# Warhammer 40,000: Space Marine 2 Patch Notes 8.1 - Product: Warhammer 40,000: Space Marine 2 (https://whatsnew.fyi/product/warhammer-40-000-space-marine-2) - Vendor: Saber Interactive - Date: 2025-07-03 - Original notes: https://store.steampowered.com/news/app/2183900/view/500577186633222898 - Permalink: https://whatsnew.fyi/product/warhammer-40-000-space-marine-2/releases/2025-07-03-patch-notes-8.1 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Several crashes - **fixed** — Several issues causing disconnects - **fixed** — Siege Mode rewards from wave 25+ - **fixed** — Siege Mode map geometry issues - **fixed** — Bug causing random enemies to get stronger much faster in infinite waves and random one shot deaths - **fixed** — Bug in Siege Mode where joining a game in progress would not apply difficulty modifiers correctly - **fixed** — Bug in UI causing inability to change colour presets - **fixed** — Minor localization issues Hello Space Marines, The 8.1 Hotfix is now live on every platform. It fixes various crashes and connectivity issues, as well as a bug preventing the Helmet reward for Siege Mode to unlock. - Fixed several crashes - Fixed several issues causing disconnects - Fixed Siege Mode rewards from wave 25+ - Lots of small fixes to Siege Mode map geometry - Fixed bug that was causing random enemies to get stronger much faster in infinite waves, causing one shot deaths randomly (Note: enemies are still going to get stronger but it will be not random and more consistent) - Fixed a bug in Siege Mode that occurred when a player would join a game in progress, the game would not apply difficulty modifiers correctly. - Fixed a bug in UI that was causing inability to change colour presets - Minor localization fixes