# ULTRAKILL The ULTRA_REVAMP Update - Product: ULTRAKILL (https://whatsnew.fyi/product/ultrakill) - Vendor: Arsi "Hakita" Patala - Date: 2025-02-24 - Original notes: https://store.steampowered.com/news/app/1229490/view/521955971091660898 - Permalink: https://whatsnew.fyi/product/ultrakill/releases/2025-02-24-the-ultra-revamp-update What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Completely overhauled visuals across all previous layers to match the artistic quality of Layer 7 - **changed** — Rewrote enemy behaviors and core codebase for improved maintainability and future development - **added** — LUST now features an actual 3D city beneath the level - **changed** — Improved performance across every level despite visual enhancements - **added** — Two new Encore levels with unique designs, gameplay, and significantly increased difficulty compared to base levels - **added** — Three songs from King Gizzard and the Lizard Wizard available in Cyber Grind - **added** — Encore levels unlock after beating all available base levels ##### Machines, it has been awhile indeed. But what stands before you is a **complete visual and technical overhaul of ULTRAKILL. ** Worked upon for nearly a year. BEHOLD: And yes, your ears do not deceive you. That's the mighty **KING GIZZARD AND THE LIZARD WIZARD** you're hearing. As we've added not **ONE**, not **TWO**, but **THREE** songs from The Gizz into ULTRAKILL. (Available for your listening pleasure in the Cyber Grind.) _Thanks, Lads!_ ##### Now you may have some questions! ##### **Why did we do this?** Well you see, much of ULTRAKILL's codebase was very messy, especially the enemy behaviors. So much so that not only would it make it harder for us (and modders) to work on the game in the future, but even for us to do some of the new things we wanted to do in **Layer 8.** So we (Pitr, Heckteck, and the New Blood programming team) decided to rewrite (revamp) it! https://youtu.be/p9wWGd5r4us?si=gaYA9vT08bb7eB1a While some of this work is **STILL IN PROGRESS** - we didn't want to put off development of Layer 8 any longer so the full enemy rewrites will be rolled out later in order for Hakita and co. to work on Layer 8 at the same time. _You're welcome._ And knowing this would take a long time, Hakita and Victoria decided to use that time to REVAMP a lot of the visuals from the previous layers to bring them up to par _artistically_ to where the game has reached by Layer 7. **We think the results speak for themselves:** Not only that, but some bits of this visual rework are technical marvels. For instance: LUST now has an actual 3D city beneath it! https://www.artstation.com/artwork/elEgzJ And while you won't notice a lot of the technical work that's been done under the hood of the game - what you WILL notice is the **improved performance.** **YES WE HAVE IMPROVED THE VISUALS OF THE ENTIRE GAME WHILE ALSO IMPROVING PERFORMANCE IN EACH AND EVERY LEVEL. ** ##### **But is there any new playable content in this update?!** Indeed there is! **Two Encore levels!** ##### What are Encore levels?! Encore levels, which you may previously thought of as _mere replayable levels with radiant enemies_... **are now so much more.** **They don't look anything like the levels they're based on, they don't play anything like the levels they're based on, and they're about 10x harder than the levels they're based on.** **GOOD LUCK.** (They only unlock once you beat all the base levels available the game) And since you have been so patient waiting for this REVAMP, Hakita has decided to release these two Encore levels for you! (which he had time to work on while the programming team was working on their rewrites) The rest of the Encore levels will be released as a post launch update (free of course) **so look forward to that.** Or don't because they're insanely hard. Harder than any level in the base game. Because that's the point of them. _You've been warned._ And speaking of happy surprises to celebrate this momentous occasion - The Gabriel plushies from our friends at Makeship are abvailable to **PRE ORDER... NOW!** [](https://newbloodstore.com/) We have reached a **landmark** deal with Makeship to produce **tens of thousands** of these little dudes - **and they cannot sell out** - so don't panic! Or do... from joy?! Anyway... ##### What comes next?! Well we imagine there will be an **inveitable update** for this update after we get feedback and testing from all of **YOU...** but after that? ##### AFTER THAT MY DEAR FRIENDS WE ARE FINALLY ONTO **LAYER 8: FRAUD.** ##### And after that? **THE GRAND FINALE!** ##### After THAT?! **THE ENCORE.** ##### And after that?! **Well, let's not get ahead of ourselves.** We still have much work to do. But thanks to this ULTRA_REVAMP - the work that still remains will only go more smoothly. _Like butter, if you will. _ Thank you for your patience over the last year and even moreso as we begin our work towards **Layer 8** and **The Grand Finale.** _The end is in sight, machines _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/1229490/view/521955971091660898]_