# ULTRAKILL Patch 17d3 Changelog - Product: ULTRAKILL (https://whatsnew.fyi/product/ultrakill) - Vendor: Arsi "Hakita" Patala - Date: 2026-04-17 - Original notes: https://store.steampowered.com/news/app/1229490/view/666111203904324069 - Permalink: https://whatsnew.fyi/product/ultrakill/releases/2026-04-17-patch-17d3-changelog What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Added a proximity-based visual for the Cyber Grind death plane - **fixed** — Fixed the broken navmesh in 5-1's cave causing Soldiers to spawn in a wall - **fixed** — Fixed the Malicious Face aiming at the player's center body instead of near their feet - **changed** — Changed Malicious Face's aiming system to avoid it being able to hit itself - **fixed** — Fixed radiant Stalkers not working - **fixed** — Fixed puppeted Mindflayers leaving their beams behind if their Deathcatcher is killed during a beam attack - **changed** — Reduced the hitch in 8-1 as the player enters into the exterior area - **changed** — Gutterman line of sight is no longer blocked by rockets - **changed** — Sawed-On chainsaw's durability now resets in 3 seconds when not wielded - **fixed** — Fixed the amount of active Providences reducing the amount of attacks Virtues perform - **changed** — Increased the height for the opening triggers for Limbo doors - **fixed** — Killing a flying enemy with a Whiplashed core no longer causes the Whiplash to get stuck in the air - **fixed** — Fixed a bug that caused Size 2 fish to be uncatchable - Added a proximity-based visual for the Cyber Grind death plane - Fixed the broken navmesh in 5-1's cave causing Soldiers to spawn in a wall - Fixed the Malicious Face aiming at the player's center body instead of near their feet - Changed Malicious Face's aiming system to avoid it being able to hit itself - Fixed radiant Stalkers not working - Fixed puppeted Mindflayers leaving their beams behind if their Deathcatcher is killed during a beam attack - Reduced the hitch in 8-1 as the player enters into the exterior area - Gutterman line of sight is no longer blocked by rockets - Sawed-On chainsaw's durability now resets in 3 seconds when not wielded - Fixed the amount of active Providences reducing the amount of attacks Virtues perform - Increased the height for the opening triggers for Limbo doors - Killing a flying enemy with a Whiplashed core no longer causes the Whiplash to get stuck in the air - Fixed a bug that caused Size 2 fish to be uncatchable