# Where Winds Meet changelog > Step into an open-world action-adventure RPG set in ancient China. - Vendor: Everstone Studio - Category: Games - Official site: https://www.wherewindsmeetgame.com/ - Tracked by: What's New (https://whatsnew.fyi/product/where-winds-meet) - Harvested from: Steam (app 3564740) - Entries below: 25 of 30 (newest first; the rest are on https://whatsnew.fyi/product/where-winds-meet) What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. ## Releases ### July 23 Version 2.0 Optimization and Fixes Announcement - Date: 2026-07-22 - Original notes: https://store.steampowered.com/news/app/3564740/view/693141584174121192 - Permalink: https://whatsnew.fyi/product/where-winds-meet/releases/steam-693141584174121192 - **changed** — Split the Buff Food category into Vitality Food and Attack Food, allowing both effects to coexist simultaneously for increased Max HP and Physical Attack - **changed** — Adjusted Buff Food attribute calculation priority so boosts are added to Base Attributes before being scaled by percentage-based buffs - **changed** — Updated character stat UI to distinguish between Base Physical Attack and Effective Physical Attack - **changed** — Standardized Qi damage output of DoT effects to a consistent baseline, with some effects like Bleeding gaining Qi damage and others like Weeping Blood and Combustion having their Qi damage reduced - **changed** — Adjusted Exhaustion Vulnerability multiplier bucket by moving universal vulnerability from Exhausted and Qi Imbalance to the same multiplier zone as Mechanism-Based DMG Boost - **changed** — Added to Tier 4 Inner Way Seasonal Edge: Completing Serene Breeze active cast can trigger a random effect with reduced probability for Spring or Winter - **changed** — Added to Tier 6 Inner Way Seasonal Edge: Completing Serene Breeze active cast guarantees Winter will not be rolled - **added** — Added new Enlightenment branch effect Dark Scorch to Mystic Skill Dragon's Breath that replaces Combustion debuff and allows multiple Dark Scorch debuffs from different players to coexist independently - **changed** — Mystic Skill Drunken Poet at Tier 3 now triggers a more violent explosion when hitting a target afflicted by the caster's own Dark Scorch - **changed** — Optimized continuous casting experience for Martial Art Nameless Sword skills to chain more smoothly under high-latency conditions in Online Mode - **changed** — Removed damage falloff when a single instance of Sword Energy from Martial Art Nameless Sword hits multiple non-player units - **changed** — Increased Soul-Shaken debuff duration from 15 seconds to 18 seconds for Martial Art Heavenquaker Spear DoT Enhancement talent - **changed** — Split DoT vulnerability effect into base buff and extra buff for Heavenquaker Spear, granting full buff only when using Strategic Sword or Heavenquaker Spear - **changed** — Adjusted Tier 6 Inner Way Wolfchaser's Art: Martial Art Skill Sober Sorrow now inflicts Soul-Shaken on any unit hit without prerequisite - **changed** — Reduced Wine Gu effect requirement from 5 hits within 3 seconds to 3 hits, with combo continuation refreshing its duration - **changed** — Added baseline Qi damage to Bleeding and High Bleeding from Martial Art Strategic Sword, further amplified when target is afflicted with Soul-Shaken from Heavenquaker Spear - **added** — Added Tier 3 effect for Inner Way Sword Horizon: hitting non-player units with guaranteed-Affinity High Bleeding extends remaining duration of own active DoT effects by 10 seconds up to maximum 16 seconds **July 23 Version 2.0 Optimization and Fixes Announcement** Dear Wanderer, Windtail has brought you the latest update news from Eastwind Pavilion. Read on for the details! **[Path Balance Adjustments]** Based on real-time data and feedback, this balance optimization focuses on adjusting Paths that underperformed or had room for improvement, while ensuring overall stability. We have also addressed core pain points frequently reported by Wanderers that significantly affected the experience, and made targeted adjustments to the experience and balance of certain game modes. We welcome you to continue providing valuable suggestions. We will carefully listen to every piece of feedback and continue to make prudent adjustments to progression, Paths, and competitive modes in future versions to optimize experience. **General Experience Optimizations** 1. The Buff Food category has been split into Vitality Food and Attack Food. These two effects can now coexist, allowing Wanderers to simultaneously increase their Max HP and Physical Attack. Consequently, Auto-Buff Items has been updated to support equipping both types of food at the same time. 2. The calculation priority for Buff Food attributes has been adjusted. Attribute boost from Buff Food will now be added directly to your Base Attributes from character progression to calculate your Effective Attributes. These Effective Attributes will then be uniformly scaled by other percentage-based buffs. The character stat UI has been updated to clearly distinguish between Base Physical Attack and Effective Physical Attack. 3. The Qi damage output of DoT effects has been standardized to a consistent baseline, matching their application methods. Some effects (like Bleeding/High Bleeding from Strategic Sword) have gained Qi damage; others (like Weeping Blood/Piercing Damage from Fivefold Bleed, Qingyi's Poison from Bitter Seasons, Combustion from Dragon's Breath, and Burning from Divinecraft: Fire) have had their Qi damage reduced. Newly added DoT effects (like Dark Scorch from Dragon's Breath) will also adhere to this new baseline. 4. Adjustments have been made to the Exhaustion Vulnerability multiplier bucket. The universal vulnerability applied by the Exhausted and the bonus vulnerability from Qi Imbalance have been moved to the same multiplier zone as Mechanism-Based DMG Boost found in Boss Modes. This mitigates the diminishing returns caused by multiplier dilution for paths relying heavily on universal damage boosts. 5. Addition to Tier 4 Inner Way Seasonal Edge: Completing the active cast of the Control-Removing Mystic Skill Serene Breeze can now trigger a random effect, with the probability of rolling Spring or Winter significantly reduced; addition to Tier 6: Completing the active cast of Serene Breeze guarantees that Winter will not be rolled. **Mystic Skill Optimizations** 1. Added a new Enlightenment branch effect Dark Scorch to Mystic Skill Dragon's Breath. Selecting this branch replaces the Combustion debuff with Dark Scorch. Multiple Dark Scorch debuffs from different players can coexist on a single target independently. This resolves the limitation where only one Wanderer in a team could benefit from the Combustion damage bonus. 2. When Mystic Skill Drunken Poet reaches Tier 3, the applied Alcoholic Breath effect will trigger a more violent explosion (dealing increased damage) when hitting a target afflicted by the caster's own Dark Scorch. This will not extend the duration of Dark Scorch. If both Combustion and the caster's Dark Scorch are present on the target, the Dark Scorch explosion takes priority. **Path: Bellstrike - Splendor** 1. Optimized the continuous casting experience for Martial Art Nameless Sword skills: Charged Skill Vagrant Sword, Martial Art Skill Daunting Strike and Relentless Chase will now chain much more smoothly under high-latency conditions in Online Mode Boss and Boss Dummy. 2. Damage falloff has been removed when a single instance of Sword Ene _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/3564740/view/693141584174121192]_ ### Version 2.0 [Unseen Approach] Update Overview - Date: 2026-07-22 - Original notes: https://store.steampowered.com/news/app/3564740/view/683007850971136753 - Permalink: https://whatsnew.fyi/product/where-winds-meet/releases/steam-683007850971136753 ### 1.8 Version Patch Notes: Optimizations and Bug Fixes (July 17, 2026) - Date: 2026-07-17 - Original notes: https://store.steampowered.com/news/app/3564740/view/683007850971137109 - Permalink: https://whatsnew.fyi/product/where-winds-meet/releases/steam-683007850971137109 - **fixed** — Fixed an issue where \ could not be used in Training Terrace Preliminary Mode - **fixed** — Fixed an issue where character stats were displaying abnormally in Training Terrace Preliminary Mode - **fixed** — Fixed an issue where Gear could not be Attuned in Training Terrace Preliminary Mode - **fixed** — Fixed an issue where the Mystic Skill [Dragon's Breath: Smolder] could not be used in Training Terrace Preliminary Mode - **fixed** — Fixed an issue where the Martial Art [Soulshade Umbrella]'s skill [Hidden Sword: Dash] could not be used properly in Training Terrace Preliminary Mode - **added** — Training Terrace - Preliminary feature is now live for pre-season balance testing - **changed** — Reduced the difficulty of Trials on floors 10-12 across all Paths in Taiping Mausoleum - **fixed** — Fixed an issue with the Like task progress in the [Beyond Artistry] event not updating correctly - **fixed** — Fixed an issue where the cat model displayed incorrectly when the [Hold Cat 1] Scenario pose was applied to a profile page - **fixed** — Fixed an issue where certain NPCs in the [Phantom Thief Goose] event map had a chance to spawn incorrectly - **fixed** — Fixed an issue where certain guided quests in the Homestead could not be completed - **fixed** — Fixed an issue in Guild: Skyward Bond (Hard) where players could cast certain Mystic Skills, Martial Arts, or jump during the Vine Prison warning phase - **changed** — Increased the time limit for defeating the Sleeping Daoist boss in Guild: Skyward Bond (Hard and Abyss) from 360 seconds to 450 seconds - **fixed** — Fixed an issue where special mechanics were not working correctly on the 5th floor of Guild: Skyward Bond (Hard) - **fixed** — Fixed an issue in Guild: Skyward Bond (Abyss) where the Blood Sacrifice mechanic failed to activate - **fixed** — Fixed visual bugs on mobile devices where the Silent Voice weapon reforging background displayed incorrectly and the weapon model appeared incomplete - **changed** — Adjusted the entry point for Dreamscape: Blissful Retreat to the Tomb of Yidao on the Qinghe map - **fixed** — Fixed an issue where certain Familiar Faces NPCs could not be interacted with normally - **fixed** — Fixed an issue where character models displayed incorrectly on mobile devices - **fixed** — Fixed an issue where the compensation mail for the Half-Anniversary event could not be claimed **July 17, 2026 Fixes and Optimizations** 1. Fixed an issue where \ could not be used in Training Terrace Preliminary Mode. 2. Fixed an issue where character stats were displaying abnormally in Training Terrace Preliminary Mode. 3. Fixed an issue where Gear could not be Attuned in Training Terrace Preliminary Mode. 4. Fixed an issue where the Mystic Skill [Dragon's Breath: Smolder] could not be used in Training Terrace Preliminary Mode. 5. Fixed an issue where the Martial Art [Soulshade Umbrella]'s skill [Hidden Sword: Dash] could not be used properly in Training Terrace Preliminary Mode. **July 9, 2026 Fixes and Optimizations** 1. The [Training Terrace - Preliminary] feature is now live. We invite all Wanderers to try it out, participate in our pre-season balance testing, and share your feedback to help us optimize the game. You can create a Preliminary test room via Wandering Paths > Arena > Training Terrace. Alternatively, you can enter the Wooden Stake practice mode via Wandering Paths > Hero's Realm or Sword Trial, and enable Preliminary Mode in the Training Settings. 