# Vampire Survivors 1.16.107 - hotfixes - Product: Vampire Survivors (https://whatsnew.fyi/product/vampire-survivors) - Vendor: poncle - Date: 2026-08-30 - Original notes: https://store.steampowered.com/news/app/1794680/view/689767056035283484 - Permalink: https://whatsnew.fyi/product/vampire-survivors/releases/2026-08-30-1.16.107-hotfixes - Labels: Platforms: Windows, macOS, PlayStation, Xbox What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Water Whip, Hydrostormer Tip, and Salamander that would occasionally lose their heads and glitch the game - **fixed** — Weapons composed by multiple types of projectiles that would occasionally glitch the game in Bloodmoon stages - **fixed** — Cascading bug where the game would stop loading certain textures and show big squares instead of VFX - **fixed** — Missing arcana holder enemies in Red Moon Manor - **fixed** — Stat bonuses for characters with Prestige skins - **fixed** — FlashingVFX and Screenshake options for Descent Into Misery, Shimmering Sands, Damnation, and LunarFlight - **fixed** — Low-res stage icons - **fixed** — Slow navigation in the Bestiary - **fixed** — Bug where playing characters could get stuck or be teleported off-screen during boss fights in Bloodmoon - **fixed** — Desync bug when Banishing items online - **fixed** — Some character names localised in the wrong language - **added** — Missing Limit Breaks to Bloodmoon weapons - **fixed** — Carrozza! and Profusione d'Amore not animating - **fixed** — Missing QOLs outside of public-beta ##### 1.16.107 - hotfixes Huge thanks to everyone for the detailed bug reports! If you have more bugs to report, please post them in https://steamcommunity.com/app/1794680/discussions/1/ specifying the game version (found in the bottom right corner of the main menu) - Fixed Water Whip, Hydrostormer Tip, and Salamander that would occasionally lose their heads, glitching the game - Fixed weapons composed by multiple types of projectiles that would occasionally glitch the game in Bloodmoon stages - Fixed a cascading bug where the game would stop loading certain textures, showing big squares instead of VFX - Fixed missing arcana holder enemies in Red Moon Manor - Fixed stat bonuses for characters with Prestige skins - Fixed FlashingVFX and Screenshake options for Descent Into Misery, Shimmering Sands, Damnation, LunarFlight - Fixed low-res stage icons - Fixed slow navigation in the Bestiary - Fixed a bug where the playing characters could get stuck or be teleported off-screen during the boss fights in Bloodmoon - Fixed a desync bug when Banishing items online - Fixed some character names localised in the wrong language - Fixed missing QOLs outside of public-beta - Added missing Limit Breaks to Bloodmoon weapons - Fixed Carrozza! and Profusione d'Amore not animating