# X4: Foundations 8.00 Public Beta 5 now available - Product: X4: Foundations (https://whatsnew.fyi/product/x4-foundations) - Vendor: Egosoft - Date: 2025-08-06 - Original notes: https://store.steampowered.com/news/app/392160/view/541113388287131862 - Permalink: https://whatsnew.fyi/product/x4-foundations/releases/2025-08-06-8.00-public-beta-5-now-available What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Improved tolerance of police to ships or stations with illegal wares if relations are good - **changed** — Improved handling of some ships fleeing from attack - **fixed** — Failed Trade guild missions sometimes still handing out rewards - **fixed** — Panel Hack guild missions aborting prematurely - **fixed** — Steal Module Blueprint agent action not rewarding Ship Fabrication Bay blueprints - **fixed** — Faction agents spawning at stations of systems that are not connected to via active Jump Gates - **fixed** — Subordinates set to Docked but given manual orders automatically engaging hostiles while in transit back to commander - **fixed** — Ships assigned to agents retaining commander - **fixed** — Travel bubble effect intensity when going through super-highways - **fixed** — Transporter door of Barracuda not closing properly - **fixed** — Several causes of crashes **How Do I Take Part in the Public Beta?** Every player who owns X4: Foundations has the opportunity to download the new 8.00 Public Beta version. In order to ensure that beta participants are aware of the [risks and rules involved](https://forum.egosoft.com/viewtopic.php?f=192&t=405396), we ask all interested players to visit our forum, where they will find the rules and disclaimers, as well as practical instructions for participating in the beta. [Follow this link to our forum](https://forum.egosoft.com/viewtopic.php?f=192&t=405397) - no registration required - to find the relevant information. ##### In case you missed it: [X4 Diplomacy Update (8.00) Public Beta Now Available (Steam News)](https://store.steampowered.com/news/app/392160/view/541107672579049349) ##### X4 8.00 Public Beta 5 Changelog: - Improved tolerance of police to ships or stations with illegal wares if relations are good. - Improved handling of some ships fleeing from attack. - Fixed failed Trade guild missions sometimes still handing out rewards. - Fixed Panel Hack guild missions aborting prematurely. - Fixed Steal Module Blueprint agent action not rewarding Ship Fabrication Bay blueprints (new feature in 8.00). - Fixed faction agents spawning at stations of systems that are not connected to via active Jump Gates (new feature in 8.00). - Fixed subordinates set to Docked but given manual orders automatically engaging hostiles while in transit back to commander. - Fixed ships assigned to agents retaining commander (new feature in 8.00). - Fixed travel bubble effect intensity when going through super-highways (problem introduced in 8.00). - Fixed transporter door of Barracuda not closing properly. - Fixed several causes of crashes. You can find the full 8.00 Changelog [in our forums](https://forum.egosoft.com/viewtopic.php?t=405397).