2. Reduced the difficulty of Trials on floors 10-12 across all Paths in Taiping Mausoleum. 3. Fixed an issue with the Like task progress in the [Beyond Artistry] event not updating correctly. 4. Fixed an issue where the cat model displayed incorrectly when the [Hold Cat 1] Scenario pose was applied to a profile page. 5. Fixed an issue where certain NPCs in the [Phantom Thief Goose] event map had a chance to spawn incorrectly. 6. Fixed an issue where certain guided quests in the Homestead could not be completed. 7. Fixed an issue in Guild: Skyward Bond (Hard) where players could cast certain Mystic Skills, Martial Arts, or jump during the Vine Prison warning phase. 8. Increased the time limit for defeating the Sleeping Daoist boss in Guild: Skyward Bond (Hard and Abyss) from 360 seconds to 450 seconds. 9. Fixed an issue where special mechanics were not working correctly on the 5th floor of Guild: Skyward Bond (Hard). 10. Fixed an issue in Guild: Skyward Bond (Abyss) where the Blood Sacrifice mechanic failed to activate. 11. Fixed visual bugs on mobile devices where the Silent Voice weapon reforging background displayed incorrectly and the weapon model appeared incomplete. **July 2, 2026 Fixes and Optimizations** 1. [Dreamscape: Blissful Retreat] Entry Point Adjustment: The entry point for Dreamscape: Blissful Retreat has been adjusted. Wanderers who have begun rebuilding Blissful Retreat can now find the legendary blade at the Tomb of Yidao, located to the lower left of the Path of Void Boundary Stone on the Qinghe map, to enter Dreamscape: Blissful Retreat. Wanderers who have not yet begun rebuilding Blissful Retreat can still find the keepsake beneath the great tree at the base of Sweetwine Tower. 2. Fixed an issue where certain Familiar Faces NPCs could not be interacted with normally. 3. Fixed an issue where character models displayed incorrectly on mobile devices. 4. Fixed an issue where the compensation mail for the Half-Anniversary event could not be claimed. 5. Fixed an issue where the Wishblossom exchange page was stuck on a loading screen, preventing exchanges from being completed. 6. Fixed an issue where the Training Terrace interface incorrectly displayed a matchmaking status. 7. Fixed an issue where the Wanderer's home region server was not selected by default when choosing Arena servers. We are continuing to improve the Arena matchmaking system. Once the optimization is complete, Wanderers who select their home region server will only be matched against opponents on that server. Wanderers who select a different server will be open to challenges from Wanderers on that server. This update is expected to go live within the current week. Please stay tuned for further announcements. 8. Fixed an issue where the weekly purchase limit for the Mystic Skill Breakthrough Box in the Season Shop was not resetting correctly. 9. Fixed an issue where the A _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/3564740/view/683007850971137109]_ ### 1.8 Version Patch Notes: Optimizations and Bug Fixes (July 2, 2026) - Date: 2026-07-02 - Original notes: https://store.steampowered.com/news/app/3564740/view/717908846920600942 - Permalink: https://whatsnew.fyi/product/where-winds-meet/releases/steam-717908846920600942 - **fixed** — Fixed an issue where certain Familiar Faces NPCs could not be interacted with normally - **fixed** — Fixed an issue where character models displayed incorrectly on mobile devices - **fixed** — Fixed an issue where the compensation mail for the Half-Anniversary event could not be claimed - **fixed** — Fixed an issue where the Wishblossom exchange page was stuck on a loading screen, preventing exchanges from being completed - **fixed** — Fixed an issue where the Training Terrace interface incorrectly displayed a matchmaking status - **fixed** — Fixed an issue where the Wanderer's home region server was not selected by default when choosing Arena servers - **changed** — Arena matchmaking system will be improved so that Wanderers selecting their home region server will only be matched against opponents on that server, and those selecting a different server will be open to challenges from that server - **fixed** — Fixed an issue where the weekly purchase limit for the Mystic Skill Breakthrough Box in the Season Shop was not resetting correctly - **fixed** — Fixed an issue where the Arena interface incorrectly displayed a matchmaking status when no match had been queued - **fixed** — Fixed an issue where the Guild Hero's Realm Ravening Banes challenge could not be started - **fixed** — Fixed an issue where purchasing Duckweed from the Homestead Shop caused incorrect item inventory counts - **fixed** — Fixed an issue where the Porcelain Kiln interface in the Homestead occasionally displayed as blank - **fixed** — Fixed an issue where certain event option text in Young Master's Routine displayed incorrectly - **fixed** — Fixed an issue where the Homestead quest to place a Personal House could not be completed - **fixed** — Fixed an issue where the Arena leaderboard displayed as blank - **fixed** — Fixed an issue where the launcher would get stuck on the progress bar for some players after the update, preventing them from logging in - **fixed** — Fixed an incorrect display of the character limit when naming a Companion - **fixed** — Fixed an issue where some emotes and poses were unexpectedly missing from the Emote interface - **fixed** — Fixed an issue where some players incorrectly received a resource not downloaded prompt in the Imperial Palace area - **fixed** — Fixed an issue where the event item Epic Martial Spirit Custom Chest was incorrectly displayed as expired **July 2, 2026 Fixes and Optimizations** 1. [Dreamscape: Blissful Retreat] Entry Point Adjustment: The entry point for Dreamscape: Blissful Retreat has been adjusted. Wanderers who have begun rebuilding Blissful Retreat can now find the legendary blade at the Tomb of Yidao, located to the lower left of the Path of Void Boundary Stone on the Qinghe map, to enter Dreamscape: Blissful Retreat. Wanderers who have not yet begun rebuilding Blissful Retreat can still find the keepsake beneath the great tree at the base of Sweetwine Tower. 2. Fixed an issue where certain Familiar Faces NPCs could not be interacted with normally. 3. Fixed an issue where character models displayed incorrectly on mobile devices. 4. Fixed an issue where the compensation mail for the Half-Anniversary event could not be claimed. 5. Fixed an issue where the Wishblossom exchange page was stuck on a loading screen, preventing exchanges from being completed. 6. Fixed an issue where the Training Terrace interface incorrectly displayed a matchmaking status. 7. Fixed an issue where the Wanderer's home region server was not selected by default when choosing Arena servers. We are continuing to improve the Arena matchmaking system. Once the optimization is complete, Wanderers who select their home region server will only be matched against opponents on that server. Wanderers who select a different server will be open to challenges from Wanderers on that server. This update is expected to go live within the current week. Please stay tuned for further announcements. 8. Fixed an issue where the weekly purchase limit for the Mystic Skill Breakthrough Box in the Season Shop was not resetting correctly. 9. Fixed an issue where the Arena interface incorrectly displayed a matchmaking status when no match had been queued. 10. Fixed an issue where the Guild Hero's Realm Ravening Banes challenge could not be started. 11. Fixed an issue where purchasing Duckweed from the Homestead Shop caused incorrect item inventory counts. 12. Fixed an issue where the Porcelain Kiln interface in the Homestead occasionally displayed as blank. 13. Fixed an issue where certain event option text in Young Master's Routine displayed incorrectly. 14. Fixed an issue where the Homestead quest to place a Personal House could not be completed. 15. Fixed an issue where the Arena leaderboard displayed as blank. **June 25, 2026 Fixes and Optimizations Ⅱ** 1. Fixed an issue where the launcher would get stuck on the progress bar for some players after the update, preventing them from logging in. 2. Fixed an incorrect mechanics description for the \ difficulty in the [Skyward Bond] mode. 3. Fixed an incorrect display of the character limit when naming a Companion. 4. Fixed an issue where some emotes and poses were unexpectedly missing from the Emote interface. 5. Fixed an issue where some \ mode locations were not correctly displayed on the world map. 6. Fixed an issue where the \ gameplay mechanics were not functioning correctly. 7. Fixed an issue where some tutorial quests in the \ system were missing. 