# Warhammer 40,000: Space Marine 2 changelog > Embody the superhuman skill and brutality of a Space Marine. - Vendor: Saber Interactive - Category: Games - Official site: https://community.focus-entmt.com/focus-entertainment/space-marine-2?utm_source=Steam&utm_medium=StorePage_SM2&utm_campaign=Organic - Tracked by: What's New (https://whatsnew.fyi/product/warhammer-40-000-space-marine-2) - Harvested from: Steam (app 2183900) - Entries below: 24 (newest first) What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. ## Releases ### The Confrontation Update is available now! - Date: 2026-07-28 - Original notes: https://store.steampowered.com/news/app/2183900/view/669497052089026045 - Permalink: https://whatsnew.fyi/product/warhammer-40-000-space-marine-2/releases/steam-669497052089026045 - **added** — Added two new PvP Arenas: Sanctum on Avarax and Facility on Demerium - **added** — Added new weekly PvP rewards and Ordeals - **added** — Added Thousand Sons Scarab Occult Terminator Sorcerer as a new Terminus enemy in Chaos Operations and Siege mode - **added** — Added Salamanders Champion Pack 2 cosmetic DLC with a new Heavy Champion skin and exclusive Multi-Melta skin - **added** — Added Raptors Cosmetic Pack with five unique armour pieces inspired by the Chapter's combat doctrine - **added** — Added new Heroic weapons and armour pieces ##### **Hello, Space Marines!** The **Confrontation Update** is now live for** **_Space Marine 2_, bringing Year 2 to an epic conclusion! Patch 14.0 introduces two new PvP maps, a new Thousand Sons Terminus enemy, new Heroic weapons and armour pieces, plus the final Season Pass 2 cosmetic DLCs. ##### **Watch the Confrontation Update Trailer below:** ##### **A BIG UPDATE FOR PvP ⚔️** Patch 14.0 expands Eternal War with **two new PvP Arenas**: - **Sanctum** on Avarax - **Facility** on Demerium The update also adds **new weekly PvP rewards and Ordeals**. Play Eternal War matches, complete Datavault challenges, and earn exclusive accolades and cosmetics. PvE also gets deadlier with the arrival of a new Terminus enemy: the **Thousand Sons Scarab Occult Terminator Sorcerer**. Encounter this formidable foe in every Chaos Operation and throughout Siege mode. ##### **NEW COSMETIC DLCs FOR SALAMANDERS AND RAPTORS ** ##### **The Salamanders Champion Pack 2** 🦎 It includes a new Heavy Champion skin and an exclusive Multi-Melta skin. ##### **The Raptors Cosmetic Pack** 🐦‍⬛ It features five unique armour pieces inspired by the Chapter's iconic combat doctrine. Get it now! Purge the xenos and heretics with the _Space Marine 2_ Confrontation Update, and don't forget to join the [Space Marine 2 community](https://community.focus-entmt.com/focus-entertainment/space-marine-2). ##### **THE EMPEROR PROTECTS** ### Patch Notes 14.0 - Date: 2026-07-28 - Original notes: https://store.steampowered.com/news/app/2183900/view/717911382121513729 - Permalink: https://whatsnew.fyi/product/warhammer-40-000-space-marine-2/releases/steam-717911382121513729 - **added** — New PvP map Sanctum featuring open combat areas, fast routes to key engagement zones, and a central area for intense firefights - **added** — New PvP map Facility designed as one of the most compact maps with maximised opportunities for flanking attacks and rotations - **added** — New enemy Scarab Occult Terminator Sorcerer that wields powerful magic for close and long-range attacks and creates illusions - **added** — New Medals and Achievements feature with enhanced visual effects that highlight player accomplishments and affect match statistics and experience points - **added** — Trials of Resolve #2 with four new challenging Ordeals - **added** — Third Wargear slot for some classes to allow tabards and capes to be equipped simultaneously - **added** — Robes for Assault and Tactical classes - **added** — Tabards for Assault class earned by completing new Ordeals - **added** — Weekly Rewards feature to earn Accolades for participating in PvP - **added** — PvP Team Reshuffle experimental feature that randomly assigns players to teams based on match results at the end of matches - **added** — Six new Heroic Weapons including Thunder Hammer, Power Fist, Bolt Carbine, Melta Rifle, Power Sword, and Stalker Bolt Rifle - **added** — Four new Heroic Armour parts including Deathwatch Hand, Deathwatch Chest, and Ultramarine Chapter Champion Pauldron - **added** — Salamanders Champion with Signature Multi-Melta Weapon Skin in Season Pass content - **added** — Raptors Cosmetic Pack in Season Pass content - **changed** — Heroic Bolt Pistol damage increased by 15% - **changed** — Secondary Bolt Carbine maximum ammo increased by 2 magazines for all versions - **changed** — Pyrecannon range increased by 15% in both stances - **changed** — Omnissian Axe Explosive Strike perk now causes energy explosion at point of impact on enemy - **changed** — Ultima Ratio Heroic Omnissian Axe time to reach maximum additional damage reduced by 35% - **fixed** — Auspex Scan no longer affects Burn damage - **fixed** — Salamanders Power Sword perk activation fixed to work according to description and affect only light attacks - **fixed** — Combi-Flamer Bolt Carbine ammo refill for flamer barrel - **fixed** — Deathwatch Power Fist tracking for melta blast move - **fixed** — Lord Executioner's Axe now properly restores contested health with new attacks - **changed** — Salamanders Power Sword maximum stacks increased from 5 to 6 - **changed** — Salamanders Power Sword stacks gained per perfect parry increased from 1 to 3 - **changed** — Combi-Flamer Bolt Carbine damage increased by 20% for bolter barrel - **changed** — Combi-Flamer Bolt Carbine burn status effect accumulation speed increased for flamer barrel - **changed** — Deathwatch Stalker Bolt Rifle body shots to activate perk effect decreased from 5 to 4 - **changed** — Deathwatch Stalker Bolt Rifle perk now activates on any body shots instead of only on single target - **changed** — Deathwatch Stalker Bolt Rifle headshot damage multiplier increased to match Relic versions - **changed** — Deathwatch Stalker Bolt Rifle perk damage bonus increased to 30% versus minoris, majoris and extremis enemies and 10% versus terminus enemies - **changed** — Salamanders Melta Rifle damage fall-off range increased - **changed** — Salamanders Melta Rifle damage increased by 10% - **changed** — Deathwatch Power Fist animation responsiveness improved for entering melta blast stance - **changed** — Deathwatch Power Fist melta blast move direct damage greatly increased - **changed** — Deathwatch Power Fist melta blast burn effect AoE slightly wider - **added** — Deathwatch Power Fist directional input added to melta blast move - **changed** — Techmarine Methodical Destruction perk now works with Prometium Can - **changed** — All weapons and equipment are available from Level 1 in PvP - **changed** — Shock Grenade blindness radius reduced from 9 to 4 meters - **changed** — Shock Grenade blindness duration reduced from 1.5 to 1.1 seconds - **changed** — Krak Grenade now always destroys the Heavy's Iron Halo ##### **​Patch Notes 14.0** The 14.0 patch is now live on every platform. Read the complete patch notes down below. _Features that have changed since the PTS’ Patch Notes are flagged with this icon:_ 🟡 ##### **NEW FEATURES** ##### **New PvP map: Sanctum** Sanctum is a medium-sized PvP map built for dynamic and exciting battles. The map features open combat areas, fast routes to key engagement zones and a central area designed as the main hotspot for intense firefights. ##### **New PvP map: Facility** Facility is one of the most compact PvP maps designed for fast-paced and intense combat. The map maximises opportunities for flanking attacks, rotations and outmaneuvering the enemy. ​ ##### **New Enemy: Scarab Occult Terminator Sorcerer** ## Meet the new Terminus enemy: the Scarab Occult Terminator Sorcerer, part of the mighty Thousand Sons. He wields powerful magic for both close and long-range attacks, and is also capable of creating potent illusions. ##### **New Feature: New Medals and Scores for PvP** Medals and Achievements: enhanced visual effects that highlight a player’s accomplishments during a match. They affect match statistics and the experience points a player earns. ##### **New Feature: Trials of Resolve #2** Four new challenging Ordeals to get new items have been added, designed for experienced players. ##### **New Feature: Wargear 2.01** > _This is a small intermediate update to the wargear system. _ _We are adding a 3rd Wargear slot to some classes so tabards and capes could be equipped at the same time. _ _This is why some tabards were removed from some chest pieces in this patch in preparation to be moved to a separate slot. _ _With Patch 15 you will be able to equip everything together._ _In addition to that, with the next update robes and tabards are coming to Vanguard and Heavy._ _Capes for Bulwark