# Valheim changelog > A brutal exploration and survival game for 1-10 players, set in a procedurally-generated purgatory inspired by viking culture. - Vendor: Iron Gate AB - Category: Games - Official site: http://www.valheim.com - Tracked by: What's New (https://whatsnew.fyi/product/valheim) - Harvested from: Steam (app 892970) - Entries below: 25 of 26 (newest first; the rest are on https://whatsnew.fyi/product/valheim) What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. ## Releases ### Patch 0.221.13 (Public Test) - Date: 2026-05-06 - Original notes: https://store.steampowered.com/news/app/892970/view/508485755865137730 - Permalink: https://whatsnew.fyi/product/valheim/releases/steam-508485755865137730 - **added** — Introduce a new world save system that saves worlds in smaller chunks and stores them in separate folders instead of .db and .fwl files - **changed** — World saves now only affect modified chunks, making the game save faster - **changed** — Backups are now stored in separate folders - **added** — Add extra checks after saving to reduce the risk of corrupt save files - **added** — Automatically create a backup when loading a world that is not chunked to prevent data loss from potential bugs - **changed** — Cloud storage now has a limitation on the number of files that can be saved in addition to total size > ⚠️ Note: **This update is for the Public Test branch of Valheim only, and may therefore be unstable!** Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience. - **ACCESS**: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to select. The PTB FAQ can be found (https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/). - **FEEDBACK**: Please leave any feedback in the “#valheim-public-test” channel in our (https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/) or through the [form on our website](https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/). Please remember to **be considerate** towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing. > In this update we’re introducing a new save system for your Valheim worlds! The purpose of this is to make the game save faster, and to decrease the risk of corrupt save files. What the new system means in practice is that the game now saves your world in smaller chunks, and only the chunks that have been modified since the last save will be affected. Worlds will no longer be saved with a .db and a .fwl file, but will instead be saved and stored in separate folders, with the .db file broken down into smaller pieces. Backups will also have their own separate folders. Please note that if you intend to switch between the PTB and the Live branch of the game, it is not advisory to move your files around manually. If this sounds overly technical, don’t worry – unless you’re frequently moving your files around manually, you won’t notice any difference beyond faster saving times! For users who are running Valheim with mods, please note that this system has not been tested with mods. While we don’t believe there should be any issues relating to this, modding the game is always done at your own risk. ##### Detailed Patch Notes: * Introducing a new world save system * The new save system only affects world saves, character saves remain the same. * When saving, only the chunks that have been modified are saved. * Instead of saving a world with the .db and .fwl files it’s now stored in folders and the world (.db) is split up in multiple files (chunks). * Backups are stored in separate folders. * When loading a world that is not chunked, a backup is made first so no data is lost in case of potential new bugs. * The save system performs extra checks after saving to make sure it saved properly, which reduces the risk of a corrupt save. * There is a new limitation in cloud storage, up until now it was only the total size of all saves. Some platforms have a limit in how many files can be saved, this was previously not a limitation but now there will be way more files saved. ### Patch 0.221.12 - Date: 2026-02-19 - Original notes: https://store.steampowered.com/news/app/892970/view/696504883028689200 - Permalink: https://whatsnew.fyi/product/valheim/releases/steam-696504883028689200 We've got a couple of fixes for you today! Please also note that playing using Vulkan might currently cause Valheim to be unstable and/or crash. If you want to continue using Vulkan, you can disable the FPS limiters in e.g. the Nvidia Control Panel for a hopefully smoother experience. Rest assured that we're working on a solution for the Vulkan issue, however, and that it should hopefully be back to normal soon! ##### Patch Notes: * Added release-to-select in the radial menu: If you continue holding down the radial menu button/key after the radial menu appears, you can select an emote by releasing the button/key. * Reverted crouching being unintentionally changed to a press-and-hold action on gamepad. Now it’s back to being a single press again. * Fixed annoying resolution setting behavior in windowed mode when changing settings. * Fixed crash on startup on Windows that triggers under specific conditions when using Vulkan. * Fixed audio stutters in Ashlands. * Fixed sometimes not being able to apply graphics settings properly the first time after updating from an earlier version. * Fixed some minor UX issues in the graphics settings menu. **For modders:** * Fixed a null reference exception that started happening in 0.221.10 when mods directly or indirectly accessed preferences at startup (for example via the localization system). ### Patch 0.221.10 – Five Years of Valheim! - Date: 2026-02-02 - Original notes: https://store.steampowered.com/news/app/892970/view/499470950023037803 - Permalink: https://whatsnew.fyi/product/valheim/releases/steam-499470950023037803 Greetings vikings! Today marks the five year anniversary since Valheim was first released into Early Access – and what an incredible five years it’s been! We want to thank everyone who has been a part of our journey and our community since then, whether you started playing on day one or have just been carried by the valkyrie for the first time. We greatly appreciate every single one of you, and we’re so glad to have you walk this path with us. For this anniversary you will find a patch live right now for everyone, with some new celebratory items and emotes, along with some quality of life fixes! If you want to keep the celebration going throughout the week, you can tune in to (https://www.twitch.tv/ard) on Thursday, where there will be a livestreamed concert by the Munich Radio Orchestra! They will be playing music from a bunch of video games, including Valheim. As you all know, we’re working on Deep North, which will be the final biome update that brings the game into 1.0. While we can’t give an update on that today, we can share that 2026 is going to be a great year for Valheim. Once again, thank you so much for being with us for five whole years! Skål!! /The Iron Gate team ##### Abbreviated Patch Notes: * A celebratory hat! * Early Axes * Frosted Sweetbread * Added a radial menu for emotes * New emotes * New hairstyles * 2 new buildable garlands * Engine Upgrade * Multiple bug fixes and improvements ##### Detailed Patch Notes: **New Content:** * New Emote: Vibe * New Emote: LoveYou * New Buildpiece: Flower Garland * New Buildpiece: Fey Lights * New Consumable: Frosted Sweetbread * New Weapon: Early Axes * New Hat: Celebratory Cap * 2 New Materials: Mysterious Axe Head, Curious Axe Head * 3 New Hairstyles (Champion, Chronicler, Sunbringer) * Added radial menu for emotes **Fixes & Improvements:** * Tweaks to multiple hairstyles (Castellan, Painter Curls, Pulled Back Curls, Tidy Curls) * Tweaks to berserker armour * Carapace Buckler now provides 5 adrenaline instead of 10 on perfect block, just like other shields * Updated Game Engine to Unity 6000.0.61f1 * Added localization string for tombstone container **Reworked graphics settings:** * Replaced “Render scale” percentage slider with “3D resolution limit” dropdown with fixed resolutions – improves use case as performance target * Added new “Upscaling method” setting with new “Pixelated” option * Added new “Low” SSAO quality option, which achieves a similar look to the existing SSAO quality (now named “High”) with a significantly