# Vampire Survivors v1.10.105 - hotfixes - Product: Vampire Survivors (https://whatsnew.fyi/product/vampire-survivors) - Vendor: poncle - Date: 2024-05-15 - Original notes: https://store.steampowered.com/news/app/1794680/view/4183358999812825984 - Permalink: https://whatsnew.fyi/product/vampire-survivors/releases/2024-05-15-v1.10.105-hotfixes What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Increased frequency of Weapon Power-Up appearing as a level up option - **fixed** — Improvement for Hectic Highway pickups not always looping - **fixed** — Fixed Carlo Cart and Hectic Highway moving too quickly on high-refresh-rate monitors - **fixed** — Fixed a bug with the Firearm weapon not firing for long periods of time - **fixed** — Fix to Proton Beams infinite split causing screen flashes and crashes - **changed** — Diver Mines fly in the direction faced by the player before falling down - **changed** — Atmo-Torpedoe and Prism Lass can be spammed a lot more than before with low cooldown - **changed** — Increased damage of Wave Cannon's charged projectiles - **fixed** — Zephyr track fixed with the proper music - **changed** — Tweaked treasure chests in Neo Galuga - **fixed** — Fixed Lance's bonuses glitchy display - **fixed** — Fix for Ariana's hidden Cooldown bonus not working properly - **fixed** — Fix to hide floating Morphed Mortaccio head when entering a boss battle - **fixed** — Fixed shared evolutions when using Shared Passives option in co-op - **fixed** — Fix for arcana re-roll button displaying even if there were not enough arcanas left - **fixed** — Fixed Laborratory doors being incorrectly ventable - **fixed** — Fixed stage completion scroll bar navigation bug - **fixed** — Fixed word wrapping in stage selection - **fixed** — Fix for level up being empty or going straight to limit break in cases where everything else that would be available is sealed - **fixed** — Fix for missing translations showing in some treasure chests **Operation Guns** ** - Increased frequency of Weapon Power-Up appearing as a level up option - Improvement for Hectic Highway pickups not always looping - Fixed Carlo Cart and Hectic Highway moving too quickly on high-refresh-rate monitors - Fixed a bug with the Firearm weapon not firing for long periods of time - Fix to Proton Beams infinite split causing screen flashes and crashes** - Diver Mines fly in the direction faced by the player before falling down (really noticeable only with the weapon from level 3 onwards) - Atmo-Torpedoe and Prism Lass can be spammed a lot more than before with low cooldown - Increased damage of Wave Cannon's charged projectiles - "Zephyr" track fixed with the proper music - Tweaked treasure chests in Neo Galuga - Fixed Lance's bonuses glitchy display - Fix for Ariana's hidden Cooldown bonus not working properly - Fix to hide floating Morphed Mortaccio head when entering a boss battle **Main Game** ** - Fixed shared evolutions when using "Shared Passives" option in co-op** - Fix for arcana re-roll button displaying even if there were not enough arcanas left - Fixed Laborratory doors being incorrectly ventable - Fixed stage completion scroll bar navigation bug - Fixed word wrapping in stage selection - Fix for level up being empty/going straight to limit break in cases where everything else that would be available is sealed - Fix for missing translations showing in some treasure chests