BrainBread 2 — Post-Xmas Update - Patch 1.0.4.8 & 1.0.4.9

Post-Xmas Update - Patch 1.0.4.8 & 1.0.4.9

Added 2
  • Fred's Farm as an official map with a new achievement
  • Native propper handling in VBSP to allow mappers to convert brushes to models automatically through the func_detail_model entity
Changed 3
  • Updated FMOD to the latest version
  • Updated Russian and Brazilian translations
  • Minor optimizations
Fixed 2
  • Door transition softlock issues in the Evil Manor map
  • Elevator exploit in Nightclub where zombies could break the map by calling elevators before the objective

Server owners please update your servers!

  • Added Fred's Farm as an official map (new achievement as well).

  • Fixed door transition softlock issues in the Evil Manor map.

  • Fixed elevator exploit in Nightclub, zombies can no longer break the map by calling the elevators before the objective to move up starts.

  • Updated FMOD to the latest version.

  • Updated Russian & Brazilian translations.

  • Minor optimizations.

  • Added native propper handling in VBSP, allow mappers to easily convert brushes to models automatically through the func_detail_model entity (used to get around brush limits in the Evil Manor map).

Happy holidays!

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