8. Fixed an issue where some players incorrectly received a [resource not downloaded] prompt in the [Imperial Palace] area. 9. Fixed an issue where the event item [Epic Martial Spirit Custom Chest] was incorrectly displayed as expired. **June 25, 2026 Fixes and Optimizations Ⅰ** **[Path Balance Adjustments]** These path experience and balance improvements are based on real-time data and player feedback. While ensuring the stability of the path experience, we have focused our adjustments on paths whose data performance fell short of expectations and where gameplay experience still had room for improvement. At the same time, we have targeted core pain points that Wanderers heavily reported as significantly affecting the experience, alongside adjusting the balance of certain gameplay modes. We invite you to keep sharing your thoughts with us. We are listening closely and will continue to refine the develop _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/3564740/view/717908846920600942]_ ### 1.8 Version Patch Notes: Optimizations and Bug Fixes (June 25, 2026) - Date: 2026-06-25 - Original notes: https://store.steampowered.com/news/app/3564740/view/717908846920598025 - Permalink: https://whatsnew.fyi/product/where-winds-meet/releases/steam-717908846920598025 - **fixed** — Fixed an issue where the launcher would get stuck on the progress bar after the update, preventing some players from logging in - **fixed** — Fixed an incorrect mechanics description for a difficulty in the Skyward Bond mode - **fixed** — Fixed an incorrect display of the character limit when naming a Companion - **fixed** — Fixed an issue where some emotes and poses were unexpectedly missing from the Emote interface - **fixed** — Fixed an issue where some mode locations were not correctly displayed on the world map - **fixed** — Fixed an issue where some gameplay mechanics were not functioning correctly - **fixed** — Fixed an issue where some tutorial quests in a system were missing - **fixed** — Fixed an issue where some players incorrectly received a resource not downloaded prompt in the Imperial Palace area - **fixed** — Fixed an issue where the event item Epic Martial Spirit Custom Chest was incorrectly displayed as expired - **changed** — Adjusted the applied Qi Imbalance effect for Martial Art Nameless Spear to increase all HP damage taken by 8% and Bellstrike damage taken by an additional 8% when the target becomes Exhausted - **changed** — Adjusted the 4th Realm effect for Inner Way Wolfchaser's Art to restore 20 Endurance to the caster when Special Skill Sweep All deals High Bleeding damage - **changed** — Reduced the Endurance consumed for charging Special Skill Second Track Slash in Martial Art Strategic Sword if the caster has Water Drop, Spring Surge, River Flow, or Empowered River Flow effects - **changed** — Modified Martial Art Vernal Umbrella to grant the caster Tenacity when casting Martial Art Skill Spring Sorrow in Wandering Paths Modes Hero's Realm and Sword Trial - **changed** — Modified Martial Art Vernal Umbrella's Special Skill Unfading Flower to grant the caster Tenacity during umbrella-tossing in Wandering Paths Modes Hero's Realm and Sword Trial - **changed** — Changed Set Veil of the Willow buff from 12% increase in HP damage to 10% increase in Physical and Silkbind damage - **changed** — Adjusted the Silkbind Attribute Boost talent for Martial Art Panacea Fan to increase both Silkbind Heal Bonus and Silkbind DMG Bonus based on Minimum Silkbind Attack - **changed** — Changed Set Swallowcall additional DMG Boost effect to deal an additional 6% Physical and Bamboocut damage to targets with Qi below 40% or in an Abnormal Qi State - **changed** — Modified Burst Skill Flamelash for Martial Art Infernal Twinblades to cannot be interrupted during its casting - **changed** — Adjusted Wandering Paths Mode Arena defensive stance mechanics to apply Depleting Defense effect that increases Endurance consumption and deducts Endurance based on stack count - **changed** — Adjusted Endurance mechanics related to bows in Wandering Paths Mode Arena to require immediate Endurance consumption when firing an arrow - **changed** — Optimized the universal Settlement Point animations for different weapons in non-special stances to ensure consistent animation durations and interrupt windows - **fixed** — Fixed an issue where the relative positions of the player and enemy would misalign during executions due to network synchronization - **added** — Unlocked the Mystic Skill Insight in the Basic Talents to allow Wanderers to deduce new Mystic Skill Variants - **added** — Added Fledgling Protection Mechanism that grants extra revive attempts in Wandering Paths Lv.91 Hero's Realm and Sword Trial for players with low mastery or insufficient Inner Way development **June 25, 2026 Fixes and Optimizations Ⅱ** 1. Fixed an issue where the launcher would get stuck on the progress bar for some players after the update, preventing them from logging in. 2. Fixed an incorrect mechanics description for the \ difficulty in the [Skyward Bond] mode. 3. Fixed an incorrect display of the character limit when naming a Companion. 4. Fixed an issue where some emotes and poses were unexpectedly missing from the Emote interface. 5. Fixed an issue where some \ mode locations were not correctly displayed on the world map. 6. Fixed an issue where the \ gameplay mechanics were not functioning correctly. 7. Fixed an issue where some tutorial quests in the \ system were missing. 8. Fixed an issue where some players incorrectly received a [resource not downloaded] prompt in the [Imperial Palace] area. 9. Fixed an issue where the event item [Epic Martial Spirit Custom Chest] was incorrectly displayed as expired. **June 25, 2026 Fixes and Optimizations Ⅰ** **[Path Balance Adjustments]** These path experience and balance improvements are based on real-time data and player feedback. While ensuring the stability of the path experience, we have focused our adjustments on paths whose data performance fell short of expectations and where gameplay experience still had room for improvement. At the same time, we have targeted core pain points that Wanderers heavily reported as significantly affecting the experience, alongside adjusting the balance of certain gameplay modes. We invite you to keep sharing your thoughts with us. We are listening closely and will continue to refine the development, paths, and competitive gameplay and balance with care in future versions. 1. Martial Art "Nameless Spear": Adjusted the applied "Qi Imbalance" effect. During the effect's duration, if the target becomes Exhausted, all HP damage taken is increased by 8%, and Bellstrike damage taken is increased by an additional 8%. 2. Inner Way "Wolfchaser's Art": Adjusted the 4th Realm effect. When Special Skill "Sweep All" deals High Bleeding damage, it will immediately restore 20 Endurance to the caster. 3. Martial Art "Strategic Sword": The Endurance consumed for charging Charged Skill "Second Track Slash" is reduced if the caster currently has the Water Drop, Spring Surge, River Flow, or Empowered River Flow effects. 4. Martial Art "Vernal Umbrella": In Wandering Paths Modes "Hero's Realm" and "Sword Trial", casting Martial Art Skill "Spring Sorrow" grants the caster Tenacity. 5. Martial Art "Vernal Umbrella": In Wandering Paths Modes "Hero's Realm" and "Sword Trial", Special Skill "Unfading Flower" grants the caster Tenacity during umbrella-tossing. 6. Set "Veil of the Willow": Its buff is changed from 12% increase in HP damage to a 10% increase in Physical and Silkbind damage. 7. Martial Art "Panacea Fan": Adjusted the "Silkbind Attribute Boost" talent, increasing both "Silkbind Heal Bonus" and "Silkbind DMG Bonus" based on your "Minimum Silkbind Attack", with the scaling multipliers and caps remaining unchanged. 8. Set "Swallowcall": Additional DMG Boost and effect changed to dealing an additional 6% Physical and Bamboocut damage to targets with Qi below 40% or in an "Abnormal Qi State" (including "Bone Corrosion" and "Qi Imbalance"). 9. Martial Art "Infernal Twinblades": Burst Skill "Flamelash" cannot be interrupted during its casting. 10. In Wandering Paths Mode "Arena", each time you enter a defensive stance, and for every 0.5 seconds you maintain it, you gain one stack of "Depleting Defense" effect. It lasts for 1.5 seconds and stacks up to 10 times. Stacks 1 through 10 increase Endurance consumption by 1%/2%/3%/5%/7%/10%/20%/40%/60%/120%, respectively. Additionally, when exceeding 6 stacks, stacks 6 through 10 will deduct 1/2/3/4/5 points of Endurance every 0.4 seconds, respectively. 11. Wandering Paths Mode "Arena": Adjusted the Endurance mechanics related to bows. Firing an arrow will now immediately consume a portion of Endurance _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/3564740/view/717908846920598025]_ ### Version 1.8 [Companions Make Home] Update Overview - Date: 2026-06-24 - Original notes: https://store.steampowered.com/news/app/3564740/view/717908846920597719 - Permalink: https://whatsnew.fyi/product/where-winds-meet/releases/steam-717908846920597719 ### Version 1.8 Dev Q&A: A Place to Call Home - Date: 2026-06-24 - Original notes: https://store.steampowered.com/news/app/3564740/view/717908846920597544 - Permalink: https://whatsnew.fyi/product/where-winds-meet/releases/steam-717908846920597544 - **added** — Introduce Homestead feature allowing players to rebuild Blissful Retreat in Qinghe with the ability to run businesses like inns, porcelain kilns, and breweries, and recruit villagers and animals as Retainers - **added** — Introduce Beyond Mundane, a standalone Homestead zone with complete freedom to build and decorate without fixed rules - **added** — Introduce Companion system featuring Maverick, Scar, and Pudding with multiple goose companions that follow the player and respond to interactions and dynamic weather - **added** — Add Companion interactions including playing, chatting, sharing meals, taking photos, and unlocking new emotes and exclusive rewards as Bond grows - **added** — Introduce limited-time event Phantom Thief Goose where players control Goose Bobo to infiltrate Heaven's Pier and complete stealth or direct tactics missions - **added** — Introduce Tomb of Fortune mode combining ancient tomb exploration with competitive PvP for treasure hunting - **added** — Introduce Ravening Banes 10-player PvE mode unlocked at Lv. 91 with exclusive Appearances including Decoration Gatekeeper Stele and Accessory Sweep the Heavens - **added** — Introduce Martial Path Domain five-player mode with Normal and Hard difficulties featuring shifting Mist effects and Martial Spirit collection mechanics - **added** — Open Hard and Abyss difficulty tiers for Guild Skyward Bond - **changed** — Expand gameplay to include cozy slice-of-life features alongside existing combat and exploration content Greetings, Wanderers! The journey through the Jianghu is fraught with endless battles and challenges. Lately, we've explored new regions and stories together. But in this update, we want to show you a different side of the world. We're introducing a place you can build from scratch, adorable cat and goose companions, and a rather chaotic goose-led adventure. Before the official update notes arrive, we wanted to use this Q&A to chat about the cozy, slice-of-life features waiting for you. **Q1: How does rebuilding the Homestead work when returning to Qinghe?** You'll return to Qinghe as the Young Master to restore Blissful Retreat. This isn't just about placing a few pieces of furniture in a courtyard. It's an entirely new lifestyle. You can run your own businesses, like an inn, a porcelain kiln, or a brewery. You can even recruit villagers and animals as Retainers, putting their unique talents to work as you bring Blissful Retreat back to life. This update also introduces "Beyond Mundane", a standalone Homestead zone. Think of it as your private sanctuary, completely separate from the open world. Here, you have absolute freedom to build and decorate. There are no fixed rules. Whether you envision a quiet hideaway, a bustling street, a waterside courtyard, or something wildly imaginative, you can shape this space exactly as you desire. **Q2: What can we expect from the Companion system? Is it just a pet that follows you around?