lower performance impact * The frame rate limiter can now be used together with v-sync (chooses the lowest submultiple of the monitor refresh rate that is greater than or equal to the selected value) * The frame rate limiter setting is now applied during the splash/loading screen * The resolution dropdown setting now sorts resolutions from highest to lowest, instead of the other way around **Optimizations:** * Change engine settings to improve performance in areas with many instances * Massively reduced CPU usage of armor stands * Skip texture copy for image effects (shield dome and heat distortion) when those effects aren’t being used, which should reduce GPU overhead in most areas * Grass vegetation is no longer included in environment reflections, improving performance * Ensure one-shot sound effects are started the same frame they’re created, reducing their latency by up to one frame * Reduced memory usage of minimap * Only load graphics presets for the current platform, rather than all platforms, reducing memory usage * Removed a duplicated matchmaking manager that wasted performance in the start menu **Bug fixes:** * Fixed “Generating” progress bar not always being shown during world generation * Fixed server list sometimes failing to save when quitting from the start menu * Fixed crash that could occur in multiplayer when a T.W.I.G. throws a rock at a player who is at the edge of a shield dome * Fixed crash that happened when ho _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/892970/view/499470950023037803]_ ### Patch 0.221.4 – Call To Arms - Date: 2025-09-09 - Original notes: https://store.steampowered.com/news/app/892970/view/529856925490219058 - Permalink: https://whatsnew.fyi/product/valheim/releases/steam-529856925490219058 It's time to bring Call to Arms from the PTB and into Valheim proper! As always, a huge thank you to everyone who has tested it already, and a grand welcome to all new players! This updates features plenty of ways of self-improvement – whether that be wooden weapons for sparring with your comrades, or a built structure to hone your fighting skills against. You can also find a brand new type of item in the form of trinkets, which will help you in the heat of battle. And as there are some new dangerous foes around, you might find that you very much need them… You’ll find the full patch notes below, whether you want them abbreviated or detailed. And if you didn't see it when the PTB launched, why not take a look at the update's trailer: **Please note that you will need to have the latest Nvidia drivers for this update, otherwise the game risks crashing.** ##### Abbreviated Patch Notes * Forsaken Powers rebalanced * New combat mechanics & combat improvements * New equipable item type: Trinkets * 13 new trinkets * 1 new skill * 2 new creatures, with 1 additional overhauled creature * 1 new food item * 8 new crafting materials * 18 new weapons (9 wooden) * 2 new armour sets * 3 new building pieces * 3 new hairstyles * 5 new beard styles * 1 new location * Some items can now have multiple orientations on item stands * Unity engine upgraded * Various bug fixes and performance improvements ##### Detailed Patch Notes ##### New Content: **New Mechanics:** * Trinkets: Equip these items to gain adrenaline during battle, and thus unlock temporary perks. * Adrenaline: You gain adrenaline by hitting enemies, triggering a Forsaken Power, using certain magic attacks, as well as performing Perfect Blocks and Perfect Dodge Rolls. When the bar is full, you get an adrenaline surge which gives you a temporary perk designated by your equipped Trinket. Adrenaline will fade when you are not in active combat, and you will only gain adrenaline as long as you have a Trinket equipped. * Wooden Weapons: By using wooden weapons you can practice combat against your friends without hurting each other. * New skill: Perfect Dodge Roll (Dodge an attack that would have caused you damage and get a % of stamina back) **Creatures:** * Enemy: Bear * Enemy: Vile **Crafting:** * Material: Blob Vial (purchasable) * Material: Ectoplasm * Material: Ghost Trophy * Material: Bear Hide * Material: Bear Trophy * Material: Bear Paw * Material: Vile Trophy * Material: Vile Ribcage **Food:** * Bear Meat **Clothing:** * Chest Armour: Patterns of the Bear * Leg Armour: Loincloth of the Bear * Helmet: Headdress of the Bear * Chest Armour: Vilebone Cage * Leg Armour: Vilebone Drapes * Helmet: Vilebone Visage * Hat: Sweat Band (purchasable) **Weapons:** * Bottled Blob: Poison * Bottled Blob: Oozer * Bottled Blob: Tar * Bottled Blob: Lava * Bottled Blob: Frost * Wooden Sword * Wooden Greatsword * Wooden Axe * Wooden Two-handed Axe * Wooden Mace * Wooden Sledge * Wooden Spear * Wooden Atgeir * Wooden Knife * Fist Weapon: Paws of the Bear * Fist Weapon: Vilebone Maulclaws * Battleaxe: Black Metal * Battleaxe: Skull Splittur **Trinkets:** * Heart of the Forest * Bronze Pendant * Iron Brooch * Nimble Anklet * Crystal Heart * Wolf Sight * Fins of Destiny * Evasion Mantle * Bracelets of the Brave * Pulsating Earrings * Resounding Shackle * Jörmundling * Brimstone **Build Pieces & Furniture:** * Combat Practice: Archery Target * Combat Practice: T.W.I.G. * Furniture: Bearskin Rug **Misc:** * New location: CombatRuin01 * 3 new hairstyles (Mullet, Castellan & Vinland Shave) * 5 new beard styles (Mustache, Handlebar, Trimmed, Waxed, Crumb Catcher) ##### Fixes & Improvements **Combat Changes:** * Perfect Block no longer cost stamina * Reduced movement speed penalty on Battleaxes, Sledgehammers, and Tower Shields * Vertical fighting improvements, now easier to hit enemies in slopes! **Rebalanced Forsaken Powers:** * Eikthyr: 60% reduced stamina usage for running, jumping, and s _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/892970/view/529856925490219058]_ ### Patch 0.221.4 (Public Test) - Date: 2025-09-03 - Original notes: https://store.steampowered.com/news/app/892970/view/529856292184916878 - Permalink: https://whatsnew.fyi/product/valheim/releases/steam-529856292184916878 > ⚠️ Note: **This update is for the Public Test branch of Valheim only, and may therefore be unstable!** Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience. - **ACCESS**: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to select. The PTB FAQ can be found (https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/). - **FEEDBACK**: Please leave any feedback in the “#valheim-public-test” channel in our (https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/) or through the [form on our website](https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/). Please remember to **be considerate** towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing. > Hello vikings! We hope you've been enjoying the Call to Arms update so far! We've gotten some great feedback, so now we have a long list of tweaks and fixes that should make the update both more stable and more enjoyable. This includes some fixes to wooden weapons, as well as tweaks to adrenaline and the new creatures. Fight well! ##### Abbreviated Patch Notes: * Battle Brother has remembered his real name: T.W.I.G. * Tweaks to adrenaline gain * Tweaks to Bear and Vile behaviour * Various bug fixes ##### Detailed Patch Notes: **Fixes & Improvements:** * Battle Brother has remembered his real name: T.W.I.G. * Bottled Tar Blob now has the correct model when being thrown * Frost Blob is now weak against fire and very resistant against frost * The Frost Blob Bomb now requires a Drake trophy instead of a Stone Golem trophy * Made tweaks to make knives better for combat in slopes * Wooden Greatsword is now repairable at the workbench * Wooden weapons now have more appropriate block power * Wooden Atgeirs are now a bit more rare to find * Wooden Sword and Wooden Greatsword now sound like they’re made of wood * Using mage staffs directly after dodging no longer grants abnormal amount of adrenaline * Staff of Embers and Staff of Fracturing now only grant adrenaline on use instead of on hit * Staff of Frost projectiles now grant 1 Adrenaline per hit instead of 2 per hit * Area attacks (made by sledges, for example) now grant adrenaline * Adrenaline granted when staggering enemies is now reduced from 5 to 3 * Killing Seeker Broods now grants less adrenaline than before * Skull