# Wallpaper Engine Patch released - Easier Anime Filter, Script Sharing & Fixes (Build 1.3.75) - Product: Wallpaper Engine (https://whatsnew.fyi/product/wallpaper-engine) - Vendor: Wallpaper Engine - Date: 2020-08-08 - Original notes: https://store.steampowered.com/news/app/431960/view/2760096678556180414 - Permalink: https://whatsnew.fyi/product/wallpaper-engine/releases/2020-08-08-patch-released-easier-anime-filter-script-sharing What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Create simple Anime filter interface in Workshop tab - **added** — Add SceneScript asset sharing in Workshop - **added** — Add multiple blend textures to blend effect to support time of day wallpapers - **added** — Add zoom amount to scene options for use with SceneScript - **changed** — Improve per pixel foliage sway effect for more realistic wind effects - **changed** — Increase max brush size to 2000 for easier painting on 4K wallpapers - **changed** — Add automatic highlighting of log tab when a script error occurs in the editor - **changed** — Make user property key field editable while creating new user properties - **changed** — Exclude .git directories on file import for web wallpapers - **changed** — Allow transformation of base layer in scene templates - **changed** — Update Corsair CUE SDK to 3.0.355.0 for extended iCUE hardware support - **fixed** — Fix rare issue where Scene wallpapers would be shown as gray backgrounds on the 64 Bit version - **fixed** — Fix wallpaper window creation when multiple scene wallpapers are used - **fixed** — Fix media overlay showing when using web wallpapers - **fixed** — Fix pause function stopping sound playback rather than pausing it - **fixed** — Fix crash with invalid font files - **fixed** — Disable video in-memory feature on 32-Bit version if video files exceed 512MB Hey everyone, we have just released Wallpaper Engine **1.3.75** which brings a number of improvements to the application and the editor and contains some important bug fixes. ##### Anime Filter One of the changes we want to highlight is the new anime filter we have added to the application. Right now, about one quarter of wallpapers on Wallpaper Engine is anime. It was always possible to filter this out using the tag filters but this seems to not have been clear enough for a lot of users which is why we have created a simple way to hide this type of content. One issue of the past was also that that some similar categories such as _MMD (Miku-Miku Dance)_ were also often overlooked, the new anime filter takes this into account and hides these other categories as well. New users will now be asked if they would like to see or hide anime content when visiting the Workshop tab for the first time. For existing users, this option will be automatically checked depending on if the **Anime** filter is turned off or on the first time you use the app after installing the update. You can always access this by using the "Filter Settings" button in the filter sidebar as shown in the short video clip below. From our testing this greatly reduces the amount of anime content even though it's certainly not perfect. If you use the **Show Anime** option, Wallpaper Engine will be just like it was before and nothing will change for you at all. Your choice will also be remembered even when using the **_Reset Filters_** button, as we think it's important your preferences will be saved over a longer period of time. You can always just temporarily enable the anime tags again if you would like to take a peek into the anime sections after all. If you come across content that is not tagged correctly, you can actually use the report functionality in the application to suggest a new tag, this helps to keep the Wallpaper Engine Workshop organized. Constructive feedback is, as always, greatly appreciated. Please keep in mind that Wallpaper Engine caters to a global audience and we always try our best to find compromises to make different user groups happy which is not always easy, especially as we are partially limited by Steam itself. ##### Editor Improvements We have made a few quality-of-life improvements in the Wallpaper Engine editor. One new feature is the ability to share SceneScript code snippets in the Workshop, which allows for easier sharing of more complex scripts with users and should help to make SceneScript more accessible to users who lack the knowledge to create scripts themselves. In addition to that, we have reworked the foliage sway effect which now allows for more realistic wind sway effects on elements like trees and clothing. Due to popular demand, we have also added the ability to add up to 6 blend textures to the _Blend_ effect. With some clever SceneScript usage, this allows for easier "time of day" wallpapers to be created in the future, we expect to see some cool implementations of this and will also prepare a tutorial for this in the near future. Stay tuned for more updates in the future, we plan to add some very exciting new features to the Wallpaper Engine editor with the next major update. You can find the complete changelog with all changes and bug fixes below: ##### Full changelog ##### Additions - Created simple Anime filter interface in Workshop tab - Added SceneScript asset sharing in Workshop - Added multiple blend textures to blend effect to make it easier to create background images depending on the time of day - Added zoom amount to scene options (which can be used in combination with SceneScript) ##### Improvements - Improved per pixel foliage sway effect - Increased max brush size to 2000 to make it easier to paint effects on 4K wallpapers - Added automatic highlighting of log tab when a script error occurs in the editor - Made user property key field editable while creating new user prop _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/431960/view/2760096678556180414]_