# Warface: Clutch Update — 20.11.2025 - Product: Warface: Clutch (https://whatsnew.fyi/product/warface-clutch) - Vendor: MY.GAMES - Date: 2025-11-24 - Original notes: https://store.steampowered.com/news/app/291480/view/601921507213445083 - Permalink: https://whatsnew.fyi/product/warface-clutch/releases/2025-11-24-update-20.11.2025 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Bergara MG sniper rifle with 800 damage, 99.9 ADS accuracy, and scope selection - **added** — Gold Rush PvP mode with dynamic spawn points, ingot collection, and team-based scoring - **added** — Outcast (part 2), Grunge, Cardinal, and Network Series weapon skins for FN SCAR-H, M16A3 Custom, Kriss Super V Custom, Mk14 EBR, M14 Crazy Horse, S&W M&P R8, Colt M1911A1, Glock 18C, Maxim 9, SIG Sauer P226, Desert Eagle, Balisong, KA-BAR, and Ultramarine Knives - **added** — Weapon Mastery Booster (20%), WF$ Booster (30%), XP Booster (20%), and Comprehensive Booster combining all three - **added** — Shi Hao agent with Sniper and Rifleman roles - **added** — Ability to open four cards at once in event Showcase with automatic free reward grants - **changed** — Sales Rep gloves updated to match Sandstorm gloves stats - **changed** — Mateba Autorevolver adjusted to meet current meta standards - **changed** — Event currency display improved in Special Operations - **changed** — PvE Rank progress screen improved after mission completion - **changed** — Equipment inspection hotkey in event Showcase changed to K - **changed** — Temporary weapons in certain Random Boxes replaced with WF$, parts, or experience - **changed** — Royal and Secrets of the Depth Random Boxes contents updated with knife skins replaced - **changed** — Context menu for selected weapons now includes Skins and Charms options - **added** — Minimum mission completion times added to Campaign to prevent exploit use - **fixed** — Fixed bug where picking up grenade launcher while reloading PPSH-41 Modern caused weapon malfunction - **fixed** — Fixed bug where discounted price in event Showcase was sometimes displayed incorrectly - **fixed** — Fixed localization inconsistencies and added missing texts Friends! This update features the upcoming Deadly Disco event, which introduces the brand-new Gold Rush PvP mode. The Bergara MG sniper rifle and a bunch of bug fixes are already in the game. --- ##### New Content ##### Bergara MG The Bergara MG Lite is a lightweight, folding-stock rifle with a two-lug bolt and floating head for smooth feeding and reliable extraction. Its CURE Carbon Fiber Barrel ensures rigidity and heat dissipation for long-range accuracy, while the folding stock enhances portability. Combining precision and ease of use, this sniper rifle is a high-performance weapon in a compact package. In-game, it features the highest damage (800), pinpoint ADS accuracy (99.9), and a full selection of scopes. With mods, you can boost ADS speed by 23%, increase sight stability by 74%, and improve both sprint speed and ammo capacity. It’s the perfect choice for players who live by the rule: one shot, one frag. ##### Outcast (part 2), Grunge, Cardinal, Network Series The new vibrant series for the following weapons were added to the game: FN SCAR-H, M16A3 Custom, Kriss Super V Custom, Mk14 EBR, M14 Crazy Horse, S&W M&P R8, Colt M1911A1, Glock 18C, Maxim 9, SIG Sauer P226, Desert Eagle, Balisong, KA-BAR, and Ultramarine Knives. We will introduce the ways to obtain these weapons later on. ##### New Boosters We added updated Boosters: - Weapon Mastery Booster (20%): gives 20% more mastery experience for weapons and gear. - WF$ Booster: gives 30% more WF$ after each match. - XP Booster: gives 20% more character experience after each match. - Comprehensive Booster: includes all of the above (Weapon Mastery 20%, WF$ 30%, XP 20%). These boosters will appear in the Shop later. ##### Soon: new mode and two agent skins Introducing the new Gold Rush PvP mode! Gold Rush is a Team Deathmatch-style mode with dynamic spawn points that blends Hardpoint and Bounty Hunt gameplay. It offers a fresh experience that rewards both team coordination and strong individual performance. The core mechanic revolves around capturing points that generate ingots. Players can collect ingots from safes, loot them from defeated enemies, then deposit them at turn-in stations. Deposited ingots go toward the team’s score. To win, a team must deliver 175 ingots or have the highest total when the match ends. You’ll soon be able to enjoy the mode during the Deadly Disco event on the maps Bridges Modern and Destination Modern. Shi Hao, the IT prodigy shaped by the neon circuits of Hong Kong and the labs of MIT, has always used his unmatched intelligence to achieve his goals, no matter which path he chose. After proving himself as a Medic and an Engineer, he now steps into two new roles that push his mercenary skills even further: Sniper and Rifleman. As a Sniper, armed with the Bergara MG Upgrade, he transforms every shot into a calculated execution. Distance offers no safety, because his precision is absolute. > The event and agent skins will become available later on. Stay tuned for the news! > --- ##### Content Changes - Sales Rep gloves have been updated to match the stats of the Sandstorm gloves. - Mateba Autorevolver: The weapon has been adjusted to meet the current meta's standards. ##### PvE and SO - Updated the display of event currency earned from Special Operations. - Improved the PvE Rank progress screen after mission completion. ##### Campaign To ensure fair Campaign progression and prevent the use of cheats and exploits, a minimum completion time has been added for every mission. If a player finishes a mission faster than the required time, the run does not count, and no rewards are granted. Minimum mission times: - Prologue: 3 min - The HQ: 7 min - Cold Peak: 15 min - Cyber Horde: 8 min - Earthshaker: 8 min - Anubis: 16 min - Blackout: 14 min - Black Shark: 9 min - Icebreaker: 12 min - Pripyat: 15 min - Sunrise: 15 min - Mars: 20 min - Hydra: 11 min - Blackwood: 7 min - Swarm: 16 min - Heist: 11 min - _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/291480/view/601921507213445083]_