# Warhammer 40,000: Darktide Patch 1.10.4 - Patch Notes - Product: Warhammer 40,000: Darktide (https://whatsnew.fyi/product/warhammer-40-000-darktide) - Vendor: Fatshark - Date: 2026-01-27 - Original notes: https://store.steampowered.com/news/app/1361210/view/523114213613243538 - Permalink: https://whatsnew.fyi/product/warhammer-40-000-darktide/releases/2026-01-27-patch-1.10.4-patch-notes What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Improved stability and network performance - **changed** — Improved memory usage to increase performance on lower-end devices - **fixed** — Fixed a bug where the Mission Board and the Special Assignments would have mismatching ordering on the campaign missions - **fixed** — Fixed an issue that was causing the server to crash when players would step in specific locations in several missions - **fixed** — Fixed a memory leak when generating player portraits for UI presentations - **fixed** — Fixed an issue where the second damage instance of multiple-hits Heavy attacks on the Chirurgeon's Mk IV Bone Saw was not using the correct profile when having the Brittleness coating applied - **fixed** — Fixed a crash which could happen when another player disconnected just as Rampage! ended - **fixed** — Fixed an issue that was causing the Stimm Supply to get stuck in the player's hands after trying to place it - **fixed** — Fixed crash that could happen if the player leaves missions while particle effects still are active - **fixed** — Fixed an issue that could happen when a player left the game from the menu causing the slot for another player to join to be locked for a certain amount of time - **fixed** — Fixed Well Oiled Killteam penance not progressing - **fixed** — Fixed an issue that was causing the last blessing point for the Shredder Autopistol to remain unspent - **fixed** — Fixed an issue where the Auspex Drill penance wouldn't track towards completion - **fixed** — Fixed a lighting issue where the light would turn from dark to very bright - **fixed** — Fixed an issue where the mission's fog would disappear completely when using a stealth ability - **fixed** — Fixed an issue where certain language fonts had issues rendering correctly on the Aquila Purchase screen - **fixed** — Fixed bug where when using a controller and starting a campaign mission from the Special Assignments view would also start the debrief video - **fixed** — Reverted an unintended change introduced in 1.10.3 that made weapon specific dodge linger time affect incoming ranged attacks - **fixed** — Reverted an unintended change that allowed dodge stats from talent trees to also impact incoming ranged damage - **fixed** — Fixed color name in item title of the Hive Scum Hood (KHAKI) to the correct color ##### Warband, This patch comes with several technical improvements that we hope will increase stability and network performance in the game. It should also improve playing on slower and/or unstable network connections. In addition we also improved memory usage to help performance on lower-end devices. We will continue to work on improvements, and we urge you all to keep sending in crash reports, as they really help us to find further solutions. **Patch 1.10.4** is currently rolling out across our platforms. In the meantime, you can read the notes below. **General Bug Fixes** - **Several improvements and fixes to stability and network performance. ** - **Improved memory usage to increase performance on lower-end devices.** - Fixed a bug where the Mission Board and the Special Assignments would have mismatching ordering on the campaign missions - Fixed an issue that was causing the server to crash when players would step in specific locations in several missions. - Fixed a memory leak when generating player portraits for UI presentations. - Fixed an issue where the second damage instance of multiple-hits Heavy attacks on the Chirurgeon's Mk IV Bone Saw was not using the correct profile when having the Brittleness coating applied. - Fixed a crash which could happen when another player disconnected just as Rampage! ended. - Fixed an issue that was causing the Stimm Supply to get stuck in the player's hands after trying to place it. - Fixed crash that could happen if the player leaves missions while particle effects still are active. - Fixed an issue that could happen when a player left the game from the menu causing the slot for another player to join to be locked for a certain amount of time. - Fixed "Well Oiled Killteam" penance not progressing. - Fixed an issue that was causing the last blessing point for the Shredder Autopistol to remain unspent. - Fixed an issue where the Auspex Drill penance wouldn’t track towards completion. - Fixed a lighting issue where the light would turn from dark to very bright. - Fixed an issue where the mission’s fog would disappear completely when using a stealth ability. - Fixed an issue where certain language fonts had issues rendering correctly on the Aquila Purchase screen. - Fixed bug where when using a controller and starting a campaign mission from the Special Assignments view would also start the debrief video. - Reverted an unintended change introduced in 1.10.3 that made weapon specific dodge linger time affect incoming ranged attacks. - Reverted an unintended change that allowed dodge stats from talent trees to also impact incoming ranged damage. **Cosmetic Fixes** - Fixed color name in item title of the Hive Scum Hood (KHAKI) to the correct color. - Fixed graphical issue where the white skull decal did not show up on the MK IVM Pot Helm With Gas Mask (XXXXL). - Fixed headgear clipping with the ears on some faces - Steel Legion Flak Helmet (Parade Polish). - Fixed deformation issue with implant - Commando Beret With Augmetic Implant (Green). - Fixed clipping issues with face - Athonian 98th Pilgrim's Warhelm (Red). - Fixed issue with backpacks clipping with the cloak - Athonian 98th Fatigues. - Rolling Bones trinket now shows as expected when showcased in the UI screens. - Fixed clipping with strap and head on Slasher Hivescum Headgear - Fixed distortion in Commando Beret with Augmetic Implant (Green). - Fixed clipping issue with leg armor on Krieg Vigil Greatcoat (Krieg 143rd). - Fixed physics on Votarist's Pot Helm with Rebreather - Fixed clipping issue with leg armor on Imperius pattern Psykana garb. **Additional Changes** - Corrected the penance conditions of some missions with misgiving information. - Arbites' Remote Detonation now has the correct icon in the HUD. - Fixed an issue where Dual Autopistols didn't have shell casings ejected from the weapons when firing. - Fixed muzzle smoke for Dual Stub Pistols and Stub Revolver moving in unint _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/1361210/view/523114213613243538]_