are also in the works, however it will take a bit more time (not in Patch 15), since robes need to be removed from chest pieces first._ _Oh and "Something we should have done a long time ago" customization feature also coming in Patch 15 :)_ > Robes for the Assault and Tactical classes have been added, along with tabards for the Assault class which can be earned by completing new Ordeals. ##### **New Feature: Weekly Rewards for Participation in PvP** Earn Accolades for participating in PvP on weekly basis ##### **New Feature: PvP Team Reshuffle** At the end of a PvP match players will be randomly assigned to teams based on match results (experimental feature, will be turned on and off on backend) ##### **New Heroic Items** - Added 6 Heroic Weapons (Thunder Hammer, Power Fist, Bolt Carbine, Melta Rifle, Power Sword, Stalker Bolt Rifle) to unlock with Accolades. - Added 4 Heroic Armour (Deathwatch Hand, Deathwatch Chest, Ultramarine Chapter Champion Pauldron) parts to unlock with Accolades. ##### **New Season Pass Content** - Salamanders Champion with its Signature Multi-Melta Weapon Skin. - Raptors Cosmetic Pack. ​ ##### **GAMEPLAY & BALANCING TWEAKS** ##### **Firearms in PvE** **Heroic Bolt Pistol ** - Damage increased by 15%. **Secondary Bolt Carbine ** - Maximum ammo increased by 2 magazines for all versions. (🟡Added 2 magazines instead of 1.) **Pyrecannon** - Increased range by 15% in both stances. **Burn damage** - Auspex Scan no longer affects Burn damage. ##### **Melee in PvE** **Omnissian Axe** - “Explosive Strike” perk of Omnissian Axe now causes an energy explosion at the point of impact on the enemy. - Ultima Ratio (Heroic Omnissian Axe): The time to reach the maximum additional damage was reduced by 35%. ##### **New Heroic Weapons** 🟡_ Following your feedback on the PTS, the 6 new Heroic weapons received buffs_: 🟡 **Salamanders Power Sword** > _We understand that a lot of you wanted it to be a burning blade, but only Guilliman gets to wield one._ > - Fixed perk activation, now it should work according to description and should affect only lig _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/2183900/view/717911382121513729]_ ### Hotfix 13.2 Patch Notes - Date: 2026-06-09 - Original notes: https://store.steampowered.com/news/app/2183900/view/710025644106318947 - Permalink: https://whatsnew.fyi/product/warhammer-40-000-space-marine-2/releases/steam-710025644106318947 - **changed** — Atonements are now disabled in Normal difficulty for Siege Mode - **changed** — Reduced speed with which enemy damage resistance grows from 5% to 4% per step - **changed** — Enemy damage resistance is capped at 60% for regular enemies and 80% for Terminus enemies - **changed** — Hardened Skins atonement reduced number of heavy hits resistance stacks - **changed** — Squad Unity atonement increased distance to 25 meters - **changed** — Split Up atonement decreased distance to 15 meters - **changed** — Warp Storm atonement increased cooldown to 45 seconds - **changed** — Hyperopia atonement decreased damage reduction from 75% to 50% - **changed** — Myopia atonement decreased damage reduction from 75% to 50% - **changed** — Squad Unity stratagem increased distance to 25 meters - **changed** — Split Up stratagem decreased distance to 15 meters - **changed** — Combat Knife slightly increased speed for non-heroic Relic versions - **changed** — Bolt Carbine One-Handed increased damage by 15% - **fixed** — Bolt Carbine One-Handed UI now correctly displays its headshot multiplier - **fixed** — Fixed a bug with Siege Mode weekly rewards not being awarded in some cases - **fixed** — Fixed a bug with the equipped custom armour set disappearing after re-entering the game if it was created from the standard armour set with a helmet - **fixed** — Tactical's Radiating Impact perk VFX is back again - **fixed** — Fixed a bug where Tactical's Marked for Death signature perk had no cooldown - **fixed** — Fixed a bug where Bulwark's Defensive Mastery perk had no cooldown - **fixed** — Fixed a bug where Sniper's Pattern of Excellence signature perk cooldown was twice as long as it should be ##### **GAMEPLAY AND BALANCING TWEAKS** ##### **Siege Mode** Atonements are now **disabled in Normal difficulty**. **Enemy scaling**: - Reduced speed with which enemy damage resistance grows from 5% to 4% per step. - Enemy damage resistance is capped at 60% for regular enemies and 80% for Terminus enemies. **Atonements**: - Hardened Skins - Reduced number of heavy hits resistance stacks. - Squad Unity - Increased distance to 25 meters. - Split Up - Decreased distance to 15 meters. - Warp Storm - Increased cooldown to 45 seconds - Hyperopia - Decreased damage reduction from 75% to 50%. - Myopia - Decreased damage reduction from 75% to 50% ##### **Stratagems - Battlefield Conditions** - Squad Unity - Increased distance to 25 meters - Split Up - Decreased distance to 15 meters ##### **Weapons** Combat Knife - Slightly increased speed for non-heroic Relic versions Bolt Carbine One-Handed - Increased damage by 15% - UI now correctly displays its headshot multiplier ##### **GENERAL FIXES** Fixed a bug with **Siege Mode weekly rewards not being awarded in some cases**. Fixed a bug with the **equipped custom armour set disappearing** after re-entering the game if it was created from the standard armour set with a helmet. The VFX of Tactical's "**Radiating Impact**" perk is back again. Fixed a bug where Tactical's "**Marked for Death**" signature perk had no cooldown. Fixed a bug where Bulwark's "**Defensive Mastery**" perk had no cooldown. Fixed a bug with Sniper's “**Pattern of Excellence**” signature perk cooldown being twice as long as it should be. Fixed a bug that **replaced Restorative Stims by Medicae Stims** after switching loadouts in the weapon drop pod. Fixed a damage stacking issue with the Damage over Time from the Pyre weapons perks not working properly. Fixed a bug where Gunstrike damage was affected by switching to primary or secondary weapon for some versions of pistols. Fixed a bug preventing from performing a gunstrike on the Pyreblaster Canister in some rare cases. Fixed a bug where the Tech Priest could die from friendly fire with certain perks in Siege Mode. Fixed several issues with Hive Tyrant getting stuck in Siege Mode. Fixed several issues with Ordeals. Crash fixes. Minor customisation fixes. Minor localisation fixes. Minor UI fixes. ### Hotfix 13.1 - Date: 2026-05-28 - Original notes: https://store.steampowered.com/news/app/2183900/view/704394876188362015 - Permalink: https://whatsnew.fyi/product/warhammer-40-000-space-marine-2/releases/steam-704394876188362015 - **changed** — Gunstrike damage values restored to pre 13.0 values - **changed** — Plasma pistol variants gun strike damage adjusted to better reflect new versions speciality - **changed** — Players will start receiving atonements starting from wave 11 on normal difficulty in Siege Mode - **changed** — Players will start receiving atonements starting from wave 6 on hard difficulty in Siege Mode - **added** — New indicator added to alert when a new blessing becomes available in Siege Mode - **added** — Additional Blessing Surplus added allowing you to carry twice as much Equipment with doubled Equipment spawns - **added** — Additional Atonement Hardened Skins added where enemies are not staggered by the first 3 hits - **added** — Additional Atonement Posthumous Proliferation added where slain enemies spawn Spores or Chaos Skulls - **added** — Additional Atonement Booby Trap added where Majoris-level and higher enemies explode upon death - **changed** — Reduced the requirements for the 6 complete missions on absolute difficulty class-specific ordeals from 10/30/100 to 10/25/50 - **fixed** — Fixed crashes when French and Spanish VO were selected on consoles - **fixed** — Fixed a bug where several perks would reset their cooldown after switching loadouts - **fixed** — Fixed a bug where several perks would stop working after switching loadouts - **fixed** — Fixed bugs with several Pyreblaster perks affecting Pyreblaster Canister equipment - **fixed** — Fixed several issues with Servo Skull objective in Siege Mode - **fixed** — Fixed lots of issues with Ordeals - **fixed** — The ordeal Preserve Ammunition now counts incapacitating shots as well as kills - **fixed** — Fixed several issues with host migration - **fixed** — Fixed bug where Pyreblaster Canister were not spawning when purchasing grenades in the Requisition Terminal in Siege ##### **Hotfix 13.1** ##### **GAMEPLAY AND BALANCING TWEAKS** ##### **Firearms in PvE** Gunstrike damage values restored to pre 13.0 values. Plasma pistol variants gun strike damage adjusted to better reflect new versions speciality (i.e. damage version deals more gunstrike damage). ##### **Siege Mode** **Atonements**: - Players will start receiving atonements starting from wave 11 on normal difficulty. - Players