# Warhammer 40,000: Space Marine 2 Patch 9.0 - Quality of Life Update is live! - Product: Warhammer 40,000: Space Marine 2 (https://whatsnew.fyi/product/warhammer-40-000-space-marine-2) - Vendor: Saber Interactive - Date: 2025-07-29 - Original notes: https://store.steampowered.com/news/app/2183900/view/500579723494031658 - Permalink: https://whatsnew.fyi/product/warhammer-40-000-space-marine-2/releases/2025-07-29-patch-9.0-quality-of-life-update-is-live What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — New Ordeals for Siege mode - **added** — New entity Trygon in the Tyranids tab in the Datavault - **changed** — New Datavault reward screen with updated UX - **changed** — Datavault UI and internal unlock logic adjusted to make it expandable in the future - **changed** — Chainsword and Power Sword ground pound damage increased to match Power Fist and Thunder Hammer - **changed** — PvE melee weapon progression updated to streamline experience with Relic versions always having better stats than Artificer weapons - **changed** — Master-Crafted Bolt Rifle spread reduction increased from 15% to 30% - **changed** — Master-Crafted Bolt Rifle recoil reduction increased from 20% to 40% - **changed** — Master-Crafted Bolt Rifle headshot damage coefficient increased from 1.5 to 2 - **changed** — Salvation of Bakka Artificer Bolt Rifle spread reduction increased from 30% to 45% - **changed** — Salvation of Bakka Artificer Bolt Rifle recoil reduction increased from 40% to 60% - **changed** — Salvation of Bakka Artificer Bolt Rifle headshot damage coefficient increased from 1.5 to 2 - **changed** — Gathalamor Crusade Relic Bolt Rifle spread reduction increased from 55% to 70% - **changed** — Gathalamor Crusade Relic Bolt Rifle recoil reduction increased from 60% to 80% - **changed** — Gathalamor Crusade Relic Bolt Rifle headshot damage coefficient increased from 1.5 to 2 - **changed** — Drogos Reclamation Artificer Bolt Rifle Alpha clip size increased from 30 to 40 rounds - **changed** — Drogos Reclamation Artificer Bolt Rifle Alpha reserve ammo increased from 150 to 280 rounds - **changed** — Ophelian Liberation Relic Bolt Rifle Alpha clip size increased from 32 to 45 rounds - **changed** — Ophelian Liberation Relic Bolt Rifle Alpha reserve ammo increased from 160 to 315 rounds - **changed** — Drogos Reclamation Artificer Bolt Rifle Beta base damage coefficient increased from 1.4 to 1.5 ##### **​Hello Space Marines,** The 9.0 - QoL Update is live now on every platform. ⚙️ This patch brings lots of balancing tweaks in both PVP and PVE, including Siege Mode. It also aims to improve stability issues and fix crashes. **Here are the topics covered, in order:** - Datavault Update - Gameplay and Balancing tweaks - PVE melee weapons - PVE firearm weapons - Class Perks update - Firearms (PVE only) - Combat - quality of life - Siege Mode - PVP - AI - Customisation - General fixes - Tech ##### **DATAVAULT UPDATE** - New Ordeals for Siege mode - New Datavault reward screen, with updated UX - New entity Trygon in the Tyranids tab in the Datavault [table equalcells="1" colwidth=""] _We are adjusting Datavault UI and internal unlock logic to make it expandable in the future, so adding new entries to it would not affect already given out rewards._ _- Dmitry Grigorenko, Game Director._ ##### **GAMEPLAY AND BALANCING TWEAKS** **Assault Ground Pound Damage:** - Chainsword and Power Sword ground pound damage increased to match Power Fist and Thunder Hammer's one. [table equalcells="1" colwidth=""] **Power Sword ground pound damage got buffed in Patch 8.0 but wasn't listed in the previous patch notes**. _This change should add more variety to Assault's class builds, because all of the "one-shot" builds implied having a Thunder Hammer or a Power Fist exclusively._ _- Dmitry Grigorenko, Game Director._ ##### **PVE MELEE WEAPONS** [table equalcells="1" colwidth=""] _With this update we want to rework all of the melee weapon versions. The stats distribution was too complex between different tiers and wasn't following the same ruleset as firearms, where Relic tier weapons are strictly better than Artificer ones._ _This is a massive overhaul and a lot of popular versions may become less effective than they used to be and vice versa. We are going to make another pass at this if necessary, but we think that we need to do a clean up here first to move forward._ _- Dmitry Grigorenko, Game Director._ **PvE Melee Weapon Progression Update** Progression for all melee weapons has been updated to streamline the experience. Relic versions of the melee weapons will now always have better stats than artificer weapons and distribution of the stats is going to follow these principles: ­ - Balanced weapons have moderate damage and moderate speed. - Fencing weapons offer the fastest speed but have the lowest damage. - Block weapons are the slowest but deliver the highest damage. ##### **PVE FIREARM WEAPONS** [table equalcells="1" colwidth=""] _Our stats show that all of the firearms balance is in a good spot right now and all weapons are Absolute viable. While some of the weapon archetypes are more popular and more effective than the other ones, with this patch we wanted to focus on actual versions' balance. _ _Some of the versions within archetype were underpicked and thus we would like to do a big pass on those, obviously. But in addition to that we feel like some of the versions didn't stand out much from their counterparts. Therefore, we wanted to increase the stats difference to make sure that the choice is more meaningful._ _- Dmitry Grigorenko, Game Director._ **Master-Crafted Bolt Rifle (02):** - Spread reduction increased from 15% to 30%. - Recoil reduction increased from 20% to 40%. - Headshot damage coefficient increased from 1.5 to 2 (~33%). **Salvation of Bakka Artificer Bolt Rifle (03):** - Spread reduction increased from 30% to 45%. - Recoil reduction increased from 40% to 60%. - Headshot damage coefficient increased from 1.5 to 2 (~33%). **Gathalamor Crusade Relic Bolt Rifle (04):** - Spread reduction increased from 55% to 70%. - Recoil reduction increased from 60% to 80%. - Headshot damage coefficient increased from 1.5 to 2 (~33%). **Drogos Reclamation Artificer Bolt Rifle Alpha (03b):** - Clip size increased from 30 to 40 rounds. - Reserve ammo increased from 150 to 280 rou _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/2183900/view/500579723494031658]_