Splittur now requires Black Forge level 1 instead of level 3 to be crafted * Skull Splittur now emits a bit of light, matching other similar weapons * Blackmetal Battleaxe and Skull Splittur are now held more properly by the player character * Fragrant Bundle, Fresh Seaweed and Thistle can now be placed flat on horizontal item stands (reminder: shift + E to change rotation on item stands) * Bearskin Rug no longer flickers * Bears and Viles now take 4 seconds to disappear after death instead of 8 seconds * Bears and Viles should no longer get stuck behind trees and boulders as much * Bears are now able to swim * Viles now have a chance to drop Rotten Meat (in addition to Bear Meat) * Viles are now part of the Plains Monster faction instead of the Undead faction * Trinkets are now crafted using the Forge instead of the Workbench. Trinkets available in the Mistlands and Ashlands are now crafted in the Black Forge * Both equipped the Trinket and equipped the Utility Item are now visible on the character at the same time * You can no longer dodge while overencumbered * Stairs of the Stone Portal should now be climbable * Carvings on Fader sacrificial stone now have more emission to match other sacrificial stones * Cores are no longer placed in hot bar when picked u _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/892970/view/529856292184916878]_ ### Patch 0.221.3 – Call To Arms (Public Test) - Date: 2025-08-20 - Original notes: https://store.steampowered.com/news/app/892970/view/529855657693675558 - Permalink: https://whatsnew.fyi/product/valheim/releases/steam-529855657693675558 > ⚠️ Note: **This update is for the Public Test branch of Valheim only, and may therefore be unstable!** Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience. - **ACCESS**: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to select. The PTB FAQ can be found (https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/). - **FEEDBACK**: Please leave any feedback in the “#valheim-public-test” channel in our (https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/) or through the [form on our website](https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/). Please remember to **be considerate** towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing. > If at first you don’t succeed, try again! Fortunately there are resources at your disposal in order to improve yourself – whether that be wooden weapons for sparring with your comrades, or a built structure to hone your fighting skills against. In our Call to Arms, you can also find a brand new type of item in the form of trinkets, which will help you in the heat of battle. And as there are some new dangerous foes around, you might find that you very much need them… You’ll find the full patch notes below, whether you want them abbreviated or detailed. If you’re not afraid of spoilers though, we suggest you tune into the brand new trailer: ##### Abbreviated Patch Notes * Forsaken Powers rebalanced * New combat mechanics & combat improvements * New equipable item type: Trinkets * 13 new trinkets * 1 new skill * 2 new creatures, with 1 additional overhauled creature * 1 new food item * 8 new crafting materials * 18 new weapons (9 wooden) * 2 new armour sets * 3 new building pieces * 3 new hairstyles * 5 new beard styles * 1 new location * Some items can now have multiple orientations on item stands * Unity engine upgraded * Various bug fixes and performance improvements ##### Detailed Patch Notes ##### New Content: **New Mechanics:** * Trinkets: Equip these items to gain adrenaline during battle, and thus unlock temporary perks. * Adrenaline: You gain adrenaline by hitting enemies, triggering a Forsaken Power, using certain magic attacks, as well as performing Perfect Blocks and Perfect Dodge Rolls. When the bar is full, you get an adrenaline surge which gives you a temporary perk designated by your equipped Trinket. Adrenaline will fade when you are not in active combat, and you will only gain adrenaline as long as you have a Trinket equipped. * Wooden Weapons: By using wooden weapons you can practice combat against your friends without hurting each other. * New skill: Perfect Dodge Roll (Dodge an attack that would have caused you damage and get a % of stamina back) **Creatures:** * Enemy: Bear * Enemy: Vile **Crafting:** * Material: Blob Vial (purchasable) * Material: Ectoplasm * Material: Ghost Trophy * Material: Bear Hide * Material: Bear Trophy * Material: Bear Paw * Material: Vile Trophy * Material: Vile Ribcage **Food:** * Bear Meat **Clothing:** * Chest Armour: Patterns of the Bear * Leg Armour: Loincloth of the Bear * Helmet: Headdress of the Bear * Chest Armour: Vilebone Cage * Leg Armour: Vilebone Drapes * Helmet: Vilebone Visage * Hat: Sweat Band (purchasable) **Weapons:** * Bottled Blob: Poison * Bottled Blob: Oozer * Bottled Blob: Tar * Bottled Blob: Lava * Bottled Blob: Frost * Wooden Sword * Wooden Greatsword * Wooden Axe * Wooden Two-handed Axe * Wooden Mace * Wooden Sledge * Wooden Spear * Wooden Atgeir * Wooden Knife * Fist Weapon: Paws of the Bear * Fist Weapon: Vilebone Maulclaws * Battleaxe: Blac _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/892970/view/529855657693675558]_ ### Patch 0.220.5 - Date: 2025-04-01 - Original notes: https://store.steampowered.com/news/app/892970/view/529842339955345003 - Permalink: https://whatsnew.fyi/product/valheim/releases/steam-529842339955345003 We've gone digging deep into our archives today, vikings! We found some old stuff that you will recognize already (but we're putting it all here anyway so no one misses it), but we also found something that's been gathering dust for ages, perhaps even since the 90s! We made sure to digitize the old cassette for you, for your convenience. ##### Patch Notes: * New build piece: Rock (it’s a friend!) * New game mode: Haldor (become the best merchant ever) * New weapon: Shotgun (extra damage against deer) * New weapon: Deer Raiser (raise mighty deer to fight for you) * New body type: Deer (when playing as a deer, other deer will not become frightened of you) ### Patch 0.220.4 - Date: 2025-03-19 - Original notes: https://store.steampowered.com/news/app/892970/view/529841158837239843 - Permalink: https://whatsnew.fyi/product/valheim/releases/steam-529841158837239843 Just a small patch of fixes for you today, thanks for testing on the PTB! ##### Patch Notes: * Fix a crash on Xbox that could occur when entering suspend mode while playing online multiplayer * Fix memory leak for HUDs of dead enemies * Moved pause menu back to where it originally was * Fix two cases of log spam for server hosts related to block and permitted lists * It’s now possible to hide boss and death markers via controller again ### Patch 0.220.4 (Public Test) - Date: 2025-03-17 - Original notes: https://store.steampowered.com/news/app/892970/view/529841158837239841 - Permalink: https://whatsnew.fyi/product/valheim/releases/steam-529841158837239841 > ⚠️ Note: **This update is for the Public Test branch of Valheim only, and may therefore be unstable!** Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience. - **ACCESS**: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to select. The PTB FAQ can be found (https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/). - **FEEDBACK**: Please leave any feedback in the “#valheim-public-test” channel in our (https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/) or through the [form on our website](https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/). Please remember to **be considerate** towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing. > Just a small patch of fixes for you today! ##### Patch Notes: * Fix a crash on Xbox that could occur when entering suspend mode while playing online multiplayer * Fix memory leak for HUDs of dead enemies * Moved pause menu back to where it originally was * Fix two cases of log spam for server hosts related to block and permitted lists * It’s now possible to hide boss and death markers via controller again ### Patch 0.220.3 - Date: 2025-03-04 - Original notes: https://store.steampowered.com/news/app/892970/view/529839807839340527 - Permalink: https://whatsnew.fyi/product/valheim/releases/steam-529839807839340527 It's once again time for a patch! Today we have a bunch of bug fixes and optimizations for you, such as fixing memory leaks and improving snap points for certain build pieces, and plenty more. Hopefully this patch will mean a smoother Valheim experience for all! Thank you to everyone who helped test the patch during the PTB round! ##### Abbreviated Patch Notes: * Various optimizations for memory usage * Various bug fixes and improvements * Various fixes to build pieces * Various Xbox improvements * Various Mac improvements ##### Detailed Patch Notes: **All platforms:** * Optimized Asset Bundles, reducing start-up times by up to 75%, build size by up to 35% and memory usage by 110 MB. Should also reduce the download size of future patches. * Optimized UI rendering, improving FPS by 5-10% when CPU bound * Fixed memory leak that occurred when generating subsequent new worlds * Changed certain sound files to be loaded in background, reducing some specific lag spikes * Added a fix for movement to behave the same when holding down secondary attack while moving with the gamepad as on keyboard. * Removed “Detailed particle systems” from Graphics settings and make the “off” setting the default. * Added a fix to allocate less memory and lower execution time for certain types of input * Fixed a bug that caused inaccurate collision detection between AoEs and characters in multiplayer scenarios, e.g. sometimes catching on fire even when not walking into the fire. * Fixed mouse being stuck held down after naming a map pin with virtual keyboard. * Improved chat message and sign compliance with platform privileges, parental controls and local block list * Game now shows in-game player names in Player List for cross-network users as well * Reduced memory usage of profile pictures in Player List * Fixed a bug where tooltips in settings menu did not show up in-game * Fixed a freeze that could occur when changing the permitted list * Boss and death map icons are no longer manually placeable via controller * Asksvin trophy icon now matches the colour of the actual trophy * Cooked Asksvin Tail and Roasted Crust Pie no longer sparkle when attached to an itemstand * Tweaked snap points of Ashwood Stakewalls for better alignment * Tweaked snap points for Grausten wall 2x2 for better alignment * Grausten arches are now allowed to be placed in different orientations in the same position * Grausten Roof Corner no longer changes position when damaged * Blackmarble floor triangle and tip are no longer burnable * Fixed an issue that made some events able to trigger without their conditions being met * Hiding UI with CTRL + F3 now also hides sailing UI and Pause Menu UI * A brief message is now shown when hiding UI using a gamepad * Updated localization **Xbox/MS:** * Game no longer needs to be restarted to observe profile updates in the game * Added invite button to pause menu * Reduce network usage somewhat for functionality related to Xbox network. * Gamepad association UI now reappears if the gamepad is disconnected and a keyboard & mouse is not connected, or if gamepad input when no user is assigned to it * Reduced risk of crashes * Chat messages can no longer be sent if text communication is disabled via system. Also shows a system UI popup telling users to change the setting if they want to chat * On the console, when starting the game for the first time, the game language is now auto-selected based on the console language. * Character names are now filtered as UGC in received chat messages and player list * Fixed a bug that could make the “Game Preview” popup appear again after being dismissed * Reduced reserved space on Xbox console, reducing disk usage by up to 1 GiB **Mac App Store:** * Updated minimum compatible MacOS version to 10.15 * Now uses TAA instead of FXAA for anti-aliasing * Improved success rate for Game Center friend invites * Fixed a bug related to viewing text on signs while not signed in to Game Center ### Patch 0.220.3 (Public Test) - Date: 2025-02-28 - Original notes: https://store.steampowered.com/news/app/892970/view/529839807839339598 - Permalink: https://whatsnew.fyi/product/valheim/releases/steam-529839807839339598 > ⚠️ Note: **This update is for the Public Test branch of Valheim only, and may therefore be unstable!** Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience. - **ACCESS**: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to select. The PTB FAQ can be found (https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/). - **FEEDBACK**: Please leave any feedback in the “#valheim-public-test” channel in our (https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/) or through the [form on our website](https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/). Please remember to **be considerate** towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing. > Another batch of tweaks for the PTB, including fixing stuff we thought was fixed before 🙈 ##### Patch Notes: **Fixes & Improvements:** * Staff of Protection is _actually _once again protecting other players in multiplayer * Hiding UI with CTRL + F3 now also hides sailing UI and Pause Menu UI * A brief message is now shown when hiding UI using a gamepad * When trying to connect to a server using an incompatible version of Valheim, the correct message regarding incompatible version is now shown instead of a message regarding the host not allowing crossplatform on the server * Updated localization ### Patch 0.220.2 (Public Test) - Date: 2025-02-25 - Original notes: https://store.steampowered.com/news/app/892970/view/519706073503894936 - Permalink: https://whatsnew.fyi/product/valheim/releases/steam-519706073503894936 > ⚠️ Note: **This update is for the Public Test branch of Valheim only, and may therefore be unstable!** Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience. - **ACCESS**: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to select. The PTB FAQ can be found (https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/). - **FEEDBACK**: Please leave any feedback in the “#valheim-public-test” channel in our (https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/) or through the [form on our website](https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/). Please remember to **be considerate** towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing. > Hello vikings! We've got some tweaks and fixes for the current PTB ready for you, so hopefully everything should be working smoothly now! ##### Patch Notes: **Fixes & Improvements:** * Changed back an assembly name to match the live version (reducing the reasons for mods breaking when the patch goes live) * Fixed an exception that could occur if a keybind was set to “None” * Fire SFX once more has the same priority as other sounds * Staff of Protection is once again protecting other players in multiplayer ### Patch 0.220.1 (Public Test) - Date: 2025-02-18 - Original notes: https://store.steampowered.com/news/app/892970/view/748263387705639584 - Permalink: https://whatsnew.fyi/product/valheim/releases/steam-748263387705639584 > ⚠️ Note: **This update is for the Public Test branch of Valheim only, and may therefore be unstable!** Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience. - **ACCESS**: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to select. The PTB FAQ can be found (https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/). - **FEEDBACK**: Please leave any feedback in the “#valheim-public-test” channel in our (https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/) or through the [form on our website](https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/). Please remember to **be considerate** towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing. > It's once again time for a patch! Today we have a bunch of bug fixes and optimizations for you, such as fixing memory leaks and improving snap points for certain build pieces, and plenty more. Hopefully this patch will mean a smoother Valheim experience for all! ##### Abbreviated Patch Notes: * Various optimizations for memory usage * Various bug fixes and improvements * Various fixes to build pieces * Various Xbox improvements ##### Detailed Patch Notes: **Fixes & Improvements:** * Optimized Asset Bundles, reducing start-up times by up to 75%, build size by up to 35% and memory usage by 110 MB. Should also reduce the download size of future patches. * Optimized UI rendering, improving FPS by 5-10% when CPU bound * Fixed memory leak that occurred when generating subsequent new worlds * Changed certain sound files to be loaded in background, reducing some specific lag spikes * Added a fix for movement to behave the same when holding down secondary attack while moving with the gamepad as on keyboard. * Removed “Detailed particle systems” from Graphics settings and made the “off” setting the default. * Game now allocates less memory and lower execution time for certain types of input * Fixed a bug that caused inaccurate collision detection between AoEs and characters in multiplayer scenarios, e.g. sometimes catching on fire even when not walking into the fire. * Fixed mouse being stuck held down after naming a map pin with virtual keyboard. * Improved chat message and sign compliance with platform privileges, parental controls and local block list * In-game player names are now shown in Player List for cross-network users as well * Reduced memory usage of profile pictures in Player List * Fixed a bug where tooltips in settings menu did not show up in-game * Fixed a freeze that could occur when changing the permitted list * Asksvin trophy icon now matches the colour of the actual trophy * Cooked Asksvin Tail and Roasted Crust Pie no longer sparkles when attached to an item stand * Tweaked snap points of Ashwood Stakewalls for better alignment * Tweaked snap points for Grausten wall 2x2 for better alignment * Grausten arches are now allowed to be placed in different orientations in the same position * Grausten Roof Corner no longer change position when damaged * Black Marble floor triangle and tip are no longer burnable * Fixed an issue that made some events able to trigger without their conditions being met **Xbox/MS:** * You no longer need to restart to observe profile updates in the game * Added invite button to pause menu * Reduced network usage somewhat for functionality related to Xbox network * Gamepad association UI now reappears if the gamepad is disconnected and a keyboard & mouse is not connected, or if gamepad input when no user is assigned to it * Reduced risk of crashes * Chat messages can no longer be sent if tex _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/892970/view/748263387705639584]_ ### Patch 0.219.16 - Date: 2024-11-19 - Original notes: https://store.steampowered.com/news/app/892970/view/6562402086097518856 - Permalink: https://whatsnew.fyi/product/valheim/releases/steam-6562402086097518856 Hello vikings! We've got a patch full of fixes for you today, now live for everybody! Most importantly are probably those concerning gamepads, as they were having some significant issues. But with the new fixes in place, everything should be back to normal! Aside from the gamepad issues, this patch also addresses some issues with the new skills, some tweaks to the Asksvin Cape, and more! ##### Patch Notes: **Fixes & Improvements:** * Gamepad navigation in menus is no longer jittery and too quick to use * Fixed an issue causing renaming of signs and portal with gamepads to break * Adjusted gamepad dead zones * There is no longer movement stuttering when using certain inputs * There should no longer be a stutter when getting close to the bog witch hut * Virtual keyboard no longer appears multiple times * Multiple players can no longer eat the same piece of served food * Crafting skill no longer provides bonus yield on armour and weapons * You no longer gain cooking skill by trying to use a full cooking station * World modifier “No Build Cost” no longer allows food to be placed freely, this is now part of the “No Craft Cost” world modifier * Resin candles that have been blown out no longer start burning when logging into a server * Resin candles no longer sink into the surface they are placed on * Asksvin Cape has been reworked with increased run speed and reduced stamina use for running _Please note: There are some issues with Dedicated server in Steam's anonymous mode for Linux, which might cause some dedicated servers on third party server hosts to not start. This appears to be an issue not specific to Valheim, but we hope to see a solution as soon as possible!_ ### Patch 0.219.16 (Public Test) - Date: 2024-11-13 - Original notes: https://store.steampowered.com/news/app/892970/view/4458095069430284324 - Permalink: https://whatsnew.fyi/product/valheim/releases/steam-4458095069430284324 > ⚠️ Note: **This update is for the Public Test branch of Valheim only, and may therefore be unstable!** Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience. - **ACCESS**: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to select. The PTB FAQ can be found (https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/). - **FEEDBACK**: Please leave any feedback in the “#valheim-public-test” channel in our (https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/) or through the [form on our website](https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/). Please remember to **be considerate** towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing. > Hello vikings! We've got a patch full of fixes for you today! Most importantly are probably those concerning gamepads, as they were having some significant issues. But with the new fixes in place, everything should be back to normal! Aside from the gamepad issues, this patch also addresses some issues with the new skills, some tweaks to the Asksvin Cape, and more! ##### Patch Notes: **Fixes & Improvements:** * Gamepad navigation in menus is no longer jittery and too quick to use * Fixed an issue causing renaming of signs and portal with gamepads to break * Adjusted gamepad dead zones * There is no longer movement stuttering when using certain inputs * There should no longer be a stutter when getting close to the bog witch hut * Virtual keyboard no longer appears multiple times * Multiple players can no longer eat the same piece of served food * Crafting skill no longer provides bonus yield on armour and weapons * You no longer gain cooking skill by trying to use a full cooking station * World modifier “No Build Cost” no longer allows food to be placed freely, this is now part of the “No Craft Cost” world modifier * Resin candles that have been blown out no longer start burning when logging into a server * Resin candles no longer sink into the surface they are placed on * Asksvin Cape has been reworked with increased run speed and reduced stamina use for running ### Patch 0.219.14 - Date: 2024-10-30 - Original notes: https://store.steampowered.com/news/app/892970/view/4461471496628338706 - Permalink: https://whatsnew.fyi/product/valheim/releases/steam-4461471496628338706 Here comes a hotfix to address the most pressing issues from The Bog Witch update! ##### Patch Notes: **Fixes & Improvements:** * Fixed an issue making input on controllers where using the inventory and making small movements became very difficult * Player characters no longer sits down when using the D-pad in the build menu * Consumed feasts are no longer fully replenished after logging out and into server * Servers are once again joinable through DNS * Food Preparation Table now has broken state and LODs * Mead Kettil now has broken state and LODs ### Patch 0.219.13 – The Bog Witch - Date: 2024-10-29 - Original notes: https://store.steampowered.com/news/app/892970/view/4522269457743085719 - Permalink: https://whatsnew.fyi/product/valheim/releases/steam-4522269457743085719 After a couple of weeks in the Public Test Branch, with tweaks and adjustments, it's now time to release the latest Valheim update to everyone! Valheim: The Bog Witch features a brand new trader to be found in the Swamps, who sells a bunch of different ingredients and materials for you, useful for both brewing new potions and exploring the new feast mechanic. The update also features new skills and tools for homesteading! You will find the patch notes below, both abbreviated and complete (which means full of spoilers). Skål! ##### Abbreviated Patch Notes: * New trader & trader location * New feast mechanic, including 8 feasts * 16 new crafting materials * 8 new potions * 3 new items of clothing * 3 new skills * 4 new build pieces * 2 new tools * 3 new emotes * 1 new event * Various