# Wallpaper Engine Wallpaper Engine 2.2 - Album Cover Integration, Fluid Simulation & More - Product: Wallpaper Engine (https://whatsnew.fyi/product/wallpaper-engine) - Vendor: Wallpaper Engine - Date: 2022-10-07 - Original notes: https://store.steampowered.com/news/app/431960/view/3275829772736032225 - Permalink: https://whatsnew.fyi/product/wallpaper-engine/releases/2022-10-07-wallpaper-engine-2.2-album-cover-integration-flui What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Support for dynamic album covers and song data in wallpapers through Windows media overlay integration - **added** — Advanced Fluid Simulation effect for creating interactive fluid, fire, or smoke-like effects with mouse cursor interactivity and collision masks - **added** — Cursor Ripple effect to make wallpaper elements react to mouse cursor movement with water ripples - **added** — Chromatic Aberration effect as a simpler and more performant alternative to the VHS effect - **added** — Gradient Blend effect for creating complex transitions between two images - **added** — Radial Blur effect to create rotational blur on image layers - **added** — Texture channel option in Puppet Warp animations to add multiple textures and transition between them - **added** — Quick Mobile Preview feature to preview wallpapers on Android smartphones in vertical orientation via right-click menu - **added** — GIF recording functionality in Capture Preview for creating animated preview GIFs during the publishing process Hey everyone, today we are releasing Wallpaper Engine 2.2 which comes with new editor effects, support for dynamic album covers and song data in wallpapers and a large set of improvements throughout the app and the wallpaper editor. ##### Media & Album Cover Integration A long standing feature request was to implement the ability to have song data and album covers to be part of wallpapers. With Wallpaper Engine 2.2, we have now made this possible, as long as your media player provides this data to the Windows media overlay that appears in the upper left corner. Take a look at the following sample wallpaper we created. The vinyl record will change the album cover to the currently playing album from Spotify: _Interested in using this record player as a wallpaper or screensaver? **[Click here to download it.](https://steamcommunity.com/sharedfiles/filedetails/?id=2872351452)**_ This functionality will work with any music player as long as it sends its album cover data to the Windows media overlay (visible in the upper left of the showcase above). You may need to enable this in the settings of your media player. If you want to utilize this feature in your own wallpapers, be sure to check out our designer documentation which covers this topic in great detail: - [Album Cover Integration](https://docs.wallpaperengine.io/en/scene/audiovisualizer/albumcover.html) If you are using a wallpaper with this feature but the album covers do not appear for you or if you have another question or issue, be sure to first check out our help website, as it helps you to resolve the most common problems regarding this feature: - [Help with Wallpaper Engine: Album Cover & Media Data Feature](https://help.wallpaperengine.io/audio/mediaintegration.html) ##### Dynamic Fluid Simulation A new effect in the editor allows you to easily add dynamic fluid simulation to your wallpapers. The fluid simulation makes it possible to create interactive fluid, fire or smoke-like effects. Support for interactivity with the mouse cursor is included and you can create a collision mask, which allows the simulated fluid to bounce off of objects in the wallpaper. As usual, we have created an extensive documentation for this effect on our designer documentation website, be sure to check it out and give it a try: - [ Advanced Fluid Simulation Effect](https://docs.wallpaperengine.io/en/scene/effects/effect/advancedfluidsimulation.html) ##### Even More New Effects On top of the other changes we have already showcased, we have added a bunch of additional effects to the editor that you can utilize in your wallpapers. ##### Cursor Ripple The new cursor ripple effect allows you to make certain parts of your wallpaper react to the mouse cursor by giving off water ripples in its movement path. Make sure to check out the effect documentation to learn more on how to implement it into your wallpapers: - [Cursor Ripple Effect](https://docs.wallpaperengine.io/en/scene/effects/effect/cursorripple.html) ##### Chromatic Aberration This effect was mainly added because previously, users often used the VHS effect for its Chromatic Aberration. We wanted to add a simpler and more performant alternative to it. If you just want to add chromatic aberration to your wallpaper, you can use this effect from now on instead of using the VHS effect instead. You can learn more about it in our designer documentation: - [Chromatic Aberration Effect](https://docs.wallpaperengine.io/en/scene/effects/effect/chromaticaberration.html) ##### Gradient Blend Effect The Gradient Blend effect allows you to create more complex transitions between two images. To learn more about it, check out its documentation page: - [Blend Gradient Effect](https://docs.wallpaperengine.io/en/scene/effects/effect/blendgradient.html) ##### Radial Blur Effect The Radial Blur effect creates a rotational blur on an image layer. We have used it in the vinyl example in the album cover section above to create a slight _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/431960/view/3275829772736032225]_