** Traveling the Jianghu can be a lonely journey. But starting with this update, you won't have to face it alone. The Companion system lets you cross paths with Maverick, Scar, and Pudding, with a whole flock of goose companions following close behind. Once they join your side, caring for them is part of the fun. You can play, chat, share meals, and snap photos together. Every interaction impacts their mood and well-being. Over time, these little everyday moments will blossom into a genuine Bond. Your Companions are more than just followers. They actively engage with the world around them. You might catch them pausing to watch a butterfly or a darting fish. They'll even react uniquely to dynamic weather like scorching heat, heavy rain, sandstorms, or snow. As your Bond grows, you'll unlock new interactions, emotes, and exclusive rewards. Ultimately, our goal wasn't just to give you a pet. We wanted those quiet moments of companionship to evolve into a living, breathing connection that truly responds to you. **Q3: "Phantom Thief Goose" sounds absolutely ridiculous. What exactly is it?** It is completely ridiculous, and that's exactly why we can't wait for you to play it. In the limited-time event "Phantom Thief Goose", you play as Goose Bobo. After passing a trial from the Goose Emperor, you'll infiltrate Heaven's Pier to stir up some chaos. No heroics, no codes of honor. Just a goose with a plan, a lot of nerve, and absolutely no chill. Of course, the villagers won't just hand their valuables over, and the patrolling constables and martial artists aren't going to look the other way. Play it patient and tactical, or go full goose and hit fast. The choice is yours. Luckily, Goose Bobo has a few tricks up its sleeve. Honking, pecking, and bush ambushes might sound like a joke, but in Bobo's hands (or wings), they're the most effective tactics in Qinghe. Once you successfully secure the treasure at a stash, you can trade the Goose Feathers earned from the Goose Emperor for a variety of rewards! **Q4: Besides the Homestead, Companions, and "Phantom Thief Goose", what else is coming in this update?** If Homestead, Companions, and Phantom Thief Goose are the cozy side of this update, we've also got content for players who want something with a bit more edge, including a new tomb-raiding mode and multiplayer challenges that demand real teamwork. Tomb of Fortune drops you into an ancient tomb where eerie dungeon exploration meets competitive PvP. There's treasure in those coffins, but so is t _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/3564740/view/717908846920597544]_ ### May 27 Patch Notes - Date: 2026-05-27 - Original notes: https://store.steampowered.com/news/app/3564740/view/710025009936990289 - Permalink: https://whatsnew.fyi/product/where-winds-meet/releases/steam-710025009936990289 - **added** — Add Path Tutorial to the Path Guide feature for practicing skills in tutorial stages to learn martial art features, unique skills, and basic combos of each Path - **added** — Add A Journey into Jianghu feature to the Improvement Guide - Bound for the World interface with Quick Enhance entrance and auto-purchase function - **changed** — Optimize Auto-Recycle Gear feature by synchronizing Gear Slot filter with Tier, Rarity, Initial Attribute Type, and Initial Attribute Quality filters - **changed** — Reduce Coin cost for Martial Art Reset to return 100% of Coins spent on upgrading - **changed** — Reduce Echo Jade cost for Inner Way Conversion to 500 Echo Jade after free attempts - **changed** — Adjust usable scenarios for Scroll & Script items to prevent use in combat - **added** — Add new effect to Tier 6 General Inner Way Sandswirl Tail for double gathering rewards when in Qinchuan under Breeze form - **changed** — Optimize gear set switch experience with quick switch prompt when wearing gear from the same set - **changed** — Optimize gear attunement switch experience with quick switch prompt for all equipped gear attunement types - **changed** — Optimize gear replacement in Development Plan feature with Batch Replace prompt when replaced gear exists in other plans - **changed** — Optimize sorting rules for Energy gameplay rewards and settlement display when Auto-Recycle Gear is enabled - **added** — Add secondary confirmation prompt when recycling gear saved in a Development Plan - **added** — Add Gear Slot filter to gear recycle experience supporting single or multiple slots with exact weapon type specification - **added** — Add trial function for Mystic Skill - Custom Branch in Level Adjustment modes for Arena - Group Strategy and Arena - 3v3 Arena - **added** — Add revive mechanism to Arena - 3v3 Arena where teams without healers get one revive opportunity within 10 meters for 15 seconds - **changed** — Increase Arena - 3v3 Arena score by 20% in the new season - **changed** — Limit Perception Skill Resurrection from Panacea Fan to once per match in Arena - 3v3 Arena with healers - **added** — Add teammate tracking marks in Arena - Perception Forest when teammates are out of sight - **changed** — Optimize grave spawn locations in Arena - Perception Forest to spawn on ground below when Wanderers are defeated mid-air - **changed** — Optimize poison zone damage mechanics in Arena - Perception Forest to gradually increase damage over time Dear Wanderer, Eastwind Pavilion will undergo a live maintenance update from 05:00 to 12:00 (UTC+8) on May 28, 2026. You can still log in and play normally during this period, but certain features and gameplay modes will be temporarily unavailable. The update schedule may be adjusted based on actual conditions, so please plan your game progress accordingly. Thank you for your understanding and support! Here are the details of the new version brought to you from Eastwind Pavilion by Windtail. Please take a look! **Development** 1. Added "Path Tutorial" to the "Path Guide" feature. Wanderers can practice skills in tutorial stages to quickly experience the martial art features, unique skills, and basic combos of each Path, lowering the learning curve for new Paths. Custom combo recording will be available in future updates, allowing Wanderers to record, practice, and share their own combos. 2. Added the "A Journey into Jianghu" feature to the "Improvement Guide - Bound for the World" interface for clearer development guidance. A "Quick Enhance" entrance has also been added to display relevant upgrade materials and provide an auto-purchase function for Wanderer convenience. 3. Optimized the "Auto-Recycle Gear" feature. Synchronized the "Gear Slot" filter to work with existing "Tier", "Rarity", "Initial Attribute Type", and "Initial Attribute Quality" filters for highly customized auto-recycle plans. 4. Reduced the Coin cost for "Martial Art Reset". Resetting will now return 100% of the Coins spent on upgrading. Unreturned Coins spent on resetting martial arts between the start of Season 3: Seek Within and this update will be fully compensated. Due to the large number of Wanderers and currency involved, the compensation will be sent via mail after verification. Please be patient. 5. Reduced the Echo Jade cost for "Inner Way Conversion". After free attempts run out, each conversion will cost Echo Jade ×500. The price difference for conversions made between the start of Season 3: Seek Within and this update will be compensated. Due to the large number of Wanderers and currency involved, the compensation will be sent via mail after verification. Please be patient. 6. Adjusted the usable scenarios for Scroll & Script items. They can no longer be used in combat, making them consistent with food. 7. Added a new effect to the Tier 6 General Inner Way "Sandswirl Tail": When Wanderers are in Qinchuan under the Breeze form, gathering has a chance to yield double rewards. 8. Optimized the gear set switch experience. When completing a set switch, if you are wearing gear from the same set, a quick switch prompt will appear, allowing a quick set switch. 9. Optimized the gear attunement switch experience. When completing an attunement type switch (e.g., from Normal Attunement to Arena Attunement), a quick switch prompt will appear, allowing a quick switch for the attunement types of all equipped gear. 10. Optimized gear replacement in the "Development Plan" feature. When the replaced gear exists in other plans, a "Batch Replace" prompt will trigger, allowing you to choose whether to replace it across specific plans. Swapping main/secondary weapons or changing to a different weapon type will not trigger this. 11. Optimized the sorting rules for Energy gameplay rewards, such as "Campaign", "Outpost", and "Joint Battle". Also optimized the settlement display when "Auto-Recycle Gear" is enabled, showing the gear and Recycled materials separately. 12. Added a secondary confirmation prompt when recycling gear saved in a "Development Plan". 13. Optimized the gear recycle experience. Added an "Gear Slot" filter, supporting single or multiple slots. "Weapon" can be specified by exact type. **Wandering Paths** 1. Added a trial function for "Mystic Skill - Custom Branch" in Level Adjustment modes. Wanderers can now experience locked Mystic Skill branches in "Arena - Group Strategy" and "Arena - 3v3 Arena". 2. Arena - 3v3 Arena adjustment _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/3564740/view/710025009936990289]_ ### Version 1.7 [Imperial Palace] Update Overview - Date: 2026-05-27 - Original notes: https://store.steampowered.com/news/app/3564740/view/668366079168348855 - Permalink: https://whatsnew.fyi/product/where-winds-meet/releases/steam-668366079168348855 ### May 8 Optimizations & Fixes - Date: 2026-05-06 - Original notes: https://store.steampowered.com/news/app/3564740/view/662735310818378424 - Permalink: https://whatsnew.fyi/product/where-winds-meet/releases/steam-662735310818378424 - **fixed** — Fixed an issue where the objective "Investigate the surroundings" in the "Lost Chapter: To Friends, to the End" quest could not be completed - **fixed** — Resolved the issue where the Sunken City Lake Antique "New Blue Shoes" could not be re-obtained if missed, and the item can now be found at the bottom of Sunken City Lake - **changed** — Improved performance and reduced latency in the Training Terrace game mode - **fixed** — Fixed an issue that caused the divination animation in the Nine Mortal Ways Base to freeze or get stuck - **fixed** — Fixed an issue causing subtitles to be missing in some parts of the Main Story quests - **fixed** — Delivered the "Throwing Knife" item to the in-game mailbox for players who were unable to obtain it for the "Wandering Tales: Stranger Kin" quest - **fixed** — Fixed an issue preventing the completion of "Unlock all Boundary Stones in Qinchuan" and "Clear a Campaign for the first time" tasks in the Lumina Guide - Qinchuan's Exploration Manual - **changed** — Optimized Arena matchmaking to prioritize matching players with others from their own server within the same Battlegroup to reduce latency and improve match stability - **changed** — Changed cross-region Arena matches to be hosted on the server of the player from the matched Battlegroup's region - **fixed** — Fixed an abnormal display issue in the Path Guide interface - **fixed** — Fixed an issue where the Battle Pass quest "Consume 300 Stamina" could not be completed - **fixed** — Fixed incorrect opening times for Arena: 1v1 Arena - **fixed** — Fixed an issue where the "Level Cap Token" in the Battle Pass shop was incorrectly shown as "Sold Out" and could not be purchased - **fixed** — Fixed an issue where the "Necklet Bloom" appearance would not unlock after being obtained - **fixed** — Fixed an issue preventing completion of the Lion Twins seasonal challenge quest for the Bellstrike - Umbra Path - **fixed** — Fixed an issue preventing the purchase of Tier 91 Retuning Stones and Attuning Stones from the Prospector's Corner shop in Hexi - **fixed** — Fixed an issue preventing players from scrolling down on the character development screen with a controller ##### **May 8 Patch Notes** 1. Fixed an issue where the objective "Investigate the surroundings" in the "Lost Chapter: To Friends, to the End" quest could not be completed. 