# Valheim Patch 0.220.3 - Product: Valheim (https://whatsnew.fyi/product/valheim) - Vendor: Iron Gate AB - Date: 2025-03-04 - Original notes: https://store.steampowered.com/news/app/892970/view/529839807839340527 - Permalink: https://whatsnew.fyi/product/valheim/releases/2025-03-04-patch-0.220.3 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Optimized Asset Bundles, reducing start-up times by up to 75%, build size by up to 35% and memory usage by 110 MB - **changed** — Optimized UI rendering, improving FPS by 5-10% when CPU bound - **fixed** — Fixed memory leak that occurred when generating subsequent new worlds - **changed** — Changed certain sound files to be loaded in background, reducing some specific lag spikes - **fixed** — Fixed movement to behave the same when holding down secondary attack while moving with the gamepad as on keyboard - **removed** — Removed Detailed particle systems from Graphics settings and made the off setting the default - **fixed** — Fixed a bug that caused inaccurate collision detection between AoEs and characters in multiplayer scenarios - **fixed** — Fixed mouse being stuck held down after naming a map pin with virtual keyboard - **changed** — Improved chat message and sign compliance with platform privileges, parental controls and local block list - **changed** — Game now shows in-game player names in Player List for cross-network users as well - **changed** — Reduced memory usage of profile pictures in Player List - **fixed** — Fixed a bug where tooltips in settings menu did not show up in-game - **fixed** — Fixed a freeze that could occur when changing the permitted list - **changed** — Boss and death map icons are no longer manually placeable via controller - **fixed** — Asksvin trophy icon now matches the colour of the actual trophy - **fixed** — Cooked Asksvin Tail and Roasted Crust Pie no longer sparkle when attached to an itemstand - **changed** — Tweaked snap points of Ashwood Stakewalls for better alignment - **changed** — Tweaked snap points for Grausten wall 2x2 for better alignment - **changed** — Grausten arches are now allowed to be placed in different orientations in the same position It's once again time for a patch! Today we have a bunch of bug fixes and optimizations for you, such as fixing memory leaks and improving snap points for certain build pieces, and plenty more. Hopefully this patch will mean a smoother Valheim experience for all! Thank you to everyone who helped test the patch during the PTB round! ##### Abbreviated Patch Notes: * Various optimizations for memory usage * Various bug fixes and improvements * Various fixes to build pieces * Various Xbox improvements * Various Mac improvements ##### Detailed Patch Notes: **All platforms:** * Optimized Asset Bundles, reducing start-up times by up to 75%, build size by up to 35% and memory usage by 110 MB. Should also reduce the download size of future patches. * Optimized UI rendering, improving FPS by 5-10% when CPU bound * Fixed memory leak that occurred when generating subsequent new worlds * Changed certain sound files to be loaded in background, reducing some specific lag spikes * Added a fix for movement to behave the same when holding down secondary attack while moving with the gamepad as on keyboard. * Removed “Detailed particle systems” from Graphics settings and make the “off” setting the default. * Added a fix to allocate less memory and lower execution time for certain types of input * Fixed a bug that caused inaccurate collision detection between AoEs and characters in multiplayer scenarios, e.g. sometimes catching on fire even when not walking into the fire. * Fixed mouse being stuck held down after naming a map pin with virtual keyboard. * Improved chat message and sign compliance with platform privileges, parental controls and local block list * Game now shows in-game player names in Player List for cross-network users as well * Reduced memory usage of profile pictures in Player List * Fixed a bug where tooltips in settings menu did not show up in-game * Fixed a freeze that could occur when changing the permitted list * Boss and death map icons are no longer manually placeable via controller * Asksvin trophy icon now matches the colour of the actual trophy * Cooked Asksvin Tail and Roasted Crust Pie no longer sparkle when attached to an itemstand * Tweaked snap points of Ashwood Stakewalls for better alignment * Tweaked snap points for Grausten wall 2x2 for better alignment * Grausten arches are now allowed to be placed in different orientations in the same position * Grausten Roof Corner no longer changes position when damaged * Blackmarble floor triangle and tip are no longer burnable * Fixed an issue that made some events able to trigger without their conditions being met * Hiding UI with CTRL + F3 now also hides sailing UI and Pause Menu UI * A brief message is now shown when hiding UI using a gamepad * Updated localization **Xbox/MS:** * Game no longer needs to be restarted to observe profile updates in the game * Added invite button to pause menu * Reduce network usage somewhat for functionality related to Xbox network. * Gamepad association UI now reappears if the gamepad is disconnected and a keyboard & mouse is not connected, or if gamepad input when no user is assigned to it * Reduced risk of crashes * Chat messages can no longer be sent if text communication is disabled via system. Also shows a system UI popup telling users to change the setting if they want to chat * On the console, when starting the game for the first time, the game language is now auto-selected based on the console language. * Character names are now filtered as UGC in received chat messages and player list * Fixed a bug that could make the “Game Preview” popup appear again after being dismissed * Reduced reserved space on Xbox console, reducing disk usage by up to 1 GiB **Mac App Store:** * Updated minimum compatible MacOS version to 10.15 * Now uses TAA instead of FXAA for anti-aliasing * Improved success rate for Game Center friend invites * Fixed a bug related to viewing text on signs while not signed in to Game Center