V3.2.0 EXP
- Trader doors can now be opened with your vehicle's horn
- New buff icons for chicken stress events
- Custom POIs are pushed to client from server with minimal metadata package
- New door variant oldWoodDoorNoHonk for use in Trader interiors
- Property AllowDecorations to separate world decoration in POIs from TraderArea setting
- Reworked combine station UI to make it easier to see item combination results and final stats
- Players must now hit a button to combine items in the combine station
- Updated requirement logic for cooking pot, cooking grill, and anvil to prevent held items from influencing cook time
- Set IsTerrainDecoration to false for the campfire to allow it to morph terrain like other blocks
- Auto turrets no longer support stability
- Auto turrets can no longer be placed on walls
- Updated junk loot list to provide cotton when Crop Yield is set to none
- Updated general trader inventory list to include a chance for cotton
- Timid animals have improved threat detection
- Optimized sleeper spawn checks for player visibility when players are far
- Commented out screamer spawns in screamer scout groups to prevent screamers from calling other screamers
- Replaced interior oldWoodDoor with oldWoodDoorNoHonk in Trader Rekt, Hugh, and Joel
- Unable to craft lower tiered items after they have been unlocked
- Demolition zombies not exploding from client damage
- Rabbits running too slow
- Permadeath does not grant Base Skill Points upon death
From 7 Days to Die
Hello Survivors!
Today we have our V3.2.0 EXP available for you all.
Here is how you participate:
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Right click on the game in steam
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Click on properties
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Click the “Game Versions & Betas” tab
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The drop down menu will have latest_experimental available <— you want THAT
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Select that and wait for the game to download
Here's what changed since V3.1.0:
HONK HONK!!!
Trader doors can now be opened with your vehicle's horn. While all outer doors will react to them, not all of them will fit your vehicle! An onscreen text will let you know when you are close enough to interact with the trader's door by honking.
Better Combine Station Visuals
We have reworked the combine station UI to make it easier for players to see what their result will be and what the final stats it will have.
A plus will indicate that an item was combined in the combine station. Players will now have to hit a button to combine items.
Added
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New buff icons for chicken stress events
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Custom POI's should be pushed to client from server (server pushes a minimal metadata package to client)
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Using the vehicle horn open will now open the outer doors at traders
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New door variant oldWoodDoorNoHonk for use in Trader interiors
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Property "AllowDecorations" to separate world decoration in POIs from TraderArea setting
Changed
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Updated requirement logic for cooking pot, cooking grill, and anvil to prevent a held one from influencing the cook time
-
Set IsTerrainDecoration to false for the campfire to allow it to morph terrain like other blocks
-
Auto turrets no longer support stability
-
Auto turrets can no longer be placed on walls
-
Updated the junk loot list to provide cotton when Crop Yield is set to none
-
Updated general trader inventory list to include a chance for cotton
-
Timid animals have improved threat detection
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Updated some Chinese localization strings for clarification
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Optimized sleeper spawn checks for player visibility when players are far
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Commented out screamer spawns in screamer scout groups in entitygroups.xml to prevent screamers from calling other screamers
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Replaced interior oldWoodDoor with oldWoodDoorNoHonk in Trader Rekt, Hugh, and Joel
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Removed obsolete prefab property AllowTopSoilDecorations
Fixed
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Unable to craft lower tiered items after they've been unlocked
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Demolition zombies not exploding from client damage
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Rabbits running too slow
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Permadeath does not grant Base Skill Points upon death
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Loot Max Tier clamps user mods
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Entities can cause blocks to collapse during chunk resets
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Failed to search EOS servers popup