# Unturned 3.25.8.3 Patch Notes - Product: Unturned (https://whatsnew.fyi/product/unturned) - Vendor: Smartly Dressed Games - Date: 2025-09-11 - Original notes: https://store.steampowered.com/news/app/304930/view/500584162306032133 - Permalink: https://whatsnew.fyi/product/unturned/releases/2025-09-11-3.25.8.3-patch-notes What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Localization and Spawns Editor not opening when translation for Steam UI language not installed - **fixed** — Respawn not respecting player culling feature - **fixed** — Client skills UI not respecting server Skillset_Reduces_Skill_Cost config - **added** — Rubble_Respawn_All_Sections_Simultaneously true/false object option - **added** — Players config option to enable skillset skill loss and disable cost reduction - **added** — Level asset per-skill cost and cost increase override options - **added** — Level asset per-skillset starting loadout options - **fixed** — Shoreline pebbles messed up by foliage uniform scaling change - **fixed** — Sky reflection capture including sun at nighttime - **changed** — Increased length of player hit validation history on server from 500 ms to 1000 ms - **fixed** — Unable to detonate certain modded charges without a collider on the barricade root - **fixed** — Reverted enabling doppler effect because running near audio sources sounds really weird ##### 3.25.8.3 Changelog **Fixed** - Localization and Spawns Editor not opening when translation for Steam UI language not installed. (Thanks Gekk Here and Kardiasfx!) - Respawn not respecting player culling feature. (Thanks GazziFX!) - Client skills UI not respecting server Skillset_Reduces_Skill_Cost config. (Thanks clue!) ##### 3.25.8.2 Changelog **Added** - Rubble_Respawn_All_Sections_Simultaneously true/false object option. - Players config option to enable skillset skill loss and disable cost reduction. - Level asset per-skill cost and cost increase override options. - Level asset per-skillset starting loadout options. **Fixed** - Shoreline pebbles messed up by foliage uniform scaling change. (Thanks TickTackM!) - Sky reflection capture including sun at nighttime. ##### 3.25.8.1 Changelog **Changed** - Increased length of player hit validation history on server from 500 ms to 1000 ms. **Fixed** - Unable to Detonate certain modded Charges without a collider on the barricade root. (Thanks to many reporters!) - Reverted enabling doppler effect because running near audio sources sounds really weird (for example, near a boombox playing music). (Thanks to many reporters!)