will start receiving atonements starting from wave 6 on hard difficulty. A new indicator has been added to alert you when a new blessing becomes available. **Additional Blessing**: **Surplus** - You can carry twice as much Equipment. Equipment spawns are doubled. **Additional Atonement: Hardened Skins** - Enemies are not staggered by the first 3 hits. Damage is still dealt. **Additional Atonement: Posthumous Proliferation **- Slain enemies spawn Spores or Chaos Skulls (depending on faction). **Additional Atonement: Booby Trap** - Majoris-level and higher enemies explode upon death and deal Damage to Squad Members. ##### **Ordeals** Reduced the requirements for the 6 "**complete missions on absolute difficulty**" class-specific ordeals from 10/30/100 to 10/25/50. ##### **GENERAL FIXES** Crash fixes. Consoles: Crashes when the French and Spanish VO were selected have been fixed. Fixed a bug where several perks would reset their cooldown after switching loadouts. Fixed a bug where several perks would stop working after switching loadouts. Fixed bugs with several Pyreblaster perks affecting Pyreblaster Canister equipment. Fixed several issues with Servo Skull objective in Siege Mode. Fixed lots of issues with Ordeals. The ordeal "Preserve Ammunition" now counts incapacitating shots as well as kills. Fixed several issues with host migration. Fixed bug where Pyreblaster Canister were not spawning when purchasing grenades in the Requisition Terminal in Siege. Fixed lots of minor issues with Blessing and Atonement in Siege mode. Fixed minor geometry issues on Purgation. Minor customisation fixes. Minor localisation fixes. Minor UI fixes. ### The Purgation Update is live on Space Marine 2! - Date: 2026-05-21 - Original notes: https://store.steampowered.com/news/app/2183900/view/673994309884708560 - Permalink: https://whatsnew.fyi/product/warhammer-40-000-space-marine-2/releases/steam-673994309884708560 - **added** — New PvE Operation in the Kadaku swamps - **added** — Hive Tyrant enemy type added to Siege Mode - **added** — Mutalith Vortex Beast enemy type added to Siege Mode - **added** — Practice Arena location in the Battle-Barge - **added** — Bolt Carbine Sidearm secondary weapon - **added** — New Heroic weapons and armour pieces - **added** — Iron Hands Chapter Pack with Techmarine Champion skin, exclusive Omnissian Axe skin, and four unique mechanical armour pieces - **changed** — Siege Mode progression mechanics overhauled ##### **Space Marine 2 shadowdrops its Purgation Update just in time for the Warhammer Skulls Festival!** **Patch 13 comes with a new PvE mission, a major update to Siege Mode, and whole new sets of weapon and armour cosmetics, both free and paid.** We're excited to announce the release of the Purgation Update for _**Warhammer 40,000: Space Marine 2 **_at today’s **Warhammer Skulls Festival**. Available now free on Steam, this update brings a host of free content and the long-awaited Iron Hands Chapter Pack**.** ##### **Check out the trailer!** ##### **A new Operation & the most significant Siege Mode update so far 🩸** As is the case since release, today’s_** Space Marine 2**_ update comes with free content for everyone, in the form of a **new PvE Operation** in the heart of the Kadaku swamps, a major **revamp of Siege Mode **progression mechanics in addition to the **Hive Tyrant** and **Mutalith Vortex Beast** joining the game mode. _**Space Marine 2 **_players also receive new Heroic weapons and armour pieces, a new “**Practice Arena**” in the Battle-Barge and a new secondary weapon, the Bolt Carbine Sidearm! It doesn’t stop there, but all details may be found in the Purgation’s patch notes, [available here](https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/395-patch-notes-13-0). ##### **Rise above the concerns of the flesh, for the Iron Hands Chapter Pack is here 🦾** The Purgation Update also comes with the **Iron Hands Chapter Pack**, the last of the First Founding loyalist Chapters to receive a DLC. Available for free to all Season Pass 2 owners, it contains a **Techmarine Champion skin, an exclusive Omnissian Axe skin, and 4 unique, mechanical armour pieces** honouring the warriors of the 10th Legion. **Kill the Heretic, Purge the Xenos, during Space Marine 2’s Free Trial** Experience the epic bloodfest that is _**Warhammer 40,000: Space Marine 2 **_for free on Steam. Play the first couple of missions from the Campaign, three Operations (Inferno, Decapitation & Vortex), and all of the PvP games modes available before Tuesday morning! _The Emperor Protects_ ### Patch Notes 13.0 - Date: 2026-05-21 - Original notes: https://store.steampowered.com/news/app/2183900/view/704394876188360838 - Permalink: https://whatsnew.fyi/product/warhammer-40-000-space-marine-2/releases/steam-704394876188360838 - **added** — New Operation Purgation where Combat Squad Veridian must reclaim a Mechanicus facility in the Kadaku swamps - **added** — New Battle Simulator arena for practicing against various enemies and combinations with different weapons, equipment and loadouts - **added** — New feature allowing players to switch perk loadouts alongside weapons during a session, with perk loadouts tied to weapon loadouts - **added** — Wargear 2.0 with expanded customisation options allowing each class to wear multiple wargear at once such as capes, iron halos and sensor antennas - **added** — Siege 2.0 Update with new items in the Siege shop, fresh bosses, additional objectives, and a new Blessings and Atonements system - **added** — New Trials of Resolve featuring challenging Ordeals with unique rewards - **added** — New secondary weapon Bolt Carbine One-Handed for Assault and Bulwark - **added** — New PvE equipment Pyreblaster Canister functioning as an incendiary grenade that requires being shot to explode - **added** — Three new Heroic Weapons unlockable with Accolades: Relic Battle-Worn Plasma Pistol, White Scars Chainsword (Block), and Encarmine Axe (Block) - **added** — New Season Pass content including Iron Hands Chapter Pack with Techmarine Champion, Signature Omnissian Axe Skin, greaves, gauntlets, pauldrons, decals, and four Successor Chapters - **changed** — Non-headshot damage increased by approximately 30% for bolter weapons in PvE - **changed** — Global headshot modifier removed from Majoris and Extremis enemies and adjusted on Terminus enemies - **changed** — Headshot bonus now depends directly on the weapon's stats rather than on the target's stats - **changed** — Weapon headshot bonus greatly increased for all bolter weapons to compensate for removal of headshot bonus from enemies - **changed** — Neo Volkite Pistol heat status effect accumulation increased by approximately 16% - **changed** — Neo Volkite Pistol contested health recovery increased by 18% - **changed** — Plasma Pistol common shot damage increased by approximately 30% with cooling speed version now featuring increased max ammo and default version being damage-focused - **changed** — Plasma Incinerator common shot damage increased by approximately 40% and charged shot damage increased by 10% - **changed** — Terminus enemies take 20% less burning damage over time on all difficulties - **fixed** — Fixed issue with Power Axe Power Wave perk not working as intended ##### **​Patch Notes 13.0** The Patch 13.0 - Purgation Update is now live! You can find the complete patch notes below, with comments from our Game Director, Dmitry Grigorenko. ##### **NEW FEATURES** - **New Operation: Purgation** The Combat Squad Veridian must reclaim a Mechanicus facility in the Kadaku swamps. Communication is lost, and Nozick's Research is still inside the laboratory. - **New Feature: Battle Simulator** A new customisable battle arena in which you can practice, fighting various enemies and their combinations, as well as trying different weapons, equipment and loadouts. - **New Feature: New Loadouts & Perk Swapping** Players can now switch perk loadouts alongside weapons during a session. Perks loadouts are tied to your Weapon loadouts, so prepare accordingly. - **New Feature: Wargear 2.0** ​Expanded customisation options allow each class to wear multiple wargear at once, such as capes, iron halos and sensor antennas. > _We are going to continue to expand the customization system. With the next update we are also going to add robes and tabards to the shared wargear pool. But as in this update, players will have to earn their wargear. Also, more unique wargear items are coming._ > ​Known issues that will be fixed in an upcoming hotfix: - Iron Halos cannot be customised depending on the equipped Backpack for the Tactical & Bulwark. - Storm Shields cannot be customised if the Bulwark has an Iron Halo equipped. - Wargears are not available if the player selects an Armour Set Template. - **New Siege Content: Siege 2.0 Update** A massive update for Siege Mode. New items to buy in the Siege shop, fresh bosses, additional objectives, and a brand-new Blessings and Atonements system. Learn more in the dedicated part below. - **New Feature: Trials of Resolve ** New challenging Ordeals with unique rewards. - **New Weapon: Bolt Carbine One-Handed** New secondary weapon for Assault and Bulwark. > _Something more interesting than another sidearm is actually on the horizon 😜_ > - **New PvE Equipment: Pyreblaster Canister** A piece of equipment that functions like an incendiary grenade and requires to be shot to explode. - **New Heroic Items** Added 3 Heroic Weapons to unlock with Accolades: - **​Plasma Pistol **- Relic Battle-Worn Plasma Pistol - **Chainsword** - White Scars Chainsword (Block) - **Power Axe** - Encarmine Axe (Block) - **New Season Pass Content** Iron Hands Chapter Pack: - Techmarine Champion + Signature Omnissian Axe Skin - L&R Greaves; - L&R Gauntlets; - L&R Pauldrons & Decals; - 4 Successor Chapters ##### **GAMEPLAY & BALANCING TWEAKS** ##### **Firearms in PvE** - **Non headshot damage increased by ~30% for bolter weapons.