# Warhammer: Vermintide 2 FREE New Map: The Well of Dreams - Live now! Skulls In-game Event - Patch 6.6.0 - Product: Warhammer: Vermintide 2 (https://whatsnew.fyi/product/warhammer-vermintide-2) - Vendor: Fatshark - Date: 2025-05-22 - Original notes: https://store.steampowered.com/news/app/552500/view/812447750630147816 - Permalink: https://whatsnew.fyi/product/warhammer-vermintide-2/releases/2025-05-22-free-new-map-the-well-of-dreams-live-now-skulls-i What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — New map The Well of Dreams, the conclusion of the Verminous Dreams campaign - **added** — Skulls for the Skull Throne in-game event running until June 1st with community challenge for 400 million kills to unlock Crimson illusions - **added** — Double XP during the Skulls event period - **added** — Option to purge unwanted boons in Chaos Wastes by selecting them in Holseher's map between Pilgrimage missions - **added** — Ability to view all current boons on the Pilgrimage Map - **added** — Loot rats now have a chance to drop Pilgrim's coins - **changed** — Revamped victory screen in Adventure missions with a glorious parade shot of heroes posed in currently equipped Weapon Pose - **changed** — All classes now have third talent on first row replaced from Heal Share talent to a Temporary Health talent - **changed** — Heal Share is now a necklace trait, replacing Hand of Shallya - **changed** — All four Temporary Health talents renamed to unified naming scheme: Carve, Sting, Second Wind, and Execute - **changed** — Carve talent now grants half Temporary Health when hitting enemies beyond the cap of 5 instead of 0 - **changed** — Execute talent adjusted so Skaven enemies give more Temporary Health than before while Chaos enemies give less - **changed** — Second Wind talent decreased the amount of Temporary Health gained from staggers based on stagger strength, with weak staggers reduced more than strong staggers - **changed** — Second Wind attacks that kill the enemy now give Temporary Health using the minimum possible stagger value - **changed** — Sister of the Thorn's Deepwood Staff lift on Chaos Warriors with Shields now lasts 4 seconds instead of 8 - **changed** — Bots improved to prioritize reviving at maximum interaction distance rather than standing on top of the player - **changed** — Bots will check for other players to follow if the player they are following hasn't moved for 20 seconds - **changed** — Obtaining a boon that is part of a Boon Set now increases the likelihood of other pieces of the set showing up - **fixed** — Bots will now be healed by other bots when Zealots are on their last wound - **fixed** — Bots will sometimes attempt reviving while being targeted by enemies, with threat level and revive speed taken into consideration ##### Heroes! It’s time to shed some blood and harvest some skulls! Today’s update marks the start of this year’s **Skulls in-game event**, alongside **double XP**, the release of our **newest level**, tons of **bug fixes**, and a mix of updates and tweaks that include **Quality of Life changes**, minor **balance changes**, and some improvements to the **Bots’ AI logic**! ##### Skulls for the Skull Throne _And blood for the Blood God!_ **Starting today until June 1st**, the Skulls for the Skull throne in-game event will be active! Collect skulls while playing Vermintide 2 to complete challenges, but beware of the power that comes with it; drawing the Blood God’s attention too much might spell doom if you can’t keep up the carnage for long… ##### Completing the event challenges will earn you a brand new portrait frame! ##### Community challenge: 400 million kills! For the duration of the event, each enemy you slay in Vermintide 2 will increase the kill counter! If the community can reach the target of **400 million kills** in that time frame, you will all unlock a **new set of Crimson illusions** for the following weapons: - Kruber’s **Halberd** - Slayer Bardin’s **Dual Axes** - Kerillian’s **Spear** - Saltzpyre’s **Volley Crossbow** - Sienna’s **Flamestorm Staff** You can check the status of the kill counter (https://www.vermintide.com/counter). ##### Event shop: Previous years’ rewards! Lohner’s shop has once again opened up with the goodies from years past! If you’ve missed the reward from previous Skulls for the Skull Throne Vermintide 2 events, you can grab them for shillings here for as long as the event lasts! _Keep in mind that this year’s rewards can only be obtained by completing the challenge!_ ##### New map: The Well of Dreams Alongside the Skulls event, this update brings you a FREE new map: **The Well of Dreams! ** This map is the conclusion of the _Verminous Dreams_ campaign! Race against time through the Warlord’s stronghold, the Skaven-infested temple of Athel Lithri, to stop the verminous scheme and the dangers of what they could do with a Warp Bomb if they manage to make use of the Well of Dreams! If such a thing exists… ##### Quality of Life improvements **Patch 6.6.0** also brings some features and tweaks based on the feedback we’ve received over time! For starters, we’re chipping away at the issues with Bots underperforming, and this update has seen an **improvement on the bots’ ability to stick with the team and revive players.** Additionally, **you now have the option to purge unwanted boons in Chaos Wastes** by selecting them in Holseher’s map in between Pilgrimage missions. No more getting punished for randomly getting a boon that cripples your Wastes’ build! And finally, for a bit of flair, **the victory screen in Adventure missions has been revamped** with a glorious parade shot of our successful heroes! Soak in each victory, it’s well earned! **Your Hero will be posed in your currently equipped Weapon Pose.** _Without further ado…_ ##### Patch 6.6.0 patch notes ##### Balance changes - **Temporary Health changes:** This patch sees a lot of changes to how Temporary HP talents are handled in the game. The aim is to balance the talents against one another and make them more well-rounded, while also finding room for more focused playstyles that use them to their full potential. - All classes have had the **third talent on the first row** replaced from the Heal Share talent to a **Temporary Health talent.** - **Heal Share is now a necklace trait.** It has replaced Hand of Shallya. - **All four Temporary Health talents have been renamed** to have a unified naming scheme across all careers (similar to Stagger talents.) - The talent that gives Temporary Health based on amount of enemies hit is now named 'Carve' - The talent that gives Temporary Health based on critical hits and headshots is now named 'Sting' - The talent that gives Temporary Health based on stagger _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/552500/view/812447750630147816]_