2. We have resolved the issue where the Sunken City Lake Antique, "New Blue Shoes," could not be re-obtained if missed. The item can now be found at the bottom of Sunken City Lake. 3. Improved performance and reduced latency in the Training Terrace game mode. 4. Fixed an issue that caused the divination animation in the Nine Mortal Ways Base to freeze or get stuck. 5. Fixed an issue causing subtitles to be missing in some parts of the Main Story quests. 6. For players who were unable to obtain the "Throwing Knife" item for the "Wandering Tales: Stranger Kin" quest, the item will be delivered to your in-game mailbox. We thank you for your patience. 7. Fixed an issue preventing the completion of two tasks in the Lumina Guide - Qinchuan's Exploration Manual: "Unlock all Boundary Stones in Qinchuan" and "Clear a Campaign for the first time." ## ##### **Upcoming Arena Matchmaking Optimizations** Greetings, Wanderers, We've noticed that some of you are experiencing high latency and poor performance during cross-server matches in the Arena. To address this, we will be optimizing our matchmaking rules this week. Here are the details: **1. Priority Matching Within Your Battlegroup** The system will now prioritize matching you with other players from your own server within the same Battlegroup. This is intended to reduce latency and improve match stability. If a suitable opponent isn't found on your server, the search will then expand to other servers within your Battlegroup. For example: HK/Macau/Taiwan server players will be matched with HK/Macau/Taiwan players first; US East with US East; US West with US West. **2. Server Assignment for Cross-Region Matches** If your physical location is different from your selected Battlegroup's region (e.g., an Asian player choosing a US Battlegroup) and you are matched with a US player, the match will be hosted on the US player's server. We will continue to closely monitor latency and optimize the matchmaking experience. We encourage all Wanderers to report any lag or stuttering you encounter via our official channels. Tackling latency is a long-term commitment, but we are dedicated to making steady progress. Thank you for your understanding and support. ##### **Bug Fixes** 1. Fixed an abnormal display issue in the Path Guide interface. 2. Fixed an issue where the Battle Pass quest "Consume 300 Stamina" could not be completed. 3. Fixed incorrect opening times for Arena: 1v1 Arena. 4. Fixed an issue where the "Level Cap Token" in the Battle Pass shop was incorrectly shown as "Sold Out" and could not be purchased. 5. Fixed an issue where the "Throwing Knife" item for the "Stranger Kin" quest was unobtainable. 6. Fixed an issue preventing players from scrolling down on the character development screen with a controller. 7. Fixed an issue where the "Necklet Bloom" appearance would not unlock after being obtained. 8. Fixed an issue preventing completion of the Lion Twins seasonal challenge quest for the Bellstrike - Umbra Path. 9. Fixed an issue preventing the purchase of Tier 91 Retuning Stones and Attuning Stones from the Prospector's Corner shop in Hexi. ### April 30 Optimizations and Fixes - Date: 2026-04-30 - Original notes: https://store.steampowered.com/news/app/3564740/view/662734677473231298 - Permalink: https://whatsnew.fyi/product/where-winds-meet/releases/steam-662734677473231298 - **changed** — Improved the recommendation logic for Open World Signposts to prioritize messages in your set language and filter out low-quality or irrelevant content - **added** — Added a Dungeon Guide button to the Hero's Realm and Sword Trial interfaces for quick access to text and image walkthroughs - **changed** — Enhanced the resolution and clarity for set icons including Jadeware, Formbend, Ripple Step, Calmwaters, Veil of the Willow, Jadeclasp, and Ebonward - **changed** — Improved the visual connection between set names and their icons - **fixed** — Fixed an issue where item names were being cut off in pop-up windows - **changed** — Optimized memory usage to reduce crashes and improve overall performance on PS5 - **added** — Added detailed rule descriptions for various Wandering Paths modes - **changed** — Increased the character limit for the search bar to allow for more complete entries when looking up character names or keywords - **changed** — Most in-game event times will now display according to your device's local time zone - **changed** — Refined shadow details in Bamboo Retreat during the beginner tutorial - **changed** — Optimized the description for obtaining Mystic Skill · Goosy Slide - **added** — Added Weekly Ban List feature to view the list of permanently banned players from the previous week on the Arena page - **fixed** — Fixed a rare issue where the Lumina Guide - Liangzhou Quest would not complete after finishing two Wandering Tales in Liangzhou - **fixed** — Fixed a PS5 issue where the controller focus would disappear after the Battle Pass reached Level 50 - **fixed** — Fixed instances where Chinese text was still appearing in certain UI menus - **fixed** — Fixed a controller bug that prevented players from scrolling to select rewards beyond Level 52 in the Battle Pass - **fixed** — Fixed various localization errors across multiple interfaces - **fixed** — Fixed a text display bug in the News window when running at 4K resolution - **fixed** — Fixed an issue during the Campaign - Death of the Governor Quest where players were unable to use the Flowing Glow to reach the Governor's Residence - **fixed** — Fixed an issue where the server was incorrectly identified following the addition of the US West server Below are the latest news and improvements from Eastwind Pavilion. Check them out! Experience Optimization 1. Improved the recommendation logic for Open World Signposts to prioritize messages in your set language and filter out low-quality or irrelevant content. 2. Added a "Dungeon Guide" button to the Hero's Realm and Sword Trial interfaces for quick access to text and image walkthroughs. You can also ask Windtail directly to pull up relevant guides. 3. Enhanced the resolution and clarity for several set icons, including Jadeware, Formbend, Ripple Step, Calmwaters, Veil of the Willow, Jadeclasp, and Ebonward; Improved the visual connection between set names and their icons; and fixed an issue where item names were being cut off in pop-up windows. 4. Optimized memory usage to reduce crashes and improve overall performance on the PS5. 5. Added detailed rule descriptions for various Wandering Paths modes. 6. Increased the character limit for the search bar, allowing for more complete entries when looking up character names or keywords. 7. Most in-game event times will now display according to your device's local time zone for easier tracking. 8. Refined shadow details in Bamboo Retreat during the beginner tutorial. 9. Optimized the description for obtaining Mystic Skill · Goosy Slide. 10. New Feaure: Weekly Ban List. Visit the Arena page to view the list of permanently banned players from the previous week. Bug Fixes 1. Fixed a rare issue where the "Lumina Guide - Liangzhou" Quest would not complete after finishing two "Wandering Tales" in Liangzhou. 2. Fixed a PS5 issue where the controller focus would disappear after the Battle Pass reached Level 50. 3. Fixed instances where Chinese text was still appearing in certain UI menus. 4. Fixed a controller bug that prevented players from scrolling to select rewards beyond Level 52 in the Battle Pass. 5. Fixed various localization errors across multiple interfaces. 6. Fixed a text display bug in the News window when running at 4K resolution. 7. Fixed an issue during the "Campaign - Death of the Governor" Quest where players were unable to use the "Flowing Glow" to reach the Governor's Residence. 8. Fixed an issue where the server was incorrectly identified following the addition of the US West server. 9. Fixed an issue in the Spotlight Mode interface where buttons overlapped and cannot be interacted. 10. Fixed the issue with the final Talent cannot be activated in “Starlit Canvas - Howlion's Trial”. Wanderers can now claim the Leaf of Attainment via in-game mail, activate the talent, and attempt the challenge again. ### Version 1.6 [Flow of Dreams] Update Overview - Date: 2026-04-30 - Original notes: https://store.steampowered.com/news/app/3564740/view/523122454653042897 - Permalink: https://whatsnew.fyi/product/where-winds-meet/releases/steam-523122454653042897 ### April 30 Gear Development Optimization Overview - Date: 2026-04-28 - Original notes: https://store.steampowered.com/news/app/3564740/view/523122454653043782 - Permalink: https://whatsnew.fyi/product/where-winds-meet/releases/steam-523122454653043782 - **added** — Relaying Stone: Vanguard can transform Tier 86 non-retroactive Gear into Tier 91 Relaid Gear, obtainable through Solo Mode level breakthroughs, Season Shop, and Engagement Realm rewards - **added** — Relaying Stone: Vanguard can convert eligible Tier 91 Gear into Relaid Gear while preserving gear tier, basic attributes, set, and Attuning attributes - **added** — Modulating system allows specialized enhancement of Relaid Gear attributes by consuming Legendary Tier 91 gear with completed tuning - **added** — Legendary Melodic Stone of all tiers can be obtained through Craft by consuming 3 Epic Melodic Stones of the same tier - **added** — Every 60 Energy consumed in any Energy Challenge mode grants one additional random-quality Melodic Stone - **added** — Retuning Correction feature allows use of Retuning Stone: Vanguard to Retune a Retuned attribute again for Tier 91 non-Relaid Gear with 7-day cooldown - **added** — Tuning - Quick Add function intelligently selects materials based on optimal Tuning Stone combination - **added** — Result Preview button displays entire Retuning Library or Re-attuning Library with unavailable