** > _As we have discussed before, we want to close the gap between body and headshot damage for ranged weapons. The issue is that headshot damage calculation was very complex, because there were 2 sources of it: enemy damage zone sensitivity and weapon itself. Which results in weird multiplicative stacking that was very hard to manage and track. With this update we are doing massive rework and cleanup where we went through each enemy and adjusted its internal damage region sensitivity._ _In short, as a result: headshot TTK (Time To Kill) of all enemies should be the same, while non headshot TTK will be lower by 30%._ > - The global headshot modifier has been removed from Majoris and Extremis enemies and adjusted on Terminus enemies. - The headshot bonus now depends directly on the weapon’s stats, rather than on the target’s stats. - Weapon headshot bonus was greatly increased for all bolter weapons to compensate for removal of headshot bonus from enemies. - Known issue: as a result of the body shot damage rebalance, the gunstrike damage of secondary weapons shifted a lot. In some cases it increased and in some cases it decreased. This is not intentional and will be addressed in a hotfix. > _PS. We haven't forgotten about contested _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/2183900/view/704394876188360838]_ ### Hotfix 12.3 - Date: 2026-04-08 - Original notes: https://store.steampowered.com/news/app/2183900/view/523120098487043171 - Permalink: https://whatsnew.fyi/product/warhammer-40-000-space-marine-2/releases/steam-523120098487043171 ##### Patch Notes - Fixed an issue with AI director that would allow stray Extremis spawns and reinforcement calls during Terminus battle. - Various crash fixes ### Hotfix 12.2 Patch Notes - Date: 2026-03-18 - Original notes: https://store.steampowered.com/news/app/2183900/view/526496349181445150 - Permalink: https://whatsnew.fyi/product/warhammer-40-000-space-marine-2/releases/steam-526496349181445150 ##### **GAMEPLAY AND BALANCING TWEAKS** ##### **Perks** **Vanguard ** Moving Target: Increased ability restoration from 5 to 10%. Retribution: Melee Damage is increased from 25 to 30%. **Sniper** Base ability cooldown reduced from 125 seconds to 90. **Bolt Pistol - Heroic version** Increase gun strike damage by 13%. ##### **GENERAL FIXES** - Fixed a bug with Techmarine’s "Counteroffensive Protocols" perk not correctly working with "Lethal Perimeter" perk. - Fixed a bug with the Heavy Bolt Rifle perk “Able Reload” not activating with the Techmarine's ability. - Fixed a bug with Omnissian Axe "Static Charge" perk reducing damage instead of increasing it. - Fixed a visual issue where a blur effect would remain indefinitely when using healing injector. - Fixed a bug with the cooldown of Techmarine's “Decapitating Stratagem” perk not working properly. - Fixed a bug making impossible to equip the Ultramarines DLC weapon skin on Heroic Heavy Bolter. - Removed the Vox filter in VO Selector's preview. - Fixed an issue causing low FPS and 100% CPU usage on Steamdeck. - Minor fixes of some Battlefield Conditions - Minor localisation fixes. - Minor UI fixes. ### Hotfix 12.1 Patch Notes - Date: 2026-03-05 - Original notes: https://store.steampowered.com/news/app/2183900/view/524243918833844300 - Permalink: https://whatsnew.fyi/product/warhammer-40-000-space-marine-2/releases/steam-524243918833844300 ##### **​GAMEPLAY AND BALANCING TWEAKS** ##### **Techmarine** - **Replenishing Salvo **perk will not activate its cooldown when player has max equipment. - Reworked **Battlefield Repairs **perk. New description:_ “Any Squad Member restores 1 additional Armour Segment for each Finisher of Majoris or Extremis enemy.”_ - **Inexorable Salvo** perk buffed: _”The effect lasts for an additional 15 seconds after deactivation of ability.”_ - **Decapitating Stratagem** perk now correctly restores ability once it's fully empty. Previously it could restore ability after the first shot, if the player got a lucky kill, meaning that full ability restoration was mostly wasted. - Fixed cost of some Techmarine perks. ##### **GENERAL FIXES** - Crash fixes. - **Fixed an issue that was blocking progress on Disruption (softlock after the Heldrake scene).** - Added a voice preview in the voice selector menu. - Fixed an issue with Voice Pack VOs being not as loud as the rest of VOs. - Fixed an issue where Tarantula turrets could move a little bit after activation. - Lots of minor collision fixes on Disruption. - Lots of minor issues with various Battlefield Conditions. - Minor customisation fixes. - Minor localisation fixes. - Minor UI fixes. ### The Techmarine Update is live now! - Date: 2026-02-26 - Original notes: https://store.steampowered.com/news/app/2183900/view/509605417596223563 - Permalink: https://whatsnew.fyi/product/warhammer-40-000-space-marine-2/releases/steam-509605417596223563 ##### The Techmarine Update is out! Hello Space Marines, **Today’s Techmarine Update brings a free new playable class for all Space Marine 2 players, a new mission, two Season Pass 2 DLCs and more!** We're excited to announce the release of the Techmarine Update for _**Warhammer 40,000: Space Marine 2**_. The gameplay update is available free! Alongside the Techmarine come a new PvE mission, a new weapon, the Raven Guard Champion Pack and Carcharodons Cosmetic Pack for Season Pass 2 owners, and much more**.** **Learn more in our official Patch Note!** ## Check out our Techmarine Update Trailer! ##### **Dominate the battlefield with the Techmarine class 🔩** **The Techmarine finally joins the ranks! 💥** Available for the all the game’s PvE and PvP Modes (ie. Operations, Stratagems, Siege and Eternal War), the Techmarine is an expert in crowd control and area defense thanks to his unique loadout and powerful automated weapons bolted directly to his armour. In PvP modes, this new class will take on the colours of the Red Corsair Warpsmith. Techmarines come equipped with a brand new and exclusive weapon, the **Omnissian Axe**, letting them make good use of their sweeping melee attacks to cut down Tyranids and Thousand Sons alike. As for all available classes, new Techmarine players will be able to choose from 25 available perks to customise their playstyles and maximise damage in the name of the Emperor. ## **The Raven Guard welcomes its Champion, and the Carcharodons find the spotlight 🐦‍⬛🦈** Today’s update is accompanied by its usual set of Season Pass 2 cosmetics! On one end, the **Raven Guard** returns with a Champion Pack adding a new full-body armour skin for the Assault class and a unique Bolt Pistol skin inspired by their iconography. On the other hand, the **Carcharodons** receive their very first armour pieces with two pauldrons, two helmets and an exclusive chestplate celebrating the mysterious yet beloved prowlers of the outer dark. ##### **Hear, hear! The Chapter Voice Pack 1 is here!** Patch 12 also marks the release of **Space Marine **2’s [Chapter Voice Pack 1](https://store.steampowered.com/app/4247850/Warhammer_40000_Space_Marine_2__Voice_Pack_1/) adding over 1300 voicelines re-recorded in the unique styles of the Blood Angels, Space Wolves and Black Templars chapters. It comes with three unique Space Marine faces to be equipped and swapped onto any of the game’s classes, as faces are no longer class-locked and can now be applied to all available characters! **Heed the call of battle once again with _Warhammer 40,000: Space Marine 2_’s Techmarine Update, available now for free on PC. Join the [Space Marine 2 community](https://community.focus-entmt.com/focus-entertainment/space-marine-2), share feedback, and get exclusive rewards on our new Focus Together platform. ** _For The Emperor._ ### Patch Notes 12.0 - Date: 2026-02-26 - Original notes: https://store.steampowered.com/news/app/2183900/view/492717453033343660 - Permalink: https://whatsnew.fyi/product/warhammer-40-000-space-marine-2/releases/steam-492717453033343660 ##### **​Hello Space Marines!