# Tree of Savior (English Ver.) New Special Class: Commodore - Product: Tree of Savior (English Ver.) (https://whatsnew.fyi/product/tree-of-savior-english-ver) - Vendor: IMCGAMES Co.,Ltd. - Date: 2026-04-07 - Original notes: https://store.steampowered.com/news/app/372000/view/533253650845272159 - Permalink: https://whatsnew.fyi/product/tree-of-savior-english-ver/releases/2026-04-07-new-special-class-commodore What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — New special class Commodore added to the game - **added** — Passive skill Command of Admiral that increases Zero-In buff stack when attacking targets with Strike Grid and grants Full Barrage buff at 10 stacks - **added** — Zero-In buff that increases Commodore skill damage by 3% per stack against Strike Grid targets - **added** — Full Barrage buff that grants 24% Commodore skill damage, 10% critical rate, and access to Doom Barrage skill against Strike Grid targets - **added** — Rank 1 skill Bullseye that grants 40% critical damage increase with a maximum of 42% - **added** — Rank 1 skill Deadeye Mark that summons a magic circle applying Strike Grid debuff to 15 enemies for 60 seconds - **added** — Rank 1 skill Artillery Support that fires rapid artillery dealing damage to 5 targets with 3-second cooldown and increased Zero-In stack against Strike Grid targets - **added** — Rank 1 skill Ironpiercer that fires a penetrating shell dealing damage to 10 targets and ignoring 15% defense of Strike Grid targets - **added** — Rank 2 skill Keelbreak that fires continuous musket buckshots to 10 targets with 9-second cooldown - **added** — Rank 2 skill Anchor Strike that slams a giant anchor dealing damage to 10 targets and increasing Zero-In stack by 1 if any targets have Strike Grid - **added** — Rank 3 skill Doom Barrage that orders the fleet to fire simultaneously at all Strike Grid targets dealing devastating damage to 15 targets ##### New Special Class: Commodore ##### **Passive** [table equalcells="1" colwidth="147,"][th colwidth="147"] [th rowspan="2"] [Zero-In] Buff Stack is increased when attacking a target with [Strike Grid] using \ Skill [Full Barrage] buff is granted when [Zero-In] buff reaches 10 Stacks [td colwidth="147"] Command of Admiral ##### **Zero-In** - \ Skill Damage+3% per Stack against targets with [Strike Grid] ##### **Full Barrage** - Commodore Skill Damage +24% against targets with [Strike Grid] - Commodore Skill Critical Rate +10% - Doom Barrage skill available ##### **Rank 1** [table equalcells="1" colwidth="141,"][th colwidth="141"] [th rowspan="2"] Critical Damage +40% (Critical damage does not exceed 42%) [td colwidth="141"] Bullseye ## [table equalcells="1" colwidth="140,"][th colwidth="140"] [th rowspan="2"] Summons a magic circle that grants [Strike Grid] debuff to all enemies in the designated area. When a target with [Strike Grid] is hit by \ skill, [Zero-In] Stack is increased. Duration: 60s Targets: 15 [td colwidth="140"] Deadeye Mark [table equalcells="1" colwidth="140,"][th colwidth="140"] Orders rapid artillery fire to the front, inflicting powerful damage to the enemies. If there are enemies with [Strike Grid] debuff within the area, [Zero-In] Stack +1 upon hit. [td colwidth="140"] Artillery Support **\** Max Lv (15). Skill Factor: 18,360% x 4 Targets: 5 Cooldown: 3s [table equalcells="1" colwidth="140,"][th colwidth="140"] Loads a powerful penetrating shell and fires it forward. Pierces enemies in a straight line, inflicting damage. Partly ignores defense when hitting a target with [Strike Grid]. [td colwidth="140"] Ironpiercer Casting Time: 0.5s Max Lv (15). Skill Factor: 22,273% x 5 Ignores [Strike Grid] Target's DEF by 15% Target: 10 Cooldown:6s ##### **Rank 2** [table equalcells="1" colwidth="140,"][th colwidth="140"] Fires powerful Musket buckshots continuously to the front. [td colwidth="140"] Keelbreak Casting Time: 0.8s Max Lv (10). Skill Factor: 10,958% x 9 Targets: 10 Cooldown: 9s [table equalcells="1" colwidth="140,"][th colwidth="140"] Inflicts powerful damage by slamming a giant anchor onto enemies in front. [Zero-In] Stack +1 upon first hit if any of the targets have [Strike Grid]. [td colwidth="140"] Anchor Strike **\** Casting Time: 0.8s Max Lv (10). Skill Factor: 13,788% x 9 Duration: 5s Targets: 10 Cooldown: 9s ##### **Rank 3** [table equalcells="1" colwidth="140,"][th colwidth="140"] Orders the entire fleet to fire. Artillery strikes all [Strike Grid] targets simultaneously, inflicting devastating damage. [td colwidth="140"] Doom Barrage **\** Casting Time: 1s Max Lv (5). Skill Factor: 32,125% x 16 Targets: 15 ※Details may change upon actual release