# Warhammer 40,000: Rogue Trader Hotfix 1.4.1.217 is live! - Product: Warhammer 40,000: Rogue Trader (https://whatsnew.fyi/product/warhammer-40-000-rogue-trader) - Vendor: Owlcat Games - Date: 2025-07-23 - Original notes: https://store.steampowered.com/news/app/2186680/view/523097721627738134 - Permalink: https://whatsnew.fyi/product/warhammer-40-000-rogue-trader/releases/2025-07-23-hotfix-1.4.1.217-is-live What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Fixed massive lag related to cases where companions with familiars were not in the party, yet were actually present on the location for technical needs, hidden from the player - **fixed** — The game could crash during the battle at Corrupted Cogitator at Kiava Gamma - **fixed** — Solomorne could sometimes never return to the party after Vheabos-VI - **fixed** — Solomorne could sometimes lose all his gear after taking a bath with the Lord Captain - **changed** — Solomorne will now be located with the rest of the crew during the final dialogue before Epitaph - **fixed** — Rogue Trader will no longer sometimes get stuck in space after entering the voidship's bridge - **fixed** — Argenta sometimes refused to die in Commorragh when killed, softlocking the game - **fixed** — The Heretical dialogue option when executing Bluff did not have a text description - **fixed** — It was possible to get Solomorne's recruitment quest for players without the DLC in some circumstances - **added** — Solomorne has received his own loading screen - **fixed** — Fixed a few cases where one of the characters in the party would ride an invisible bicycle, which meant a cutscene with them was played incorrectly - **fixed** — Fixed cases with the loading bar sometimes being stuck at 100% after Leethus space combat - **fixed** — Fixed Respec not always functioning correctly if a character had the talent to equip shields into a single slot and had 2 shields equipped - **fixed** — Solomorne will no longer display as Error Speaker in the dialogue before first arrival to Footfall - **fixed** — Fixed a rare softlock with Jae's personal quest, where a certain selection of answers could break the dialogue and make it impossible to leave the location Lord Captains! Hotfix 1.4.1.217 is live, dealing with a variety of bugs, crashes and softlocks. Note that https://steamcommunity.com/app/2186680/discussions/0/4027970580228219058/ always contains up-to-date information on known issues and the roadmap of upcoming patches. As usual, consoles will receive the same update within 24-48 hours. Beware of possible plot spoilers below! ##### Patch notes - Fixed massive lag related to cases where companions with familiars were not in the party, yet were actually present on the location for technical needs, hidden from the player; - The game could crash during the battle at Corrupted Cogitator at Kiava Gamma - fixed; - Solomorne could sometimes never return to the party after Vheabos-VI - fixed; - Solomorne could sometimes lose all his gear after taking a bath with the Lord Captain - fixed; - Solomorne will now be located with the rest of the crew during the final dialogue before Epitaph; - Rogue Trader will no longer sometimes get stuck in space after entering the voidship's bridge; - Argenta sometimes refused to die in Commorragh when killed, softlocking the game - fixed; - The Heretical dialogue option when executing Bluff did not have a text description - fixed; - It was possible to get Solomorne's recruitment quest for players without the DLC in some circumstances - fixed, it will disappear from the journal for them; - Solomorne has received his own loading screen; - Fixed a few cases where one of the characters in the party would ride an invisible bycicle, which meant a cutscene with them was played incorrectly; - Fixed cases with the loading bar sometimes being stuck at 100% after Leethus space combat; - Fixed Respec not always functioning correctly if a character had the talent to equip shields into a single slot and had 2 shields equipped; - Solomorne will no longer display as Error Speaker in the dialogue before first arrival to Footfall; - Fixed a rare softlock with Jae's personal quest, where a certain selection of answers could break the dialogue and make it impossible to leave the location;