** The 12.0 patch is now live on every platform. Read the complete patch notes down below. **Features that have changed since the PTS’ Patch Notes are flagged with this icon: 🟡** ** ** ##### **NEW FEATURES** ##### **New Class: Techmarine** _We are introducing a new playable class: the Techmarine! This mighty technician specialises in crowd control and area defense, handling multiple combat tasks simultaneously. This is primarily possible with his Servo-Gun ability. When activated, it locks onto enemies in a line of sight and automatically fires at them while the Techmarine continues fighting in melee or range. Furthermore, the Servo-Gun allows executing Gun Strikes without interrupting other actions._ **🟡 Changes from PTS:** - Fixed “Furious Gun Strike” prestige perk not activating properly. - "Revive Surge" prestige perk has been replaced with "Indomitable": “You become Invulnerable to Damage while activating Tarantula Sentry Gun” - “Chained Headshots" prestige perk now correctly increases headshot damage. - "Volatile Sentry" prestige perk damage boost increased from 40% to 1000%. - "Replenishing Salvo" perk cooldown reduced from 90 to 75. - Fixed “Lethal Perimeter” perk, it now correctly reduces the energy per shot for all types of Servo-Guns. - "Arc Cleave" perk damage bonus decreased from 25% to 20%. - “Explosive Enfilade” perk now works with Sanctified Wrath equipment. - "Augmented Tarantula" perk's damage boost increased from 25% to 30%. - "Augmented Tarantula" perk now correctly increases the turret's ammo. - "Methodical Destruction" perk now correctly debuffs enemies. - "Designated target" perk now correctly debuffs enemies. - "Omnissian Axe Deflection" perk duration increased from 5 to 10 seconds. - “Explosives Master” perk damage increased from 20% to 35%. - "Lethal Perimeter" perk using 50% less energy per shot instead of 20%. - Servo-gun damage now correctly scales with difficulty. - Precision Servo-gun damage reduced by 10%. - Bolter Servo-gun cooldown reduced by 20%. _Game Director’s note:_ > _We hope you will really like the new class. We've tried to make sure that this class plays differently from the rest. Thank you for your feedback on him from PTS. We've tried to address most of it, but there are some big changes that we didn't have time to implement. There will be more improvements and perks reworks in upcoming patches._ > ##### **New Weapon: Omnissian Axe** _With the Techmarine class, you will also get the chance to try out its signature weapon, the Omnissian Axe! This weapon is capable of dealing massive damage to both a single target with its standard attacks and to surrounding enemies with its finishing heavy attacks. And as a starting heavy attack, you can perform a powerful charge attack that can hit all enemies in its path. _ **🟡 Changes from PTS:** - Improved responsiveness of Omnissian Rush attacks. - Sweeping Whirl damage increased by 100%. - The third light attack in the combo now correctly breaks the enemy's guard. - "Armour Siphon” perk now activates properly. - Fixed the amount of HP which taken when using the "Iron Surge" perk. - "Executioner" perk duration increased to 5 seconds. - Added an energy explosion effect for "Explosive Strike" perk. - "Mighty Blast" perk second explosion deals correct damage. - "Expose" perk is now correctly applied. - "Cleaving Strike" perk no longer triggers environmental hazards explosions. ##### **New PvE Content: Tarantula Sentry Gun** _Techmarines can also locate and activate Sentry Turrets in PvE missions. These Tarantula-type emplacements offer automatic suppressive fire support against nearby enemies. Sentry Turrets have limited ammo and would go into standby mode after running out of it, but a Tech Marine can re-awaken them to restore their supplies._ **🟡 Changes from PTS:** - Fixed double HP and damage scaling by difficulties. - Increased spawn rate of turrets by ~50%. - _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/2183900/view/492717453033343660]_ ### Hotfix 11.3 - Date: 2026-01-29 - Original notes: https://store.steampowered.com/news/app/2183900/view/491589650677236078 - Permalink: https://whatsnew.fyi/product/warhammer-40-000-space-marine-2/releases/steam-491589650677236078 ##### Tech - Added compatibility with MS Store versions ### Patch Notes 11.2 - Date: 2025-12-15 - Original notes: https://store.steampowered.com/news/app/2183900/view/492711197218439388 - Permalink: https://whatsnew.fyi/product/warhammer-40-000-space-marine-2/releases/steam-492711197218439388 ##### **GAMEPLAY & BALANCING TWEAKS** **Sanctified Wrath Reliquary** - Bonus damage now applies multiplicatively as originally intended. - In consequence, reverted patch 11.1 bonus damage from 35% to 25%. **PvP** - Fixed an issue with some textures not loading properly. ##### **GENERAL FIXES** - Crash fixes - Improved connectivity ### Hotfix 11.1 - Date: 2025-12-04 - Original notes: https://store.steampowered.com/news/app/2183900/view/528739274767466805 - Permalink: https://whatsnew.fyi/product/warhammer-40-000-space-marine-2/releases/steam-528739274767466805 Hi all, Here's the changelog for the 11.1 hotfix. ##### GAMEPLAY AND BALANCING TWEAKS ##### **Heavy Bolt Rifle** Base damage increased by 13% for all scoped versions to match previous buff to all Heavy Bolt Rifle weapons. ##### **Heroic Heavy Bolt Pistol** Fixed issue with hip fire accuracy. ##### **Sanctified Wrath Reliquary** Bonus to melee damage is increased from 25% to 35%. ##### **Customisation** Fixed issues with item sorting. ##### **PvP** Fixed an issue causing Assault to one-shot enemies with the new dash attack with any melee weapon. (Now these strikes have the same damage as strikes from the sprint). ##### GENERAL FIXES - Crash fixes - Fixed geometry issues on Reclamation - Minor localization fixes - Minor UI fixes ### The Reclamation Update is live! - Date: 2025-11-25 - Original notes: https://store.steampowered.com/news/app/2183900/view/633446314062906477 - Permalink: https://whatsnew.fyi/product/warhammer-40-000-space-marine-2/releases/steam-633446314062906477 ##### **Hi Space Marines! ** Today’s Reclamation Update brings a new PvE mission for the Operations and Stratagems modes, a load of free cosmetic rewards, and two new DLCs for Season Pass 2 holders. ##### **Check out our Reclamation Update Trailer!** ## ##### **New threats and challenges await 🌟​** The Reclamation Update brings new content for all players such as gameplay improvements, new Operation, cosmetics, weapons and more! Check out the highlights below, and be sure to explore the full patch notes for all the details. The Reclamation Update includes: - **The new “Reclamation” Operation**, taking you aboard the derelict _Wrath of Espandor_ and featuring the menacing Tyranid Prime - **6 Hero weapon variants** to earn through Accolades, including Bolt Sniper Rifle, Heavy Bolter, Instigator Bolt Carbine, Heavy Bolt Pistol, Power Fist, and Thunder Hammer - **8 new armour pieces**: 4 helmets and 4 pauldrons, all redeemable with Accolades - **New Battlefield Conditions** in Stratagems mode, adding fresh twists and challenges to PvE gameplay - **Full Modular Customization for Chaos Champions**, letting you personalize your Chaos Marines just like Space Marines in PvE - **Two new Season Pass II DLC packs**: Blood Angels Champion Pack and Salamanders Cosmetic Pack ##### **Face the Tyranid Prime in Reclamation ⚔️​** The new “**Reclamation” Operation** takes place as the Imperium looks to drive the remaining Tyranid forces away from Avarax after prevailing on the ground. Unfortunately, the _Wrath of Espandor_ has paid the price and fell silent shortly after issuing a distress signal. It is up to you to investigate the deserted ship and initiate a chain reaction to destroy it and all the Tyranids still on board. ##### **Deck out your Marines with new DLCs 🛡️​** ## **The Blood Angels Champion Pack** Arm your Tactical Champion with a striking new skin, wield a Blood Angels‑themed Chainsword, and dominate the fight with an exclusive Assault Jump Pack. ## **The Salamanders Cosmetic Pack** Honor the warriors of Nocturne with 5 unique armour pieces, along with 4 of their Successor Chapters: Black Vipers, Covenant of Fire, Dragonspears, and Dark Krakens and their Heraldry decals. Purge the xenos and heretics with _Space Marine 2’s Reclamation Update_, for free on PC. Unlock new customization options with Season Pass 2, join the [Space Marine 2 community](https://community.focus-entmt.com/focus-entertainment/space-marine-2), and claim exclusive rewards on our new Focus Together platform! ##### THE EMPEROR PROTECTS ### Patch Notes 11.0 - Date: 2025-11-25 - Original notes: https://store.steampowered.com/news/app/2183900/view/585033008523772506 - Permalink: https://whatsnew.fyi/product/warhammer-40-000-space-marine-2/releases/steam-585033008523772506 ##### **Hello Space Marines!