# Victoria 3 Hotfix 1.12.1 is now LIVE! - Not for Problem Reports! - Product: Victoria 3 (https://whatsnew.fyi/product/victoria-3) - Vendor: Paradox Development Studio - Date: 2025-12-12 - Original notes: https://store.steampowered.com/news/app/529340/view/518606895910486320 - Permalink: https://whatsnew.fyi/product/victoria-3/releases/2025-12-12-hotfix-1.12.1-is-now-live-not-for-problem-reports What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Fixed a bug where buildings that do not use slaves would always be hiring regardless of whether they were losing money - **fixed** — Fixed a bug where having a high level of welfare would cause building owners to wage dump to extreme levels and let the government pick up the entire tab - **fixed** — Fixed a bug when power bloc trade capacity modifiers weren't applied - **changed** — The Cultural Commonwealth power bloc and the associated Shared Canon principle now only requires ownership of Iberian Twilight Good Day Victorians! We have a small hotfix today addressing key issues, including the one mentioned in known issues regarding hiring. Check out the full patchnotes below. Checksum is `9124`. As always please report any bugs on [our bug reporting forums](https://forum.paradoxplaza.com/forum/forums/victoria-3-bug-reports.1114/)! We have also updated the [Known Issues post for 1.12](https://forum.paradoxplaza.com/forum/threads/known-issues-update-1-12.1887039/) with any fixed issues! The following changes have been made to the game compared to 1.12.1: ##### Bugfixes - Fixed a bug where buildings that do not use slaves would always be hiring regardless of whether they were losing money - Fixed a bug where having a high level of welfare would cause building owners to wage dump to extreme levels and let the government pick up the entire tab. Now they only wage dump to a moderate level and let the government pick up a smaller tab. - Fixed a bug when power bloc trade capacity modifiers weren't applied - The Cultural Commonwealth power bloc and the associated Shared Canon principle now only requires ownership of Iberian Twilight **Previous Patchnotes** [1.12.0](https://forum.paradoxplaza.com/forum/developer-diary/victoria-3-dev-diary-171-iberian-twilight-update-1-12-now-live.1887040/)