# Where Winds Meet May 27 Patch Notes - Product: Where Winds Meet (https://whatsnew.fyi/product/where-winds-meet) - Vendor: Everstone Studio - Date: 2026-05-27 - Original notes: https://store.steampowered.com/news/app/3564740/view/710025009936990289 - Permalink: https://whatsnew.fyi/product/where-winds-meet/releases/2026-05-27-may-27-patch-notes What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Add Path Tutorial to the Path Guide feature for practicing skills in tutorial stages to learn martial art features, unique skills, and basic combos of each Path - **added** — Add A Journey into Jianghu feature to the Improvement Guide - Bound for the World interface with Quick Enhance entrance and auto-purchase function - **changed** — Optimize Auto-Recycle Gear feature by synchronizing Gear Slot filter with Tier, Rarity, Initial Attribute Type, and Initial Attribute Quality filters - **changed** — Reduce Coin cost for Martial Art Reset to return 100% of Coins spent on upgrading - **changed** — Reduce Echo Jade cost for Inner Way Conversion to 500 Echo Jade after free attempts - **changed** — Adjust usable scenarios for Scroll & Script items to prevent use in combat - **added** — Add new effect to Tier 6 General Inner Way Sandswirl Tail for double gathering rewards when in Qinchuan under Breeze form - **changed** — Optimize gear set switch experience with quick switch prompt when wearing gear from the same set - **changed** — Optimize gear attunement switch experience with quick switch prompt for all equipped gear attunement types - **changed** — Optimize gear replacement in Development Plan feature with Batch Replace prompt when replaced gear exists in other plans - **changed** — Optimize sorting rules for Energy gameplay rewards and settlement display when Auto-Recycle Gear is enabled - **added** — Add secondary confirmation prompt when recycling gear saved in a Development Plan - **added** — Add Gear Slot filter to gear recycle experience supporting single or multiple slots with exact weapon type specification - **added** — Add trial function for Mystic Skill - Custom Branch in Level Adjustment modes for Arena - Group Strategy and Arena - 3v3 Arena - **added** — Add revive mechanism to Arena - 3v3 Arena where teams without healers get one revive opportunity within 10 meters for 15 seconds - **changed** — Increase Arena - 3v3 Arena score by 20% in the new season - **changed** — Limit Perception Skill Resurrection from Panacea Fan to once per match in Arena - 3v3 Arena with healers - **added** — Add teammate tracking marks in Arena - Perception Forest when teammates are out of sight - **changed** — Optimize grave spawn locations in Arena - Perception Forest to spawn on ground below when Wanderers are defeated mid-air - **changed** — Optimize poison zone damage mechanics in Arena - Perception Forest to gradually increase damage over time Dear Wanderer, Eastwind Pavilion will undergo a live maintenance update from 05:00 to 12:00 (UTC+8) on May 28, 2026. You can still log in and play normally during this period, but certain features and gameplay modes will be temporarily unavailable. The update schedule may be adjusted based on actual conditions, so please plan your game progress accordingly. Thank you for your understanding and support! Here are the details of the new version brought to you from Eastwind Pavilion by Windtail. Please take a look! **Development** 1. Added "Path Tutorial" to the "Path Guide" feature. Wanderers can practice skills in tutorial stages to quickly experience the martial art features, unique skills, and basic combos of each Path, lowering the learning curve for new Paths. Custom combo recording will be available in future updates, allowing Wanderers to record, practice, and share their own combos. 2. Added the "A Journey into Jianghu" feature to the "Improvement Guide - Bound for the World" interface for clearer development guidance. A "Quick Enhance" entrance has also been added to display relevant upgrade materials and provide an auto-purchase function for Wanderer convenience. 3. Optimized the "Auto-Recycle Gear" feature. Synchronized the "Gear Slot" filter to work with existing "Tier", "Rarity", "Initial Attribute Type", and "Initial Attribute Quality" filters for highly customized auto-recycle plans. 4. Reduced the Coin cost for "Martial Art Reset". Resetting will now return 100% of the Coins spent on upgrading. Unreturned Coins spent on resetting martial arts between the start of Season 3: Seek Within and this update will be fully compensated. Due to the large number of Wanderers and currency involved, the compensation will be sent via mail after verification. Please be patient. 5. Reduced the Echo Jade cost for "Inner Way Conversion". After free attempts run out, each conversion will cost Echo Jade ×500. The price difference for conversions made between the start of Season 3: Seek Within and this update will be compensated. Due to the large number of Wanderers and currency involved, the compensation will be sent via mail after verification. Please be patient. 6. Adjusted the usable scenarios for Scroll & Script items. They can no longer be used in combat, making them consistent with food. 7. Added a new effect to the Tier 6 General Inner Way "Sandswirl Tail": When Wanderers are in Qinchuan under the Breeze form, gathering has a chance to yield double rewards. 8. Optimized the gear set switch experience. When completing a set switch, if you are wearing gear from the same set, a quick switch prompt will appear, allowing a quick set switch. 9. Optimized the gear attunement switch experience. When completing an attunement type switch (e.g., from Normal Attunement to Arena Attunement), a quick switch prompt will appear, allowing a quick switch for the attunement types of all equipped gear. 10. Optimized gear replacement in the "Development Plan" feature. When the replaced gear exists in other plans, a "Batch Replace" prompt will trigger, allowing you to choose whether to replace it across specific plans. Swapping main/secondary weapons or changing to a different weapon type will not trigger this. 11. Optimized the sorting rules for Energy gameplay rewards, such as "Campaign", "Outpost", and "Joint Battle". Also optimized the settlement display when "Auto-Recycle Gear" is enabled, showing the gear and Recycled materials separately. 12. Added a secondary confirmation prompt when recycling gear saved in a "Development Plan". 13. Optimized the gear recycle experience. Added an "Gear Slot" filter, supporting single or multiple slots. "Weapon" can be specified by exact type. **Wandering Paths** 1. Added a trial function for "Mystic Skill - Custom Branch" in Level Adjustment modes. Wanderers can now experience locked Mystic Skill branches in "Arena - Group Strategy" and "Arena - 3v3 Arena". 2. Arena - 3v3 Arena adjustment _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/3564740/view/710025009936990289]_