# Warhammer 40,000: Rogue Trader Update 1.6.1.493 - Product: Warhammer 40,000: Rogue Trader (https://whatsnew.fyi/product/warhammer-40-000-rogue-trader) - Vendor: Owlcat Games - Date: 2026-06-30 - Original notes: https://store.steampowered.com/news/app/2186680/view/702146248223753507 - Permalink: https://whatsnew.fyi/product/warhammer-40-000-rogue-trader/releases/2026-06-30-update-1.6.1.493 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — New epilogues and improvements to existing epilogues that interact with the Infinite Museion DLC content - **added** — Missing colonization lines for Eogunn - **added** — Helpful advice from one of the guards at the Survivor Camp recommending to shoot the root - **added** — Additional companion reactivity and polished existing reactivity at the Sector Bionica - **added** — Additional flavour text to the augments at Commoragh - **changed** — Returned the Favourites tab in the level up screen - **changed** — Polished visuals and narrative across the Infinite Museion areas - **changed** — Improved performance of enemy AI during AoE ability selection - **changed** — Reduced Eogunn's friendly fire potential - **changed** — Buffed the Ogryn Grip augment to allow wielding 2-handed weapons in one hand - **changed** — Reduced area of effect of some of the Drover's attacks on Zarkov - **changed** — Reduced Charge Distribution explosions damage from Eogunn's INT to Eogunn's INT Bonus times 3 - **changed** — Added upper limit for Wounded Beast and Facing the End talents bonuses - **changed** — Reworked texts in Zarkov Chronicles 1, 2, and 3 - **changed** — Made multiple adjustments to the dialogue with the Deathwatch Captain and added additional reactivity for Ulfar and Eogunn - **changed** — The Navigators enemies will more often prefer to use Lidless Stare - **fixed** — Fixed the annoying torpedo bug in space combat - **fixed** — Fixed desyncs caused by the augmentation system - **fixed** — Fixed freezing cutscenes caused by familiars running for hidden loot - **fixed** — Fixed extremely long loading time of the saves list if at least one save file was damaged or unreadable Abelard, **introduce the big post-release update 1.6.1.493**! ##### Highlights: - Added a number of new epilogues and improved the old ones that interact with the Infinite Museion DLC content; - Added missing colonization lines for Eogunn; - Polished a lot of visuals and narrative across the Infinite Museion areas; - Returned the “Favourites” tab in the level up screen; - Reduced Eogunn’s friendly fire potential; - Buffed the Ogryn Grip augment that allows to wield 2-handed weapons in one hand; - Fixed the annoying torpedo bug in space combat; - Fixed desyncs caused by the augmentation system; - Got rid of Yrliet’s doppelganger in Commorragh; - And much more! Please note that https://steamcommunity.com/app/2186680/discussions/0/4027970580228219058/ always contains up-to-date information on known issues and the roadmap of upcoming patches. _Please be aware of the plot spoilers below!_ ##### Patch Notes ##### System and stability ##### Optimization - Improved the performance of enemy AI during AoE ability selection; ##### Lag and freezing - Fixed freezing cutscenes caused by familiars running for hidden loot; - Fixed an extremely long loading time of the saves list if at least one of the save files in the folder was damaged or unreadable; - Fixed freezing during the battle with Captain Sargona; ##### Narrative ##### General narrative changes - The color of Word Bearer armours is now correctly described in the dialogues; - The “Condemned ” and “The Baleful Howl” quests now fail correctly in Act 5; ##### Epilogues - If the player chose to give away Nomos (you monster!), all of the epilogues could break - fixed; - Fixed multiple cases where incorrect epilogues related to The Infinite Museion DLC would be displayed; - Corrected and improved a lot of The Infinite Museion epilogues, and added a handful of new ones; - Fixed problems with multiple epilogues not appearing; ##### Lex Imperialis Content - Fixed a sudden dialogue break with Ruoldo on Thassera; - One of the cutscenes at the Heartless sometimes failed to start, sotflocking the game - fixed; ##### The Infinite Museion Content - Added missing Eogunn's options to colonization events; - Made multiple adjustments to the dialogue with the Deathwatch Captain and added additional reactivity for Ulfar and Eogunn in that dialogue; - In a dialogue with the Deathwatch Captain, one option was popping up despite conditions not being met - fixed; - Reworked some texts in Zarkov Chronicles 1, 2, and 3; - Added a helpful advice from one of the guards at the Survivor Camp, recommending to shoot the root; - Fixed multiple error speaker cases across the Infinite Museion content; - Added some additional companion reactivity and polished some existing reactivity at the Sector Bionica; - Fixed multiple broken dialogue options in the dialogues with Batoshski; - Some Eogunn’s interrupts were appearing even if he was not present in the party - fixed; - Nuncius no longer shows as Error Speaker on multiple occasions; - Fixed getting stuck in Seberian's bridge dialogue if asking him about certain events; - One of the obelisks could be repaired and at full health if Vedka was descending to the Temple - fixed; ##### Yrliet - A second Yrliet will no longer appear at the Reaving Tempest Spire, potentially softlocking the playthrough; ##### Act III - It was impossible to loot a corrupted body part for the Haemonculus quest - fixed; - Added some additional flavour text to the augments at Commoragh; ##### Mechanics ##### Balance - Some of the Drover’s attacks on Zarkov have had their area of effect reduced; - Eogunn can no longer apply Echopulse to allies affected by Galvanic Field via Transonic Wave; - Eogunn can no longer deal damage to his allies affected by Galvanic Field with arc rifles' additional lightnings; - Pasqal's Axial Fortification no longer increases all incoming damage, only Shock; - Eogunn can no _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/2186680/view/702146248223753507]_