# Victoria 3 Hotfix 1.10.6 is now LIVE! - Not for Problem Reports! - Product: Victoria 3 (https://whatsnew.fyi/product/victoria-3) - Vendor: Paradox Development Studio - Date: 2025-10-13 - Original notes: https://store.steampowered.com/news/app/529340/view/510719798925066945 - Permalink: https://whatsnew.fyi/product/victoria-3/releases/2025-10-13-hotfix-1.10.-is-now-live-not-for-problem-reports What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Buildings no longer periodically reset their wages back to baseline - **fixed** — Construction of buildings monopolized by companies is no longer incorrectly blocked by validation of monopoly holder - **fixed** — Autonomous construction is no longer blocked by economy of scale factor overriding critical factors such as workforce availability in the state - **fixed** — ai_evaluate_autonomous_construction console command now prints correct data instead of partially printing government construction data Salutations Victorians! Lo and behold we did do one more hotfix! Aimed at primarily fixing the reported wages issue and monopolies not working correctly. Otherwise, I hope I don’t jinx it again, we shouldn’t have more hotfixes on the horizon but will see you soon! Check out the full patchnotes below. Checksum is `43af`. As always please report any bugs on [our bug reporting forums](https://forum.paradoxplaza.com/forum/forums/victoria-3-bug-reports.1114/)! We have also updated the [Known Issues post for 1.10](https://forum.paradoxplaza.com/forum/threads/known-issues-update-1-10.1859597/) with any fixed issues! The following changes have been made to the game compared to 1.10.5: ##### Bugfixes - Fixed a bug where buildings would periodically reset their wages back to baseline, most noticeable as all buildings paying out the same wage at the start of the game - Fixed a bug where construction of buildings monopolized by companies could be blocked by incorrect validation of who holds the monopoly - Fixed a bug where autonomous construction could sometimes be blocked by the economy of scale factor overriding other, more critical factors such as whether there is actually workforce available in the state - Fixed a bug where the ai_evaluate_autonomous_construction console command was partially printing data for government construction, resulting in incorrect values **Previous Patchnotes** [1.10.0](https://forum.paradoxplaza.com/forum/developer-diary/victoria-3-dev-diary-160-national-awakening-update-1-10-now-live.1859612/) | [1.10.1](https://forum.paradoxplaza.com/forum/threads/hotfix-1-10-1-is-now-live-not-for-problem-reports.1860263/) | [1.10.2](https://forum.paradoxplaza.com/forum/threads/hotfix-1-10-2-is-now-live-not-for-problem-reports.1860447/) | [1.10.3](https://forum.paradoxplaza.com/forum/threads/hotfix-1-10-3-is-now-live-not-for-problem-reports.1861262/) | [1.10.4](https://forum.paradoxplaza.com/forum/threads/hotfix-1-10-4-is-now-live-not-for-problem-reports.1861603/) | [1.10.5](https://forum.paradoxplaza.com/forum/threads/hotfix-1-10-5-is-now-live-not-for-problem-reports.1862385/)