# Warhammer 40,000: Space Marine 2 Hotfix 13.1 - Product: Warhammer 40,000: Space Marine 2 (https://whatsnew.fyi/product/warhammer-40-000-space-marine-2) - Vendor: Saber Interactive - Date: 2026-05-28 - Original notes: https://store.steampowered.com/news/app/2183900/view/704394876188362015 - Permalink: https://whatsnew.fyi/product/warhammer-40-000-space-marine-2/releases/2026-05-28-hotfix-13.1 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Gunstrike damage values restored to pre 13.0 values - **changed** — Plasma pistol variants gun strike damage adjusted to better reflect new versions speciality - **changed** — Players will start receiving atonements starting from wave 11 on normal difficulty in Siege Mode - **changed** — Players will start receiving atonements starting from wave 6 on hard difficulty in Siege Mode - **added** — New indicator added to alert when a new blessing becomes available in Siege Mode - **added** — Additional Blessing Surplus added allowing you to carry twice as much Equipment with doubled Equipment spawns - **added** — Additional Atonement Hardened Skins added where enemies are not staggered by the first 3 hits - **added** — Additional Atonement Posthumous Proliferation added where slain enemies spawn Spores or Chaos Skulls - **added** — Additional Atonement Booby Trap added where Majoris-level and higher enemies explode upon death - **changed** — Reduced the requirements for the 6 complete missions on absolute difficulty class-specific ordeals from 10/30/100 to 10/25/50 - **fixed** — Fixed crashes when French and Spanish VO were selected on consoles - **fixed** — Fixed a bug where several perks would reset their cooldown after switching loadouts - **fixed** — Fixed a bug where several perks would stop working after switching loadouts - **fixed** — Fixed bugs with several Pyreblaster perks affecting Pyreblaster Canister equipment - **fixed** — Fixed several issues with Servo Skull objective in Siege Mode - **fixed** — Fixed lots of issues with Ordeals - **fixed** — The ordeal Preserve Ammunition now counts incapacitating shots as well as kills - **fixed** — Fixed several issues with host migration - **fixed** — Fixed bug where Pyreblaster Canister were not spawning when purchasing grenades in the Requisition Terminal in Siege ##### **Hotfix 13.1** ##### **GAMEPLAY AND BALANCING TWEAKS** ##### **Firearms in PvE** Gunstrike damage values restored to pre 13.0 values. Plasma pistol variants gun strike damage adjusted to better reflect new versions speciality (i.e. damage version deals more gunstrike damage). ##### **Siege Mode** **Atonements**: - Players will start receiving atonements starting from wave 11 on normal difficulty. - Players will start receiving atonements starting from wave 6 on hard difficulty. A new indicator has been added to alert you when a new blessing becomes available. **Additional Blessing**: **Surplus** - You can carry twice as much Equipment. Equipment spawns are doubled. **Additional Atonement: Hardened Skins** - Enemies are not staggered by the first 3 hits. Damage is still dealt. **Additional Atonement: Posthumous Proliferation **- Slain enemies spawn Spores or Chaos Skulls (depending on faction). **Additional Atonement: Booby Trap** - Majoris-level and higher enemies explode upon death and deal Damage to Squad Members. ##### **Ordeals** Reduced the requirements for the 6 "**complete missions on absolute difficulty**" class-specific ordeals from 10/30/100 to 10/25/50. ##### **GENERAL FIXES** Crash fixes. Consoles: Crashes when the French and Spanish VO were selected have been fixed. Fixed a bug where several perks would reset their cooldown after switching loadouts. Fixed a bug where several perks would stop working after switching loadouts. Fixed bugs with several Pyreblaster perks affecting Pyreblaster Canister equipment. Fixed several issues with Servo Skull objective in Siege Mode. Fixed lots of issues with Ordeals. The ordeal "Preserve Ammunition" now counts incapacitating shots as well as kills. Fixed several issues with host migration. Fixed bug where Pyreblaster Canister were not spawning when purchasing grenades in the Requisition Terminal in Siege. Fixed lots of minor issues with Blessing and Atonement in Siege mode. Fixed minor geometry issues on Purgation. Minor customisation fixes. Minor localisation fixes. Minor UI fixes.