# Windrose Hotfix incoming, online modes downtime heads-up! - Product: Windrose (https://whatsnew.fyi/product/windrose) - Vendor: Kraken Express - Date: 2026-04-16 - Original notes: https://store.steampowered.com/news/app/3041230/view/725783900692938976 - Permalink: https://whatsnew.fyi/product/windrose/releases/2026-04-16-hotfix-incoming-online-modes-downtime-heads-up What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Disabled the access token generation cooldown for dedicated servers to alleviate connectivity issues for dedicated hosts - **fixed** — Fixed an issue where the client did not check the server version before connecting, now displays a UI error message if the server is outdated - **changed** — Removed the 8-character minimum limit for invite codes, the limit is now 1–32 characters - **fixed** — Fixed a crash caused by ship spawns in Tortuga - **fixed** — Fixed boss scaling to function correctly when more than 3 players initiate a fight - **fixed** — Fixed a bug where the Boar Whistle could become unobtainable if it fell into the Altar's bowl due to full inventory when receiving it - **fixed** — Fixed the animation for carrying objects - **fixed** — Fixed the Plague Halberd special attack VFX floating above the deck during boarding - **fixed** — Fixed an issue where healing potion effects could be interrupted by other consumables or dashes - **fixed** — Fixed musket movement while aiming to be smoother - **fixed** — Fixed the Overpenetration talent to function correctly - **fixed** — Fixed fire damage numbers for the Dragonbreath Blunderbuss to display correctly with proper VFX - **fixed** — Fixed a bug that occasionally caused Thomas Richards to switch targets mid-sprint during his Grab attack - **fixed** — Fixed a bug where Thomas Richards would sometimes use his Grab attack immediately after throwing bombs - **fixed** — Fixed Grenadier grenades to pass through players and other NPCs - **fixed** — Fixed Grenadier aggro so they no longer lose targets as quickly and will correctly close the distance if a player moves too far away - **fixed** — Fixed the Plague Crusher getting stuck in trees, it now correctly destroys trees while moving - **removed** — Removed the Wishlist Now link from the main menu - **changed** — Extended the host server start timeout to 5 minutes to allow more time for world version updates On Friday, Apr 17, we are going to update the game to the version 0.10.0.2.54-451ec92d, addressing some of the current issues. **Online modes will not be available from 12 AM PDT / 3 AM EDT / 7 AM GMT / 9 AM CEST for approximately one hour! You can **[check your local date & time here](https://www.timeanddate.com/worldclock/converter.html?iso=20260417T070000&p1=tz_edt&p2=tz_pdt&p3=1440&p4=tz_cest)** (enter your city to view it). Offline mode will not be affected, but we recommend downloading the update as soon as possible.** ##### ** Patchnotes:** **Connectivity Fixes:** - Disabled the access token generation cooldown for dedicated servers, this should alleviate some of the connectivity issues for dedicated hosts - More connectivity fixes are underway and are currently being tested, they need a little more time before we can release them. Thank you for your patience! **Other Fixes:** - Fixed an issue where the client did not check the server version before connecting, it now displays a UI error message if the server is outdated; - Removed the 8-character minimum limit for invite codes, the limit is now 1–32 characters; - Fixed a crash caused by ship spawns in Tortuga; - Boss scaling now functions correctly when more than 3 players initiate a fight; - Fixed a bug where the Boar Whistle could become unobtainable if it fell into the Altar's bowl due to full inventory when receiving it; - Fixed the animation for carrying objects; - Fixed the Plague Halberd special attack VFX floating above the deck during boarding; - Fixed an issue where healing potion effects could be interrupted by other consumables or dashes; - Fixed musket movement while aiming, it should now be smoother; - Fixed the Overpenetration talent, it should now function correctly; - Fixed fire damage numbers for the Dragonbreath Blunderbuss, they are now displayed correctly with the proper VFX; - Fixed a bug that occasionally caused Thomas Richards to switch targets mid-sprint during his Grab attack; - Fixed a bug where Thomas Richards would sometimes use his Grab attack immediately after throwing bombs; - Fixed Grenadier grenades: they now pass through players and other NPCs; - Fixed Grenadier aggro: they no longer lose targets as quickly and will correctly close the distance if a player moves too far away; - Fixed the Plague Crusher getting stuck in trees, it now correctly destroys trees while moving; - Removed the "Wishlist Now" link from the main menu. That was actually stupid. - Extended the host server start timeout to 5 minutes to allow more time for world version updates; - Fixed numerous localization errors; - DedicatedServer.md now contains examples for WorldPresetType: "Easy", "Medium", and "Hard" We thank you for your support, and hope that this hotfix will make your sailing smoother over the weekend. _Kraken Express_