# veloren v0.12.0 - Product: veloren (https://whatsnew.fyi/product/veloren) - Vendor: veloren - Date: 2022-02-19 - Version: v0.12.0 - Original notes: https://gitlab.com/veloren/veloren/-/releases/v0.12.0 - Permalink: https://whatsnew.fyi/product/veloren/releases/v0.12.0 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Added a setting to always show health and energy bars - **added** — Added a crafting station icon to the crafting menu sidebar for items that could be crafted at a crafting station - **added** — Added a setting to disable the hotkey hints - **added** — Added a credits screen in the main menu which shows attributions for assets - **added** — Added shrubs, a system for spawning smaller tree-like plants into the world - **added** — Added waterfalls - **added** — Added sailing boat (currently requires spawning in) - **added** — Added a filter search function for crafting menu, use "input:_____" to search for recipe inputs - **added** — Added catalan (Catalonia) language translation - **added** — Added sneaking with weapons drawn - **added** — Added stealth stat values on (some) armors - **added** — Added a new dismantling interface found at dismantling stations - **added** — Added wearable headgear, including hood, crown, bandanas - **added** — Added bomb sprites (can be exploded with arrows or other explosions) - **added** — Added campfire waypoints in towns - **added** — Added arbitrary volume entities - **added** — Added new outfit for merchants - **added** — Nightly linux Aarch64 builds are now produced - **added** — Added worldgen wildlife density modifier in features.ron - **added** — Rivers now make ambient sounds again ##### [0.12.0] - 2022-02-19 ###### Added - Added a setting to always show health and energy bars - Added a crafting station icon to the crafting menu sidebar for items that could be crafted at a crafting station - Added a setting to disable the hotkey hints - Added a credits screen in the main menu which shows attributions for assets - Shrubs, a system for spawning smaller tree-like plants into the world. - Waterfalls - Sailing boat (currently requires spawning in) - Added a filter search function for crafting menu, use "input:_____" to search for recipe inputs - Added catalan (Catalonia) language translation - Sneaking with weapons drawn - Stealth stat values on (some) armors - All new dismantling interface found at your nearest dismantling staion - Wearable headgear, including hood, crown, bandanas - Bomb sprites (can be exploded with arrows or other explosions) - Campfire waypoints in towns - Arbitrary volume entities - New outfit for merchants - Nightly linux Aarch64 builds are now produced (distribution via airshipper will follow soon) - Worldgen wildlife density modifier in features.ron - Rivers now make ambient sounds (again) - Added a setting to see own speech bubbles - Added an option to allow players to remove keybindings - Piercing damage now ignores an amount of protection equal to damage value - Slashing damage now reduces target's energy by an amount equal to damage dealt to target post-mitigation - Crushing damage now does poise damage to a target equal to the amount mitigated by armor - UI to select abilities and assign to hotbar - Position of abilities on hotbar is now persisted through the server - Interation hints now appear for sprites and entities - Players can now mount and ride pets - Experimental shaders, that can be enabled in Voxygen's settings (see the book for more information) - Keybinding customization to set waypoint on Map - Added arthropods - A 'point light glow' effect, making lanterns and other point lights more visually pronounced - Generate random name for site2 sites - Shader dithering to remove banding from scenes with large colour gradients - Convert giant trees to site2 - Add new upgraded travelers - Wallrunning ###### Changed - Made dungeon tiers 3, 4, and 5 more common - Put date at the begining of the log file instead of the end to allow MIME type recognition - Tweaked CR and exp calculation formula - Sprite spawn rates - The Interact button can be used on campfires to sit - Made map icons fade out when near the edge of the map display - Roughly doubled the speed of entity vs terrain physics checks - Updated client facing error messages to be localizable strings - Nerfed some skill values - Tweaked critical chance of legendary weapons - Agents using fireball projectiles aim at the feet instead of the eyes - Explosions can now have a nonzero minimum falloff - EXP on kill is now shared based on damage contribution - Dungeons have somewhat proper scaling. The higher the dungeon the harder it gets, Cultist staying unchanged while Mino is now at its level. - Parallelized entity sync system on the server - Item color backgrounds are now lighter - All items that used the PNG file format now have a VOX file instead - Yeti loot table modified - Phoenix feathers are now Legendary quality - Green/Red lantern now shine their respective color instead of the default lantern color - Poise damage dealt to a target that is in a stunned state is now converted to health damage at an efficiency dependent on the severity of the stunned state - You are now immune to poise damage for 1 second after leaving a stunned state - Removed or reduced poise damage from most abilities - Made the hotbar link to items by item definition id and component composition instead of specific inventory slots. - Made loot boxes drop items instead of doing nothing in order to loot forcing - Refactored agent code file structure - Changed the way light str _[Truncated at 4000 characters — full notes: https://gitlab.com/veloren/veloren/-/releases/v0.12.0]_