WAKFU — Devblog: Interface 2.1

Devblog: Interface 2.1

Added 8
  • ANKAMA GAMES screen briefly appears when the game is launched
  • Initial welcome screen for Neo Servers prompting choice of preferred mode with server navigation split into tabs
  • Ability to change the size of character selection tiles to choose between a wider feature-rich view or condensed list
  • Ability to view and compare signature spells from each class during character creation
  • Encyclopedia feature allowing lookup of equipment, resources, and monsters with filters for level, rarity, acquisition, type, and territory
  • Encyclopedia shows item acquisition methods including crafting, loot sources, monster drops, and drop rates
  • Animated cells for positioning at the start of a fight to improve visibility
  • Ymoka's community-designed theme officially adopted and preinstalled for all new users
Changed 7
  • Completely redesigned loading screen with smoother transitions, Krosmoz background, and removal of the spinning dial and its iconic sound
  • Redesigned server selection screen with more detailed information about each server and featured artwork
  • Server used when creating a character is automatically highlighted and preregistered players are taken directly to the correct server
  • Character creation now displays a Kiviat diagram showing class performance across Damage, Healing, Protection, Support, Positioning, and Mobility
  • Character customization redesigned for clarity
  • Trade window updated to be larger and more aesthetically pleasing
  • Temporary inventory redesigned with new actions including Take all and Recycle items buttons
Login Tunnel
Loading Screen

The loading screen has been completely redesigned: The "spinning dial" and its iconic sound is no more!

The transitions are smoother and have a Krosmoz background. An ANKAMA GAMES screen briefly appears when the game is launched.

Server Selection

The server selection screen has been redesigned and now highlights the incredible artwork of Grihm and Atto. It now includes more detailed information about each server.

For the Neo Servers, there will be an initial welcome screen prompting you to choose your preferred mode. After that, navigation is split into server tabs to save space.

In addition, the server used when creating a character is automatically highlighted. If you have preregistered, you will be taken directly to the correct server.

Character Selection

Character selection has not changed drastically. However, you can change the size of the selection tiles to choose between a wider and more feature-rich view or a more condensed list that shows more characters.

Character Creation

Character creation has changed. A Kiviat diagram (also known as a radar chart or spider chart) indicates the performance of each class in each of the game's main skills:

  • Damage

  • Healing

  • Protection

  • Support

  • Positioning

  • Mobility

This information is shown when you select a class, and if you hover over another class, its information is brought to the fore so you can compare the two classes.

The signature spells from each class can be viewed to give you an idea of the class's main strengths. Finally, customization has been redesigned to make it clearer.

Encyclopedia

The inclusion of the Encyclopedia is another big part of Update 1.90. You can use it to look up equipment, resources and monsters. You can use various filters – level, rarity, acquisition, type, territory, etc. – to find loads of useful information about the game! This feature has been highly requested for many years within the community and has now been implemented.

For each item, you can look at how it's acquired, so you can find out which machine has it, whether it can be crafted, if it's available as loot, from which monsters, and what the drop rate is.

For Update 1.90, the Encyclopedia won't be fully complete and some information will be missing, such as spells and professions. We want to make improvements in future updates based on feedback from the community.

Miscellaneous Improvements

The trade window has been updated to be larger and more aesthetically pleasing

The new artistic direction also applies to the temporary inventory, which includes new actions: Take all and recycle items, all via a dedicated button or individually via the inventory hammer.

Not really an interface change, but we wanted to draw attention to it: When positioning at the start of a fight, you can place yourself on new animated cells! Being animated, they are much more visible in all areas of the game. Playtests have shown that new players were having problems with Rii, for example.

Conclusion

There are still lots of things to do to improve the interface, and we're aware that many windows haven't been updated yet: Dungeons, Contact Book, Guild, Ecosystem, and lots more… However, with Update 1.90, we have a comprehensive and consistent approach to the main features of WAKFU.

We plan to keep working on the remaining interfaces in the years to come. In the meantime, you can still install a custom theme created by the community.

We'd like to take advantage of this Devblog to mention our affiliate creator Ymoka. The theme that Ymoka designed and has been updating for a long time is an excellent extension of our work. It is consistent with the new artistic direction and harmonizes in terms of size and color schemes.

Furthermore, the community seems to love it. We have therefore decided to officially adopt his theme in the WAKFU MMO game and preinstall it automatically for all users who join us in the future. This helps players who are starting their adventure to experience a game with a consistent look between all the interfaces. Ymoka has kindly agreed to let us use it, and we want to say a big thank you for that.

See you soon for the launch of Update 1.90!

Siu.

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