% skill factor x20, maximum level 10, cooldown 15 seconds - **added** — Add Rank 2 skill Inferno that causes a rotating fire typhoon around the caster with continuous damage, 18,556% skill factor x10, maximum level 10, cooldown 15 seconds - **added** — Add Rank 3 skill Dies Irae that enters a state raining fire with continuous damage, resets all Incendier skill cooldowns, increases final damage of all Incendier skills by 10% maximum 12%, 2,950% skill factor x10, maximum level 5, cooldown reset upon activation ##### New Special Class: Incendier ##### **Passive** [table equalcells="1" colwidth="147,"][th colwidth="147"] [th rowspan="2"] Obtains 1 stack of \ buff upon skill use At maximum stacks, duration changes to 10 seconds, and can use Dies Irae skill \ - Max 14 stacks / Duration: 60 seconds [td colwidth="147"] Ignition Point ## ##### **Rank 1** [table equalcells="1" colwidth="140,"][th colwidth="140"] Creates a blazing sphere and fires it at an enemy. Upon hitting an enemy, it explodes and nearby enemies Receive damage. Obtains \ stacks upon skill hit. [td colwidth="140"] Flare Blast **\** Casting Time: 0.8s Max Lv (15). Skill Factor: 12,661% x 3 Targets: 5 Cooldown: 3s [table equalcells="1" colwidth="140,"][th colwidth="140"] Causes fire walls to surge forward all at once. Enemies Receive continuous damage. Obtains \ stacks upon skill use. [td colwidth="140"] Blazing Eruption Casting Time: 0.8s Max Lv (15). Skill Factor: 12,288% x 10 Target: 8 Cooldown: 8s ## [table equalcells="1" colwidth="140,"][th colwidth="140"] Creates a blazing hellfire zone. Enemies within the zone Receive continuous damage, and obtains \ stacks upon skill use. [td colwidth="140"] Gehenna Casting Time: 0.8s Max Lv (10). Skill Factor: 11,534% x 10 Targets: 8 Cooldown: 10s ##### **Rank 2** [table equalcells="1" colwidth="140,"][th colwidth="140"] Creates a giant pillar of fire that erupts through the ground at a designated location. Enemies within the pillar of fire's range Receive continuous damage. Obtains \ stacks upon skill use. [td colwidth="140"] Volcanic Geyser Casting Time: 1s Max Lv (10). Skill Factor: 9,915% x 20 Duration: 5s Targets: 10 Cooldown: 15s [table equalcells="1" colwidth="140,"][th colwidth="140"] Causes a fire typhoon that rotates around the caster. Enemies within range are swept away and Receive damage continuously. Obtains \ stacks upon skill use. [td colwidth="140"] Inferno Casting Time: 1s Max Lv (10). Skill Factor: 18,556% x 10 Duration: 5s Targets: 10 Cooldown: 15s ##### **Rank 3** [table equalcells="1" colwidth="140,"][th colwidth="140"] Enters \ state and rains fire, nearby enemies Receive continuous damage. Resets cooldowns of all Incendier skills. Increase final damage of all Incendier skills. However, movement speed is decreased and damage Received from enemies is increased. Only Incendier skills can be used during the effect. [td colwidth="140"] Dies Irae Casting Time: 1.5s Max Lv (5). Skill Factor: 2,950% x 10 Duration: 10s Incendier Skill Final Damage +10% (Max. 12%) Targets: 15 ※Details may change upon actual release ### New Special Class: Commodore - Date: 2026-04-07 - Original notes: https://store.steampowered.com/news/app/372000/view/533253650845272159 - Permalink: https://whatsnew.fyi/product/tree-of-savior-english-ver/releases/steam-533253650845272159 ##### New Special Class: Commodore ##### **Passive** [table equalcells="1" colwidth="147,"][th colwidth="147"] [th rowspan="2"] [Zero-In] Buff Stack is increased when attacking a target with [Strike Grid] using \ Skill [Full Barrage] buff is granted when [Zero-In] buff reaches 10 Stacks [td colwidth="147"] Command of Admiral ##### **Zero-In** - \ Skill Damage+3% per Stack against targets with [Strike Grid] ##### **Full Barrage** - Commodore Skill Damage +24% against targets with [Strike Grid] - Commodore Skill Critical