** The 11.0 patch is now live on every platform. Read the complete patch notes down below. Features that have changed since the PTS’ Patch Notes are flagged with this icon: 🟡 ##### **New PvE map: Reclamation** - Operation Reclamation takes place in orbit above the planet Avarax. - A squad of Space Marines is deployed to a critically damaged Imperial cruiser to purge it of Tyranid infestation. However, as the mission unfolds, the objectives begin to shift. ##### **New PvE Equipment: Sanctified Wrath** Upon use, the player's melee damage is increased by 25% for 15 seconds, and the player is immune to knockbacks. When used, enemies within a small radius are pushed back. 🟡 _**Change from PTS:** Increased amount of charges from 1 to 2_ 💬_ It's not the last equipment that we are going to add._ ##### **New Battlefield Conditions** More than 40 new Battlefield Conditions have been added. ##### **New Heroic Items** Added 6 Heroic Weapons and 8 Armour Pieces to unlock with Accolades. _Weapons:_ - _Retribution's Bequest (Heavy Bolt Pistol)_ - _Chains of Duty (Heavy Bolter)_ - _Wrapped (Instigator Bolt Carbine)_ - _Wrapped (Bolt Sniper Rifle)_ - _Death's Grasp (Power Fist)_ - _Storm's Dominion (Thunder Hammer)_ _Armour Pieces:_ - _Mark VII Helm_ - _Artificer Mark X Helm_ - _Black Templars Artificer Mark X Helm_ - _Mark VI Corvus Veteran Helm_ - _Veteran Molecular Bonding Studs R. Pauldron_ - _Honourific Gem R. Pauldron_ - _Cameleoline Shroud R. Pauldron_ - _Veteran’s Shroud R. Pauldron_ ##### **New Season Pass Content** - Blood Angels Champion pack added (Tactical Champion + Jump Pack for Assault + Signature Chainsword Skin) - Salamanders Cosmetic Pack added. ##### **Chaos Customisation (PvP)** Customisation of Chaos classes is now available using armour parts from sets. ** ** ##### **Assault - New Feature ** Added a set of Jump Pack Dash attacks for Assault, that are much quicker and responsive than normal sprint attacks. Dash attacks should be affected by all perks that affect Sprint attacks as well. 🟡_ **Change from PTS: **Jump Dash attacks deal 50% more damage_ 💬 _We are going to continue expanding and improving sandbox gameplay for all classes. After Assault, it's going to be Tactical's and Vanguard's turn, however those changes will not be in Patch 12 as we would like to focus on Tech Marine._ ##### **Melee** **Power Axe:** - Chained Whirl Slash now can be performed after Overhead Strike. - Overhead Strike damage is increased by 50%. - Perk "Riposte" became a default behaviour - After performing a Power Backstep, hold attack to perform an Overhead Strike. - Perk "Riposte" is changed - Overhead strike damage after Backstep is doubled. - Blocking versions can now enter Power Stance. **Heroic Double Edge Relic (Chainsword):** - "Trampling Stride" Perk now works with a Heroic Perk Combo. - Double Heavy Combo now can be performed after a Whirl Slash sprint attack. **Heroic Power Gladius (Power Knife):** - Damage buff now lasts for 1 second after the first instance of damage instead of being wasted on a single enemy. 🟡** _Change from PTS_**_: Fixed issue where damage buff lasted indefinitely._ ##### **Firearms** **Heavy Bolt Rifle**: Base damage increased by 13%. **Heroic Combi-Melta (Bolt Rifle): **Increase damage by 15% for both Bolter and Melta firing modes. **Multi-Melta:** The change allowing the player to shoot from the standing position immediately after firing from the blind (removing the previous delay) has been reverted. The interval between shots is now enforced when transitioning to the standing position. 🟡** Bolt Pistol:** Base damage increased by 13.5%. 🟡 **Volkite Pistol:** Base damage and volkite explosion damage increased by 10%. ##### **🟡 Patch 11 Heroic Weapon Changes from PTS** 🟡 **Heroic Heavy Bolt Pistol:** - Increase Gun Strike damage by 20%. - Add 6 ammo to max capacity. - Heroic perk will now instantly kill enemy e _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/2183900/view/585033008523772506]_ ### Patch 10.3 is live - Date: 2025-10-08 - Original notes: https://store.steampowered.com/news/app/2183900/view/507342099205586984 - Permalink: https://whatsnew.fyi/product/warhammer-40-000-space-marine-2/releases/steam-507342099205586984 ##### Dear players, Patch 10.3 has just been deployed. Please note that this update simply brings technical compatibility with the upcoming Demo starting October 16. 😌 ##### Tech - added compatibility with the Demo version (to be released 16/10) ### Patch Notes 10.2 - Date: 2025-09-19 - Original notes: https://store.steampowered.com/news/app/2183900/view/507340197095015470 - Permalink: https://whatsnew.fyi/product/warhammer-40-000-space-marine-2/releases/steam-507340197095015470 ##### **​Hello Space Marines,** A new hotfix is now live on every platform. It fixes critical issues such as the Assault’s Ascension perk dealing friendly-fire damage, Stratagems having more Battlefield Conditions than listed and more. Also, the Sniper’s Camo Cloak activation cost change (which was initially planned for 11.0) has also been pushed on this update. Read the complete patch notes below: ##### **PATCH NOTES** ##### **GAMEPLAY AND BALANCING TWEAKS** **Heroic Chainsword:** - Rebalanced base stats. - Reworked its perk: Light->Heavy->Heavy combo now ends with a Stomp attack. - All Heavy attacks damage increased by 15%. **Stratagems:** - Fixed an issue where Daily Stratagems could have more Battlefield Conditions than listed. **Camo Cloak's activation cost:** The activation cost of the Sniper ability has been changed. Now it works this way: - The first three uses of Camo Cloak in a row do not take away energy by themselves (the ability consumes energy, as before). The fourth activation takes away 5% of energy instantly, each subsequent one takes away a little more. After the last use, there is a 10-second timer, after which the activation cost again becomes zero. > _With the right perk set up, you can still do 5-6 cloak cancels in a row. Cloak cancel will still be very rewarding to learn and to do, but you won't be able to abuse it endlessly while staying invisible and invulnerable to enemies._ > **Spawn Director:** - The number of Chaos Spawns in packs is slightly reduced and now matches Tyranid Warriors. ##### **GENERAL FIXES** - Fixed damage for the Power Backstep attack when the Power Wave perk is selected for Power Axe. - Improved flame weapons VFX visibility for allies. - Fixed an issue that prevented bots from entering elevators in Exfiltration operation. - Fixed perks dealing friendly fire damage. - Fixed PvP connectivity issues. - Minor localization fixes. - Minor UI fixes. - ESRB update pop-up: A pop-up will appear on the main menu to inform you of an update of the ESRB rating. This pop-up will only appear once. - _Please note that this update of our rating is just here to properly reflect what was already in-game for several months. There has been no change to our monetization system, and no changes are planned._ ### Patch Notes 10.1 - Date: 2025-09-11 - Original notes: https://store.steampowered.com/news/app/2183900/view/516346761000779977 - Permalink: https://whatsnew.fyi/product/warhammer-40-000-space-marine-2/releases/steam-516346761000779977 ##### **​Hello Space Marines** A hotfix has just been pushed on every platform. Following your feedback, we **increased the amount of Accolades rewarded for daily Stratagems.** Also, the bug causing the Trygon to disappear in this week’s stratagem has been fixed, among other fixes. Read the complete patch notes below: ##### **PATCH NOTES** ##### **GAMEPLAY AND BALANCING TWEAKS** ##### **Melee (PvE only)** **Power Axe:** - Slash Momentum and Discharge perks places are switched. - Whirlwind attacks are widened and damage is increased by 50%. - Power Step attack damage is increased by 66%. - Slash Momentum perk description is showing correct numbers now. **Combat Knife:** - Heroic Combat Knife version “Power Gladius” bonus damage for perfect dodge increased to 120%. _Note that description is still incorrect, the bonus damage affects all attacks, not light attacks only._ **Bulwark:** - Shield Rush attack can no longer stun lock Terminus enemies. ##### **Stratagems** - Increased rewards for daily Normal and Hard Stratagems to 10 and 15 respectively. - Suboptimal State Battlefield Condition HP penalty is reduced from 75% to 66%. ##### **PvP** **Multi-Melta:** - The interval between shots is now enforced when transitioning to the standing position. - Additionally, the rate of fire from hip fire has been increased from 35 to 50 rounds-per-minute. ##### **CUSTOMISATION** - Lots of minor customisation fixes. - Mark VIII Errant Helmet without decorations is now available for purchase. (_Mark VII without decorations will be available later as well)._ - Ultramarines Champion Armour Parts are now correctly locked by the Ultramarines Champion Pack DLC. ##### **LEVELS** - **Operation