# V Rising V Rising 1.0 Hot Fix #9 - Product: V Rising (https://whatsnew.fyi/product/v-rising) - Vendor: Stunlock Studios - Date: 2024-09-17 - Original notes: https://store.steampowered.com/news/app/1604030/view/7449605597527317156 - Permalink: https://whatsnew.fyi/product/v-rising/releases/2024-09-17-v-rising-1.0-hot-fix-9 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Increased the strength of haptic feedback by 60% - **fixed** — Fixed stuttering that can occur when scrolling through the player list on servers with a lot of players - **fixed** — Fixed stuttering that can occur when using the map with a gamepad - **fixed** — Fixed an issue where the selection options would extend outside of the screen space in the social menu on servers with a lot of players - **changed** — Made it easier to see which server ruleset is selected in the Game Settings Ruleset tab - **fixed** — Fixed an issue where players could get an inconsistent ordering of clan mates in the HUD - **fixed** — Fixed an issue where players would sometimes not show in the clan HUD - **fixed** — Fixed an issue where the tooltips on weapons would show incorrect information after the weapon had been unequipped when playing on a gamepad - **changed** — The Host game and Join game buttons are no longer visible when reading the Server Info in the server list - **added** — Added gamepad UI optimizations - **fixed** — Fixed issues with scrolling in the merchant UI while using a gamepad - **fixed** — Fixed some layout issues in the Castle Heart menus when using a gamepad - **fixed** — Fixed an issue where the Vampire Powers menu would forget what a bear is when playing with a gamepad - **fixed** — The Emote wheel is no longer displayed as empty when riding a horse - **changed** — Improvements were made to the feel of the V Blood menu when playing on a gamepad - **fixed** — Fixed a rare range exception error that could occur when using a gamepad in the build menu - **fixed** — Fixed UI issues that would occur when playing with HDR enabled - **changed** — Optimized the performance of health bars - **fixed** — Fixed the selector being stupid and not showing the last items in the character creation menu if the selector was placed in a row with no additional items - **fixed** — Fixed the sun is rising text getting stuck on the screen when teleporting to Dracula's throne room Hello Vampires. We’ll be patching V Rising today at 11:00 CEST. (EDIT: The patch did not go live at 11:00 CEST due to technical difficulties, but will be updated later today once they are resolved.) Rising from our crypts once more to bring you a heavier hotfix, today’s patch includes a massive triple-digit grab bag of general, UI, and bug fixes, as well as a hefty dose of game balance adjustments. We highly recommend restarting the game to ensure you get the latest version. **This update brings the following fixes:** ##### General Fixes - Increased the strength of haptic feedback by 60%. ##### UI Fixes - Fixed stuttering that can occur when scrolling through the player list on servers with a lot of players. - Fixed stuttering that can occur when using the map with a gamepad. - Fixed an issue where the selection options would extend outside of the screen space in the social menu on servers with a lot of players. - Made it easier to see which server ruleset is selected in the Game Settings Ruleset tab. - Fixed an issue where players could get an inconsistent ordering of clan mates in the HUD. - Fixed an issue where players would sometimes not show in the clan HUD. - Fixed an issue where the tooltips on weapons would show incorrect information after the weapon had been unequipped when playing on a gamepad. - The Host game and Join game buttons are no longer visible when reading the Server Info in the server list. - Added gamepad UI optimizations. - Fixed issues with scrolling in the merchant UI while using a gamepad. - Fixed some layout issues in the Castle Heart menus when using a gamepad. - Fixed an issue where the Vampire Powers menu would forget what a bear is when playing with a gamepad. (Don’t ask.) - The Emote wheel is no longer displayed as empty when riding a horse. - Improvements were made to the feel of the V Blood menu when playing on a gamepad. - Fixed a rare “range exception” error that could occur when using a gamepad in the build menu. - Fixed UI issues that would occur when playing with HDR enabled. - Optimized the performance of health bars. - Fixed the selector being stupid and not showing the last items in the character creation menu if the selector was placed in a row with no additional items. - Fixed the “sun is rising” text getting stuck on the screen when teleporting to Dracula’s throne room. - Fixed an issue where the difficulty filter could not be selected with a gamepad in the dedicated server list. ##### Bug Fixes - Prevented accidental double taps when opening the map with a gamepad. This stops the map from opening and then immediately closing. - Fixed issue where adaptive triggers would stop camera input when playing with Controller Layout 2. - Fixed an issue where the navigation could break when swapping between the social menu and the systems menu with a gamepad. - Fixed an issue where navigation would become unresponsive when pressing the D-pad when editing settings with a value input. - Made the Tutorial System more optimized to help lower-end systems. - SYSTEM messages no longer display two timestamps. - The brightness slider on first startup is no longer affected by framerate issues. - Fixed a bug where the client would use the next parameter if provided with an empty value for saveFileName. - Fixed some issues with the pathfinding for the map marker guidance that would lead players down the wrong roads. - Fixed an issue where options were not properly saved if an autosave was occurring just as the option was changed. - Fixed an issue where the aim previews for the Great Sword would sometimes lock up. - Pressing Esc no longer closes the whole Private Game Setup when trying to deselect a text input field. - Fixed the missing walk animation for the Vampire Cultist when the unit is engaged in combat. - Fixed the Aim Preview for Ice Block to work properly when targeting allied players. - Fixed a performance issue with t _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/1604030/view/7449605597527317156]_