3.24.3.1 Patch Notes
- Add Add_Default_Actions item property, which defaults to true when no actions are specified
- Add Buildable_Placement_Rule vehicle property to replace the Supports_Mobile_Buildables property
- Fix Russia keycard door progress for players who follow a friend into the room
- Fix replacing vehicle battery using the wrong guid
- Fix headlamp not overriding Priority_Over_Cosmetic
- Fix duplicate automatic repair/salvage blueprint actions
- Default new terrain tiles to Fallback_Green material
- Fix map credits list cut off in some cases without enough height
- Push forward rendering decal out from surface 2 mm
- Fix exception when logging out inside ambiance volume
- Fix potential cause of out-of-sync NPC date/time counter
- Fix exception related to effect cleanup
Changelog
Added
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Add_Default_Actions item property. Defaults to true when no actions are specified.
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Buildable_Placement_Rule vehicle property. Replaces vehicle Supports_Mobile_Buildables property.
Fixed
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Russia keycard door progress for players who follow a friend into the room. [Thanks SkeJ!]
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Replacing vehicle battery using the wrong guid. [Thanks NSTM!]
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Headlamp not overriding Priority_Over_Cosmetic. [Thanks Zombs-R-Cute!]
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Duplicate automatic repair/salvage blueprint actions. [Thanks TeemoCell!]
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Default new terrain tiles to Fallback_Green material. [Thanks Jdance!]
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Map credits list cut off in some cases without enough height. [Thanks WWTC!]
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Push forward rendering decal out from surface 2 mm.
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Exception when logging out inside ambiance volume.
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Potential cause of out-of-sync NPC date/time counter.
Edit: Released a .2 patch to fix an exception related to effect cleanup. My apologies for any inconvenience! I'm still not actually sure why this exception arose after the .1 patch rather than the 3.24.3.0 update, so if you ran into it in .1 and know why I'd love to hear about it.