# World War 3 Patch 1.4 is live! - Product: World War 3 (https://whatsnew.fyi/product/world-war-3) - Vendor: New Generation Games - Date: 2025-06-24 - Original notes: https://store.steampowered.com/news/app/674020/view/521968650881598016 - Permalink: https://whatsnew.fyi/product/world-war-3/releases/2025-06-24-patch-1.4-is-live What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **removed** — Remove old and obsolete daily challenges from the rotation - **changed** — Reduce difficulty of some daily challenges by 30% and increase rewards to 1,000 XP - **added** — Return previously removed challenges to the Shibuya map - **fixed** — Fix bugs in daily challenge counting and tracking process - **changed** — Optimize lighting in Ruins of Gobi (Part 2), improve bot logic, and optimize visual effects - **changed** — Improve navigation mesh and collision models in Berlin, and remove gaps between textures - **changed** — Optimize lighting and visible geometry in Moscow, Polarny, Tokyo, and Smolensk - **changed** — Route new players to play their first 5 matches on the Ruins of Gobi map with bots - **changed** — Adjust bot respawn system based on current match level - **fixed** — Fix bot behavior when new players connect - **added** — Add ability for bots to switch between primary and secondary weapons - **fixed** — Fix problems with connecting to Stronghold mode matches and the DMZ map - **added** — Add backend and log elements to better understand and quickly locate connection problems - **fixed** — Fix issues with displaying progress, icons, and previews of various elements in the user interface - **added** — Add translations of daily challenges and new interface elements Greetings Operators! Today we have an update for you with a large number of minor fixes, enhancing your enjoyment of World War 3. In addition, many maps have undergone another round of optimisation. Full list of changes below: ##### **Challenges (missions):** - The old and obsolete daily challenges were removed from the rotation. - The difficulty of some daily challenges was reduced by 30%, and the rewards were increased to 1,000 XP. - The previously removed challenges have returned to the Shibuya map. - Updated the tracking of daily challenges and fixed bugs in the counting process. ##### **Maps**: - Ruins of Gobi: lighting optimization (Part 2), improved bot logic, optimized visual effects. - Berlin: Improved navigation mesh, improved collision models, removed gaps between textures. - Moscow / Polarny / Tokyo / Smolensk: lighting optimization (another iteration), optimization of visible geometry. ##### **Bots**: - New players are now playing their first 5 matches on the Ruins of the Gobi map with bots. - Adjusted the bot respawn system based on the level of the current match. - Fixed behavior when new players are connected. - Added the ability for bots to switch between primary and secondary weapons. ##### **Matchmaking and connection:** - Problems with connecting to Stronghold mode matches and the DMZ map have been localized and fixed. - Backend and log elements have been added to allow us to better understand and more quickly locate connection problems. ##### **Technical improvements:** - Another phase of optimization on the maps: Moscow, Polarnyi, Tokyo, Smolensk. **User Interface:** - Fixed issues with displaying the progress, icons, and previews of various elements. - Translations of the daily challenges and the new interface elements have been added.