# X4: Foundations 8.00 RC1 now available - Product: X4: Foundations (https://whatsnew.fyi/product/x4-foundations) - Vendor: Egosoft - Date: 2025-08-27 - Original notes: https://store.steampowered.com/news/app/392160/view/541114656762101784 - Permalink: https://whatsnew.fyi/product/x4-foundations/releases/2025-08-27-8.00-rc1-now-available What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Add information about station modules to Object Info section in Map menu - **added** — Add diplomatic agent availability to faction overview - **added** — Add diplomatic agent faction of origin to agent details - **changed** — Improve capital ship combat movement - **changed** — Improve combat behavior of missile-armed fighters attacking stations - **changed** — Improve combat behavior of fighters armed with slow-firing weapons attacking large targets - **changed** — Improve weapon accuracy against moving targets - **changed** — Improve weapon precision by more accurately scaling aim based on target's visible size and distance - **changed** — Improve weapon targeting logic to reduce accidental shots hitting obstacles or friendly ships - **changed** — Improve container magnet attraction point on capital ships - **changed** — Improve balancing of influence gathering agent actions - **changed** — Improve balancing of agent risk to be more lenient - **changed** — Improve autopilot when destination not in known space - **changed** — Improve feedback when autopilot errors occur - **changed** — Improve behaviour of NPCs directly fighting player when player assumes cover - **changed** — Improve travel bubble cockpit effect - **fixed** — Fix Leap of Faith not being named when selecting Northriver story state in custom game start - **fixed** — Fix first Hyperion denying docking if player is below docking relations with chosen faction during Return of the Hyperion mission - **fixed** — Fix SETA crafting items being deliverable before research has been triggered - **fixed** — Fix SETA research mission lingering after completion - **fixed** — Fix SETA research information message appearing in Timelines facility **How Do I Take Part in the Public Beta?** Every player who owns X4: Foundations has the opportunity to download the new 8.00 Public Beta version. In order to ensure that beta participants are aware of the [risks and rules involved](https://forum.egosoft.com/viewtopic.php?f=192&t=405396), we ask all interested players to visit our forum, where they will find the rules and disclaimers, as well as practical instructions for participating in the beta. [Follow this link to our forum](https://forum.egosoft.com/viewtopic.php?f=192&t=405397) - no registration required - to find the relevant information. ##### In case you missed it: >> [Introducing the X4: Envoy Pack - Stealth, Deception, and Strategy Await (Steam News)](https://store.steampowered.com/news/app/392160/view/541111576223023206) >> [X4 Diplomacy Update (8.00) Public Beta Now Available (Steam News)](https://store.steampowered.com/news/app/392160/view/541107672579049349) https://store.steampowered.com/app/3778100/X4_Envoy_Pack ##### X4 8.00 RC1 Changelog: - Added information about station modules to Object Info section in Map menu. - Added diplomatic agent availability to faction overview (new feature in 8.00). - Added diplomatic agent faction of origin to agent details (new feature in 8.00). - Improved capital ship combat movement. - Improved combat behavior of missile-armed fighters attacking stations. - Improved combat behavior of fighters armed with slow-firing weapons attacking large targets. - Improved weapon accuracy against moving targets. - Improved weapon precision by more accurately scaling aim based on target's visible size and distance. - Improved weapon targeting logic to reduce accidental shots hitting obstacles or friendly ships. - Improved container magnet attraction point on capital ships. - Improved balancing of influence gathering agent actions (new feature in 8.00). - Improved balancing of agent risk to be more lenient (new feature in 8.00). - Improved autopilot when destination not in known space. - Improved feedback when autopilot errors occur. - Improved behaviour of NPCs directly fighting player when player assumes cover.. - Improved travel bubble cockpit effect (new feature in 8.00). - Fixed Leap of Faith not being named when selecting Northriver story state in custom game start. - Fixed first Hyperion denying docking if player is below docking relations with chosen faction during Return of the Hyperion mission. - Fixed SETA crafting items being deliverable before research has been triggered (problem introduced in 8.00). - Fixed SETA research mission lingering after completion (problem introduced in 8.00). - Fixed SETA research information message appearing in Timelines facility (problem introduced in 8.00). - Fixed case of Boron story preventing other stories from starting. - Fixed incorrect payout display in Send Medical Supplies, Send Research Materials and Send Nividium terraforming projects. - Fixed patrol missions targeting inactive enemy factions. - Fixed Armistice diplomatic action not setting target faction to Neutral (new feature in 8.00). - Fixed diplomatic Event Log messages sometimes not giving correct information about returning agent's status (new feature in 8.00). - Fixed diplomatic events reporting that agent failed when no outcome was selected (new feature in 8.00). - Fixed Dal not calling player to introduce agents under some circumstances (new feature in 8.00). - Fixed ships failing to enter highways near ad signs. - Fixed capital ships set to disable target not moving close enough to engage with turrets. - Fixed capital ship main guns failing to properly track and aim at other capital ships. - Fixed ships being unable to open lockboxes they were ordered to collect. - Fixed Mimic failing if subordinate has more ware transport types than commander. - Fixed Terran beam weapon damage at short to medium range being too low. - Fixed movement of transport drones to or from Hyperion. - Fixed dock _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/392160/view/541114656762101784]_