Vampire Survivors — 1.16.107 - hotfixes

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1.16.107 - hotfixes

Added 1
  • Missing Limit Breaks to Bloodmoon weapons
Fixed 13
  • Water Whip, Hydrostormer Tip, and Salamander that would occasionally lose their heads and glitch the game
  • Weapons composed by multiple types of projectiles that would occasionally glitch the game in Bloodmoon stages
  • Cascading bug where the game would stop loading certain textures and show big squares instead of VFX
  • Missing arcana holder enemies in Red Moon Manor
  • Stat bonuses for characters with Prestige skins
  • FlashingVFX and Screenshake options for Descent Into Misery, Shimmering Sands, Damnation, and LunarFlight

From Vampire Survivors

Huge thanks to everyone for the detailed bug reports! If you have more bugs to report, please post them in https://steamcommunity.com/app/1794680/discussions/1/ specifying the game version (found in the bottom right corner of the main menu)

  • Fixed Water Whip, Hydrostormer Tip, and Salamander that would occasionally lose their heads, glitching the game

  • Fixed weapons composed by multiple types of projectiles that would occasionally glitch the game in Bloodmoon stages

  • Fixed a cascading bug where the game would stop loading certain textures, showing big squares instead of VFX

  • Fixed missing arcana holder enemies in Red Moon Manor

  • Fixed stat bonuses for characters with Prestige skins

  • Fixed FlashingVFX and Screenshake options for Descent Into Misery, Shimmering Sands, Damnation, LunarFlight

  • Fixed low-res stage icons

  • Fixed slow navigation in the Bestiary

  • Fixed a bug where the playing characters could get stuck or be teleported off-screen during the boss fights in Bloodmoon

  • Fixed a desync bug when Banishing items online

  • Fixed some character names localised in the wrong language

  • Fixed missing QOLs outside of public-beta

  • Added missing Limit Breaks to Bloodmoon weapons

  • Fixed Carrozza! and Profusione d'Amore not animating

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