# VALORANT 12.05 — VALORANT Patch Notes 12.05 - Product: VALORANT (https://whatsnew.fyi/product/valorant) - Vendor: Riot Games - Date: 2026-03-17 - Version: 12.05 - Original notes: https://playvalorant.com/en-us/news/game-updates/valorant-patch-notes-12-05 - Permalink: https://whatsnew.fyi/product/valorant/releases/12.05 - Labels: Platforms: Windows, PlayStation, Xbox What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Assist Banners have been added to the HUD to celebrate when you get an assist - **changed** — Killfeed has been updated to more clearly illustrate assists and assisting abilities - **changed** — Status Effect Tags on the HUD have been updated for clarity - **added** — Miks, a new Controller Agent from Croatia, has been added to the roster - **changed** — Ally targeting UX/UI has been updated on Sage to match Miks's targeting experience - **changed** — Sage's model has been updated with crystal growths to show the price she is paying for repeatedly pushing the limits of her power - **changed** — Skye's Guiding Light cooldown increased from 45s to 60s - **changed** — Yoru's Gatecrash beacon active duration reduced from 30s to 15s - **changed** — Yoru's Blindside charges reduced from 2 to 1 - **changed** — Clove's Ruse smoke duration when casted while dead reduced from 14s to 6s - **changed** — Clove's Meddle area of effect reduced from 6m to 4m - **added** — Breach has been given new voice lines - **changed** — Competitive Map Pool has been updated - **changed** — Lotus A-site has received changes - **added** — Knockout is the new Limited Time Mode - **removed** — AROS and Skirmish: 2v2 have been removed from the queue Hi, friends! Kenny, here. We’ve got a bunch of pretty sweet updates to share today with the start of Act 2, including welcoming VALORANT’s newest Agent from Croatia, Miks! Also, the Live Balance team wanted to drop a bit of extra context around some of the changes, so be sure to read the italicized sections for more info from the Dev team! Here’s what’s changing: TL;DR: - Assist Banners have been added to the HUD to celebrate when you get an assist. - Your Killfeed has also been updated to more clearly illustrate assists and assisting abilities. - Status Effect Tags on the HUD have been updated for clarity. - Bok, Miks! Say hello VALORANT’s newest Controller! - Ally targeting UX/UI has been updated on Sage to match Miks’s targeting experience. - Sage also got a model update to reflect her current state in VALORANT’s story. - Yoru, Clove, and Skye have all received balance updates. Breach got new voice lines. - The Competitive Map Pool has been updated, and Lotus received some changes to A-site. - Knockout is the new Limited Time Mode. AROS and Skirmish: 2v2 are leaving the queue. GL HF GGs, gamers. ALL PLATFORMS GENERAL UPDATES For 12.05, we’ll be putting our focus on supporting coordinated teamplay and increasing pick diversity across the board. While we do think individual skill really shines when it comes to your gunplay and execution, we still think strategy is best formed as a team and using Agents to work together. So the Agent updates below are intended to take a little bit of power away from a couple Agents who are a bit too selfish and strong on their own (like Clove and Yoru). Plus, we’re adding Miks to the roster, who’s basically the ultimate wingman for his team. Well, aside from Wingman of course. We’re also making some QoL updates to the killfeed to better show assisting abilities and Agents involved in kills, adding assist banners to the bottom of your screen so you can more easily tell when you secured an assist, and improving ally targeting for abilities like Sage’s Healing Orb and Miks’s Harmonize. All for the sake of recognizing and encouraging good examples of teamplay. AGENT UPDATES Straight from Croatia, Miks takes the stage channeling pure sound energy. With his infectious passion and sonic powers, he rallies his squad to move as one as they set the tempo on the battlefield together. Our newest Controller will start rolling out to all regions at 10:00AM PST on 3/18. - Miks - Abilities: - Harmonize - EQUIP Harmonize. Target an ally and FIRE to activate a Combat Stim on yourself and the ally that refreshes with each kill. ALT-FIRE to grant Combat Stim to yourself. - M-pulse - EQUIP M-pulse. ALT-FIRE to toggle between Concuss and Healing outputs. FIRE to throw the device. Upon landing, M-pulse sends out sound waves, either Concussing or Healing players. - Waveform - EQUIP a Map Targeter. FIRE to set locations. ALT-FIRE to spawn Smokes at selected locations. - Bassquake - EQUIP Bassquake. FIRE to build up and unleash Sonic Radiance forward, knocking back, Deafening, and Slowing players. - You can also learn more about Miks on his Agent page, as well as his gameplay trailer and [Dev Diary](https://www.youtube.com/watch?v=--w5dKba3uI) on our YouTube channel. - Sage - Healing Orb - Ally Targeting - With the release of Miks, we have updated our Ally Targeting UI/UX and brought those updates to Sage. You’ll see a new widget above the targeted allies head, and an additional highlight around the agent's model. BEFORE AFTER - Crystal Model Update - We’ve added crystal growths to Sage’s model and key art to show the price she is paying for repeatedly pushing the limits of her power. With the change to initiator utility cooldowns at the end of last year, we started reevaluating the removal of Guiding’s Light recharge. At 45s, there was little downside to using this ability right at round start for soft scouting - and we wanted her to be more intentional and deliberate in utility usage. At 60s, _[Truncated at 4000 characters — full notes: https://playvalorant.com/en-us/news/game-updates/valorant-patch-notes-12-05]_