Rate +10% - Doom Barrage skill available ##### **Rank 1** [table equalcells="1" colwidth="141,"][th colwidth="141"] [th rowspan="2"] Critical Damage +40% (Critical damage does not exceed 42%) [td colwidth="141"] Bullseye ## [table equalcells="1" colwidth="140,"][th colwidth="140"] [th rowspan="2"] Summons a magic circle that grants [Strike Grid] debuff to all enemies in the designated area. When a target with [Strike Grid] is hit by \ skill, [Zero-In] Stack is increased. Duration: 60s Targets: 15 [td colwidth="140"] Deadeye Mark [table equalcells="1" colwidth="140,"][th colwidth="140"] Orders rapid artillery fire to the front, inflicting powerful damage to the enemies. If there are enemies with [Strike Grid] debuff within the area, [Zero-In] Stack +1 upon hit. [td colwidth="140"] Artillery Support **\** Max Lv (15). Skill Factor: 18,360% x 4 Targets: 5 Cooldown: 3s [table equalcells="1" colwidth="140,"][th colwidth="140"] Loads a powerful penetrating shell and fires it forward. Pierces enemies in a straight line, inflicting damage. Partly ignores defense when hitting a target with [Strike Grid]. [td colwidth="140"] Ironpiercer Casting Time: 0.5s Max Lv (15). Skill Factor: 22,273% x 5 Ignores [Strike Grid] Target's DEF by 15% Target: 10 Cooldown:6s ##### **Rank 2** [table equalcells="1" colwidth="140,"][th colwidth="140"] Fires powerful Musket buckshots continuously to the front. [td colwidth="140"] Keelbreak Casting Time: 0.8s Max Lv (10). Skill Factor: 10,958% x 9 Targets: 10 Cooldown: 9s [table equalcells="1" colwidth="140,"][th colwidth="140"] Inflicts powerful damage by slamming a giant anchor onto enemies in front. [Zero-In] Stack +1 upon first hit if any of the targets have [Strike Grid]. [td colwidth="140"] Anchor Strike **\** Casting Time: 0.8s Max Lv (10). Skill Factor: 13,788% x 9 Duration: 5s Targets: 10 Cooldown: 9s ##### **Rank 3** [table equalcells="1" colwidth="140,"][th colwidth="140"] Orders the entire fleet to fire. Artillery strikes all [Strike Grid] targets simultaneously, inflicting devastating damage. [td colwidth="140"] Doom Barrage **\** Casting Time: 1s Max Lv (5). Skill Factor: 32,125% x 16 Targets: 15 ※Details may change upon actual release ### EP18-1 Update Preview - Date: 2026-02-06 - Original notes: https://store.steampowered.com/news/app/372000/view/529870881777778834 - Permalink: https://whatsnew.fyi/product/tree-of-savior-english-ver/releases/steam-529870881777778834 Hello, Saviors. As we welcome 2026, the winds of change are blowing in Tree of Savior. A variety of updates await to make your adventures even more enriching. In this update, we are introducing the **‘Guild Wardrobe’** where you can share the joy of collecting with guild members, the new raid **‘Sealed Dragon's Heights’**, the new accessory **‘Armjinas’**, and the new class **‘Kneller’**. Let’s take a look at the prepared news one by one and check out the upcoming content in advance. --- ##### **1. New Guild Content: Guild Wardrobe** The** Guild Wardrobe** is a collection system where costumes can be registered to a guild. Additional stat buffs are activated according to the costume registration status, and these effects are applied to all guild members, strengthening the guild's overall power. The costumes are composed of three grades: **S / A / B**, and the stat bonuses and the number of costumes that can be registered vary depending on the grade. Also, when each collection reaches its maximum level, the **\** function for that costume is unlocked. Borrowable costumes can be freely used by any guild member. You can access the Guild** [Wardrobe UI]** via the Guild icon at the bottom right of the game screen. ##### **Q. What are the key features of the Guild Wardrobe?