# X4: Foundations 9.00 Public Beta 4 now available - Product: X4: Foundations (https://whatsnew.fyi/product/x4-foundations) - Vendor: Egosoft - Date: 2026-03-31 - Original notes: https://store.steampowered.com/news/app/392160/view/512986999326508135 - Permalink: https://whatsnew.fyi/product/x4-foundations/releases/2026-03-31-9.00-public-beta-4-now-available What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Add option to select type of scrap to collect in Salvage at Position order - **removed** — Remove production details for Xenon ships, station modules and military/equipment pages in Encyclopedia - **changed** — Improve payout calculation of Fleet Delivery missions to more accurately reflect fleet's current value - **fixed** — Fix capital ships with front-mounted weapons strafing during combat - **changed** — Improve module placement when grabbing with mouse in Station Editor - **changed** — Improve travel drive exhaust visuals - **changed** — Improve engine glow intensity - **fixed** — Fix Envoy ships sometimes being constructed without engines - **fixed** — Fix capital ships without front-mounted weapons standing still during combat - **fixed** — Fix capital ships not switching broadsides to higher damage potential during combat - **fixed** — Fix salvage subordinates collecting wrong ware under certain circumstances - **fixed** — Fix stalled scrap processing on stations with both Scrap Processors and Allographyne Scrap Processors - **fixed** — Fix ships with Protect Position orders sometimes evaluating then immediately discarding distress calls - **fixed** — Fix permanently missing options after asking NPC ship to rescue you - **fixed** — Fix ware transfer for deployables and countermeasures - **fixed** — Fix Drop Items button in pilot inventory not working - **fixed** — Fix Scrap Processor not being able to properly receive scrap cubes - **fixed** — Fix small snapping range at maximum zoom in Station Editor - **fixed** — Fix laser pointer light on Terran Main Battery not appearing transparent - **fixed** — Fix Jian showing additional hull pieces when viewing from further away 9.00 Public Beta 4 is now available! Please find the full changelog below. Thank you for your continued support and feedback during this testing phase. > **How Do I Take Part in the Public Beta?** Every player who owns X4: Foundations has the opportunity to download the new 9.00 Public Beta version. In order to ensure that beta participants are aware of the [risks and rules involved](https://forum.egosoft.com/viewtopic.php?f=192&t=405396), we ask all interested players to visit our forum, where they will find the rules and disclaimers, as well as practical instructions for participating in the beta. [Follow this link to our forum](https://forum.egosoft.com/viewtopic.php?f=192&t=405397) - no registration required - to find the relevant information. > ##### X4 9.00 Public Beta 4 Changelog: ([see the full 9.00 Public Beta Changelog in our forum](https://forum.egosoft.com/viewtopic.php?p=4773925#p4773925)) - Added option to select type of scrap to collect in Salvage at Position order (new feature in 9.00). - Removed production details for Xenon ships, station modules and military/equipment pages in Encyclopedia. - Improved payout calculation of Fleet Delivery missions to more accurately reflect fleet's current value. - Improved capital ships with front-mounted weapons strafing during combat (problem introduced in 9.00). - Improved module placement when grabbing with mouse in Station Editor. - Improved travel drive exhaust visuals. - Improved engine glow intensity. - Fixed Envoy ships sometimes being constructed without engines. - Fixed capital ships without front-mounted weapons standing still during combat (problem introduced in 9.00). - Fixed capital ships not switching broadsides to higher damage potential during combat (problem introduced in 9.00). - Fixed salvage subordinates collecting wrong ware under certain circumstances (new feature in 9.00). - Fixed stalled scrap processing on stations with both Scrap Processors and Allographyne Scrap Processors (new feature in 9.00). - Fixed ships with Protect Position orders sometimes evaluating then immediately discarding distress calls. - Fixed permanently missing options after asking NPC ship to rescue you (problem introduced in 9.00). - Fixed ware transfer for deployables and countermeasures (problem introduced in 9.00). - Fixed Drop Items button in pilot inventory not working (problem introduced in 9.00). - Fixed Scrap Processor not being able to properly receive scrap cubes. - Fixed small snapping range at maximum zoom in Station Editor. - Fixed laser pointer light on Terran Main Battery not appearing transparent. - Fixed Jian showing additional hull pieces when viewing from further away (problem introduced in 9.00). - Fixed faceted surfaces in Split XL bridge. - Fixed pink surface near door of Split management office. - Fixed missing hologram and sound in transporter rooms on docks (problem introduced in 9.00). - Fixed controllers not providing input on some Linux setups. - Fixed several causes of crashes. ##### In case you missed it [>> X4 Foundations 9.00 "Empire Update" Public Beta is Now Live!](https://store.steampowered.com/news/app/392160/view/528744981882470468) [>> Egosoft Public Beta Feedback Forum](https://forum.egosoft.com/viewforum.php?f=192) (please make sure to read the rules thread before posting)