Vortex: **Armoury Data is correctly rewarded for killing the Vortex Beast. ##### **GENERAL FIXES** - Fixed a bug causing the Trygon Prime to leave the boss arena to attack Cadians in Stratagem mode. - Fixed a bug with the Emperor's Vengeance perk (Tactical) not restoring Melta Charges for Heroic Bolt Rifle version (Combi-Melta). - Fixed: Stratagems didn't work when offline. - Fixed a rare issue in Helbrute Onslaught game mode causing a black screen after selecting a class. - Minor localization fixes. - Lots of minor bug fixes. ##### **TECH** - Crash fixes and general stability improvements. ##### **KNOWN ISSUES** - More than 4 Battlefield Conditions can currently be active in a single Stratagem mission, but the selection menu will only show 4 of them. Will be fixed and limited to 4 in an upcoming hotfix. - On "Exfiltration", Bots are not following the player through the elevator to enter the base. This can be caused when enemies are still in the area. Completely clearing the area and rushing to the elevator before the next wave spawns should prevent this issue. ### The 10.0 - Anniversary Update is OUT - Date: 2025-09-04 - Original notes: https://store.steampowered.com/news/app/2183900/view/703243704492622472 - Permalink: https://whatsnew.fyi/product/warhammer-40-000-space-marine-2/releases/steam-703243704492622472 ##### **Hi Space Marines! ** Today’s [Anniversary Update](https://community.focus-entmt.com/focus-entertainment/space-marine-2?utm_campaign=SM2_P10&utm_medium=post&utm_source=Steam#buy) brings two new game modes, new maps for the Operations and Eternal War modes, weapons, enemies and more! The kick-off of Year 2 also marks the release of the game’s Season Pass II, promising new Chapter-inspired cosmetics. **Check out our Anniversary Update Trailer!** ##### **A Battle-Barge-sized shipment of Free Content 🆓** Space Marine 2 celebrates the one-year anniversary of its release with more free content than ever in a single update, covering every possible aspect of the game. New game modes, new missions, maps, enemies, weapons, and more quality-of-life improvements than there are Xenos in the universe. Check out the details below, and make sure to read our [Anniversary Update patch notes](https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/260-patch-notes-10-0) for more information. The Anniversary Update brings: - the new “Vortex” Operation, featuring a fearsome new boss, the Mutalith Vortex Beast - a new PvP arena, “Bridge”, set on Avarax - a new PvE game mode called “Stratagems”, introducing daily and weekly gameplay modifiers - a new “Helbrute Onslaught” game mode for PvP, with a playable Helbrute! - 3 new weapons - Pyreblaster, Pyrecannon & Power Axe - and several new weapon variants, like the Xenophase Blade, Combi Melta or double-edged Chainsword - a new Majoris enemy: the Chaos Spawn, coming in three unique variants - a set of six unique Chaos Champion skins, unlockable in Eternal War mode - tons of quality-of-life and customisation improvements, like the ability to use Champion skins as multiple, individual cosmetics with any of the game’s playable classes. ##### **The Black Templars and Imperial Fists get new DLCs ⚫** ##### **Sons of Rogal Dorn rejoice!** Today’s Update also comes with the release of the second Season Pass and its first two DLCs: the **Black Templars Champion Pack** and **Imperial Fists Cosmetic Pack**. The former includes a new Champion skin for the Bulwark class and Power Sword skin, while the latter adds over 40 new cosmetics and heraldry markings celebrating 7 of the Imperial Fists’ Successor Chapters. ​ [table equalcells="1" colwidth=","] ##### **Get a discount with the new Editions and best deals to date 💸** Take advantage of the Focus Publisher Sale to grab the game at up to **50%** off on all platforms or choose the brand new 2-Year Anniversary Edition to receive the base game and both its Season Passes. The **Gold Edition has been renamed 1-Year Anniversary Edition** and its content remains the same, granting **base game and Season Pass 1**. Finally, players can now acquire the Ultramarines Champion Pack separately, granting a salient Champion skin for the Heavy class and a unique Heavy Bolter skin celebrating the Imperium’s Indomitus Crusade. ##### **New collectibles with a Discount Code just for you! 🧸** We're happily teaming up with Youtooz to bless you with a discount code on their latest collectibles! Three vinyl figures of Titus, the Chaplain and a Tyranid, pins of iconic elements from the game and a Servo Skull plush are waiting for you!! - **Don't miss out, get them **[url="https://youtooz.com/collections/space-marine-2" style="button" buttoncolor="#5065d3"]right here**!** - **And here's your discount code: **W40KSPCEMRNE2 _Discount code timing: Today to September 30th at midnight (PST)_ _Heed the call of battle once again on September 4th with Warhammer 40,000: Space Marine 2’s “Anniversary” update, available for free on PC, and receive a ton of new customisation options with the Season Pass II. _[Join the Space Marine 2 community](https://discord.gg/c6s7UmfQ)_, share feedback, and get exclusive rewards on our new Focus Together platform. _ ##### **The Emperor Provide.** ### Patch Notes 10.0 - Anniversary Update - Date: 2025-09-04 - Original notes: https://store.steampowered.com/news/app/2183900/view/500582894620639303 - Permalink: https://whatsnew.fyi/product/warhammer-40-000-space-marine-2/releases/steam-500582894620639303 ##### **Greetings Space Marines,** Here's you can find the changelog for the 10.0 Update of Space Marine 2. Hope you'll enjoy the changes, let us know your thoughts. ** ** ##### **NEW FEATURES ** ##### **NEW OPERATION: VORTEX** > _In Vortex, you'll return to the Astropathic Relay on Avarax, which has once again fallen silent. Your task is to investigate and cleanse the Relay of lingering heretical presence, and confront a mighty enemy lurking in its deepest levels._ > ##### **NEW ENEMIES** - **Mutalith Vortex Beast** > _Mutalith Vortex Beast is a new boss in Operation Vortex. It is a towering, warp-twisted monstrosity that drags reality into spiraling chaos. It rends and crashes with its claws and unleashes storms of sorcerous energy upon the Astartes._ > - **Chaos Spawn variations** > _Chaos Spawns are new Majoris enemies that can appear in all Operations featuring the Thousand Sons._ _Chaos Spawns are dark abominations, powerful melee units infused with forbidden sorcery. They are fearsome opponents, especially when encountered in greater numbers. Their varied mutated limbs grant them a highly diverse and lethal moveset. However, it is an Astartes’ duty to study them and purge the heresy._ > [table equalcells="1" colwidth=","] ##### **NEW WEAPONS** - **Power Axe (for PvE and PvP)** > _The Power Axe is a swift, aggressive power weapon capable of delivering relentless, infinitely chaining attacks. Wielded by the **Vanguard, Assault and Bulwark** classes, it allows a Space Marine to unleash a hail of blows upon their foes._ _This is a fierce yet tactical weapon. Successfully executed perfect parry puts the Marine in a Power Stance, creating a moment of tactical choice: step back and release a devastating Power Wave or press forward to continue the fearsome combo._ > - **Pyreblaster and Pyrecannon (for PvE)** > _In this update, we are introducing a new weapon: the Pyreblaster & Pyrecannon, for the **Tactical and Heavy** classes._ _The flamer weapons now apply a burning effect on enemies, which inflicts significant damage over time (which scales based on difficulty). In addition to that, flames also slow down Minoris enemies._ _An effective strategy would be to try to set as many enemies on fire and keep them burning._ > ##### **NEW PVE MODE "STRATAGEMS"** _Battlefield Conditions change weekly and daily, completing a Stratagem grants a new currency called “Accolades”. _ **Reworked Data Refinement Shop on Battle Barge:** _The “Data Refinement” shop has been renamed and now offers a variety of additional items. Now, it will also redeem old Community Giveaways and Accolades items._ _You can spend Accolades in the "Refinement & Redemption" shop to unlock unique items._ - Added 6 Heroic Weapons to unlock with Accolades - Added 6 Heroic Armour Pieces [table equalcells="1" colwidth=","] ##### **NEW PVP MODE: HELBRUTE ONSLAUGHT** > _Two teams of Chaos Marines will fight to control strategic areas, but also to take control of the Helbrute. The first team to take control of an objective gets to control the Helbrute, until the opposite team takes it down. One player gets to control the Helbrute at a time, and this player will be picked randomly among players who participated in securing the control point. For the team that failed to secure the first control point to have the Helbrute on their side, they will need to slay their opponents’ Helbrute and secure a new designated control point._ _Controlling the Helbrute