What’s New

BrainBread 2 — Late Anniversary Update - Patch 1.0.3.5

Late Anniversary Update - Patch 1.0.3.5

Server owners please update your servers!

Code

Core

  • Sourcemod and other plugins can now be used with Global Stats.

  • ALL custom maps are now whitelisted by default. Meaning any map is eligible for Global Stats!

  • Increased max points to 150, LvL 1-100 gives 100 points, while LvL 101-500 gives 50 points. Write bb2_reset_skills in the console to reset the points for your player. (LvL will not be affected!)

Players & Skills

  • Fixed prediction issues.

  • You will no longer lose zombie credits if you have enough kills to respawn as a human. (on death)

  • Zombie Life Leech will no longer trigger on friendly fire / suicide attempts.

  • LvL 500 tiara should now fade out when the owner leaves your PVS.

HUD & VGUI

  • Achievements will now display the XP you will receive when achieving said achievement.

AI & NPCs

  • NPCs will no longer randomly fade in when they enter your PVS way after being created.

Entities

  • Added TeleportHumans and TeleportZombies to point_teleport, which will teleport said team to this entity's origin.

  • Fixed potentially broken zombie_volumes when using respawn only on death.

Weapons

  • Rex, Akimbo Rex and Deagle will no longer disorient the player view massively when playing with a high ping.

  • Switched Rex and Deagle viewpunch. Boosted viewpunch for Deagle, Rex and Akimbo Rex.

  • Hopefully fixed twitchy Deagle hand anim swap, when going from two hand to one hand and vice versa.

Balancing
  • Deagle will do twice as much damage in Deathmatch mode.

  • Upped Deagle fire rate with two hands to 0.6.

Textures

Beretta

  • Resized the texture, it is now higher res which should give more visible detail.

  • Fixed the normal map so it works properly and is not a jagged-up improper mess.

  • Better, smoother shine.

  • Sights now have working tritium.

Maps
  • Added Rishika, a new awesome Deatmatch map!

  • Added Backyard, an improved version of the backyard deathmatch workshop map.

Termoil - Deathmatch

  • Added Player CLIP to some areas to help pathing and prevent exploits.

  • Added major visual changes to hotel and ZED publishing building.

  • Adjusted some textures outside.

  • Adjusted lighting inside Pawn Shop and Book store.

  • Added color correction to improve red lighting and dark areas.

  • Added new snow texture outside.

  • Added small snow details around the map.

  • Fixed prop fading on some props.

Rooftop - Deathmatch

  • Added lighting to third level leading into elevator.

  • Added more props to certain areas.

  • Added wooden platform in elevator room to help player pathing.

  • Extended skybox view.

  • Added Player CLIP to some areas to help player pathing.

Misc
  • Added Arabic translation provided by Mohammad AlHilwani AlRefaei (SY)!
Community Discord

https://discord.gg/0TitkvlFlYoBak0V

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