** ##### **1) Guild Dignity** • **[Guild Dignity Effect]** is a guild buff where the collection stats of the Guild Wardrobe are permanently applied to all guild members. • When registering a costume in the wardrobe, the level of that collection increases, and the applied buff effects are strengthened. • All currently applied effects can be checked in the **[Guild Dignity Effect]** UI within the Guild Wardrobe. **** ##### **2) Borrow Costume** • For costumes that have reached the maximum level, any guild member can freely borrow them by clicking the **[Borrow Costume]** button. Please note that borrowed costumes are automatically returned after 7 days. ##### **3) Costume Preview** • Clicking the **[Costume Preview]** button allows you to try on various costumes directly. ##### **4) Guild Wardrobe Ranking** • The top 3 guild members who have registered the most costumes will have their Team Names recorded in the **[Guild Wardrobe Ranking]**, to recognize their dedication to the guild. ##### **Q. Where can I obtain Guild Wardrobe costumes?** ##### **1) Goddess' Glory** • Costumes registrable in the Guild Wardrobe can be obtained from the Goddess' Glory at all times. ##### **2) \ Goddess' Glory** • Along with the Guild Wardrobe update, an \ Goddess' Glory NPC will be added so that Saviors can collect more costumes through gameplay. • In the \ Goddess' Glory, only costumes registrable in the Guild Wardrobe can be obtained. **<\ Goddess' Glory NPC>** • You can proceed with the draw using '\ Goddess' Glory Vouchers' and 'Recycle Medals' through the NPC. • '\ Goddess' Glory Vouchers' can be obtained through events. --- ##### **2. New Episode 18-1: Resurrection of Zmei** _It has been 2,500 years since the Goddesses and Demons united to seal away the calamitous three-headed dragon, ‘Zmei’._ _The balance between the two forces sustained the seal for ages, but with Giltine’s death, the power of the Abyss waned, and the seal began to crumble._ _Now, the seal is on the brink of collapse, and Zmei is stirring deep within the heights to burn the world once more…_ _Saviors must head to and engage in a battle more fierce than ever to stop the approaching calamity._ Along with the new region **Sealed Dragon's Heights**, the new boss **Zmei** has broken the seal, revealing its true form to the world. ##### **Q. What are the features of the new boss Zmei?** A **Part Break** gimmick is newly applied to this upcoming boss raid. **What is Part Break?** Zmei uses powerful skills with different body parts. Destroying a specific part will seal that part's skill or weaken it. However, please be careful as Z _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/372000/view/529870881777778834]_ ### [10th Anniv.] New Special Class: Grimmark - Date: 2025-12-15 - Original notes: https://store.steampowered.com/news/app/372000/view/507347176534312155 - Permalink: https://whatsnew.fyi/product/tree-of-savior-english-ver/releases/steam-507347176534312155 ##### New Class: Grimmark Inescapable Mark of Death. A blood storm that drenches the battlefield. Become Grimmark! The relentless hunter who never lets a single prey to escape. **Swordsman and Scout can now advance to the Grimmark class.** [url="https://treeofsavior.com/page/news/view.php?n=3493" style="pill" buttoncolor="#ff0000"]Click here for the full patch note ##### **Rank 1** **Hunting Mark** **Sudden Penetration** **Hamstring Pin** **Spot Weakness (Passive)** ##### **Rank 2** **Blood Surge** **Bloody Pierce** **Serial Thirst** ##### **Rank 3** **Doompierce** ##### 10th Anniversary Events! ##### **1. Complete Popo Boost Season 9 and choose your special class!** 2. Santa's Surprise Gift 3. 10th Anniversary Winter Festival 4. Defeat the Golden Sunfish! 5. Christmas Collection Event 6. 10th Anniversary Attendance Event! ##### **And more! Chance to obtain limited companions and costumes!** ##### **1. Leticia's Secret Cube of December** ##### **2. 10th Anniversary Glacial Treasures!** ##