Unturned — 3.25.6.0 Update Notes

3.25.6.0 Update Notes

Added 3
  • Added Click to Craft Blueprint option to skip the crafting menu details panel
  • Added per-blueprint Favoriting option to cycle between Default, Ignored, and Favorited states
  • Added line-of-sight requirement to use workstations
Changed 9
  • Restored faded background for non-craftable blueprints
  • Blueprints now always show number of required items even if the required amount is available
  • Item tooltips in details panel now show item type and description
  • Blueprint tooltip now shows which category it belongs to
  • Searching by name now clears other filters by default, hold shift to combine with other filters
  • Clicking an active filter now toggles it off
Fixed 8
  • Crafting menu empty when opening side panel for blueprint missing an output item
  • Vanilla /quest command only working with GUIDs
  • Error crafting blueprint with missing output item
  • Blueprint amount labels showing behind some item icons
  • Blueprint input item amount greater than 255 not properly supported
  • Crafting menu empty when blueprint had no category tag
  • Default value for Add_Default_Actions broken
  • Small gap between water surface and fog on huge maps
Summary

Thank you to everyone who shared feedback on workstations and the new crafting menu so far! This update aims to address many of the suggestions and feedback we have received.

By very popular request: you can now enable Click Blueprint to Craft to always skip the details panel. This inverts the Skip Crafting Menu (Shift) hotkey to instead show the details panel.

Filtering should better match expectations (hopefully!), and the button for ignoring blueprints can cycle to a Favorited state for anything you use frequently.

Please continue to let us know what you'd like to see improved!

Changelog

Crafting Menu Functionality

  • Added "Click to Craft Blueprint" option, similar to old crafting menu behavior.

  • Added per-blueprint Favoriting option in the crafting menu details panel. Click the button below "Craft" to cycle between Default, Ignored (hide from blueprints list), and Favorited (starred, visible in favorites list).

Crafting Menu Appearance

  • Restored faded background for non-craftable blueprints.

  • Blueprints always show # of # text even if required amount is available.

  • Item tooltips in details panel show item type and description.

  • Blueprint tooltip shows which category it belongs to.

Crafting Menu Filtering

  • Searching by name clears other filters by defauflt. Hold shift to combine with other filters.

  • Clicking an active filter toggles it off.

  • Filtering tooltips now mention you can hold shift to combine filters.

  • Multiple category filters can be activated at the same time.

  • Reverted category filters to exclude blueprints with all input items missing.

  • Click "Favorites" to see starred blueprints regardless of whether you have the required items.

Workstations

  • Added line-of-sight requirement to use workstations.

  • Reduced nearby workstations radius from 16 meters to 8 meters.

Fixed

  • Crafting menu empty when opening side panel for blueprint missing an output item. [Thanks QERT2002!]

  • Vanilla /quest command only working with GUIDs. [Thanks Rio Team!]

  • Error crafting blueprint with missing output item. [Thanks Mark15612!]

  • Blueprint amount labels showing behind some item icons. [Thanks biedaktokox!]

  • Blueprint input item amount >255 not properly supported. [Thanks Blaze!]

  • Crafting menu empty when blueprint had no category tag. [Thanks Blaze!]

  • Default value for Add_Default_Actions broken. [Thanks Dizzpie!]

  • Maybe fix small gap between water surface and fog on huge maps. [Thanks BoomViz!]

  • Warn for identical blueprint input item configs.

  • NPC rewards list not actually using the newer format.

  • Renamed Context Action Skip Crafting Menu to Skip Crafting Menu.

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