attributes dimmed - **added** — Tier 91 gear features Re-attuning Guarantee System counter that provides Custom Re-attuning opportunity to choose desired attribute type after set number of Re-attunements - **added** — Attuning Swap feature allows exchanging Normal Attunement or Arena Attunement between Tier 91 Attuned gear of the same tier and slot by spending Attunement Stones and Re-attunement Stones - **changed** — Relaid Gear can only be enhanced via Modulating instead of Tuning or Retuning - **changed** — Optimized initial attributes for Tier 91 Defense Gear by lowering drop probability for Max HP, Physical Defense, and Body, and increasing probability for Precision Rate, Critical Rate, Affinity Rate, and Power - **changed** — All Martial Arts Boost attribute in Ring/Amulet Tuning Library renamed to All Martial Arts Enhancement, making it effective for healing paths - **changed** — Fan Martial Arts DMG Boost/Healing Boost and Umbrella Martial Arts DMG Boost/Healing Boost in Tier 91 Weapon Attuning Library replaced by Art of Fan Boost and Art of Umbrella Boost to boost both damage and healing simultaneously - **changed** — Tier 91 Gear Tuning costs fewer coins - **changed** — Bellstrike Penetration, Stonesplit Penetration, Silkbind Penetration, and Bamboocut Penetration in Tier 91 Offensive Gear Attuning Library replaced with Formless Penetration that automatically adapts to current Martial Art - **changed** — Rolling duplicate attribute during Re-attuning now provides more stable and guaranteed value increase - **removed** — All Minimum Attribute Attack attributes removed from Retuning Library of all tiers Based on real-time data and player feedback, this update focuses on addressing the core pain points that affect your daily experience. We have also made targeted adjustments to specific mode mechanics to ensure a smoother journey for all Wanderers. We invite you to keep sharing your thoughts with us. We are listening closely and will continue to refine the progression experience with care in future versions. Here are the details of the upcoming optimizations: Ⅰ. "Relaying" & "Modulating" 1. "Relaying": Inheriting attributes from low to high-tier gear. "Relaying Stone: Vanguard" can transform Tier 86 non-retroactive "Gear" into Tier 91 "Relaid Gear". "Relaying Stone: Vanguard" can be obtained through Solo Mode level breakthroughs, Season Shop, and Engagement Realm rewards. "Relaying" brings the following enhancements: the gear is upgrade to Tier 91 (cannot be put in the Tier 86 Arsenal anymore), together with boost to base attributes and 2-piece effects; set types and Attuning attribute type & value retains (including historical Attuning attributes), with increased attribute cap; switch and "Re-attuning" are unlocked; and initial and Tuned attributes retain their types and values while gaining higher potential caps. 2. "Modulating": Specialized boost to inherited attributes for Relaid Gear. "Relaid Gear" can only be enhanced via "Modulating", instead of "Tuning" or "Retuning." Before "Modulating", select a specific attribute and consume one Legendary Tier 91 gear with completed tuning to increase that attribute's value. The increase depends solely on how well the attributes match, regardless of quality. After "Relaying," "Gear Echo: Vanguard" and "Tuning Stone: Vanguard" equivalent to the recycled price of the Legendary gear will be returned. All "Relaid Gear" attributes can be raised to a fixed cap through "Modulating" (slightly lower than standard Tier 91 gear), independent of their pre-Relaying values. 3. Attribute Inheritance for Same-Tier Gear. In the upcoming season, "Relaying Stone: Vanguard" can not only convert Tier 86 non-retroactive "Gear" into Tier 91 "Relaid Gear", but also turn eligible Tier 91 "Gear" into "Relaid Gear." This preserves the gear tier, basic attributes, set, and Attuning attributes while unlocking "Modulating" development, with the same cap as other "Relaid Gear." Any Tuning values exceeding the Modulating cap will be removed upon conversion. After the update, you can check the Gear Relaying interface for more information. Ⅱ. Gear Tuning & Retuning Optimizations 1. Easier Tuning Material Acquisition: "Legendary Melodic Stone" of all tiers can now be obtained through "Craft," consuming 3 "Epic Melodic Stones" of the same tier. 2. More Tuning Materials Offered: In any "Energy" Challenge modes, every 60 "Energy" consumed grants one additional random-quality "Melodic Stone." 3. Optimized Initial Attributes for Tier 91 "Defense" Gear: We have lowered the drop probability for "Max HP", "Physical Defense", and "Body", and increased the probability for "Precision Rate", "Critical Rate", "Affinity Rate", and "Power" based on player preferences. 4. Optimized Tuning Attributes: The "All Martial Arts Boost" attribute in the "Ring/Amulet - Tuning Library" of all tiers has been renamed to "All Martial Arts Enhancement," making it effective for healing paths; "Fan Martial Arts DMG Boost/Healing Boost" and "Umbrella Martial Arts DMG Boost/Healing Boost" in the Tier 91 "Weapon - Attuning Library" will be replaced by "Art of Fan Boost" and "Art of Umbrella Boost" to boost both damage and healing simultaneously. 5. Lower Tuning Cost: Tier 91 Gear Tuning costs fewer coins, allowing for more Tuning attempts and less coin pressure. 6. "Tuning - Quick Add" Function: You can intelligently select materials based on the optimal "Tuning Stone" combination, and only materials and gear are sorted. 7. "Retuning Correction": You can use "Retuning Stone: Vanguard" to Retune a Retuned attribute again for Tier 91 n _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/3564740/view/523122454653043782]_ ### April 30 Update: Arena & Guild War Optimization Overview - Date: 2026-04-28 - Original notes: https://store.steampowered.com/news/app/3564740/view/523122454653043707 - Permalink: https://whatsnew.fyi/product/where-winds-meet/releases/steam-523122454653043707 - **added** — Divide Arena Mode into four regional battlegroups (Yougu, Yunya, Canglang, Jiangzhu) based on server locations with independent matchmaking pools and leaderboards - **added** — Players can manually switch battlegroups via the Arena interface with the first switch per half-season free and subsequent switches costing Echo Jade - **added** — Introduce score-based weighting for Mythic rank matchmaking to match players with opponents of similar skill levels - **added** — Add Battlegroup Filter to the leaderboard UI for easier viewing - **changed** — 1v1 Arena is now open 24 hours a day - **changed** — 3v3 Arena schedule adjusted to 15:00 to 02:00 local Battlegroup time on Monday, Wednesday, Friday, and Sunday - **changed** — Group Strategy schedule adjusted to 12:00 to 02:00 local Battlegroup time daily - **changed** — Guild War schedule adjusted to Saturday and Sunday at 20:30 local time for each battlegroup - **changed** — Arena leaderboards are now categorized by battlegroup with independent rankings and season settlements - **changed** — Switching battlegroups will reset current Rank Points and remove players from previous battlegroup's leaderboard - **added** — New Group Strategy mode for multiplayer tactical combat - **added** — Training Terrace mode for custom duel rooms With the journey to Qinchuan approaching, Eastwind Pavilion presents key optimization updates. To improve the network environment and competitive experience, the following optimizations for Arena and Guild War will be implemented in the April 30 update: **Ⅰ. Arena Mode & Matchmaking Optimization** 1. New Arena Battlegroup Divisions The system will now divide the Arena Mode into four regional battlegroups based on server locations: Yougu: US East and US West servers; Yunya: European servers; Canglang: Asia and HK/MO/TW servers; Jiangzhu: Southeast Asia servers. [Battlegroup Interoperability Rules]: Wanderers within the same Battlegroup share matchmaking pools and leaderboards. Event start times for time-limited Arena modes will be synchronized within each battlegroup. Matchmaking pools between different battlegroups remain independent. 2. Smart Allocation & Manual Switching We will offer both smart allocation and manual switching: Smart Allocation: Upon the new season launch or feature update, the system will automatically assign you to a battlegroup based on your primary login server. Manual Switching: Players may manually switch battlegroups via the Arena interface. Costs & Rules: The first switch per half-season is free. The second switch costs Echo Jade ×100, with costs increasing for subsequent switches. Impact: To ensure fair competition, switching battlegroups will reset your current Rank Points and remove you from your previous battlegroup's leaderboard. Claimed rank rewards will be retained and cannot be reclaimed by switching battlegroups. 3. Exclusive Battlegroup Leaderboards Arena leaderboards will be categorized by battlegroup. Each battlegroup will have independent rankings and season settlements. A Battlegroup Filter has been added to the leaderboard UI for easier viewing. 4. Mythic Rank Matchmaking Optimization As our top-tier players continue to climb the ranks, we've noticed that matchmaking quality in high-level lobbies hasn't always met expectations. To address this, we are further optimizing our matchmaking system: For the highest rank, Mythic, we are introducing score-based weighting to ensure players are matched with opponents of similar skill levels. This change aims to provide a more balanced and competitive experience at the top of the ladder. Please note that these optimizations may lead to slightly longer queue times. Thank you for your continued support and understanding. **Ⅱ. Arena Mode Schedule Adjustments** To better accommodate players across different time zones, we are adjusting the opening hours for certain Arena modes in coordination with the Arena Battlegroup system. Our goal is to ensure more Wanderers can participate at peak local times. Arena Matchmaking Downtime: Please note that Arena matchmaking will be suspended 2 hours before and 1 hour after a mid-season or full-season transition. 