Late Anniversary Update - Patch 1.0.3.5
Server owners please update your servers!
Code
Core
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Sourcemod and other plugins can now be used with Global Stats.
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ALL custom maps are now whitelisted by default. Meaning any map is eligible for Global Stats!
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Increased max points to 150, LvL 1-100 gives 100 points, while LvL 101-500 gives 50 points. Write bb2_reset_skills in the console to reset the points for your player. (LvL will not be affected!)
Players & Skills
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Fixed prediction issues.
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You will no longer lose zombie credits if you have enough kills to respawn as a human. (on death)
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Zombie Life Leech will no longer trigger on friendly fire / suicide attempts.
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LvL 500 tiara should now fade out when the owner leaves your PVS.
HUD & VGUI
- Achievements will now display the XP you will receive when achieving said achievement.
AI & NPCs
- NPCs will no longer randomly fade in when they enter your PVS way after being created.
Entities
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Added TeleportHumans and TeleportZombies to point_teleport, which will teleport said team to this entity's origin.
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Fixed potentially broken zombie_volumes when using respawn only on death.
Weapons
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Rex, Akimbo Rex and Deagle will no longer disorient the player view massively when playing with a high ping.
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Switched Rex and Deagle viewpunch. Boosted viewpunch for Deagle, Rex and Akimbo Rex.
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Hopefully fixed twitchy Deagle hand anim swap, when going from two hand to one hand and vice versa.
Balancing
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Deagle will do twice as much damage in Deathmatch mode.
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Upped Deagle fire rate with two hands to 0.6.
Textures
Beretta
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Resized the texture, it is now higher res which should give more visible detail.
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Fixed the normal map so it works properly and is not a jagged-up improper mess.
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Better, smoother shine.
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Sights now have working tritium.
Maps
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Added Rishika, a new awesome Deatmatch map!
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Added Backyard, an improved version of the backyard deathmatch workshop map.
Termoil - Deathmatch
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Added Player CLIP to some areas to help pathing and prevent exploits.
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Added major visual changes to hotel and ZED publishing building.
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Adjusted some textures outside.
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Adjusted lighting inside Pawn Shop and Book store.
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Added color correction to improve red lighting and dark areas.
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Added new snow texture outside.
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Added small snow details around the map.
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Fixed prop fading on some props.
Rooftop - Deathmatch
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Added lighting to third level leading into elevator.
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Added more props to certain areas.
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Added wooden platform in elevator room to help player pathing.
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Extended skybox view.
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Added Player CLIP to some areas to help player pathing.
Misc
- Added Arabic translation provided by Mohammad AlHilwani AlRefaei (SY)!