grants the team a strong advantage, but killing it rewards significant amounts of points to your team. One last thing, the Helbrute uses a Helbrute Thunder Hammer in melee, and a Plasma Cannon in range, and it can unleash a battle cry with its special skill to regenerate its HP._ > ##### **NEW PVP MAP: BRIDGE ** ​ ##### **ADDED 6 CHAOS RELIC ARMOUR SETS FOR PVP** _​These Armour Sets are now available to unlock by playing and scoring kills in Eternal War mode. For each skin, you will _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/2183900/view/500582894620639303]_ ### Patch 9.0 - Quality of Life Update is live! - Date: 2025-07-29 - Original notes: https://store.steampowered.com/news/app/2183900/view/500579723494031658 - Permalink: https://whatsnew.fyi/product/warhammer-40-000-space-marine-2/releases/steam-500579723494031658 ##### **​Hello Space Marines,** The 9.0 - QoL Update is live now on every platform. ⚙️ This patch brings lots of balancing tweaks in both PVP and PVE, including Siege Mode. It also aims to improve stability issues and fix crashes. **Here are the topics covered, in order:** - Datavault Update - Gameplay and Balancing tweaks - PVE melee weapons - PVE firearm weapons - Class Perks update - Firearms (PVE only) - Combat - quality of life - Siege Mode - PVP - AI - Customisation - General fixes - Tech ##### **DATAVAULT UPDATE** - New Ordeals for Siege mode - New Datavault reward screen, with updated UX - New entity Trygon in the Tyranids tab in the Datavault [table equalcells="1" colwidth=""] _We are adjusting Datavault UI and internal unlock logic to make it expandable in the future, so adding new entries to it would not affect already given out rewards._ _- Dmitry Grigorenko, Game Director._ ##### **GAMEPLAY AND BALANCING TWEAKS** **Assault Ground Pound Damage:** - Chainsword and Power Sword ground pound damage increased to match Power Fist and Thunder Hammer's one. [table equalcells="1" colwidth=""] **Power Sword ground pound damage got buffed in Patch 8.0 but wasn't listed in the previous patch notes**. _This change should add more variety to Assault's class builds, because all of the "one-shot" builds implied having a Thunder Hammer or a Power Fist exclusively._ _- Dmitry Grigorenko, Game Director._ ##### **PVE MELEE WEAPONS** [table equalcells="1" colwidth=""] _With this update we want to rework all of the melee weapon versions. The stats distribution was too complex between different tiers and wasn't following the same ruleset as firearms, where Relic tier weapons are strictly better than Artificer ones._ _This is a massive overhaul and a lot of popular versions may become less effective than they used to be and vice versa. We are going to make another pass at this if necessary, but we think that we need to do a clean up here first to move forward._ _- Dmitry Grigorenko, Game Director._ **PvE Melee Weapon Progression Update** Progression for all melee weapons has been updated to streamline the experience. Relic versions of the melee weapons will now always have better stats than artificer weapons and distribution of the stats is going to follow these principles: ­ - Balanced weapons have moderate damage and moderate speed. - Fencing weapons offer the fastest speed but have the lowest damage. - Block weapons are the slowest but deliver the highest damage. ##### **PVE FIREARM WEAPONS** [table equalcells="1" colwidth=""] _Our stats show that all of the firearms balance is in a good spot right now and all weapons are Absolute viable. While some of the weapon archetypes are more popular and more effective than the other ones, with this patch we wanted to focus on actual versions' balance. _ _Some of the versions within archetype were underpicked and thus we would like to do a big pass on those, obviously. But in addition to that we feel like some of the versions didn't stand out much from their counterparts. Therefore, we wanted to increase the stats difference to make sure that the choice is more meaningful._ _- Dmitry Grigorenko, Game Director._ **Master-Crafted Bolt Rifle (02):** - Spread reduction increased from 15% to 30%. - Recoil reduction increased from 20% to 40%. - Headshot damage coefficient increased from 1.5 to 2 (~33%). **Salvation of Bakka Artificer Bolt Rifle (03):** - Spread reduction increased from 30% to 45%. - Recoil reduction increased from 40% to 60%. - Headshot damage coefficient increased from 1.5 to 2 (~33%). **Gathalamor Crusade Relic Bolt Rifle (04):** - Spread reduction increased from 55% to 70%. - Recoil reduction increased from 60% to 80%. - Headshot damage coefficient increased from 1.5 to 2 (~33%). **Drogos Reclamation Artificer Bolt Rifle Alpha (03b):** - Clip size increased from 30 to 40 rounds. - Reserve ammo increased from 150 to 280 rou _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/2183900/view/500579723494031658]_ ### Patch Notes 8.1 - Date: 2025-07-03 - Original notes: https://store.steampowered.com/news/app/2183900/view/500577186633222898 - Permalink: https://whatsnew.fyi/product/warhammer-40-000-space-marine-2/releases/steam-500577186633222898 Hello Space Marines, The 8.1 Hotfix is now live on every platform. It fixes various crashes and connectivity issues, as well as a bug preventing the Helmet reward for Siege Mode to unlock. - Fixed several crashes - Fixed several issues causing disconnects - Fixed Siege Mode rewards from wave 25+ - Lots of small fixes to Siege Mode map geometry - Fixed bug that was causing random enemies to get stronger much faster in infinite waves, causing one shot deaths randomly (Note: enemies are still going to get stronger but it will be not random and more consistent) - Fixed a bug in Siege Mode that occurred when a player would join a game in progress, the game would not apply difficulty modifiers correctly. - Fixed a bug in UI that was causing inability to change colour presets - Minor localization fixes ### The Siege Update is now available! 🩸 - Date: 2025-06-26 - Original notes: https://store.steampowered.com/news/app/2183900/view/824835185591719947 - Permalink: https://whatsnew.fyi/product/warhammer-40-000-space-marine-2/releases/steam-824835185591719947 ##### The Siege Update is OUT! 🙌 The long-awaited Siege Update, adding a new PVE mode as well as new Cosmetic DLCs and rewards is now live for everyone! Play (https://community.focus-entmt.com/focus-entertainment/space-marine-2?utm_campaign=SM2_SiegeMode&utm_medium=post&utm_source=Steam#buy)! ##### **Check out our Siege Update Trailer!** ##### **⚔️ Tear down endless waves of Tyranids and Heretics** Fight against impossible odds in _Space Marine 2_’s Siege Mode, a new PvE experience available for free to all players today. Set on Kadaku, this new 3-player game mode pits you against ever deadlier waves of Tyranid and Thousand Sons, daring you and your squad to hold an imperial fortress for as long as you possibly can. Earn points with each wave you defeat and spend them at Requisition Terminals to stay in the fight. Ammunition, equipment charges and Medicae Stimms will keep you upright but as the going gets tough, spending your points on reinforcements like Cadian regiments or Dreadnought support will prove invaluable! Every five waves, you and your squad will be called upon to defend a new area of the fortress, if you’re able to defeat the Carnifexes, Neurothropes and Helbrutes throwing themselves at you, that is. Extract before it’s too late to earn Requisition Points, Armoury Data and XP, or fulfill your duty to the Emperor, for only in death does duty end. ## ⚪🔴 **The White Scars and Blood Angels enter the fray** In addition to the new Siege Mode, **today’s Patch 8 update comes with two new DLCs for Ultra Edition, Gold Edition, and Season Pass holders**. The **White Scars Chapter Pack** includes **a new Champion skin for the Assault class**; **three exclusive White Scars-inspired weapon skins** for the Occulus Bolt Carbine, Stalker Bolt Rifle, and Combat Knife; and a host of cosmetic options and heraldry markings for their Successor Chapters. The **Blood Angels Cosmetic Pack** provides **three new armour pieces** which may be equipped on any of the game’s playable classes, and a suite of heraldry symbols and rank markings celebrating eight of the Blood Angels’ Successor Chapters. ##### **A few changes and additions** With the siege Update, expect improvements and changes such as: - The Thunder Hammer being available for Bulwark - The possibility to turn off bots in private lobbies - RTAO and DLSS 4 support - You can now change the color of your class's weapons by playing siege Mode. And there's much more. To learn every bit of this update, read the patch notes here: [url="https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/230-patch-notes-8-0" style="button"]PATCH NOTES We truly hope you'll have a great time playing this new mode and customising your experience with the new cosmetics. ##### **The Emperor Provides.**