May 2022 Playtest Update New items, Ragdoll changes and Daddy hugs <3
Hello babies, daddies and wooden sticks
The May update has been released!
The May Update has just been released 🎉 including the Baby Restrainy, Baby Disably, Ragdoll changes and Daddy Hugs!
Watch the trailer here:
Read the full Patch notes here:
New Items: The Baby Disably & The Baby Restrainy!
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Baby Disably
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A harmless shock toy that makes baby tired.
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This device ragdolls players hit with the shock end.
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The targets energy is drained while being shocked
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This device can be easily recharged in any outlet
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Not safe for consumption!
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Baby Restrainy
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A painless child restraining device.
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Enables daddy to effortlessly hold the baby in place, or move it around
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Babies can break free, causing the restrainy to break
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Ragdoll Changes:
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Daddies & Babies can now jump while ragdolled
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Running out of energy will cause the Player to ragdoll
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Ragdoll immunity decreased from 5 seconds to .5 for daddy
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Fixed an issue that caused ragdolls to stutter
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Improved ragdolls in general, character ragdolls are now more "alive" relative to energy
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Dancing makes energy recharge 5x faster
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Climbing Changes
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babies can detect and use items while climbing
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babies can jump while climbing to dismount into a ragdoll
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New Daddy Ability “Hug”
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Daddies can now hug their babies to hold them close and safe
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Daddies can hug their babies as much as they want
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Babies can attempt to break free from a hug, dealing massive energy loss to daddy
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Fixed a bug that placed vacuums in the void when attempting to charge them
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Plunger has been reworked - can now hold babies until the babies breaks it, or the daddy releases them
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Classic mode is once again the default mode
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Vehicles break furniture and items more easily
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Cushions now bounce items & vehicles again
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Fire Extinguisher now makes baby users fly
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Poopy buffs now cause player to ragdoll and lose energy
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Bounce Zones now ragdoll the player
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Sleepy buff now removes energy
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Daddy can now recieve the sleepy buff
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Fixed some camera clipping issues
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Babies can now be thrown successfully
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Item holding animations now cancel on drop/throw