bug fixes and performance improvements ##### Detailed Patch Notes: ##### New Content: **New Mechanics:** * Feasts: Large meals that last longer and can be shared among several people * New Skill: Cooking - Reduces the time it takes to craft food, chance to gain +1 food while crafting * New skill: Farming - Reduces the stamina cost of using the Cultivator and increases the durability of farming items. Chance to gain bonus yield while harvesting crops. * New skill: Crafting - Reduces the time it takes to craft items and increases the durability of crafting items. Reduces the stamina cost of placing build pieces. **Crafting:** * Tool: Serving Tray - Allows you to place any consumable item, like a build piece * Tool: Scythe - Allows you to speed up the harvesting of your crops * Material: Barrel Rings (purchasable) * Material: Candle Wick (purchasable) * Material: Scythe Handle (purchasable) * Material: Cured Squirrel Hamstring (purchasable) * Material: Powdered Dragon Eggshells (purchasable) * Material: Fresh Seaweed (purchasable) * Material: Pungent Pebbles (purchasable) * Material: Fragrant Bundle (purchasable) * Material: Toadstool (purchasable) * Material: Ivy Seeds (purchasable) * Material: Woodland Herb Blend (purchasable) * Material: Mountain Peak Pepper Powder (purchasable) * Material: Grasslands Herbalist Harvest (purchasable) * Material: Herbs of the Hidden Hills (purchasable) * Material: Fiery Spice Powder (purchasable) * Material: Seafarer’s Herbs (purchasable) **Build Pieces & Furniture:** * Barrel (storage) * Resin Candle * Workbench: Food Preparation Table * Workbench: Mead Ketill **Clothing:** * Clothing: Harvest Tunic (purchasable) * Clothing: Harvest Dress (purchasable) * Hat: Straw Hat (purchasable) **Creatures:** * NPC: The Witch (trader) * NPC/Enemy: Kvastur **Foods & Potions:** * Feast: Whole Roasted Meadows Boar * Feast: Black Forest Buffet Platter * Feast: Swamp Dweller’s Delight * Feast: Hearty Mountain Logger’s Stew * Feast: Plains Pie Picnic * Feast: Mushrooms Galore á la Mistlands * Feast: Ashlands Gourmet Bowl * Feast: Sailor’s Bounty * Potion: Berserkir Mead * Potion: Tonic of Ratatosk * Potion: Lightfoot Mead * Potion: Draught of Vananidir * Potion: Mead of Troll Endurance * Potion: Brew of Animal Whispers * Potion: Anti-Sting Concoction * Potion: Love Potion (purchasable) **Misc:** * New Location: Witch’s hut in the Swamps * New Event: Ghosts * New Emotes: Relax, Rest & Toast * Mead bases are crafted with the Mead Ketill instead of with the Cauldron * Uncooked food items are crafted with the Food Preparation Table instead of with the Cauldron * Food placed with the Serving Tray is steaming of deliciousness ##### Fixes & Improvements: * Various visual updates to Hildir’s camp * Optimised Greydwarf Eye * Added the ability to craft x5 at once when holding down shift or left stick * Some old hardcoded strings have been fixed and are now properly localised * Updated names and descriptions for some of the items in Hildir’s shop * Food is now visible in the player’s hand during eating animation * Player built pots now return charcoal resin on destruction * Console command added: ‘sortcraft’ to be able to sort cra _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/892970/view/4522269457743085719]_ ### Patch 0.219.13 (Public Test) - Date: 2024-10-24 - Original notes: https://store.steampowered.com/news/app/892970/view/4522269457743085658 - Permalink: https://whatsnew.fyi/product/valheim/releases/steam-4522269457743085658 > ⚠️ Note: **This update is for the Public Test branch of Valheim only, and may therefore be unstable!** Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience. - **ACCESS**: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to select. The PTB FAQ can be found (https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/). - **FEEDBACK**: Please leave any feedback in the “#valheim-public-test” channel in our (https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/) or through the [form on our website](https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/). Please remember to **be considerate** towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing. > Hello vikings! It's time for some tweaks and fixes for the PTB, with several improvements for the Bog Witch update. For example, you'll find some adjustments to some of the new meads, some corrections for feasts and the serving tray, as well as a new checkpoint for when the Bog Witch will sell you a scythe handle – now it's after killing Moder rather than after killing Yagluth. _**For everyone that tested the Bog Witch update during patch 0.219.10:** There was an issue with build pieces taking rain damage in the last PTB. This has been fixed in this version, but the fix cannot be applied retroactively. For anyone with a large base that needs repairing after participating in the last PTB and do not want to do this manually, we recommend that you restore a backup of your world from before the last PTB version. If you wish to restore a backup of your world to the state it was pre-BogWitch update, please go to the starting menu, click on the "Manage saves" button, expand the backup list of your world, find the top most backup with name format "worldname_backup-timestamp" (no world auto in the name), select it and then click on the restore button._ ##### Detailed Patch Notes: * The following consumables now have correct sound/visual effects when they are consumed: Cloudberries, Onion, Cooked Eggs, Fire Resistance Barley Wine, Tasty Mead & Mushroom * Food Preparation Table and Mead Ketill now properly apply cooking skill effects * Added tooltip in the serving tray for removing feasts * Serving tray should now be removed when sheathed * Feasts will now break when their support is removed * Build pieces are no longer getting damaged by water while under roof cover * Mead bases now have individual icons * Lightfoot Mead now requires 2 scale hides instead of a hare trophy and 5 feathers instead of 10 * Draught of Vananidir now modifes your stamina with 50% instead of 80% * Active status effects are now shown in rows of 7 * Kvastur trophy no longer overlaps with other trophies * Kvastur should no longer have an identical twin at the Bog Witch’s hut * Scythe Handle is now sold after killing Moder * Smoke emitters (fireplaces etc) are no longer turning them self off and on again * “Hide/Show weapons” are now rebindable again * Fixed a typo in the Ashlands feast description * Players should no longer experience a stutter when getting close to the Bog Witch’s hut * DNS lookup when joining a server should now work * Fixed navigation with gamepad in the gameplay menu between delete playfab account and backups. * Fixed right stick sensitivity on controllers to be the same as before the Bog Witch PTB * Make sure slider speedup when held down works in game as well as in the main menu * Updated Unity version to 2022.3.50 ### Patch 0.219.10 – The Bog Witch (Public Test) - Date: 2024-10-15 - Original notes: https://store.steampowered.com/news/app/892970/view/7514910232818862414 - Permalink: https://whatsnew.fyi/product/valheim/releases/steam-7514910232818862414 > ⚠️ Note: **This update is for the Public Test branch of Valheim only, and may therefore be unstable!** Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience. - **ACCESS**: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to select. The PTB FAQ can be found (https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/). - **FEEDBACK**: Please leave any feedback in the “#valheim-public-test” channel in our (https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/) or through the [form on our website](https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/). Please remember to **be considerate** towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing. > Dear vikings, prepare for a feast! We're happy to release our latest update to you – The Bog Witch! It features a brand new trader to be found in the Swamps, who sells a bunch of different ingredients and materials for you, useful for both brewing new potions and exploring the new feast mechanic. The update also features new skills and tools for homesteading! You will find the patch notes below, both abbreviated and complete (which means full of spoilers), but first we also want to share with you the full trailer for the update. Skål! ##### Abbreviated Patch Notes: * New trader & trader location * New feast mechanic, including 8 feasts * 16 new crafting materials * 8 new potions * 3 new items of clothing * 3 new skills * 4 new build pieces * 2 new tools * 3 new emotes * 1 new event * Various bug fixes and performance improvements ##### Detailed Patch Notes: ##### New Content: **New Mechanics:** * Feasts: Large meals that last longer and can be shared among several people * New Skill: Cooking - Reduces the time it takes to craft food, chance to gain +1 food while crafting * New skill: Farming - Reduces the stamina cost of using the Cultivator and increases the durability of farming items. Chance to gain bonus yield while harvesting crops. * New skill: Crafting - Reduces the time it takes to craft items and increases the durability of crafting items. Reduces the stamina cost of placing build pieces. **Crafting:** * Tool: Serving Tray - Allows you to place any consumable item, like a build piece * Tool: Scythe - Allows you to speed up the harvesting of your crops * Material: Barrel Rings (purchasable) * Material: Candle Wick (purchasable) * Material: Scythe Handle (purchasable) * Material: Cured Squirrel Hamstring (purchasable) * Material: Powdered Dragon Eggshells (purchasable) * Material: Fresh Seaweed (purchasable) * Material: Pungent Pebbles (purchasable) * Material: Fragrant Bundle (purchasable) * Material: Toadstool (purchasable) * Material: Ivy Seeds (purchasable) * Material: Woodland Herb Blend (purchasable) * Material: Mountain Peak Pepper Powder (purchasable) * Material: Grasslands Herbalist Harvest (purchasable) * Material: Herbs of the Hidden Hills (purchasable) * Material: Fiery Spice Powder (purchasable) * Material: Seafarer’s Herbs (purchasable) **Build Pieces & Furniture:** * Barrel (storage) * Resin Candle * Workbench: Food Preparation Table * Workbench: Mead Ketill **Clothing:** * Clothing: Harvest Tunic (purchasable) * Clothing: Harvest Dress (purchasable) * Hat: Straw Hat (purchasable) **Creatures:** * NPC: The Witch (trader) * NPC/Enemy: Kvastur **Foods & Potions:** * Feast: Whole Roasted Meadows Boar * Feast: Black Forest Buffet Platter * Feast: Swamp Dweller’s Delight * Feast: Hearty Mountain Logger’s Stew * Feast: Plains Pie Picnic * Feast: Mushrooms Galore á la Mistlands * Feast: Ashlands Gourm _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/892970/view/7514910232818862414]_ ### Patch 0.218.21 (Hotfix) - Date: 2024-09-09 - Original notes: https://store.steampowered.com/news/app/892970/view/4572930514767467544 - Permalink: https://whatsnew.fyi/product/valheim/releases/steam-4572930514767467544 We have a small hotfix for you! There was an issue where Mac users playing via Steam were not able to use dedicated servers, but this has now been solved. **Please note that this patch doesn't have a new version number.** ##### Patch Notes: * Fixed an issue causing Mac users not being able to connect to dedicated servers when playing via Steam * Updated main menu graphics ### Patch 0.218.21 - Date: 2024-08-27 - Original notes: https://store.steampowered.com/news/app/892970/view/4273439871257235347 - Permalink: https://whatsnew.fyi/product/valheim/releases/steam-4273439871257235347 Greetings vikings! It's time to bring this set of fixes over from the PTB! The list has gotten quite long, and so it contains fixes for various different parts of the Ashlands (and Valheim as a whole). Most notably, the Flametal mining and the spawn rates of several enemies have been adjusted. Hopefully this will all make your Ashlands experience more enjoyable! ##### Abbreviated Patch Notes: * Tweaks and fixes to Flametal mining * Tweaked spawn rates for multiple Ashlands enemies * Trollstav tweaks * Various cooking fixes * Various build piece fixes * Multiple bug fixes and improvements ##### Detailed Patch Notes: * Players no longer get stuck in falling animation on flametal spires * Chance for Flametal Spires to start sinking on hit changed from 10% to 1% * Flametal spires drop rate changed to 2-4 per chunk * Flametal ore now makes correct sound when mined * Fixed an issue where network objects could become permanently corrupt, root cause of multiple issues (Player bases loading much slower over time in a multiplayer scenario; player bases being more prone to structural stability issues over time; random non-tamable enemies becoming tamed; random tamed animals dying) * Tweaked spawn amount for Asksvin * Tweaked spawn chance for Twitchers * Tweaked spawn chance for Charred Archers * Tweaked spawn chance for Charred Melees * Tweaked spawn chance for Voltures * Tweaked spawn chance for LavaBlob * Smoke bombs can now be used to put out fire * Trollstav can no longer be used in dungeons * Trollstav will now give a warning message when trying to spawn too many trolls * Spawned trolls can now be attacked by bosses * Tweaks to amount of damage players take from lava depending how deep into lava they are * Slightly higher threshold before taking damage from lava * Hare meat can now be cooked on the wooden cooking station * Asksvin & Volture meat now require the iron cooking station * Chicken meat will now be correctly attached to the hook on cooking stations * Voltures no longer make walking sounds when flying * Fader’s flame is no longer visible on longer distance than his body * Fixed a bug in the block list that made it possible to block yourself * Hot tub refuel effect now match other fire VFX * Stone portal is now able to be built on stone & black marble * Shield generator no longer take damage from being built over lava * Grausten arched roof pieces no longer display a gap between the top of two roof pieces * Fixed an performance issue related to grausten building pieces * Tweak to the small marble column hitbox * Fixed an issue where the Player List was not able to be closed. * Fixed bug where button rebind could be initiated with a controller but not cancelled * Fixed an issue with being able to switch tabs with keyboard while unified popup is displayed * The catapult will no longer duplicate stacked items * Magma fish is now interested in hot fishing bait * Immobilised tooltip will no longer show unnecessary stats * Loading screen will now freeze the window for a much shorter period. * The intro will now start playing while loading to shorten the overall loading time when starting the game for the first time. * You can now cycle through hints in the loading screen * Localization tweaks **Mac:** * Ping icon is now correct on non-singleplayer servers on Mac * Tweaks to functionality for scrolling to make it less resource expansive, noticeable on weaker systems. * Fixed an issue to make sure to register the Game Center platform id without the "A:_" prefix, since that would later break the parsing of the platform ID when adding players to the player list since it expects only one underscore to be present in the string. This would've caused issues with muting players via the player list, but with this fix, muting works as expected with MAS players. **Xbox: ** * Fixed a crash issue that could happen when suspending the game * Pins on the minimap on Xbox is now a reasonable size on 4K displays * Fixed a bug that made the ga _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/892970/view/4273439871257235347]_ ### Patch 0.218.21 (Public Test) - Date: 2024-08-20 - Original notes: https://store.steampowered.com/news/app/892970/view/6500469346430942926 - Permalink: https://whatsnew.fyi/product/valheim/releases/steam-6500469346430942926 > ⚠️ Note: **This update is for the Public Test branch of Valheim only, and may therefore be unstable!** Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience. - **ACCESS**: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to select. The PTB FAQ can be found (https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/). - **FEEDBACK**: Please leave any feedback in the “#valheim-public-test” channel in our (https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/) or through the [form on our website](https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/). Please remember to **be considerate** towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing. > We have a very short list of patch notes today, but it does fix a very important issue! This patch should also be the final one before we can move the whole set of fixes and tweaks from the PTB to the live branch, provided that there are no new issues. ##### Patch Notes: * Fixed an issue that could cause world loading error on relogging ### Patch 0.218.20 (Public Test) - Date: 2024-08-14 - Original notes: https://store.steampowered.com/news/app/892970/view/4194621169473573036 - Permalink: https://whatsnew.fyi/product/valheim/releases/steam-4194621169473573036 > ⚠️ Note: **This update is for the Public Test branch of Valheim only, and may therefore be unstable!** Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience. - **ACCESS**: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to select. The PTB FAQ can be found (https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/). - **FEEDBACK**: Please leave any feedback in the “#valheim-public-test” channel in our (https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/) or through the [form on our website](https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/). Please remember to **be considerate** towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing. > Hello vikings! We've got a set of Ashlands tweaks for you today, mainly concerning Flametal spires and enemy spawning. Aside from that there are of course a bunch of bug fixes as well. As always, if you play with your friends, please remember to make sure that you're all on the same version of Valheim! ##### Abbreviated Patch Notes: * Multiple bug fixes * Balancing tweaks in Ashlands ##### Detailed Patch Notes: * Flametal spires now have a low chance to start sinking * Players no longer get stuck in falling animation on flametal spires * Flametal spires drop rate changed from 3-4 pieces per chunk to 2-4 * Flametal ore now makes correct sound when mined * Fixed an issue where network objects could become permanently corrupt, root cause of multiple issues (Player bases loading much slower over time in a multiplayer scenario; player bases being more prone to structural stability issues over time; random non-tamable enemies becoming tamed; random tamed animals dying) * Reduced spawn amount for Asksvin * Tweaked spawn chance for Twitchers * Tweaked spawn chance for Charred Archers * Tweaked spawn chance for Charred Melees * Tweaks to amount of damage players take from lava depending how deep into lava they are * Slightly higher threshold before taking damage from lava * Hare meat can now be cooked on the wooden cooking station * Asksvin & Volture meat now require the iron cooking station * Chicken meat will now be correctly attached to the hook on cooking stations * Hot tub refuel effect now match other fire VFX * Tweak to the small marble column hitbox * Fixed an issue where the Player List was not able to be closed. * Fixed bug where button rebind could be initiated with a controller but not cancelled * Fixed an issue with being able to switch tabs with keyboard while unified popup is displayed * Mac: Ping icon is now correct on non-singleplayer servers on Mac * Xbox: Fixed a crash issue that could happen when suspending the game * Xbox: Pins on the minimap on Xbox is now a reasonable size on 4K displays ### Patch 0.218.19 - Date: 2024-07-01 - Original notes: https://store.steampowered.com/news/app/892970/view/4194621169473560747 - Permalink: https://whatsnew.fyi/product/valheim/releases/steam-4194621169473560747 Hello vikings! Today we have a hotfix for you, to solve some critical crashes. Please do keep in mind that this hotfix applies to the previous Live build (0.218.15), and that it does not contain any of the changes from the current PTB (0.218.17). The PTB changes will continue to be worked on, and they will be released to the Live game eventually! ##### Detailed Patch Notes: **Fixes & Improvements:** * Fixed a rare case where the server list could permanently break if adding an IPv6 dedicated server, making players unable to join multiplayer games via the server list. * Prefer IPv4 over IPv6, fixing some issues with connecting to dedicated servers. * Fixed a number of issues related to deleting the user's PlayFab account. * Block navigation of tab menus with keyboard when a popup is shown. * Update game icon on Mac App Store and Microsoft Store. **Mac:** * Fixed some issues that broke privilege checks against, muting and chat messages from Mac App Store players. * Reverse piece placement rotation on MacOS so it matches the other versions of the game. * Use windowed fullscreen on MacOS. * Fixed an issue where quality settings were reset every time the game was restarted on MacOS. * Fixed map pinging when typing "p" in a pin name on MacOS. * Fix stuttery mouse input on older Intel Macs. ### Patch 0.218.17 (Public Test) - Date: 2024-06-18 - Original notes: https://store.steampowered.com/news/app/892970/view/4182235001973636791 - Permalink: https://whatsnew.fyi/product/valheim/releases/steam-4182235001973636791 > ⚠️ Note: **This update is for the Public Test branch of Valheim only, and may therefore be unstable!** Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience. - **ACCESS**: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to select. The PTB FAQ can be found (https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/). - **FEEDBACK**: Please leave any feedback in the “#valheim-public-test” channel in our (https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/) or through the [form on our website](https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/). Please remember to **be considerate** towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing. > This patch offers a number of balancing tweaks to the Ashlands! If you want, you can view the numbers for yourself, but the gist of it is that several enemies have had a decreased spawn chance. There has also been a significant change to Flametal spires, so that they no longer sink into the lava once you start to mine them. Aside from this, there are also some more technical fixes for both Xbox and Mac. ##### Abbreviated Patch Notes: * Balancing tweaks for the Ashlands * Multiple bug fixes for Xbox and Mac ##### Detailed Patch Notes: **Fixes & Improvements:** * Decreased random spawn chance of multiple enemies in the Ashlands: ** Voltures: reduced spawn chance from 30% to 20% ** Twitchers : Spawn interval increased from 110 to 200, reduced spawn chance from 55% to 25%, maxSpawn decreased from 4 to 3 ** Twitchers : Spawn interval increased from 100 to 160, spawn chance reduced from 60% to 30%, maxSpawn decreased from 5 to 4 ** Charred Archer: Spawn interval increased from 240 to 320, reduced spawn chance from 40% to 20% ** Charred Melee: Spawn interval increased from 240 to 320, reduced spawn chance from 50% to 20% ** LavaBlob: Spawn interval increased from 200 to 260 * Flametal spires will no longer submerge when mined * Voltures no longer make walking sounds when flying * Fixed a bug in the block list that made it possible to block yourself **Xbox:** * Fixed a bug that made the game think that every player in the player list was the local player. This bug was the root cause of multiple issues since privilege checks became completely broken. This impacted Managing Player Communication, Display Name and GamerPic, and Maintaining Multiplayer Session State. * Fixed a bug concerning Joinable Game Sessions and Online Play * Fixed an error on Xbox One caused by Mouse.current returning null if if no mouse is plugged in **Mac:** * Instead of polling to check for availability of precise scrolling deltas, which is inefficient, especially on slower Macs, cache the value and only update it when the input layout changes. * The scroll modifier native plugin is now only applied when actually scrolling, and the scroll value is now set in Update() instead of reading it every time the scroll wheel function is called. This makes it less resource intensive, noticeable on weaker systems. * Fixed an issue to make sure to register the Game Center platform id without the "A:_" prefix, since that would later break the parsing of the platform ID when adding players to the player list since it expects only one underscore to be present in the string. This would've caused issues with muting players via the player list, but with this fix, muting works as expected with MAS players.