1v1 Arena (Open 24/7): Now open 24 hours a day. Wanderers can jump into the fray at any time. 3V3 Arena (Battlegroup-specific times): 15:00 to 02:00 (next day) local Battlegroup time every Monday, Wednesday, Friday, and Sunday. Group Strategy (Battlegroup-specific times): 12:00 to 02:00 (next day) local Battlegroup time daily. (Note: Due to global time zone differences, actual start times may vary slightly. Please refer to the in-game schedule panel for the most accurate information.) **Ⅲ. Battlegroup Optimizations & Adjustments** 1. New Battlegroups Added: Linhe: US West server Jiangzhu: Southeast Asia server 2. Guild War Schedule Adjustments: To better balance cross-region play and ensure Wanderers can participate at reasonable hours, the Guild War schedule has been adjusted as follows: Canglang (Asia, HK/MO/TW Servers): Sat & Sun @ 20:30 (UTC+8) Yunya (Europe Server): Sat & Sun @ 20:30 (UTC+2) Yougu (US East Server): Sat & Sun @ 20:30 (UTC-4) Linhe (US West Server): Sat & Sun @ 20:30 (UTC-7) Jiangzhu (SEA Server): Sat & Sun @ 20:30 (UTC+8) (Note: Due to global time zone differences, actual _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/3564740/view/523122454653043707]_ ### April 16 Optimizations and Fixes - Date: 2026-04-15 - Original notes: https://store.steampowered.com/news/app/3564740/view/526499519654789470 - Permalink: https://whatsnew.fyi/product/where-winds-meet/releases/steam-526499519654789470 - **added** — Added a new server in the US West region to improve network connection quality - **changed** — Improved the visual display of in-game fonts on PS5 platform with small-scale testing - **changed** — Streamlined the new player tutorial process with adjusted unlock timing for tutorials and events - **changed** — Optimized the notification red dot rules during the early game - **changed** — Refined the beginner combat tutorials - **changed** — Improved the instructional text for gameplays like Mahjong and Madiao Cards - **changed** — Clarified the description text for tuning rules - **added** — Added independent Interact/Pick Up/Talk button binding options in settings for Hero's Realm and Sword Trial - **added** — Added the ability to open chat via the PS5 touchpad quick menu and touchpad swipe gestures - **added** — Added a custom sorting feature for chat channels - **added** — Added a Pin Private Messages option - **added** — Added a Clear All Red Dots function - **added** — Added a Sync Other Character Settings button to synchronize controller layouts across different characters - **changed** — Optimized the selection logic for the controller cursor - **added** — Added three brand-new controller layout presets - **fixed** — Fixed an issue where using Mystic Skill - Goosy Slide failed to defeat a boss during the Respite - **fixed** — Fixed an issue preventing the completion of Liangzhou Injustice Quest - Snowball Showdown - **fixed** — Fixed the abnormal hair color for Hairstyle - Dusk Rider on mobile - **fixed** — Fixed an issue where characters were unable to clear their distracting thoughts in Campaign - Death of the Governor on mobile - **fixed** — Fixed abnormal subtitles during the cutscenes of Campaign - Death of the Governor and Main Chapter - Paper Moon Dear Wanderers, Eastwind Pavilion will have a rolling maintenance update on Thursday, April 16, 2026, from 01:00 PM to 05:00 PM (UTC+8). During this time, you'll still be able to log in and play, but some features and modes might be temporarily unavailable. The update schedule could change depending on the situation. Thanks so much for your understanding and support! Below are the latest news and improvements from Eastwind Pavilion. Check them out! Experience Optimization 1. Added a new server in the US West region to improve network connection quality, providing a more stable and fluid gaming environment for our players there. 2. Improved the visual display of in-game fonts. We are rolling this out as a small-scale test exclusively on the PS5 platform first, so only a select group of PS5 Wanderers will experience this change early on. We welcome those with testing access to share their feedback and suggestions! We will gradually refine and expand this feature based on the test results. 3. Streamlined the new player tutorial process. We've adjusted the unlock timing for certain tutorials and events, optimized the notification (red dot) rules during the early game, and refined the beginner combat tutorials. 4. Improved the instructional text for gameplays like Mahjong and Madiao Cards. 5. Clarified the description text for tuning rules. Controller Experience Optimization 1. Button conflict resolution: Added independent Interact/Pick Up/Talk button binding options in the settings specifically for Hero's Realm and Sword Trial. By default, these match your Open World settings, but you can now assign dedicated buttons based on your personal preference to effectively prevent misclicks during intense combat. 2. Chat Function Upgrades: Added the ability to open the chat via the PS5 touchpad quick menu and touchpad swipe gestures; Added a custom sorting feature for chat channels; Added a new Pin Private Messages option; Added a Clear All Red Dots function. 3. Added a Sync Other Character Settings button to the Settings menu. You can now synchronize your controller layouts across different characters with a single click, saving you from tedious, repetitive configurations. 4. Optimized the selection logic for the controller cursor, resolving an issue where certain buttons could not be highlighted. 5. Added three brand-new controller layout presets. The Winds of Fortune Bring New Rewards! To thank Wanderers far and wide for their support of the Eastwind Pavilion, from April 16th to April 19th, all Wanderers at Exploration Level 10 or above will receive a daily Energy mail containing Pillow Pill ×2 (totaling 480 Energy over 4 days). As the winds rise, may you roam freely and joyfully through this martial realm! Bug Fixes 1. Fixed an issue where using Mystic Skill - Goosy Slide failed to defeat a boss during the Respite. 2. Fixed an issue preventing the completion of Liangzhou Injustice Quest - Snowball Showdown. 3. Fixed the abnormal hair color for Hairstyle - Dusk Rider on mobile. 4. Fixed an issue where characters were unable to clear their distracting thoughts in Campaign - Death of the Governor on mobile. 5. Fixed abnormal subtitles during the cutscenes of Campaign - Death of the Governor. 6. Fixed abnormal audio in Campaign - Death of the Governor and Jianghu Legacy - A Bitter Draught of Home. 7. Fixed abnormal subtitles during the cutscenes of Main Chapter - Paper Moon. 8. Fixed abnormal subtitles during the cutscenes of Main Chapter - Liangzhou Melody. 9. Fixed an issue on iPads where the UI elements on the Profile would abnormally overlap. 10. Fixed overlapping UI issues in the Spotlight interface. 11. Fixed desync issues between subtitles and audio in various cutscenes. ### Server Maintenance Notice - Date: 2026-04-02 - Original notes: https://store.steampowered.com/news/app/3564740/view/501728453452628760 - Permalink: https://whatsnew.fyi/product/where-winds-meet/releases/steam-501728453452628760 We are extending the update window by 1 hour to complete final optimizations. Updated completion time: April 2, 2026 at 03:00 (UTC). This remains a zero-downtime update, and the game will continue to be accessible during the process. We apologize for the inconvenience this may cause, and thank you for your patience and understanding! ### Version 1.5 [As Snow Falls] Update Overview - Date: 2026-04-01 - Original notes: https://store.steampowered.com/news/app/3564740/view/536630082118091090 - Permalink: https://whatsnew.fyi/product/where-winds-meet/releases/steam-536630082118091090 ### Version 1.4 [Home Afar] Update Overview - Date: 2026-03-06 - Original notes: https://store.steampowered.com/news/app/3564740/view/516361985249510034 - Permalink: https://whatsnew.fyi/product/where-winds-meet/releases/steam-516361985249510034 ### Server Maintenance Notice - Date: 2026-02-06 - Original notes: https://store.steampowered.com/news/app/3564740/view/505101083838775869 - Permalink: https://whatsnew.fyi/product/where-winds-meet/releases/steam-505101083838775869 Server Maintenance Notice Date: February 6, 2026 Time: 19:00–19:30 (UTC+8) The server will be offline for maintenance during this 30-minute window. During this time, login and gameplay will be unavailable. We expect to be back online by 19:30 (UTC+8). We will post updates if the maintenance window changes. We apologize for the inconvenience this may cause and thank you for your patience and understanding. ### Version 1.3 [Spring's Bliss] Update Overview - Date: 2026-02-06 - Original notes: https://store.steampowered.com/news/app/3564740/view/512981748906197324 - Permalink: https://whatsnew.fyi/product/where-winds-meet/releases/steam-512981748906197324 ### Summary of Fixes and Optimizations on January 12 - Date: 2026-01-13 - Original notes: https://store.steampowered.com/news/app/3564740/view/494965447846791171 - Permalink: https://whatsnew.fyi/product/where-winds-meet/releases/steam-494965447846791171 Introduced exploration in the [Online Mode], enabling players to collect Treasure Chests and Oddities, as well as experience certain puzzle gameplay. Rewards and completion progress are synced with the [Solo Mode]. Introduced [Quest Replay] for the Qinghe and Kaifeng Main Chapters, as well as some Lost Chapters. Customize the Martial Art Effect **• **Starting January 9, 2026, players can visit "Appearance → Extras → Martial Arts Effects" to customize **• **Martial Art Effects for individual skills—showcasing their unique style with every strike. Painted Boat Cruise Update **• **"Painted Boat" gets a refresh! "Towering Masters" is available during "Mirage Boat". The "Boat Owner Customization" feature will follow soon, enhancing shared adventures. Monthly Fund Upgrade **• **Starting January 9, 2026, the "Monthly Fund" receives a major upgrade: **• **"VIP Shop" and "Must-Haves List" are added, offering exclusive goods and rights when the "Monthly Fund" is activated. **• **"VIP Shop": New arrivals—[Dreamtint Kit] and [Transformation Pill], purchasable with [Echo Jade], valid for 30 days. Stock refreshes with each "Monthly Fund" cycle (for example, every 30 days during continuous subscription). [Dreamtint Kit] can be used to increase "Dye Plan" capacity. **• **"Must-Haves List": Bookmark time-limited "Shop" items to create your personal "Shopping List"—buy in batches with one tap, never miss a favorite! Dye Update **• **The number of "Outfit → Dye Plan" can now be expanded using [Dreamtint Kit]. **• **After the update, players who registered between server launch and January 9, 2026, 04:50 and have logged in before January 9, 2026, 04:50 will receive 2 [Dreamtint Kit] (30-day validity), each unlocking one "Outfit → Dye Plan" slot for \ and \. Bag Optimization **• **More optimizations for Bag sorting. **• **Retroactive gear now has a "Favorite" button, and for retroactive gear that's already been retrieved, the "Compendium" interface has added an "Gear Retrieval" button. **• **The "Bag→ Items" interface is now split into "Common Items" and "Development Materials", with new "Filter" options. Arena Practice **• **"Arena Practice" is added to Wandering Paths - Arena, including free practice, deflection, defense-breaking mystic skills, golden skills, control breaking, and mystic skill coordination. Players can familiarize themselves with the "Arena" combat rules. Free combo practice is also supported. **• **Improved the user experience for [Inner Way Conversion]. After completing the conversion, the [Inner Way Notes] will be automatically locked to prevent accidental recycling. **• **Enhanced the Execution Skill of the Boss \, giving players more time to react. **• **Improved the defeat experience of the Sufferer challenge in the [Midnight Blades Sect Rules – Midnight Judgment]: players will now lose 10 points upon defeat. **• **Optimized the tracking interaction for the Sufferer in [Midnight Blades Sect Rules – Midnight Judgment]. Online players are prioritized in the display, and the member limit for the [Sect – Sufferer] has been increased. **• **Enhanced the team invitation experience in [Hero's Realm], now supporting differentiation between [Wandering Paths Hero's Realm] and [Guild Hero's Realm] invitations. **• **Added a quick chip exchange feature to the Wandering Paths [Leisure – Mahjong Maestro]. Players can now go to the [Gold Leaf Game Chip] item interface and quickly exchange via the [Commerce Coins Exchange] button. **• **Improved chat functionality for the Wandering Paths [Leisure – Madiao Cards], enabling players to chat while spectating. **• **Optimized the control feel for the character's \. **• **Added controller operation hints for the character's \. **• **Refined the [Multi-player Action and Emote] initiation process for both parties. **• **Optimized interaction in the \ feature, allowing interactive buttons to be shown directly within the \ area. **• **Optimized the settlement notif _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/3564740/view/494965447846791171]_ ### Version 1.2 [Live to Game] Update Overview - Date: 2026-01-09 - Original notes: https://store.steampowered.com/news/app/3564740/view/494965447846790175 - Permalink: https://whatsnew.fyi/product/where-winds-meet/releases/steam-494965447846790175 Dear Wanderers, Eastwind Pavilion will conduct server maintenance from 05:00 to 10:00 (UTC+8) on January 9, 2026. During this period, the game will be unavailable for login. Thank you for your understanding! Below is the latest version content and optimization preview Maintenance Schedule • New Content Available At: 10 AM (UTC+8), January 9, 2026 • Maintenance Compensation: Echo Jade x50 • Eligibility: Players who registered before the version update Major Updates New Map: Nine Mortal Ways Base Family isn't just about blood, but loyalty and support. • Participation Requirements: Reach Lv. 5 and complete Qinghe Main Chapter: Another New Wing • Area Description: The branches of the Nine Mortal Ways hide in plain sight amid the city's endless crowds. Yet their true heart lies in the underground Ghostlight Market. Starting January 23, 2026, by exploring the "Nine Mortal Ways Base," Wanderers can obtain the "Amidst Ghosts," experience the top ten Scams, learn how to guard against fraud, and claim generous rewards such as the accessory [Stone of My Heart], hat [Iron Rice Bowl], hair ornament [Golden Rat], hero title [Notorious Rodent], and [Lingering Melody]. • New Encounter: The Kaifeng Prefecture reminds all citizens to stay vigilant against widespread scams recently. Complete the encounters "Honest Shovel," "Anti-Fraud Ambassador," and "Crazy Stones" to claim rewards including the accessory [Honest Shovel] and the hero title [No Free Lunch]. • Mysterious Stage: "Broken walls and ruins, echoes of catastrophe—all tell the tale of this ancient site. The layers of the city are the layers of civilization. The entrance lies hidden deep within the Nine Mortal Ways Base, awaiting a destined wanderer." New Map: Mistveil Prison • Introduction: Starting January 16, 2026, a new character will appear in Mistveil Forest, Kaifeng. After you complete the Mistveil Dungeon and return to the entrance, you’ll encounter an unexpected guide who will lead you into a new adventure. What awaits is for you to discover... Note: This “Mysterious Stage” is designed for solo play. Kaifeng Final Volume: Gambit Beneath the Shimmer Complete to unlock "Campaign: Supreme Freedom" A grand feast, a mythic treasure. A pleading melody, a city in turmoil. • Participation Requirements: Complete Kaifeng Jianghu Legacy: Volume II: Shadows in Bloom; Complete Kaifeng Main Chapter: Furnace of Heaven and Earth; Kaifeng exploration progress reaches 6000." • Introduction: First clear rewards Lingering Melody. Collect Kaifeng: Tales and Echoes clues for Decoration: Spring Seeking. Complete both tasks above to unlock Revelry Hall’s fourth-floor key and Shimmer of South Easter eggs. Wanderers who replay the final volume's “Campaign: Supreme Freedom” will have a chance to obtain the decoration [Into the Dream], which can also be exchanged through the “Season Shop”. Moreover, clearing all Kaifeng campaigns rewards the accessory [A Zephyr's Answer]. Guild Battle - Preseason On their own turf, wanderers thrive and master their craft. A warmup for the Guild Battle! • Event Time: Preparation Phase: January 9–16, 2026 Competition Phase: January 17–February 6, 2026. Matchmaking opens every Saturday and Sunday. • Participation Requirements Reach Guild Lv.3 and achieve a Guild Prosperity of 30,000. • Introduction Following the version update on January 9, 2026, the Guild Battle: Preseason will officially commence. The preseason is divided into a Preparation Phase and a Competition Phase. (1) Preparation Phase: Guild members can learn special skills exclusive to the Guild Battle through [Technique Development], which will play crucial roles in the battles. Guild Leaders can recruit more like-minded members to strategize together for the upcoming battles. Guilds will be divided into Battlegrounds. Before the battle begins, the Guild Leader and Deputy Leader must choose one of the following Battlegrounds. This choice can only be made once per season. Note: It is recommended to _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/3564740/view/494965447846790175]_ ### V1.2 Bug Fix Progress - Date: 2026-01-09 - Original notes: https://store.steampowered.com/news/app/3564740/view/494965447846790131 - Permalink: https://whatsnew.fyi/product/where-winds-meet/releases/steam-494965447846790131 [table equalcells="1" colwidth=""] Dear Wanderer, The Eastwind Pavilion has been listening closely to Wanderers’ feedback and is committed to delivering a better experience. Check the content below for the latest bugfix progress. Known Issues on Jan 9th 2026 1. Multi‑character Feature: The feature will be fully available at the end of January as further optimizations are required. Please stay tuned. 2. A Warrior's Journey/Engagement: The interface display issue has been fixed. 3. Kaifeng Map issue on Mobile: the issue is under uergent fix. 4. Keybinding: the issue with keybnding schemes cannot be saved properly is under uergent fix. Thanks again for your understanding and support! If you encounter any other issues, go to the \ in the in‑game navigation bar and click the \ button. Eastwind Pavilion always welcome your valuable comments! ### Recent Updates and Optimizations - Date: 2025-12-01 - Original notes: https://store.steampowered.com/news/app/3564740/view/494961642665148896 - Permalink: https://whatsnew.fyi/product/where-winds-meet/releases/steam-494961642665148896 Dear Wanderers: Since last weekend, you likely have explored the vibrant life of Kaifeng. Whether you stumbled upon exciting encounters or are still enjoying the main chapter, we hope your journey has been enjoyable. We understand that there may have been some bumps along the way, and we've gathered your feedback to address your concerns. Rest assured, we're actively working on improvements to enhance your experience! Audio Issues Bug Fixes: 1. Fixed incorrect voice lines in the Jianghu Journey CG. 2. Fixed the issue of missing music during the cutscene: Reforging Coins. 3. Fixed audio-visual sync issues in some scenes. 4. The issue of missing sound issue on Consoles will be addressed gradually this week. We've released a new batch of dubbing and are addressing audio-visual sync issues. Expect more dubbing and voice fixes to be available this week! Upcoming UI Optimizations: 1. Dialogue: Subtitle optimization by fixing text overflow and adjusting the font size. 2. Text in the open-world: optimizes text display to avoid too much text from appearing at once. 3. Kaifeng Tour Map interface: Localizes into multiple languages. 4. Healer interface: optimizes layout and display. 5. Equipment Tuning interface: Fixes text overflow and optimizes the localization for the musical notes: Gong, Shang, Jue, Zhi, and Yu. The UI optimizations above are expected to be implemented on January 9 with the V1.2 update. In the meantime, we've received feedback about the menu being too complicated and difficult to navigate. We're also working on these improvements and hope to roll them out soon. Words from the Devs We deeply appreciate the love and support from you wanderers around the world. Every piece of feedback matters and helps make our shared Jianghu better. Continue to engage with us through the online community, customer service, and other channels. We will always be here to address your concerns. If you encounter any issues during your journey, please don't hesitate to share your feedback through the following channels: · In-game Customer Service · Official community: Where Winds Meet official account · Customer service email: [wherewindsmeet@global.netease.com](https://wherewindsmeet@global.netease.com) Feedback format: Character ID (found in the lower left corner): Time of the issue: Scene: Details: Screenshot or video recording: ### Bug Fixed Announcement 11/28 - Date: 2025-11-28 - Original notes: https://store.steampowered.com/news/app/3564740/view/494961642665148716 - Permalink: https://whatsnew.fyi/product/where-winds-meet/releases/steam-494961642665148716 Dear Wanderers: Thank you for your support of Where Winds Meet. We truly value your feedback and enthusiasm for the game. Fixed the issue that the Healer's Chest was invisible in the wardrobe. Fixed the issue with the PS5 microphone not turning off properly. Fixed the issue that the PS5 "Quick on the Uptake" trophy could not be obtained correctly. Fixed issues with missed or misplaced dubbing in Campaigns and Jianghu Legacy quests. Fixed issues with tasks in Lumina Guide: Kaifeng. Fixed abnormal sound effects with the Lift. Fixed the issue that some NPCs where some NPCs disappeared and Anecdote quests cannot be completed. Fixed incorrect currency display for some gameplays. Fixed clipping issues with the Verdant Feathers shoes. Optimized the PS5 survey experience. You can now scan the QR code to access and complete the survey. Optimized the Acupoint Strike text display by increasing the font size and adding a floating effect. Optimized certain requirements for completing Exploration Manual. Added a DLSS4 Multi Frame Generation option. Enable it in settings if you're using an RTX 50 series graphics card. New item "Mystic Skills Breakthrough Support Box" now arrives in the Season Shop. The addition of a "goose" character indicates combat capability. We will continue to prioritize the issues you’ve reported and resolve them promptly to enhance your experience.