BrainBread 2 — Fred's hell-o-ween hotfix - Patch 1.0.4.7

Fred's hell-o-ween hotfix - Patch 1.0.4.7

Added 6
  • Added an extra item spawner in Ambit - Arena
  • Added an extra ammo box in Ambit - Arena
  • Minigun will be spawned for the chaos round in Ambit - Arena
  • Added frag grenades in Ambit - Arena
  • Added a few more reinforcements in Ambit - Arena
  • Added the minigun in Mecklenburg - Arena
Changed 8
  • Adjusted bandit respawn times in Ambit - Arena
  • NPCs will drop their weapons in Ambit - Arena
  • Reduced chaos round from max 8 min to 4 min in Ambit - Arena
  • Reduced last round ambush timer in Ambit - Arena
  • Adjusted zombie spawn rates in Backyard - Arena
  • Reduced bandit obj timer in Mecklenburg - Arena
  • Adjusted bandit spawn times in Mecklenburg - Arena
  • Reduced crystal cap times by 30 sec in Rishika - Arena
Fixed 4
  • Fixed NPC clip near lab door entrance and exit in Evil Manor - Story
  • Clipped various areas in the lab area in Evil Manor - Story
  • Prom room doors should prompt needing the prom room key when locked in Evil Manor - Story
  • Fixed broken weapon placements in Evil Manor - Story
Removed 2
  • Removed flamethrower bandits from Ambit - Arena
  • Removed flamethrower bandits from Mecklenburg - Arena

Server owners please update your servers!

Ambit - Arena

  • Adjusted bandit respawn times.

  • Added an extra item spawner.

  • Added an extra ammo box.

  • Minigun will be spawned for the chaos round.

  • Removed flamethrower bandits.

  • NPCs will drop their weapons.

  • Added frag grenades.

  • Reduced chaos round from max 8 min to 4 min, on avg in hardcore you couldn't even last 3 min.

  • Reduced last round ambush timer.

  • Added a few more reinforcements.

Backyard - Arena

  • Adjusted zombie spawn rates.

Mecklenburg - Arena

  • Reduced bandit obj timer.

  • Adjusted bandit spawn times.

  • Removed flamethrower bandits.

  • Added the minigun.

Rishika- Arena

  • Reduced crystal cap times by 30 sec.

Evil Manor - Story

  • Fixed NPC clip near lab door entrance and exit.

  • Clipped various areas in the lab area.

  • When +use'ing the prom room doors it should prompt needing the prom room key, if locked.

  • Fixed broken weapon placements.

  • Schienzel's lab doors will break when the goon objective is completed.

Misc

  • Adjusted Deagle damage in Objective, Story & Arena mode, it should deal significantly more damage.

  • Prevent +use spamming of func_transition.

  • Reverted to the old ways of loading soundscapes, propdata and surfaceprops, this fixes buggy loading orders that can happen when you play on servers that do not have the workshop maps installed, e.g compound should work fine on all servers now.

  • Capture zone trigger should only start if at least one person in the volume meets the filter criteria.

  • Precache func_button spark, if enabled via spawnflag.

Community Discord

https://discord.gg/U6MVpPD

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